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Returning 34 results for 'bubbles birth defusing construct reorx'.
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Dragonlance: Shadow of the Dragon Queen
During the mythical origins of Krynn, Reorx, god of craft, indulged in an age of unfettered creation. Many peoples sprang from his divine forge, but not all among them remained as the god created
example, the text of the cure wounds spell specifies that the spell doesn’t work on a creature that has the Construct type.
Life Span
The typical life span of a player character in the D&D
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
a problem for Candlekeep. Any pair of skitterwidgets—including any left undestroyed in area U6, which survive even if the Barn Door launches into space—can mate and give birth to kiddywidgets. Those
tiny constructs soon grow to be as big as their parents, and they can make kiddywidgets of their own in turn. If the construct population isn’t culled, Candlekeep might one day be overrun by the
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
a problem for Candlekeep. Any pair of skitterwidgets—including any left undestroyed in area U6, which survive even if the Barn Door launches into space—can mate and give birth to kiddywidgets. Those
tiny constructs soon grow to be as big as their parents, and they can make kiddywidgets of their own in turn. If the construct population isn’t culled, Candlekeep might one day be overrun by the
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
a problem for Candlekeep. Any pair of skitterwidgets—including any left undestroyed in area U6, which survive even if the Barn Door launches into space—can mate and give birth to kiddywidgets. Those
tiny constructs soon grow to be as big as their parents, and they can make kiddywidgets of their own in turn. If the construct population isn’t culled, Candlekeep might one day be overrun by the
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
githyanki raise their young in hidden crèches that they construct in far-flung places on the Material Plane. Such measures are necessary because birth and growth are impossible on the Astral Plane
implacable master. And they call that liberation?
— Adaka Fell Hand, githzerai monk
From birth, githyanki are conditioned to fight and die for their queen. Children endure a brutal upbringing that
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
githyanki raise their young in hidden crèches that they construct in far-flung places on the Material Plane. Such measures are necessary because birth and growth are impossible on the Astral Plane
implacable master. And they call that liberation?
— Adaka Fell Hand, githzerai monk
From birth, githyanki are conditioned to fight and die for their queen. Children endure a brutal upbringing that
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
githyanki raise their young in hidden crèches that they construct in far-flung places on the Material Plane. Such measures are necessary because birth and growth are impossible on the Astral Plane
implacable master. And they call that liberation?
— Adaka Fell Hand, githzerai monk
From birth, githyanki are conditioned to fight and die for their queen. Children endure a brutal upbringing that
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
Medium construct
Armor Class 18 (natural armor)
Hit Points 85 (10d8 + 40)
Speed 30 ft., climb 30 ft.
STR
16 (+3)
DEX
14 (+2)
CON
18 (+4)
INT
3 (-4
cuter than their parents. A skitterwidget strives to protect nearby kiddywidgets, whether it gave birth to them or not. If it receives a command from its master that would endanger the life of one or
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
Medium construct
Armor Class 18 (natural armor)
Hit Points 85 (10d8 + 40)
Speed 30 ft., climb 30 ft.
STR
16 (+3)
DEX
14 (+2)
CON
18 (+4)
INT
3 (-4
cuter than their parents. A skitterwidget strives to protect nearby kiddywidgets, whether it gave birth to them or not. If it receives a command from its master that would endanger the life of one or
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
Medium construct
Armor Class 18 (natural armor)
Hit Points 85 (10d8 + 40)
Speed 30 ft., climb 30 ft.
STR
16 (+3)
DEX
14 (+2)
CON
18 (+4)
INT
3 (-4
cuter than their parents. A skitterwidget strives to protect nearby kiddywidgets, whether it gave birth to them or not. If it receives a command from its master that would endanger the life of one or
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
volcano is located, or to know if it’s meant to be a prediction of events to come or just a birth metaphor for the queen of evil dragons. The chest is locked and trapped; see “Acid Trap” below for
splashes onto the floor, the moisture on the stone bubbles and smokes. Within moments, the chamber is filled with acidic mist.
