Search Results
All Results
Characters
Compendium
Spells
Items
Monsters
Vehicles
Forums
Returning 35 results for 'build both diffusing conquered rewarded'.
Other Suggestions:
build both diffusing conjured rewards
build both diffusing conquered regarded
build both diffusing conjured rewarded
Monsters
Mordenkainen Presents: Monsters of the Multiverse
earned his place among the other archdevils through the glory he won driving demons out of the Nine Hells. Asmodeus rewarded him by elevating him to the rulership of Malbolge.
For eons, Moloch ruled his
him win back his title.
Rumors suggest that he can often be found in Sigil, where he bargains with yugoloths to build yet another army with which he might invade Malbolge and wrest the throne from
Species
Mordenkainen Presents: Monsters of the Multiverse
A subterranean folk, goblins can be found in every corner of the multiverse, often beside their bugbear and hobgoblin kin. Long before the god Maglubiyet conquered them, early goblins served in the
scores, such as rolling or point buy. The “Quick Build” section for your character’s class offers suggestions on which scores to increase. You can follow those suggestions or ignore
Compendium
- Sources->Dungeons & Dragons->Dragon Delves
they cultivated magical plants to extend their lives. From this idyllic capital, the githyanki conquered the surrounding region with the aid of a red dragon who followed them into exile. In the end
dragon flew over the region, raining down fiery destruction. This bicentennial rampage ensured that people didn’t build their farms and villages too close to the valley. Xabazhut now carries out this practice of his forebear.
Compendium
- Sources->Dungeons & Dragons->Dragon Delves
they cultivated magical plants to extend their lives. From this idyllic capital, the githyanki conquered the surrounding region with the aid of a red dragon who followed them into exile. In the end
dragon flew over the region, raining down fiery destruction. This bicentennial rampage ensured that people didn’t build their farms and villages too close to the valley. Xabazhut now carries out this practice of his forebear.
Compendium
- Sources->Dungeons & Dragons->Dragon Delves
they cultivated magical plants to extend their lives. From this idyllic capital, the githyanki conquered the surrounding region with the aid of a red dragon who followed them into exile. In the end
dragon flew over the region, raining down fiery destruction. This bicentennial rampage ensured that people didn’t build their farms and villages too close to the valley. Xabazhut now carries out this practice of his forebear.
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
disease for which there is no known cure. Ras Nsi has made a pact with a powerful lich named Acererak, who conquered Omu long ago and built a tomb beneath the city. The tomb’s entrance is marked with
an obelisk. (Yahru can provide directions.) Acererak slew the nine gods of Omu before enslaving the city’s human and minotaur inhabitants, which he used to build his tomb.
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
disease for which there is no known cure. Ras Nsi has made a pact with a powerful lich named Acererak, who conquered Omu long ago and built a tomb beneath the city. The tomb’s entrance is marked with
an obelisk. (Yahru can provide directions.) Acererak slew the nine gods of Omu before enslaving the city’s human and minotaur inhabitants, which he used to build his tomb.
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
emerges as a fire snake. A fire snake matures into a salamander adult within a year. Enslaved by the Efreet. Long ago, the efreet hired azer to build the fabled City of Brass, but then failed in
their attempt to enslave that mystical race when the azers’ work was done. Turning instead to strike against salamanders, the efreet conquered and enslaved them, then sent them out to unleash war and
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
disease for which there is no known cure. Ras Nsi has made a pact with a powerful lich named Acererak, who conquered Omu long ago and built a tomb beneath the city. The tomb’s entrance is marked with
an obelisk. (Yahru can provide directions.) Acererak slew the nine gods of Omu before enslaving the city’s human and minotaur inhabitants, which he used to build his tomb.
