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Returning 10 results for 'building before diffusing continent respects'.
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building before defusing continent respect
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
adventure in the jungles of Q’barra. Or you hunt Emerald Claw agents on the lightning rail, creeping through one train car after another. Or you chart another adventurous course on the war-torn continent of
a heavily armored warforged stands guard Building on the book’s introduction, this chapter reveals how you can create a character shaped by Eberron and its war-filled history. The chapter offers you
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
Setessa never construct a building that isn’t absolutely necessary, and their homes and buildings are seamlessly integrated into the environment, with magic coaxing vegetation to weave together into
cave, but the morbid atmosphere usually sends the children scurrying back before long. Setessans come here to worship Pharika and Erebos, paying respects to the dead or hoping to fend off death for a
Compendium
- Sources->Dungeons & Dragons->Keys from the Golden Vault
respects history 3 Billie Quartermile (lawful neutral halfling), who loves policy and procedure 4 Milanova Wumplestocking (lawful good gnome), who is very serious but loves a good pun 5 Garent Millaneff
characters could pick the lock on the skylight to enter the building. Grappling hooks and ropes are required to scale the building. By the end of the gala, it is dark enough to allow characters to enter
Compendium
- Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
Eberron, the continent of Xen’drik is the ancestral home of giants and the location of their ancient empire. The continent is littered with the cyclopean ruins of this forgotten civilization, and now
territories in the realm, building gleaming ice palaces on high mountain peaks and glacier fields. In addition, they hoard treasures and arcane secrets for themselves. The fire giants build shelters
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
still respects his past. During the celebration, she asks Thoman, her family’s head of security, to go to the vault and bring out the suit of armor as a gift to her husband. Tannus Thunderwind. Tannus
guests carry weapons, for the safety of all attending. Character-Building Exercise If the characters use an alternative plan to gain access to Horn Enclave, they might not play out the NPCs’ secret
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
lands. They collect taxes from the populace, which they use for public building projects, to pay the soldiery, and to support a comfortable lifestyle for themselves (although nobles often have
open elections. Dictatorship. One supreme ruler holds absolute authority, but his or her rule isn’t necessarily dynastic. In other respects this resembles an autocracy. In the Greyhawk campaign setting
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
scale of your campaign, the area might be as small as a section of a city or as large as a continent, world, or plane of existence. Define the aggressor and whether it represents a known enemy or a
revolutionaries. One of the rebellion’s prominent leaders — in some respects the face of the revolution — was driven by a personal reason for his or her part in events. Describe this person and state the
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
Faerûn The vast central continent of Toril, Faerûn is a land mass divided by a great sea known as the Inner Sea, or the Sea of Fallen Stars. The lands beyond the North can be roughly divided into
, along the southern shore of the lake, explorers and fortune seekers squander their amassed wealth building castles, founding communities, and drawing loyal vassals to them — only to have all those
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
building serves as a quasi-religious museum for the magnificent inventions wrought in Gond’s name. Unlike the similarly named High House of Wonders, which serves as both temple and workshop housing
artists sit beside dealers hawking spices, fish, furs, perfumes, and every other luxury good to be found across the continent and beyond. Despite its crowds, the Wide is well regulated, the Watch keeping
Compendium
- Sources->Dungeons & Dragons->Baldur’s Gate Gazetteer
building serves as a quasi-religious museum for the magnificent inventions wrought in Gond’s name. Unlike the similarly named High House of Wonders, which serves as both temple and workshop housing working
sit beside dealers hawking spices, fish, furs, perfumes, and every other luxury good to be found across the continent and beyond. Despite its crowds, the Wide is well regulated, the Watch keeping a






