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Returning 35 results for 'building barrier diffusing currently returns'.
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magic-items
floor of the building it is supposed to protect. If any creature with the Mark of Warding spends 10 minutes touching the Houseward, it can cast Guards and Wards without requiring Material components
creature with the Mark of Warding spends 10 minutes touching the Houseward to end its effects, or if a Houseward is removed from the area it is currently protecting. After being used to cast the spell, the Houseward can’t do so again until the next dawn.
Monsters
Mordenkainen Presents: Monsters of the Multiverse
and using Charisma as the spellcasting ability (spell save DC 20):
At will: command, dancing lights, detect magic, thaumaturgy
2/day each: banishment, blade barrier, cure wounds, hold person, plane
, providing protection or advice.A Matron Mother’s Lair
The palace of a drow matron mother is her home and fortress. Sigils throughout the building allow the matron mother to use the following
Monsters
Mordenkainen Presents: Monsters of the Multiverse
and using Charisma as the spellcasting ability (spell save DC 20):
At will: command, dancing lights, detect magic, thaumaturgy
2/day each: banishment, blade barrier, cure wounds, hold person, plane
Underdark armies arrayed against the followers of Lolth.
A Matron Mother’s Lair
The palace of a drow matron mother is her home and fortress. Sigils throughout the building allow the matron
Monsters
The Book of Many Things
2/day: Mass Cure Wounds (cast at 8th level)
1/day each: Blade Barrier, Divination, Greater RestorationThe medusa can take 3 legendary actions, choosing from the options below. It can take only one
DC 15 Constitution saving throw. On a failed save, a target’s speed is reduced to 0 and can’t increase. On a successful save, its speed is halved. The target’s speed returns to normal
Backgrounds
Guildmasters’ Guide to Ravnica
basic knowledge of the structure of buildings, including the stuff behind the walls. You can also find blueprints of a specific building in order to learn the details of its construction. Such
An Orzhov banker financed my laboratory’s current work and expects great returns.
8
I have a cousin in the Cult of Rakdos, and we get along quite well.
9
A former attendant from the
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
. Some locals believe that DeGrootz’s hanging was staged to conceal his murder at the hands of some old “friends” of his. Townsfolk are currently using the vacant building for lumber storage, but anyone
Ramshackle Closed inn This aptly named building—which used to be the only inn in town—closed after its last owner, a retired sawyer named DeGrootz, hanged himself in the common room two years ago
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
. Some locals believe that DeGrootz’s hanging was staged to conceal his murder at the hands of some old “friends” of his. Townsfolk are currently using the vacant building for lumber storage, but anyone
Ramshackle Closed inn This aptly named building—which used to be the only inn in town—closed after its last owner, a retired sawyer named DeGrootz, hanged himself in the common room two years ago
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
. Some locals believe that DeGrootz’s hanging was staged to conceal his murder at the hands of some old “friends” of his. Townsfolk are currently using the vacant building for lumber storage, but anyone
Ramshackle Closed inn This aptly named building—which used to be the only inn in town—closed after its last owner, a retired sawyer named DeGrootz, hanged himself in the common room two years ago
Compendium
- Sources->Dungeons & Dragons->Sleeping Dragon’s Wake
Torver’s Post Jack Torver is an optimistic young male Turami human who just finished building Leilon’s new (and currently only) general store. He is a devout worshipper of Lathander and attends the
Compendium
- Sources->Dungeons & Dragons->Sleeping Dragon’s Wake
Torver’s Post Jack Torver is an optimistic young male Turami human who just finished building Leilon’s new (and currently only) general store. He is a devout worshipper of Lathander and attends the
Compendium
- Sources->Dungeons & Dragons->Divine Contention
Torver’s Post Jack Torver is an optimistic young male Turami human who just finished building Leilon’s new (and currently only) general store. He is a devout worshipper of Lathander and attends the
Compendium
- Sources->Dungeons & Dragons->Divine Contention
Torver’s Post Jack Torver is an optimistic young male Turami human who just finished building Leilon’s new (and currently only) general store. He is a devout worshipper of Lathander and attends the
Compendium
- Sources->Dungeons & Dragons->Sleeping Dragon’s Wake