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
emerges as a fire snake. A fire snake matures into a salamander adult within a year. Enslaved by the Efreet. Long ago, the efreet hired azer to build the fabled City of Brass, but then failed in
their attempt to enslave that mystical race when the azers’ work was done. Turning instead to strike against salamanders, the efreet conquered and enslaved them, then sent them out to unleash war and
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
emerges as a fire snake. A fire snake matures into a salamander adult within a year. Enslaved by the Efreet. Long ago, the efreet hired azer to build the fabled City of Brass, but then failed in
their attempt to enslave that mystical race when the azers’ work was done. Turning instead to strike against salamanders, the efreet conquered and enslaved them, then sent them out to unleash war and
Compendium
- Sources->Dungeons & Dragons->Monsters of the Multiverse
Nine Hells. Asmodeus rewarded him by elevating him to the rulership of Malbolge. For eons, Moloch ruled his domain, vying against the other archdevils as he sought still greater power. This animosity
times wandering the planes in search of magical might or secrets that might help him win back his title. Rumors suggest that he can often be found in Sigil, where he bargains with yugoloths to build
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
Nine Hells. Asmodeus rewarded him by elevating Moloch to the rulership of Malbolge. For eons, Moloch ruled his domain, vying against the other archdevils as he sought still greater power. This animosity
found in Sigil, where he bargains with yugoloths to build yet another army with which he might invade Malbolge and wrest the throne from Glasya. Bereft as he is, he has little to offer in exchange, so he
Compendium
- Sources->Dungeons & Dragons->Monsters of the Multiverse
Nine Hells. Asmodeus rewarded him by elevating him to the rulership of Malbolge. For eons, Moloch ruled his domain, vying against the other archdevils as he sought still greater power. This animosity
times wandering the planes in search of magical might or secrets that might help him win back his title. Rumors suggest that he can often be found in Sigil, where he bargains with yugoloths to build
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
Nine Hells. Asmodeus rewarded him by elevating Moloch to the rulership of Malbolge. For eons, Moloch ruled his domain, vying against the other archdevils as he sought still greater power. This animosity
found in Sigil, where he bargains with yugoloths to build yet another army with which he might invade Malbolge and wrest the throne from Glasya. Bereft as he is, he has little to offer in exchange, so he
Compendium
- Sources->Dungeons & Dragons->Monsters of the Multiverse
Nine Hells. Asmodeus rewarded him by elevating him to the rulership of Malbolge. For eons, Moloch ruled his domain, vying against the other archdevils as he sought still greater power. This animosity
times wandering the planes in search of magical might or secrets that might help him win back his title. Rumors suggest that he can often be found in Sigil, where he bargains with yugoloths to build
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
Nine Hells. Asmodeus rewarded him by elevating Moloch to the rulership of Malbolge. For eons, Moloch ruled his domain, vying against the other archdevils as he sought still greater power. This animosity
found in Sigil, where he bargains with yugoloths to build yet another army with which he might invade Malbolge and wrest the throne from Glasya. Bereft as he is, he has little to offer in exchange, so he
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
can be shrewd tacticians.
Feudal Lords. Humanoids conquered in war become serfs to the fire giants. The serfs work the farms and fields on the outskirts of fire giant halls and fortresses, raising
in their implements of destruction and their weapons of war. Fire giants strive to build the strongest fortresses and most potent siege weapons. They experiment with alloys to create the hardest
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
can be shrewd tacticians.
Feudal Lords. Humanoids conquered in war become serfs to the fire giants. The serfs work the farms and fields on the outskirts of fire giant halls and fortresses, raising
in their implements of destruction and their weapons of war. Fire giants strive to build the strongest fortresses and most potent siege weapons. They experiment with alloys to create the hardest
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
can be shrewd tacticians.
Feudal Lords. Humanoids conquered in war become serfs to the fire giants. The serfs work the farms and fields on the outskirts of fire giant halls and fortresses, raising
in their implements of destruction and their weapons of war. Fire giants strive to build the strongest fortresses and most potent siege weapons. They experiment with alloys to create the hardest
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
creatures that typically build dungeons. You can choose a creator from the table or roll randomly, or choose some other dungeon builder appropriate for your campaign. Dungeon Creator d20 Creator
Abandoned due to plague 5–8 Conquered by invaders 9–10 Creators destroyed by attacking raiders 11 Creators destroyed by discovery made within the site 12 Creators destroyed by internal conflict 13 Creators
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
creatures that typically build dungeons. You can choose a creator from the table or roll randomly, or choose some other dungeon builder appropriate for your campaign. Dungeon Creator d20 Creator
Abandoned due to plague 5–8 Conquered by invaders 9–10 Creators destroyed by attacking raiders 11 Creators destroyed by discovery made within the site 12 Creators destroyed by internal conflict 13 Creators
