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Species
Mordenkainen Presents: Monsters of the Multiverse
Githzerai migrated to the Everchanging Chaos of Limbo after the ancient schism that split their ancestors from their cousins, githyanki. Limbo is a roiling maelstrom of matter and energy, collapsing
;s height or weight randomly, consult the Random Height and Weight table in the Player’s Handbook, and choose the row in the table that best represents the build you imagine for your character.
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
alley, surrounded by taller buildings. Its doors are made of sturdy wood, and the outer door can be barred shut from within. Breaking down the barred door requires a successful DC 18 Strength
specify the goods sold here, roll a d20 and consult the Store Goods table to determine what the store sells. A small room serves as a cloakroom, where visitors can hang their heavier overgarments
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
alley, surrounded by taller buildings. Its doors are made of sturdy wood, and the outer door can be barred shut from within. Breaking down the barred door requires a successful DC 18 Strength
specify the goods sold here, roll a d20 and consult the Store Goods table to determine what the store sells. A small room serves as a cloakroom, where visitors can hang their heavier overgarments
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
alley, surrounded by taller buildings. Its doors are made of sturdy wood, and the outer door can be barred shut from within. Breaking down the barred door requires a successful DC 18 Strength
specify the goods sold here, roll a d20 and consult the Store Goods table to determine what the store sells. A small room serves as a cloakroom, where visitors can hang their heavier overgarments
Compendium
- Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
experienced other aberrant changes. The town’s buildings seem oddly askew, as though their once-solid construction were deteriorating. This effect is due to a warping in space, so the buildings aren’t
this chapter, specific townspeople the characters might consult and locations they might visit experience the following changes: Gwyn. The changes Gwyn Oresong experiences terrify her. A double-irised
Compendium
- Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
experienced other aberrant changes. The town’s buildings seem oddly askew, as though their once-solid construction were deteriorating. This effect is due to a warping in space, so the buildings aren’t
this chapter, specific townspeople the characters might consult and locations they might visit experience the following changes: Gwyn. The changes Gwyn Oresong experiences terrify her. A double-irised
Compendium
- Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
experienced other aberrant changes. The town’s buildings seem oddly askew, as though their once-solid construction were deteriorating. This effect is due to a warping in space, so the buildings aren’t
this chapter, specific townspeople the characters might consult and locations they might visit experience the following changes: Gwyn. The changes Gwyn Oresong experiences terrify her. A double-irised
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
Navigation The city basin is densely packed with ruined villas and overgrown courtyards. Buildings in Omu are shaped from limestone. Thick, broad-leaved vines engulf most structures, while ferns and
. Whenever the party searches a ruined building, roll percentile dice and consult the Ruin Interior table to see what, if anything, the building contains. Ruin Interior d100 Ruin Contents 01–40
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
Navigation The city basin is densely packed with ruined villas and overgrown courtyards. Buildings in Omu are shaped from limestone. Thick, broad-leaved vines engulf most structures, while ferns and
. Whenever the party searches a ruined building, roll percentile dice and consult the Ruin Interior table to see what, if anything, the building contains. Ruin Interior d100 Ruin Contents 01–40
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
Navigation The city basin is densely packed with ruined villas and overgrown courtyards. Buildings in Omu are shaped from limestone. Thick, broad-leaved vines engulf most structures, while ferns and
. Whenever the party searches a ruined building, roll percentile dice and consult the Ruin Interior table to see what, if anything, the building contains. Ruin Interior d100 Ruin Contents 01–40
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
, when I followed a haunting song or a wisp of light among the roiling fogs of the Greycloaks, picked sweet berries in the hollows of the hills, and swam in the cold streams that flowed out of their
. Yet should such approach Evereska, its guardians mounted on giant eagles would ensure no ill befell the vale. Unlike cramped and crowded human cities, Evereska is composed of clusters of buildings
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
, when I followed a haunting song or a wisp of light among the roiling fogs of the Greycloaks, picked sweet berries in the hollows of the hills, and swam in the cold streams that flowed out of their
. Yet should such approach Evereska, its guardians mounted on giant eagles would ensure no ill befell the vale. Unlike cramped and crowded human cities, Evereska is composed of clusters of buildings