Everyone in the chamber must succeed on a DC 10 Dexterity saving throw or
Compendium
- Sources->Dungeons & Dragons->Hoard of the Dragon Queen
, or to know if it’s meant to be a prediction of events to come or just a birth metaphor for the queen of evil dragons. The chest is locked and trapped; see “Acid Trap” below for details. Characters
floor, the moisture on the stone bubbles and smokes. Within moments, the chamber is filled with acidic mist. Everyone in the chamber must succeed on a DC 10 Dexterity saving throw or take 2d6 acid damage
Compendium
- Sources->Dungeons & Dragons->Hoard of the Dragon Queen
, or to know if it’s meant to be a prediction of events to come or just a birth metaphor for the queen of evil dragons. The chest is locked and trapped; see “Acid Trap” below for details. Characters
floor, the moisture on the stone bubbles and smokes. Within moments, the chamber is filled with acidic mist. Everyone in the chamber must succeed on a DC 10 Dexterity saving throw or take 2d6 acid damage
Compendium
- Sources->Dungeons & Dragons->Hoard of the Dragon Queen
, or to know if it’s meant to be a prediction of events to come or just a birth metaphor for the queen of evil dragons. The chest is locked and trapped; see “Acid Trap” below for details. Characters
floor, the moisture on the stone bubbles and smokes. Within moments, the chamber is filled with acidic mist. Everyone in the chamber must succeed on a DC 10 Dexterity saving throw or take 2d6 acid damage
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
volcano is located, or to know if it’s meant to be a prediction of events to come or just a birth metaphor for the queen of evil dragons. The chest is locked and trapped; see “Acid Trap” below for
splashes onto the floor, the moisture on the stone bubbles and smokes. Within moments, the chamber is filled with acidic mist.
Everyone in the chamber must succeed on a DC 10 Dexterity saving throw or
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
volcano is located, or to know if it’s meant to be a prediction of events to come or just a birth metaphor for the queen of evil dragons. The chest is locked and trapped; see “Acid Trap” below for
splashes onto the floor, the moisture on the stone bubbles and smokes. Within moments, the chamber is filled with acidic mist.
Everyone in the chamber must succeed on a DC 10 Dexterity saving throw or
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
look at a diagram in a book. No mortal can verify whether Mount Celestia is sandwiched between Bytopia and Arcadia, but it’s a convenient theoretical construct based on the philosophical shading among
cosmology, countless planes clump together like soap bubbles, intersecting with each other more or less at random. The Orrery. All the Inner and Outer Planes orbit the Material Plane, exerting greater
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
look at a diagram in a book. No mortal can verify whether Mount Celestia is sandwiched between Bytopia and Arcadia, but it’s a convenient theoretical construct based on the philosophical shading among
cosmology, countless planes clump together like soap bubbles, intersecting with each other more or less at random. The Orrery. All the Inner and Outer Planes orbit the Material Plane, exerting greater
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
look at a diagram in a book. No mortal can verify whether Mount Celestia is sandwiched between Bytopia and Arcadia, but it’s a convenient theoretical construct based on the philosophical shading among
cosmology, countless planes clump together like soap bubbles, intersecting with each other more or less at random. The Orrery. All the Inner and Outer Planes orbit the Material Plane, exerting greater
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Sigil and the Outlands
alive—a hovering, sapient Construct that feeds on Xaos’s disorderly residents. Periodically, Automata deploys modrons to recover the lost unit, but they are swallowed just the same, absorbed into the
mysterious geometric pillar, their victims become unwilling incubators for hideous slaad tadpoles that erupt from their hosts at birth. Adventures in Xaos The Xaos Adventures table offers suggestions for
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Sigil and the Outlands
alive—a hovering, sapient Construct that feeds on Xaos’s disorderly residents. Periodically, Automata deploys modrons to recover the lost unit, but they are swallowed just the same, absorbed into the
mysterious geometric pillar, their victims become unwilling incubators for hideous slaad tadpoles that erupt from their hosts at birth. Adventures in Xaos The Xaos Adventures table offers suggestions for
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Sigil and the Outlands
alive—a hovering, sapient Construct that feeds on Xaos’s disorderly residents. Periodically, Automata deploys modrons to recover the lost unit, but they are swallowed just the same, absorbed into the
mysterious geometric pillar, their victims become unwilling incubators for hideous slaad tadpoles that erupt from their hosts at birth. Adventures in Xaos The Xaos Adventures table offers suggestions for
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
