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Returning 35 results for 'built been diffusing con record'.
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Compendium
- Sources->Dungeons & Dragons->Player’s Handbook
Points per Level Barbarian 7 + Con. modifier Fighter, Paladin, or Ranger 6 + Con. modifier Bard, Cleric, Druid, Monk, Rogue, or Warlock 5 + Con. modifier Sorcerer or Wizard 4 + Con. modifier Record
Compendium
- Sources->Dungeons & Dragons->D&D Beyond Basic Rules
Points per Level Barbarian 7 + Con. modifier Fighter, Paladin, or Ranger 6 + Con. modifier Bard, Cleric, Druid, Monk, Rogue, or Warlock 5 + Con. modifier Sorcerer or Wizard 4 + Con. modifier Record
Compendium
- Sources->Dungeons & Dragons->D&D Beyond Basic Rules
Points per Level Barbarian 7 + Con. modifier Fighter, Paladin, or Ranger 6 + Con. modifier Bard, Cleric, Druid, Monk, Rogue, or Warlock 5 + Con. modifier Sorcerer or Wizard 4 + Con. modifier Record
Compendium
- Sources->Dungeons & Dragons->Player’s Handbook
Points per Level Barbarian 7 + Con. modifier Fighter, Paladin, or Ranger 6 + Con. modifier Bard, Cleric, Druid, Monk, Rogue, or Warlock 5 + Con. modifier Sorcerer or Wizard 4 + Con. modifier Record
Compendium
- Sources->Dungeons & Dragons->Player’s Handbook
Points per Level Barbarian 7 + Con. modifier Fighter, Paladin, or Ranger 6 + Con. modifier Bard, Cleric, Druid, Monk, Rogue, or Warlock 5 + Con. modifier Sorcerer or Wizard 4 + Con. modifier Record
Compendium
- Sources->Dungeons & Dragons->D&D Beyond Basic Rules
Points per Level Barbarian 7 + Con. modifier Fighter, Paladin, or Ranger 6 + Con. modifier Bard, Cleric, Druid, Monk, Rogue, or Warlock 5 + Con. modifier Sorcerer or Wizard 4 + Con. modifier Record
Compendium
- Sources->Dungeons & Dragons->Spelljammer: Adventures in Space->Boo’s Astral Menagerie
learn their secrets, then record these secrets in journals. They scour Wildspace in search of new entities as well, hoping to be the first to contact them. Some of the secrets learned are so cryptic
Alignment
Armor Class 13 (mage armor)
Hit Points 110 (17d8 + 34)
Speed 30 ft.
STR
11 (+0)
DEX
11 (+0)
CON
14 (+2)
INT
19 (+4)
WIS
16 (+3)
CHA
14 (+2
Compendium
- Sources->Dungeons & Dragons->Spelljammer: Adventures in Space->Boo’s Astral Menagerie
learn their secrets, then record these secrets in journals. They scour Wildspace in search of new entities as well, hoping to be the first to contact them. Some of the secrets learned are so cryptic
Alignment
Armor Class 13 (mage armor)
Hit Points 110 (17d8 + 34)
Speed 30 ft.
STR
11 (+0)
DEX
11 (+0)
CON
14 (+2)
INT
19 (+4)
WIS
16 (+3)
CHA
14 (+2
Compendium
- Sources->Dungeons & Dragons->Spelljammer: Adventures in Space->Boo’s Astral Menagerie
learn their secrets, then record these secrets in journals. They scour Wildspace in search of new entities as well, hoping to be the first to contact them. Some of the secrets learned are so cryptic
Alignment
Armor Class 13 (mage armor)
Hit Points 110 (17d8 + 34)
Speed 30 ft.
STR
11 (+0)
DEX
11 (+0)
CON
14 (+2)
INT
19 (+4)
WIS
16 (+3)
CHA
14 (+2
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
Stegosaurus This heavily built dinosaur has rows of plates on its back and a flexible, spiked tail held high to strike predators. It tends to travel in herds of mixed ages. Stegosaurus
Huge beast
, unaligned
Armor Class 13 (natural armor)
Hit Points 76 (8d12 + 24)
Speed 40 ft.
STR
20 (+5)
DEX
9 (–1)
CON
17 (+3)
INT
2 (–4)
WIS
11 (+0)
CHA
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
Stegosaurus This heavily built dinosaur has rows of plates on its back and a flexible, spiked tail held high to strike predators. It tends to travel in herds of mixed ages. Stegosaurus
Huge beast
, unaligned
Armor Class 13 (natural armor)
Hit Points 76 (8d12 + 24)
Speed 40 ft.