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
build sturdy ships that are capable of weathering the tumultuous seas around their home. Ffolk Names: (Male) Artur, Bern, Colin, Manfred, Tristan; (female) Alicia, Gennifer, Meridith, Elaine, Olivia
, Laumee Harr, Moq Qo Harr, Woraw Tarak Tuigan A nomadic horde from the vast plains between Faerûn and Kara-Tur, the Tuigans once nearly conquered Faerûn under the great leader Yamun Khahan before being
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
build sturdy ships that are capable of weathering the tumultuous seas around their home. Ffolk Names: (Male) Artur, Bern, Colin, Manfred, Tristan; (female) Alicia, Gennifer, Meridith, Elaine, Olivia
, Laumee Harr, Moq Qo Harr, Woraw Tarak Tuigan A nomadic horde from the vast plains between Faerûn and Kara-Tur, the Tuigans once nearly conquered Faerûn under the great leader Yamun Khahan before being
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
build sturdy ships that are capable of weathering the tumultuous seas around their home. Ffolk Names: (Male) Artur, Bern, Colin, Manfred, Tristan; (female) Alicia, Gennifer, Meridith, Elaine, Olivia
, Laumee Harr, Moq Qo Harr, Woraw Tarak Tuigan A nomadic horde from the vast plains between Faerûn and Kara-Tur, the Tuigans once nearly conquered Faerûn under the great leader Yamun Khahan before being
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
creatures that typically build dungeons. You can choose a creator from the table or roll randomly, or choose some other dungeon builder appropriate for your campaign. Dungeon Creator d20 Creator
Abandoned due to plague 5–8 Conquered by invaders 9–10 Creators destroyed by attacking raiders 11 Creators destroyed by discovery made within the site 12 Creators destroyed by internal conflict 13 Creators
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
relaxed and open attitude toward the outside world. Because they dwell in regions that lack the towering peaks that their mountain kin favor, they build stone fortresses that start above ground and end in
Bhaerynden did so two millennia before the drow conquered the place. They put the blame for its fall on the complacency that drove their ancestors to leave. “Gold dwarves endure. Shield dwarves adapt
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
relaxed and open attitude toward the outside world. Because they dwell in regions that lack the towering peaks that their mountain kin favor, they build stone fortresses that start above ground and end in
Bhaerynden did so two millennia before the drow conquered the place. They put the blame for its fall on the complacency that drove their ancestors to leave. “Gold dwarves endure. Shield dwarves adapt
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
raiders who pillage and destroy any caravan or homestead they come across. The Uthgardt take their name from Uthgar Gardolfsson, a great hero-chief who battled giants and conquered much of the North before
more information on Uthgardt shamans.) Uthgardt hunt and forage for food. With one notable exception among the tribes, they don’t build houses or permanent settlements, preferring a nomadic lifestyle
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
relaxed and open attitude toward the outside world. Because they dwell in regions that lack the towering peaks that their mountain kin favor, they build stone fortresses that start above ground and end in
Bhaerynden did so two millennia before the drow conquered the place. They put the blame for its fall on the complacency that drove their ancestors to leave. “Gold dwarves endure. Shield dwarves adapt
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
raiders who pillage and destroy any caravan or homestead they come across. The Uthgardt take their name from Uthgar Gardolfsson, a great hero-chief who battled giants and conquered much of the North before
more information on Uthgardt shamans.) Uthgardt hunt and forage for food. With one notable exception among the tribes, they don’t build houses or permanent settlements, preferring a nomadic lifestyle
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
raiders who pillage and destroy any caravan or homestead they come across. The Uthgardt take their name from Uthgar Gardolfsson, a great hero-chief who battled giants and conquered much of the North before
more information on Uthgardt shamans.) Uthgardt hunt and forage for food. With one notable exception among the tribes, they don’t build houses or permanent settlements, preferring a nomadic lifestyle
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
castles that still drift across the sky. No one can build those majestic structures any longer. The methods of their construction were lost (along with much other knowledge) when Ostoria fell. Some
flying predators such as manticores and wyverns. Second, the giants believe they deserve to be rewarded for their forbearance; no one could stop them from simply taking what they want, but instead of
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
castles that still drift across the sky. No one can build those majestic structures any longer. The methods of their construction were lost (along with much other knowledge) when Ostoria fell. Some
flying predators such as manticores and wyverns. Second, the giants believe they deserve to be rewarded for their forbearance; no one could stop them from simply taking what they want, but instead of
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
castles that still drift across the sky. No one can build those majestic structures any longer. The methods of their construction were lost (along with much other knowledge) when Ostoria fell. Some
flying predators such as manticores and wyverns. Second, the giants believe they deserve to be rewarded for their forbearance; no one could stop them from simply taking what they want, but instead of






