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Species
Mordenkainen Presents: Monsters of the Multiverse
hobgoblin legions have emerged, with ranks of devoted soldiers famed for their unity.
Hobgoblins are generally taller than their goblin cousins but not quite as big as bugbears. They have curved
;Quick Build” section for your character’s class offers suggestions on which scores to increase. You can follow those suggestions or ignore them, but you can’t raise any of your scores
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
Surprise! Dragon Cultists! If the characters rid the dungeon of the worshipers of Bane, Bhaal, and Myrkul, any remaining followers of the Dead Three avoid the dungeon and the bathhouse once they
, they wear strange masks and cloaks that give each of them a vaguely dragon-like appearance. All five brandish curved steel blades reminiscent of dragon claws.
The figures are four human cultists
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
Surprise! Dragon Cultists! If the characters rid the dungeon of the worshipers of Bane, Bhaal, and Myrkul, any remaining followers of the Dead Three avoid the dungeon and the bathhouse once they
, they wear strange masks and cloaks that give each of them a vaguely dragon-like appearance. All five brandish curved steel blades reminiscent of dragon claws.
The figures are four human cultists
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
Surprise! Dragon Cultists! If the characters rid the dungeon of the worshipers of Bane, Bhaal, and Myrkul, any remaining followers of the Dead Three avoid the dungeon and the bathhouse once they
, they wear strange masks and cloaks that give each of them a vaguely dragon-like appearance. All five brandish curved steel blades reminiscent of dragon claws.
The figures are four human cultists
Magic Items
The Book of Many Things
takes effect. You must draw each card you declared no more than 1 hour after the previous draw. Unless a card states otherwise, if you fail to draw the chosen number, the remaining number of cards fly
draw the same card multiple times.
The DM can use the physical cards provided in The Deck of Many Things card set to build a combined Deck of Many Things and Deck of Many More Things, including
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
their ancient enemies. The more conservative among them want to maintain the traditions and remaining holdings of their people, isolated from the influence of outsiders and safe from invaders behind
by their gold dwarf cousins. Shield dwarf crafters build to last, and each one’s signature mark placed upon an enduring masterpiece serves as a way of gaining immortality. DWARF CLANS OF THE NORTH
Compendium
- Sources->Dungeons & Dragons->Uni and the Hunt for the Lost Horn
. A crystal barrier, its curved surface swirling with light and colors, forms a strange sky overhead.
A single path leads away from this area toward the clearing in area C2. Portal. The portal
toad-like bipeds chase a frantic puppy.
Four additional Bullywug Warriors are trying to recapture Nosey, but they quickly turn to attack intruders instead. If a bullywug dies, one remaining
Compendium
- Sources->Dungeons & Dragons->Guildmasters' Guide to Ravnica
, a rival goblin gang that often deals in illicit arms. Rumors swirled that Krenko killed Dargig, the youngest of the three brothers, after a weapons drop went bad. The remaining two brothers, Rikkig
Krenko’s freedom, and are desperate to make him pay. GUILDLESS VILLAINS
Not every villain in a Ravnica campaign is a member of a guild, and not every scheme originates in the guildhalls. As you build
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
their ancient enemies. The more conservative among them want to maintain the traditions and remaining holdings of their people, isolated from the influence of outsiders and safe from invaders behind
by their gold dwarf cousins. Shield dwarf crafters build to last, and each one’s signature mark placed upon an enduring masterpiece serves as a way of gaining immortality. DWARF CLANS OF THE NORTH
Compendium
- Sources->Dungeons & Dragons->Guildmasters' Guide to Ravnica
, a rival goblin gang that often deals in illicit arms. Rumors swirled that Krenko killed Dargig, the youngest of the three brothers, after a weapons drop went bad. The remaining two brothers, Rikkig
Krenko’s freedom, and are desperate to make him pay. GUILDLESS VILLAINS
Not every villain in a Ravnica campaign is a member of a guild, and not every scheme originates in the guildhalls. As you build
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
their ancient enemies. The more conservative among them want to maintain the traditions and remaining holdings of their people, isolated from the influence of outsiders and safe from invaders behind
by their gold dwarf cousins. Shield dwarf crafters build to last, and each one’s signature mark placed upon an enduring masterpiece serves as a way of gaining immortality. DWARF CLANS OF THE NORTH
Compendium
- Sources->Dungeons & Dragons->Uni and the Hunt for the Lost Horn
. A crystal barrier, its curved surface swirling with light and colors, forms a strange sky overhead.
