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Returning 18 results for 'bubbles both diffusing chaos reflected'.
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bubbles both diffusing choose respected
bubbles both diffusing choose reflected
Compendium
- Sources->Dungeons & Dragons->Guildmasters' Guide to Ravnica
harmony. A society’s values, they contend, are reflected in the laws it creates. Something is good if it is lawful. To the Azorius, the highest virtue is a society built on stability and order, and the
embraces the belief that Ravnican society has come too far to succumb to chaos. Civilization can be saved only through the guidance of a strong, safety-focused government. In the mind of the Azorius, the
Compendium
- Sources->Dungeons & Dragons->Guildmasters' Guide to Ravnica
harmony. A society’s values, they contend, are reflected in the laws it creates. Something is good if it is lawful. To the Azorius, the highest virtue is a society built on stability and order, and the
embraces the belief that Ravnican society has come too far to succumb to chaos. Civilization can be saved only through the guidance of a strong, safety-focused government. In the mind of the Azorius, the
Compendium
- Sources->Dungeons & Dragons->Guildmasters' Guide to Ravnica
harmony. A society’s values, they contend, are reflected in the laws it creates. Something is good if it is lawful. To the Azorius, the highest virtue is a society built on stability and order, and the
embraces the belief that Ravnican society has come too far to succumb to chaos. Civilization can be saved only through the guidance of a strong, safety-focused government. In the mind of the Azorius, the
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
Outer Planes). Below the Material Plane is the Elemental Chaos, a single, undifferentiated elemental plane where all the elements clash together. At the bottom of the Elemental Chaos is the Abyss
Plane; the Transitive Planes; a single Elemental Chaos; an Overheaven, where good-aligned deities and celestials live; and the Underworld, where evil deities and fiends live. Myriad Planes. In this
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
Outer Planes). Below the Material Plane is the Elemental Chaos, a single, undifferentiated elemental plane where all the elements clash together. At the bottom of the Elemental Chaos is the Abyss
Plane; the Transitive Planes; a single Elemental Chaos; an Overheaven, where good-aligned deities and celestials live; and the Underworld, where evil deities and fiends live. Myriad Planes. In this
Compendium
- Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
celestials and fiends that embody these ideas. Irian: The Eternal Dawn. A plane of light and hope, Irian is the source of positive energy in Eberron. Kythri: The Churning Chaos. The plane of chaos and change
Shavarath since the dawn of time, asserting that their struggles are reflected in the balance of good and evil across all reality. Syrania: The Azure Sky. Crystal spires float in a perfect blue sky. Farms
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
survive without the Daughters, or will the nation dissolve into chaos? Whatever path you choose should also be reflected in the nature of the criminal organization Daask, described later in this
nations of Khorvaire have refused to recognize the Daughters’ sovereignty. Most leaders believe Droaam will soon collapse into chaos, or that Breland will gather its strength and crush the Daughters
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
survive without the Daughters, or will the nation dissolve into chaos? Whatever path you choose should also be reflected in the nature of the criminal organization Daask, described later in this
nations of Khorvaire have refused to recognize the Daughters’ sovereignty. Most leaders believe Droaam will soon collapse into chaos, or that Breland will gather its strength and crush the Daughters
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
survive without the Daughters, or will the nation dissolve into chaos? Whatever path you choose should also be reflected in the nature of the criminal organization Daask, described later in this
nations of Khorvaire have refused to recognize the Daughters’ sovereignty. Most leaders believe Droaam will soon collapse into chaos, or that Breland will gather its strength and crush the Daughters
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
Outer Planes). Below the Material Plane is the Elemental Chaos, a single, undifferentiated elemental plane where all the elements clash together. At the bottom of the Elemental Chaos is the Abyss
Plane; the Transitive Planes; a single Elemental Chaos; an Overheaven, where good-aligned deities and celestials live; and the Underworld, where evil deities and fiends live. Myriad Planes. In this
Compendium
- Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
celestials and fiends that embody these ideas. Irian: The Eternal Dawn. A plane of light and hope, Irian is the source of positive energy in Eberron. Kythri: The Churning Chaos. The plane of chaos and change
Shavarath since the dawn of time, asserting that their struggles are reflected in the balance of good and evil across all reality. Syrania: The Azure Sky. Crystal spires float in a perfect blue sky. Farms
Compendium
- Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
celestials and fiends that embody these ideas. Irian: The Eternal Dawn. A plane of light and hope, Irian is the source of positive energy in Eberron. Kythri: The Churning Chaos. The plane of chaos and change
Shavarath since the dawn of time, asserting that their struggles are reflected in the balance of good and evil across all reality. Syrania: The Azure Sky. Crystal spires float in a perfect blue sky. Farms
Compendium
- Sources->Dungeons & Dragons->Domains of Delight: A Feywild Accessory
declare all-out war against each other, and it would take something extreme to have them abandon their relative peace and hurl their courts into violence and chaos. The Summer Court and the Gloaming Court
fall, and the flakes grow bigger over time. Flakes as big as dinner plates, wagon wheels, and even a waterwheel fall, but they’re light as a feather. 6 The sky fills with iridescent bubbles that lazily
Compendium
- Sources->Dungeons & Dragons->Domains of Delight: A Feywild Accessory
declare all-out war against each other, and it would take something extreme to have them abandon their relative peace and hurl their courts into violence and chaos. The Summer Court and the Gloaming Court
fall, and the flakes grow bigger over time. Flakes as big as dinner plates, wagon wheels, and even a waterwheel fall, but they’re light as a feather. 6 The sky fills with iridescent bubbles that lazily
Compendium
- Sources->Dungeons & Dragons->Domains of Delight: A Feywild Accessory
declare all-out war against each other, and it would take something extreme to have them abandon their relative peace and hurl their courts into violence and chaos. The Summer Court and the Gloaming Court
fall, and the flakes grow bigger over time. Flakes as big as dinner plates, wagon wheels, and even a waterwheel fall, but they’re light as a feather. 6 The sky fills with iridescent bubbles that lazily
Compendium
- Sources->Dungeons & Dragons->Player’s Handbook
becomes 1 minute for that casting. Wild Magic Sorcery Unleash Chaotic Magic
Your innate magic stems from the forces of chaos that underlie the order of creation. You or an ancestor might have endured
to be affected by your Metamagic.
Level 3: Tides of Chaos You can manipulate chaos itself to give yourself Advantage on one D20 Test before you roll the d20. Once you do so, you must cast a Sorcerer
Compendium
- Sources->Dungeons & Dragons->Player’s Handbook
becomes 1 minute for that casting. Wild Magic Sorcery Unleash Chaotic Magic
Your innate magic stems from the forces of chaos that underlie the order of creation. You or an ancestor might have endured
to be affected by your Metamagic.
Level 3: Tides of Chaos You can manipulate chaos itself to give yourself Advantage on one D20 Test before you roll the d20. Once you do so, you must cast a Sorcerer
Compendium
- Sources->Dungeons & Dragons->Player’s Handbook
becomes 1 minute for that casting. Wild Magic Sorcery Unleash Chaotic Magic
Your innate magic stems from the forces of chaos that underlie the order of creation. You or an ancestor might have endured
to be affected by your Metamagic.
Level 3: Tides of Chaos You can manipulate chaos itself to give yourself Advantage on one D20 Test before you roll the d20. Once you do so, you must cast a Sorcerer