STR
20 (+5)
DEX
9 (–1)
CON
17 (+3)
INT
2 (–4)
WIS
11 (+0)
CHA
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
Stegosaurus This heavily built dinosaur has rows of plates on its back and a flexible, spiked tail held high to strike predators. It tends to travel in herds of mixed ages. Stegosaurus
Huge beast
, unaligned
Armor Class 13 (natural armor)
Hit Points 76 (8d12 + 24)
Speed 40 ft.
STR
20 (+5)
DEX
9 (–1)
CON
17 (+3)
INT
2 (–4)
WIS
11 (+0)
CHA
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a1
. SUNLESS CITADEL OVERVIEW
A dragon cult that valued privacy and defense built the Sunless Citadel on the surface long ago. All record of the cult’s name has vanished, though various sources believe
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a1
. SUNLESS CITADEL OVERVIEW
A dragon cult that valued privacy and defense built the Sunless Citadel on the surface long ago. All record of the cult’s name has vanished, though various sources believe
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a1
. SUNLESS CITADEL OVERVIEW
A dragon cult that valued privacy and defense built the Sunless Citadel on the surface long ago. All record of the cult’s name has vanished, though various sources believe
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
Worker Robot Worker robots are built for physical labor such as hauling cargo, construction, and maintenance, though some worker robots fill public-facing service roles. Antigravity technology and
built-in tractor beams allow worker robots to effortlessly lift cargo and other heavy objects with their mechanical tentacles, which double as weapons if the robots are threatened or drafted for
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
Worker Robot Worker robots are built for physical labor such as hauling cargo, construction, and maintenance, though some worker robots fill public-facing service roles. Antigravity technology and
built-in tractor beams allow worker robots to effortlessly lift cargo and other heavy objects with their mechanical tentacles, which double as weapons if the robots are threatened or drafted for
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
Worker Robot Worker robots are built for physical labor such as hauling cargo, construction, and maintenance, though some worker robots fill public-facing service roles. Antigravity technology and
built-in tractor beams allow worker robots to effortlessly lift cargo and other heavy objects with their mechanical tentacles, which double as weapons if the robots are threatened or drafted for
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
Warforged Titan Warforged titans are hulking constructs built to wreak paths of destruction through enemy armies. Some of the most feared combatants of the Last War, warforged titans are barely
sentient, with just enough intelligence to follow commands. Legacy of Giants. In the Age of Giants, giant artificers built mindless war golems to aid them in their war against the quori. Millennia later
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
Warforged Titan Warforged titans are hulking constructs built to wreak paths of destruction through enemy armies. Some of the most feared combatants of the Last War, warforged titans are barely
sentient, with just enough intelligence to follow commands. Legacy of Giants. In the Age of Giants, giant artificers built mindless war golems to aid them in their war against the quori. Millennia later
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
Warforged Titan Warforged titans are hulking constructs built to wreak paths of destruction through enemy armies. Some of the most feared combatants of the Last War, warforged titans are barely
sentient, with just enough intelligence to follow commands. Legacy of Giants. In the Age of Giants, giant artificers built mindless war golems to aid them in their war against the quori. Millennia later
Compendium
- Sources->Dungeons & Dragons->Astarion's Book of Hungers
logokrons.
Many speaker devils are loyal to the archdevil Mephistopheles. These devils record the secrets they uncover in Mephistar, Mephistopheles’s vast library in Cania. While greedy to uncover
Evil
AC 17 Initiative +4 (14)
HP 189 (18d10 + 90)
Speed 30 ft., Fly 30 ft.
Mod Save
Str 21 +5 +5
Dex 19 +4 +4
Con 20 +5 +9
Mod Save
Int 22 +6
Compendium
- Sources->Dungeons & Dragons->Astarion's Book of Hungers
logokrons.
Many speaker devils are loyal to the archdevil Mephistopheles. These devils record the secrets they uncover in Mephistar, Mephistopheles’s vast library in Cania. While greedy to uncover
Evil
AC 17 Initiative +4 (14)
HP 189 (18d10 + 90)
Speed 30 ft., Fly 30 ft.
Mod Save
Str 21 +5 +5
Dex 19 +4 +4
Con 20 +5 +9
Mod Save
Int 22 +6
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
Vegepygmy Vegepygmies build and craft little; any gear they have is acquired from other creatures or built by copying simple construction they have witnessed. Vegepygmy
Small plant, neutral
Armor
Class 13 (natural armor)
Hit Points 9 (2d6 + 2)
Speed 30 ft.
STR
7 (–2)
DEX
14 (+2)
CON
13 (+1)
INT
6 (–2)
WIS
11 (+0)
CHA
7 (–2)
Skills
Compendium
- Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
Ruin Grinder Created by the archaeomancers of Lorehold College, ruin grinders are mighty automatons built to excavate ancient ruins and artifacts. The massive toothed shovels attached to a ruin
Class 16 (natural armor)
Hit Points 82 (11d10 + 22)
Speed 30 ft., burrow 30 ft.
