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Returning 9 results for 'brutes both diffusing conjurer restrained'.
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brutal both diffusing conjures restrained
brute both diffusing conjures restrained
brutes both diffusing conjure restrained
brutes both diffusing conjures restrained
brutal both diffusing conjurer restrained
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
saving throw or be restrained as it begins to turn to stone. The restrained creature must repeat the saving throw at the end of its next turn. On a success, the effect ends; otherwise the creature is
Weapon Attack: +5 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 5 (1d4 + 3) piercing damage plus 7 (2d6) poison damage.
Sivak Draconian Sivak draconians are fearsome brutes created from the
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
saving throw or be restrained as it begins to turn to stone. The restrained creature must repeat the saving throw at the end of its next turn. On a success, the effect ends; otherwise the creature is
Weapon Attack: +5 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 5 (1d4 + 3) piercing damage plus 7 (2d6) poison damage.
Sivak Draconian Sivak draconians are fearsome brutes created from the
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
saving throw or be restrained as it begins to turn to stone. The restrained creature must repeat the saving throw at the end of its next turn. On a success, the effect ends; otherwise the creature is
Weapon Attack: +5 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 5 (1d4 + 3) piercing damage plus 7 (2d6) poison damage.
Sivak Draconian Sivak draconians are fearsome brutes created from the
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a5
without stepping onto the invisible field over one of the false pits is hurled toward the ceiling, taking 10 (3d6) piercing damage from the stalactites and remaining restrained on the ceiling for 1
silently against their confinement. The wall in the southwest corner contains a contact stone.
Creatures. One Red Wizard conjurer oversees one deathlock wight and one Thayan apprentice (see appendix B
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a5
without stepping onto the invisible field over one of the false pits is hurled toward the ceiling, taking 10 (3d6) piercing damage from the stalactites and remaining restrained on the ceiling for 1
silently against their confinement. The wall in the southwest corner contains a contact stone.
Creatures. One Red Wizard conjurer oversees one deathlock wight and one Thayan apprentice (see appendix B
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a5
without stepping onto the invisible field over one of the false pits is hurled toward the ceiling, taking 10 (3d6) piercing damage from the stalactites and remaining restrained on the ceiling for 1
silently against their confinement. The wall in the southwest corner contains a contact stone.
Creatures. One Red Wizard conjurer oversees one deathlock wight and one Thayan apprentice (see appendix B
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a5
on a DC 13 Strength or Dexterity saving throw (creature’s choice) or take 5 (2d4) bludgeoning damage and become restrained in the clay until the start of its next turn. A creature can escape the clay
by succeeding on the saving throw or by taking an action to make a successful DC 15 Strength check or Dexterity check. Another creature can try to pull a restrained creature free by taking an action to
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a5
on a DC 13 Strength or Dexterity saving throw (creature’s choice) or take 5 (2d4) bludgeoning damage and become restrained in the clay until the start of its next turn. A creature can escape the clay
by succeeding on the saving throw or by taking an action to make a successful DC 15 Strength check or Dexterity check. Another creature can try to pull a restrained creature free by taking an action to
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a5
on a DC 13 Strength or Dexterity saving throw (creature’s choice) or take 5 (2d4) bludgeoning damage and become restrained in the clay until the start of its next turn. A creature can escape the clay
by succeeding on the saving throw or by taking an action to make a successful DC 15 Strength check or Dexterity check. Another creature can try to pull a restrained creature free by taking an action to