A single path leads away from this area toward the clearing in area C2. Portal. The portal
toad-like bipeds chase a frantic puppy.
Four additional Bullywug Warriors are trying to recapture Nosey, but they quickly turn to attack intruders instead. If a bullywug dies, one remaining
Compendium
- Sources->Dungeons & Dragons->Uni and the Hunt for the Lost Horn
. A crystal barrier, its curved surface swirling with light and colors, forms a strange sky overhead.
A single path leads away from this area toward the clearing in area C2. Portal. The portal
toad-like bipeds chase a frantic puppy.
Four additional Bullywug Warriors are trying to recapture Nosey, but they quickly turn to attack intruders instead. If a bullywug dies, one remaining
Compendium
- Sources->Dungeons & Dragons->Guildmasters' Guide to Ravnica
, a rival goblin gang that often deals in illicit arms. Rumors swirled that Krenko killed Dargig, the youngest of the three brothers, after a weapons drop went bad. The remaining two brothers, Rikkig
Krenko’s freedom, and are desperate to make him pay. GUILDLESS VILLAINS
Not every villain in a Ravnica campaign is a member of a guild, and not every scheme originates in the guildhalls. As you build
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
occupy this side cave. One troglodyte is at full health and guards the other three, which are wounded (each has 1d6 hit points remaining). If the characters offer magical healing to all the wounded
the formation, including a half dozen balls of bat guano, a garland of drow intestines, and a muddy dagger with a curved blade. Treasure. The muddy dagger is a dagger of venom. The troglodytes are
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
occupy this side cave. One troglodyte is at full health and guards the other three, which are wounded (each has 1d6 hit points remaining). If the characters offer magical healing to all the wounded
the formation, including a half dozen balls of bat guano, a garland of drow intestines, and a muddy dagger with a curved blade. Treasure. The muddy dagger is a dagger of venom. The troglodytes are
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
occupy this side cave. One troglodyte is at full health and guards the other three, which are wounded (each has 1d6 hit points remaining). If the characters offer magical healing to all the wounded
the formation, including a half dozen balls of bat guano, a garland of drow intestines, and a muddy dagger with a curved blade. Treasure. The muddy dagger is a dagger of venom. The troglodytes are
Compendium
- Sources->Dungeons & Dragons->Storm Lord’s Wrath
. Three-sided battles can sometimes take longer because of the number of combatants participating. Use your discretion as the DM to have the excitement of the battle build up rather than fizzle out
. When it’s clear that the characters have the upper hand, turn on the monster toward them. But when it is clear that the characters will be victorious, have the remaining enemies fall quickly to avoid a drawn-out and anticlimactic denouement.
Compendium
- Sources->Dungeons & Dragons->Storm Lord’s Wrath
. Three-sided battles can sometimes take longer because of the number of combatants participating. Use your discretion as the DM to have the excitement of the battle build up rather than fizzle out
. When it’s clear that the characters have the upper hand, turn on the monster toward them. But when it is clear that the characters will be victorious, have the remaining enemies fall quickly to avoid a drawn-out and anticlimactic denouement.
Compendium
- Sources->Dungeons & Dragons->Storm Lord’s Wrath
. Three-sided battles can sometimes take longer because of the number of combatants participating. Use your discretion as the DM to have the excitement of the battle build up rather than fizzle out
. When it’s clear that the characters have the upper hand, turn on the monster toward them. But when it is clear that the characters will be victorious, have the remaining enemies fall quickly to avoid a drawn-out and anticlimactic denouement.
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
meditating on curved stone benches spaced along the walls. Treasure. Each warrior wears an obsidian scarab engraved with the insignia of House Freth (25 gp). 19b. Stores The stone door to this curved
manacled iron chains anchored to the curved outer wall. Two other sets of manacles hang empty.
Cradle. Against the south wall, between the two doors, is an ornate cradle carved with spiders and fitted
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
gods the locals revere. To quickly build a pantheon for your world, create a single god for each of the eight domains available to clerics: Death, Knowledge, Life, Light, Nature, Tempest, Trickery
Trickery, War
Five-pointed star with curved points
Torog, god of the Underdark
NE
Death
T attached to a circular shackle
Vecna, god of evil secrets
NE
Death, Knowledge
Partially
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
gods the locals revere. To quickly build a pantheon for your world, create a single god for each of the eight domains available to clerics: Death, Knowledge, Life, Light, Nature, Tempest, Trickery
Trickery, War
Five-pointed star with curved points
Torog, god of the Underdark
NE
Death
T attached to a circular shackle
Vecna, god of evil secrets
NE
Death, Knowledge
Partially
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
meditating on curved stone benches spaced along the walls. Treasure. Each warrior wears an obsidian scarab engraved with the insignia of House Freth (25 gp). 19b. Stores The stone door to this curved
manacled iron chains anchored to the curved outer wall. Two other sets of manacles hang empty.