STR
22 (+6)
DEX
13 (+1)
CON
15 (+2)
INT
3 (−4)
WIS
10 (+0)
CHA
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
Vegepygmy Vegepygmies build and craft little; any gear they have is acquired from other creatures or built by copying simple construction they have witnessed. Vegepygmy
Small plant, neutral
Armor
Class 13 (natural armor)
Hit Points 9 (2d6 + 2)
Speed 30 ft.
STR
7 (–2)
DEX
14 (+2)
CON
13 (+1)
INT
6 (–2)
WIS
11 (+0)
CHA
7 (–2)
Skills
Compendium
- Sources->Dungeons & Dragons->Astarion's Book of Hungers
logokrons.
Many speaker devils are loyal to the archdevil Mephistopheles. These devils record the secrets they uncover in Mephistar, Mephistopheles’s vast library in Cania. While greedy to uncover
Evil
AC 17 Initiative +4 (14)
HP 189 (18d10 + 90)
Speed 30 ft., Fly 30 ft.
Mod Save
Str 21 +5 +5
Dex 19 +4 +4
Con 20 +5 +9
Mod Save
Int 22 +6
Compendium
- Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
Ruin Grinder Created by the archaeomancers of Lorehold College, ruin grinders are mighty automatons built to excavate ancient ruins and artifacts. The massive toothed shovels attached to a ruin
Class 16 (natural armor)
Hit Points 82 (11d10 + 22)
Speed 30 ft., burrow 30 ft.
STR
22 (+6)
DEX
13 (+1)
CON
15 (+2)
INT
3 (−4)
WIS
10 (+0)
CHA
Compendium
- Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
Ruin Grinder Created by the archaeomancers of Lorehold College, ruin grinders are mighty automatons built to excavate ancient ruins and artifacts. The massive toothed shovels attached to a ruin
Class 16 (natural armor)
Hit Points 82 (11d10 + 22)
Speed 30 ft., burrow 30 ft.
STR
22 (+6)
DEX
13 (+1)
CON
15 (+2)
INT
3 (−4)
WIS
10 (+0)
CHA
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
Vegepygmy Vegepygmies build and craft little; any gear they have is acquired from other creatures or built by copying simple construction they have witnessed. Vegepygmy
Small plant, neutral
Armor
Class 13 (natural armor)
Hit Points 9 (2d6 + 2)
Speed 30 ft.
STR
7 (–2)
DEX
14 (+2)
CON
13 (+1)
INT
6 (–2)
WIS
11 (+0)
CHA
7 (–2)
Skills
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
Android Androids are synthetic humanoids built to assist their creators with highly specialized tasks. They are designed to be compliant and typically have friendly demeanors. Every android has one
. (hover; aerialist only), swim 30 ft. (diver only)
STR
18 (+4)
DEX
18 (+4)
CON
15 (+2)
INT
12 (+1)
WIS
13 (+1)
CHA
10 (+0)
Saving Throws Con +5, Wis +4
Skills History +4
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
V1. Mastaba This mastaba is a 20-foot-high mesa built from 50- to 80-ton megaliths in the form of a step pyramid with a mausoleum on top of it. A ruined stone wall surrounds the mastaba, which is the
Armor Class 13 (armor scraps)
Hit Points 204 (24d12 + 48)
Speed 50 ft.
STR
29 (+9)
DEX
14 (+2)
CON
15 (+2)
INT
3 (–4)
WIS
8 (–1)
CHA
1
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
statue known as the Swordmaiden is too broken to be animated, and only the wielder of the Blackstaff (see appendix A) can animate the other seven. Landmarks. Over the years, Waterdavians have built
, unaligned
Armor Class 17 (natural armor)
Hit Points 314 (17d20 + 136)
Speed 60 ft.
STR
30(+10)
DEX
8(-1)
CON
27(+8)
INT
1(-5)
WIS
10 (+0)
CHA
1(-5
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
V1. Mastaba This mastaba is a 20-foot-high mesa built from 50- to 80-ton megaliths in the form of a step pyramid with a mausoleum on top of it. A ruined stone wall surrounds the mastaba, which is the
Armor Class 13 (armor scraps)
Hit Points 204 (24d12 + 48)
Speed 50 ft.
STR
29 (+9)
DEX
14 (+2)
CON
15 (+2)
INT
3 (–4)
WIS
8 (–1)
CHA
1
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
V1. Mastaba This mastaba is a 20-foot-high mesa built from 50- to 80-ton megaliths in the form of a step pyramid with a mausoleum on top of it. A ruined stone wall surrounds the mastaba, which is the
Armor Class 13 (armor scraps)
Hit Points 204 (24d12 + 48)
Speed 50 ft.
STR
29 (+9)
DEX
14 (+2)
CON
15 (+2)
INT
3 (–4)
WIS
8 (–1)
CHA
1