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
, when I followed a haunting song or a wisp of light among the roiling fogs of the Greycloaks, picked sweet berries in the hollows of the hills, and swam in the cold streams that flowed out of their
. Yet should such approach Evereska, its guardians mounted on giant eagles would ensure no ill befell the vale. Unlike cramped and crowded human cities, Evereska is composed of clusters of buildings
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
find allies or meet an untimely end. Roll for random encounters as the characters explore this district. You can roll a d20 and consult the Encounters in the Braeryn table, or choose an encounter that
hungry and crawl out of buildings or descend from rooftops to attack the party. Infected Drow This drow has been infected with Zuggtmoy’s spores (see chapter 5) and will succumb to the infestation in
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
find allies or meet an untimely end. Roll for random encounters as the characters explore this district. You can roll a d20 and consult the Encounters in the Braeryn table, or choose an encounter that
hungry and crawl out of buildings or descend from rooftops to attack the party. Infected Drow This drow has been infected with Zuggtmoy’s spores (see chapter 5) and will succumb to the infestation in
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
find allies or meet an untimely end. Roll for random encounters as the characters explore this district. You can roll a d20 and consult the Encounters in the Braeryn table, or choose an encounter that
hungry and crawl out of buildings or descend from rooftops to attack the party. Infected Drow This drow has been infected with Zuggtmoy’s spores (see chapter 5) and will succumb to the infestation in
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
tyranny LE War Upright black right hand, thumb and fingers together Beshaba, goddess of misfortune CE Trickery Black antlers Bhaal, god of murder NE Death Skull surrounded by a ring of blood droplets
choose it.
A number of other deities, mostly evil ones, suggest the Death domain, which is detailed in the Dungeon Master’s Guide. Most clerics who choose this domain are evil NPCs, but if you want to worship a god of death, consult your Dungeon Master.
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
tyranny LE War Upright black right hand, thumb and fingers together Beshaba, goddess of misfortune CE Trickery Black antlers Bhaal, god of murder NE Death Skull surrounded by a ring of blood droplets
choose it.
A number of other deities, mostly evil ones, suggest the Death domain, which is detailed in the Dungeon Master’s Guide. Most clerics who choose this domain are evil NPCs, but if you want to worship a god of death, consult your Dungeon Master.
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
tyranny LE War Upright black right hand, thumb and fingers together Beshaba, goddess of misfortune CE Trickery Black antlers Bhaal, god of murder NE Death Skull surrounded by a ring of blood droplets
choose it.
A number of other deities, mostly evil ones, suggest the Death domain, which is detailed in the Dungeon Master’s Guide. Most clerics who choose this domain are evil NPCs, but if you want to worship a god of death, consult your Dungeon Master.
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
with the dark god, Bhaal. Just a few years ago, the city saw the terrifying return of the Lord of Murder. Following a number of deaths, one of the city’s dukes, Torlin Silvershield, was revealed as
the Chosen of Bhaal, and underwent a monstrous transformation, turning many citizens into bloodthirsty killers and inspiring a riot and much death before finally being put down by brave adventurers
Compendium
- Sources->Dungeons & Dragons->Spelljammer: Adventures in Space->Astral Adventurer’s Guide
beggars, and sneaky thieves. The Low City has a preponderance of taverns, inns, alehouses, shops, and crafting establishments and an equally staggering number of vacant buildings. Docks Most ships
groups. Since then, many of these neighborhoods came to overlap as they merged into the roiling expanse of the Low City, though the name and a bit of the character of each remains. Three of these
Compendium
- Sources->Dungeons & Dragons->Spelljammer: Adventures in Space->Astral Adventurer’s Guide
beggars, and sneaky thieves. The Low City has a preponderance of taverns, inns, alehouses, shops, and crafting establishments and an equally staggering number of vacant buildings. Docks Most ships
groups. Since then, many of these neighborhoods came to overlap as they merged into the roiling expanse of the Low City, though the name and a bit of the character of each remains. Three of these
Compendium
- Sources->Dungeons & Dragons->Spelljammer: Adventures in Space->Astral Adventurer’s Guide
beggars, and sneaky thieves. The Low City has a preponderance of taverns, inns, alehouses, shops, and crafting establishments and an equally staggering number of vacant buildings. Docks Most ships
groups. Since then, many of these neighborhoods came to overlap as they merged into the roiling expanse of the Low City, though the name and a bit of the character of each remains. Three of these