Cradle. Against the south wall, between the two doors, is an ornate cradle carved with spiders and fitted
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
meditating on curved stone benches spaced along the walls. Treasure. Each warrior wears an obsidian scarab engraved with the insignia of House Freth (25 gp). 19b. Stores The stone door to this curved
manacled iron chains anchored to the curved outer wall. Two other sets of manacles hang empty.
Cradle. Against the south wall, between the two doors, is an ornate cradle carved with spiders and fitted
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
gods the locals revere. To quickly build a pantheon for your world, create a single god for each of the eight domains available to clerics: Death, Knowledge, Life, Light, Nature, Tempest, Trickery
Trickery, War
Five-pointed star with curved points
Torog, god of the Underdark
NE
Death
T attached to a circular shackle
Vecna, god of evil secrets
NE
Death, Knowledge
Partially
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
) prevents the korreds from harming the characters. Appendix D has additional roleplaying notes for Argantle. As an action, Argantle can call forth the remaining six leaders of the korred clans of Yon
has instructed her fellow korreds to ensconce themselves in stone, thus remaining in relative safety for the foreseeable future. Bitter End used iron shears to cut off locks of Argantle’s hair. The
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
) prevents the korreds from harming the characters. Appendix D has additional roleplaying notes for Argantle. As an action, Argantle can call forth the remaining six leaders of the korred clans of Yon
has instructed her fellow korreds to ensconce themselves in stone, thus remaining in relative safety for the foreseeable future. Bitter End used iron shears to cut off locks of Argantle’s hair. The
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
) prevents the korreds from harming the characters. Appendix D has additional roleplaying notes for Argantle. As an action, Argantle can call forth the remaining six leaders of the korred clans of Yon
has instructed her fellow korreds to ensconce themselves in stone, thus remaining in relative safety for the foreseeable future. Bitter End used iron shears to cut off locks of Argantle’s hair. The
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
fortress where warforged from all over Khorvaire can come and feel a sense of belonging. No one knows what the Lord of Blades plans for his followers, but many fear that he intends to build a legion of
destruction of Cyre and warns that he plans to repeat the Day of Mourning in each of the remaining Five Nations. Whatever the truth, he has become a beacon for warforged everywhere. Warforged Nature. The
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
ambitions, then pursue the goals of their order, and then support the continued well-being of the Conclave. Towers of High Sorcery Thousands of years ago, the Mages of High Sorcery cooperated to build
Tower of Palanthas—lies cursed and empty. The only tower remaining in operation, the Tower of Wayreth, now serves as headquarters of the Mages of High Sorcery and repository of their greatest secrets
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Sigil and the Outlands
Fortitude’s scenic groves. The step pyramid consists of seven stacked tiers quartered by staircases that ascend to the gate to Arcadia. Cradled by four curved beams at its summit, the blazing, green portal
falls ill with a supernatural cold, plunging Fortitude into a sudden brutal winter. The remaining three elemental beings ask the characters to enter the gate in search of a cure. 4 A popular candidate
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
mastodon is shielded from the flames. Up to six Medium creatures can perch on the mastodon at once — four on its back and one on each of its curved tusks. Each time the statue turns to face north, one or
belongings are left behind, and all remaining devils in the room disappear in clouds of smoke. Ch’gakare When the last devil is defeated or when the party strikes a deal with the erinyes, the mastodon
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
curved table in the great hall, where twin hearths blaze. Thurl Merosska sits at the head of the table.
“Honored guests,” he says. “Tell us of your adventures in the Sumber Hills. Let us aid you in
. Remaining groups can try to search for it again. The manticore has twenty-four tail spikes. When it runs out of spikes, it does nothing other than fly away from its pursuers on its turn. At the end
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
curved table in the great hall, where twin hearths blaze. Thurl Merosska sits at the head of the table.
“Honored guests,” he says. “Tell us of your adventures in the Sumber Hills. Let us aid you in
. Remaining groups can try to search for it again. The manticore has twenty-four tail spikes. When it runs out of spikes, it does nothing other than fly away from its pursuers on its turn. At the end






