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Returning 21 results for 'brush being diffusing currents rare'.
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Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
Marvelous Pigments Wondrous item, very rare Typically found in 1d4 pots inside a fine wooden box with a brush (weighing 1 pound in total), these pigments allow you to create three-dimensional objects
by painting them in two dimensions. The paint flows from the brush to form the desired object as you concentrate on its image. Each pot of paint is sufficient to cover 1,000 square feet of a surface
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
Marvelous Pigments Wondrous item, very rare Typically found in 1d4 pots inside a fine wooden box with a brush (weighing 1 pound in total), these pigments allow you to create three-dimensional objects
by painting them in two dimensions. The paint flows from the brush to form the desired object as you concentrate on its image. Each pot of paint is sufficient to cover 1,000 square feet of a surface
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
Marvelous Pigments Wondrous item, very rare Typically found in 1d4 pots inside a fine wooden box with a brush (weighing 1 pound in total), these pigments allow you to create three-dimensional objects
by painting them in two dimensions. The paint flows from the brush to form the desired object as you concentrate on its image. Each pot of paint is sufficient to cover 1,000 square feet of a surface
Compendium
- Sources->Dungeons & Dragons->D&D Beyond Basic Rules
Nolzur’s Marvelous Pigments Wondrous Item, Very Rare This fine wooden box contains 1d4 pots of pigment and a brush (weighing 1 pound in total). Using the brush and expending 1 pot of pigment, you can
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
Nolzur’s Marvelous Pigments Wondrous Item, Very Rare This fine wooden box contains 1d4 pots of pigment and a brush (weighing 1 pound in total).
Using the brush and expending 1 pot of pigment, you
Compendium
- Sources->Dungeons & Dragons->D&D Beyond Basic Rules
Nolzur’s Marvelous Pigments Wondrous Item, Very Rare This fine wooden box contains 1d4 pots of pigment and a brush (weighing 1 pound in total). Using the brush and expending 1 pot of pigment, you can
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
Nolzur’s Marvelous Pigments Wondrous Item, Very Rare This fine wooden box contains 1d4 pots of pigment and a brush (weighing 1 pound in total).
Using the brush and expending 1 pot of pigment, you
Compendium
- Sources->Dungeons & Dragons->D&D Beyond Basic Rules
Nolzur’s Marvelous Pigments Wondrous Item, Very Rare This fine wooden box contains 1d4 pots of pigment and a brush (weighing 1 pound in total). Using the brush and expending 1 pot of pigment, you can
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
Nolzur’s Marvelous Pigments Wondrous Item, Very Rare This fine wooden box contains 1d4 pots of pigment and a brush (weighing 1 pound in total).
Using the brush and expending 1 pot of pigment, you
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
countless worlds and navies ply these waters with little hope of ever returning home. The weather on the plane is a lesson in extremes. If the sea isn’t calm, it is battered by storms. On rare occasions
tides and currents of the plane can travel between worlds freely, but the storms also wreck ships from the Material Plane on the island’s shore. The region of the Plane of Water nearest the Swamp of
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
countless worlds and navies ply these waters with little hope of ever returning home. The weather on the plane is a lesson in extremes. If the sea isn’t calm, it is battered by storms. On rare occasions
tides and currents of the plane can travel between worlds freely, but the storms also wreck ships from the Material Plane on the island’s shore. The region of the Plane of Water nearest the Swamp of
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
countless worlds and navies ply these waters with little hope of ever returning home. The weather on the plane is a lesson in extremes. If the sea isn’t calm, it is battered by storms. On rare occasions
tides and currents of the plane can travel between worlds freely, but the storms also wreck ships from the Material Plane on the island’s shore. The region of the Plane of Water nearest the Swamp of
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Sigil and the Outlands
—in the grand scheme of the multiverse, few minerals are as rare as their worth might suggest. They might accept favors or prefer to barter instead. Pickpockets and thieves flock to the ward in droves
-scrubbing mephits. Abrasive as a wiry brush, the eagle-eyed githzerai spends her days berating patrons who fail to observe the bathhouse’s strict “no running” policy or warning those who get too close to
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Sigil and the Outlands
—in the grand scheme of the multiverse, few minerals are as rare as their worth might suggest. They might accept favors or prefer to barter instead. Pickpockets and thieves flock to the ward in droves
-scrubbing mephits. Abrasive as a wiry brush, the eagle-eyed githzerai spends her days berating patrons who fail to observe the bathhouse’s strict “no running” policy or warning those who get too close to
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Sigil and the Outlands
—in the grand scheme of the multiverse, few minerals are as rare as their worth might suggest. They might accept favors or prefer to barter instead. Pickpockets and thieves flock to the ward in droves
-scrubbing mephits. Abrasive as a wiry brush, the eagle-eyed githzerai spends her days berating patrons who fail to observe the bathhouse’s strict “no running” policy or warning those who get too close to
Compendium
- Sources->Dungeons & Dragons->Tasha’s Cauldron of Everything
forces, the subsequent effects range from whimsical to deadly. Eldritch Storm Eldritch Storms When magical currents become trapped amid winds and clouds, eldritch storms can result. Flaywind
fog cloud spell for 1 hour that is centered on the creature and moves with it. Mimic Colonies Mimics imitate terrain and dungeon dressing to hunt for food. Rare specimens develop a deeper understanding
Compendium
- Sources->Dungeons & Dragons->Tasha’s Cauldron of Everything
forces, the subsequent effects range from whimsical to deadly. Eldritch Storm Eldritch Storms When magical currents become trapped amid winds and clouds, eldritch storms can result. Flaywind
fog cloud spell for 1 hour that is centered on the creature and moves with it. Mimic Colonies Mimics imitate terrain and dungeon dressing to hunt for food. Rare specimens develop a deeper understanding
Compendium
- Sources->Dungeons & Dragons->Tasha’s Cauldron of Everything
forces, the subsequent effects range from whimsical to deadly. Eldritch Storm Eldritch Storms When magical currents become trapped amid winds and clouds, eldritch storms can result. Flaywind
fog cloud spell for 1 hour that is centered on the creature and moves with it. Mimic Colonies Mimics imitate terrain and dungeon dressing to hunt for food. Rare specimens develop a deeper understanding
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
. Vaal. The cloud giant count is easily swayed by bribes. If the character making the check offers to give him a rare magic item, a spellbook, or nonmagical treasure worth a total of 10,000 gp or more
giants are sensitive to water currents, so that any creature that swims through the cave must succeed on a DC 19 Dexterity (Stealth) check to avoid waking the giants. Treasure This room contains
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
. Vaal. The cloud giant count is easily swayed by bribes. If the character making the check offers to give him a rare magic item, a spellbook, or nonmagical treasure worth a total of 10,000 gp or more
giants are sensitive to water currents, so that any creature that swims through the cave must succeed on a DC 19 Dexterity (Stealth) check to avoid waking the giants. Treasure This room contains
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
. Vaal. The cloud giant count is easily swayed by bribes. If the character making the check offers to give him a rare magic item, a spellbook, or nonmagical treasure worth a total of 10,000 gp or more
giants are sensitive to water currents, so that any creature that swims through the cave must succeed on a DC 19 Dexterity (Stealth) check to avoid waking the giants. Treasure This room contains