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
with the dark god, Bhaal. Just a few years ago, the city saw the terrifying return of the Lord of Murder. Following a number of deaths, one of the city’s dukes, Torlin Silvershield, was revealed as
the Chosen of Bhaal, and underwent a monstrous transformation, turning many citizens into bloodthirsty killers and inspiring a riot and much death before finally being put down by brave adventurers
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
with the dark god, Bhaal. Just a few years ago, the city saw the terrifying return of the Lord of Murder. Following a number of deaths, one of the city’s dukes, Torlin Silvershield, was revealed as
the Chosen of Bhaal, and underwent a monstrous transformation, turning many citizens into bloodthirsty killers and inspiring a riot and much death before finally being put down by brave adventurers
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
place for random encounters. When it suits you, roll a d20 and consult the Dark Dominion Encounters table to determine what the party encounters, or choose an encounter that you like. Dark Dominion
opens into a forgotten tunnel. Roll a d10 and consult the Goblin Tunnel table to determine where the tunnel leads. Goblin Tunnel d10 Tunnel Destination 1–2 Kyorbblivvin (see “Kyorbblivvin”) 3–4 A
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
place for random encounters. When it suits you, roll a d20 and consult the Dark Dominion Encounters table to determine what the party encounters, or choose an encounter that you like. Dark Dominion
opens into a forgotten tunnel. Roll a d10 and consult the Goblin Tunnel table to determine where the tunnel leads. Goblin Tunnel d10 Tunnel Destination 1–2 Kyorbblivvin (see “Kyorbblivvin”) 3–4 A
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
place for random encounters. When it suits you, roll a d20 and consult the Dark Dominion Encounters table to determine what the party encounters, or choose an encounter that you like. Dark Dominion
opens into a forgotten tunnel. Roll a d10 and consult the Goblin Tunnel table to determine where the tunnel leads. Goblin Tunnel d10 Tunnel Destination 1–2 Kyorbblivvin (see “Kyorbblivvin”) 3–4 A
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a5
pillars, all carved of black jet. Glowing arcane runes surround the top edge of this shrine. Between the pillars, an unconscious humanoid is suspended in a roiling field of golden light.
Thereafter, you
attack roll, until the end of the creature’s next turn. It can use no other reactions during this time. Chosen of Bhaal. This shrine contains a Chosen of Bhaal named Torlin Silvershield, who was
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a5
pillars, all carved of black jet. Glowing arcane runes surround the top edge of this shrine. Between the pillars, an unconscious humanoid is suspended in a roiling field of golden light.
Thereafter, you
attack roll, until the end of the creature’s next turn. It can use no other reactions during this time. Chosen of Bhaal. This shrine contains a Chosen of Bhaal named Torlin Silvershield, who was
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a5
pillars, all carved of black jet. Glowing arcane runes surround the top edge of this shrine. Between the pillars, an unconscious humanoid is suspended in a roiling field of golden light.
Thereafter, you
attack roll, until the end of the creature’s next turn. It can use no other reactions during this time. Chosen of Bhaal. This shrine contains a Chosen of Bhaal named Torlin Silvershield, who was
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
Deep Ethereal, one typically needs a Plane Shift spell, a Gate spell, or a magical portal. Visitors to the Deep Ethereal are engulfed by roiling mist. Scattered throughout the plane are curtains of
. Roll 1d20 and consult the Ether Cyclone table to determine the effect on all creatures in the vicinity. Ether Cyclone 1d20 Effect 1–12 Extended journey. Each character in a group traveling
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
Deep Ethereal, one typically needs a Plane Shift spell, a Gate spell, or a magical portal. Visitors to the Deep Ethereal are engulfed by roiling mist. Scattered throughout the plane are curtains of
. Roll 1d20 and consult the Ether Cyclone table to determine the effect on all creatures in the vicinity. Ether Cyclone 1d20 Effect 1–12 Extended journey. Each character in a group traveling
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
Deep Ethereal, one typically needs a Plane Shift spell, a Gate spell, or a magical portal. Visitors to the Deep Ethereal are engulfed by roiling mist. Scattered throughout the plane are curtains of
. Roll 1d20 and consult the Ether Cyclone table to determine the effect on all creatures in the vicinity. Ether Cyclone 1d20 Effect 1–12 Extended journey. Each character in a group traveling
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
audience with Manistrad can find her here when she’s not working at the mine. She sometimes has need for adventurers to help keep the mining operation secure. Roll a d6 and consult the table below to
his time here in his duties as commander of the guard. He sometimes has need for adventurers, and at such times he posts jobs on a board hanging by the tower’s entrance. Roll a d6 and consult the