Torver’s Post Jack Torver is an optimistic young male Turami human who just finished building Leilon’s new (and currently only) general store. He is a devout worshipper of Lathander and attends the
Compendium
- Sources->Dungeons & Dragons->Divine Contention
Torver’s Post Jack Torver is an optimistic young male Turami human who just finished building Leilon’s new (and currently only) general store. He is a devout worshipper of Lathander and attends the
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Turn of Fortune’s Wheel
Conclusion Danai finds the characters soon after Kopoha departs and leads the characters to the gate to Arborea. The portal currently resides in an overgrown well in the forest outside town. The
spiritor then returns to Sylvania to attend to other ongoing parties. If the characters are still in Danai’s good graces, she might invite them to join her for one more celebration. When the characters
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Turn of Fortune’s Wheel
Conclusion Danai finds the characters soon after Kopoha departs and leads the characters to the gate to Arborea. The portal currently resides in an overgrown well in the forest outside town. The
spiritor then returns to Sylvania to attend to other ongoing parties. If the characters are still in Danai’s good graces, she might invite them to join her for one more celebration. When the characters
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Turn of Fortune’s Wheel
Conclusion Danai finds the characters soon after Kopoha departs and leads the characters to the gate to Arborea. The portal currently resides in an overgrown well in the forest outside town. The
spiritor then returns to Sylvania to attend to other ongoing parties. If the characters are still in Danai’s good graces, she might invite them to join her for one more celebration. When the characters
Compendium
- Sources->Dungeons & Dragons->Baldur’s Gate Gazetteer
troubled Baldur’s Gate afterward. Each push for renewal saw a conflict between Gondan engineers advocating for new building techniques and materials, and patriars and preservationists striving to protect the
original architecture. Meanwhile, smugglers and Guild agents bribed building crews, altered blueprints, and otherwise put their fingers in the plans at every turn to steer reinforcement efforts away
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
troubled Baldur’s Gate afterward. Each push for renewal saw a conflict between Gondan engineers advocating for new building techniques and materials, and patriars and preservationists striving to protect the
original architecture. Meanwhile, smugglers and Guild agents bribed building crews, altered blueprints, and otherwise put their fingers in the plans at every turn to steer reinforcement efforts away
Compendium
- Sources->Dungeons & Dragons->Infernal Machine Rebuild
Background Eons ago, a planar craft of unknown origin crashed within the Barrier Peaks. The scholar Kwalish would later find this craft, converting it into his laboratory and studying its technology
Lum the Mad (so named after its last owner). Yet with the defeat of Baron Lum, his Infernal Machine was said to have been destroyed as well. Currently, the archdevils Zariel and Bel both have designs
Compendium
- Sources->Dungeons & Dragons->Infernal Machine Rebuild
Background Eons ago, a planar craft of unknown origin crashed within the Barrier Peaks. The scholar Kwalish would later find this craft, converting it into his laboratory and studying its technology
Lum the Mad (so named after its last owner). Yet with the defeat of Baron Lum, his Infernal Machine was said to have been destroyed as well. Currently, the archdevils Zariel and Bel both have designs
Compendium
- Sources->Dungeons & Dragons->Infernal Machine Rebuild
Background Eons ago, a planar craft of unknown origin crashed within the Barrier Peaks. The scholar Kwalish would later find this craft, converting it into his laboratory and studying its technology
Lum the Mad (so named after its last owner). Yet with the defeat of Baron Lum, his Infernal Machine was said to have been destroyed as well. Currently, the archdevils Zariel and Bel both have designs
Compendium
- Sources->Dungeons & Dragons->Baldur’s Gate Gazetteer
troubled Baldur’s Gate afterward. Each push for renewal saw a conflict between Gondan engineers advocating for new building techniques and materials, and patriars and preservationists striving to protect the
original architecture. Meanwhile, smugglers and Guild agents bribed building crews, altered blueprints, and otherwise put their fingers in the plans at every turn to steer reinforcement efforts away
Compendium
- Sources->Dungeons & Dragons->Baldur’s Gate Gazetteer
troubled Baldur’s Gate afterward. Each push for renewal saw a conflict between Gondan engineers advocating for new building techniques and materials, and patriars and preservationists striving to protect the