This day commemorates the birth of the city. The Field of Triumph is the site of illusory displays that chronicle the history of Waterdeep, as well as martial exhibitions by the Guard and other worthies
: Stoneshar Stoneshar is an all-faiths day during which folk strive not to be idle. Even children at play are encouraged to dig holes, build sand castles, or construct crude models. Waterdavians
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
This day commemorates the birth of the city. The Field of Triumph is the site of illusory displays that chronicle the history of Waterdeep, as well as martial exhibitions by the Guard and other worthies
: Stoneshar Stoneshar is an all-faiths day during which folk strive not to be idle. Even children at play are encouraged to dig holes, build sand castles, or construct crude models. Waterdavians
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
This day commemorates the birth of the city. The Field of Triumph is the site of illusory displays that chronicle the history of Waterdeep, as well as martial exhibitions by the Guard and other worthies
: Stoneshar Stoneshar is an all-faiths day during which folk strive not to be idle. Even children at play are encouraged to dig holes, build sand castles, or construct crude models. Waterdavians
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
Krushkin Wachter Brothers. Nikolai and Karl Wachter (N male human nobles) are brothers of noble birth. They are brash drunkards always looking for trouble, though they are smart enough not to pick fights
, walls lined with utensils and shelves of ingredients, and all manner of pleasant odors. Two lanterns hang above a sturdy pine worktable in the middle of the clutter. A pot of soup bubbles on the hearth
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
Krushkin Wachter Brothers. Nikolai and Karl Wachter (N male human nobles) are brothers of noble birth. They are brash drunkards always looking for trouble, though they are smart enough not to pick fights
, walls lined with utensils and shelves of ingredients, and all manner of pleasant odors. Two lanterns hang above a sturdy pine worktable in the middle of the clutter. A pot of soup bubbles on the hearth
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
Krushkin Wachter Brothers. Nikolai and Karl Wachter (N male human nobles) are brothers of noble birth. They are brash drunkards always looking for trouble, though they are smart enough not to pick fights
, walls lined with utensils and shelves of ingredients, and all manner of pleasant odors. Two lanterns hang above a sturdy pine worktable in the middle of the clutter. A pot of soup bubbles on the hearth
Compendium
- Sources->Dungeons & Dragons->Lost Laboratory of Kwalish
13 Intelligence (Arcana) check. They also describe Kwalish’s desire to construct a final laboratory hidden within an extradimensional space, and how he experimented with the city’s materials to
construct such spaces within baubles of glass and crystal. These notes explain how the apparatus’s biomechanical umbilicus (an atropal’s augmented umbilical cord) can be used to connect with the baubles
Compendium
- Sources->Dungeons & Dragons->Lost Laboratory of Kwalish
13 Intelligence (Arcana) check. They also describe Kwalish’s desire to construct a final laboratory hidden within an extradimensional space, and how he experimented with the city’s materials to
construct such spaces within baubles of glass and crystal. These notes explain how the apparatus’s biomechanical umbilicus (an atropal’s augmented umbilical cord) can be used to connect with the baubles
Compendium
- Sources->Dungeons & Dragons->Player’s Handbook
Spells Sorcerer Level Spells
3 Aid, Alarm, Lesser Restoration, Protection from Evil and Good
5 Dispel Magic, Protection from Energy
7 Freedom of Movement, Summon Construct
9
on your forehead, granting you Advantage on Wisdom (Perception) checks; on an 7, pink bubbles float out of your mouth whenever you speak; on an 8, your skin turns a vibrant shade of blue for 24 hours
Compendium
- Sources->Dungeons & Dragons->Player’s Handbook
Spells Sorcerer Level Spells
3 Aid, Alarm, Lesser Restoration, Protection from Evil and Good
5 Dispel Magic, Protection from Energy
7 Freedom of Movement, Summon Construct
9
on your forehead, granting you Advantage on Wisdom (Perception) checks; on an 7, pink bubbles float out of your mouth whenever you speak; on an 8, your skin turns a vibrant shade of blue for 24 hours
Compendium
- Sources->Dungeons & Dragons->Player’s Handbook
Spells Sorcerer Level Spells
3 Aid, Alarm, Lesser Restoration, Protection from Evil and Good
5 Dispel Magic, Protection from Energy
7 Freedom of Movement, Summon Construct
9
on your forehead, granting you Advantage on Wisdom (Perception) checks; on an 7, pink bubbles float out of your mouth whenever you speak; on an 8, your skin turns a vibrant shade of blue for 24 hours
Compendium
- Sources->Dungeons & Dragons->Lost Laboratory of Kwalish
13 Intelligence (Arcana) check. They also describe Kwalish’s desire to construct a final laboratory hidden within an extradimensional space, and how he experimented with the city’s materials to
construct such spaces within baubles of glass and crystal. These notes explain how the apparatus’s biomechanical umbilicus (an atropal’s augmented umbilical cord) can be used to connect with the baubles