original architecture. Meanwhile, smugglers and Guild agents bribed building crews, altered blueprints, and otherwise put their fingers in the plans at every turn to steer reinforcement efforts away
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
24. Animal Cloisters The cultists of Malar kept various beasts here under lock and key. None of the building’s stone doors is currently locked, however. The building has lighting and plumbing (see
Compendium
- Sources->Dungeons & Dragons->Storm Lord’s Wrath
to some of the workers in the town. While the parents work, the children are looked after and taught by the acolytes of Lathander who inhabit the Shrine of Lathander, which is currently the only
finished stone building in the town. These children, some of them terrified and missing their parents, others mischievous and too young to understand consequences (much like adventurers), decide to run
Compendium
- Sources->Dungeons & Dragons->Storm Lord’s Wrath
to some of the workers in the town. While the parents work, the children are looked after and taught by the acolytes of Lathander who inhabit the Shrine of Lathander, which is currently the only
finished stone building in the town. These children, some of them terrified and missing their parents, others mischievous and too young to understand consequences (much like adventurers), decide to run
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
24. Animal Cloisters The cultists of Malar kept various beasts here under lock and key. None of the building’s stone doors is currently locked, however. The building has lighting and plumbing (see
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
troubled Baldur’s Gate afterward. Each push for renewal saw a conflict between Gondan engineers advocating for new building techniques and materials, and patriars and preservationists striving to protect the
original architecture. Meanwhile, smugglers and Guild agents bribed building crews, altered blueprints, and otherwise put their fingers in the plans at every turn to steer reinforcement efforts away
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
24. Animal Cloisters The cultists of Malar kept various beasts here under lock and key. None of the building’s stone doors is currently locked, however. The building has lighting and plumbing (see
Compendium
- Sources->Dungeons & Dragons->Storm Lord’s Wrath
to some of the workers in the town. While the parents work, the children are looked after and taught by the acolytes of Lathander who inhabit the Shrine of Lathander, which is currently the only
finished stone building in the town. These children, some of them terrified and missing their parents, others mischievous and too young to understand consequences (much like adventurers), decide to run
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
troubled Baldur’s Gate afterward. Each push for renewal saw a conflict between Gondan engineers advocating for new building techniques and materials, and patriars and preservationists striving to protect the
original architecture. Meanwhile, smugglers and Guild agents bribed building crews, altered blueprints, and otherwise put their fingers in the plans at every turn to steer reinforcement efforts away
Compendium
- Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
Horizon’s Edge Features Dyson Logos Map 4.10: Horizon’s Edge Map 4.10 depicts Horizon’s Edge, including the following features: Building Platforms. Massive plates made of meticulously fitted stones
feet to the destination, where it hovers for 1 minute or until no more creatures or objects are on it, then returns to its original position. A creature who succeeds on this check automatically succeeds on future attempts to fly any disk to the same destination.
Compendium
- Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
Horizon’s Edge Features Dyson Logos Map 4.10: Horizon’s Edge Map 4.10 depicts Horizon’s Edge, including the following features: Building Platforms. Massive plates made of meticulously fitted stones
feet to the destination, where it hovers for 1 minute or until no more creatures or objects are on it, then returns to its original position. A creature who succeeds on this check automatically succeeds on future attempts to fly any disk to the same destination.
Compendium
- Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
Horizon’s Edge Features Dyson Logos Map 4.10: Horizon’s Edge Map 4.10 depicts Horizon’s Edge, including the following features: Building Platforms. Massive plates made of meticulously fitted stones
feet to the destination, where it hovers for 1 minute or until no more creatures or objects are on it, then returns to its original position. A creature who succeeds on this check automatically succeeds on future attempts to fly any disk to the same destination.






