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Returning 35 results for 'built bleed diffusing college regards'.
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Monsters
Strixhaven: A Curriculum of Chaos
to 10 feet away and knocked prone.Created by the archaeomancers of Lorehold College, ruin grinders are mighty automatons built to excavate ancient ruins and artifacts. The massive toothed shovels
Compendium
- Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
Studies and Philosophy The curriculum of Witherbloom College focuses on various sciences, revolving around the life sciences. Biology, ecology, botany, chemistry, and related sciences combine with
and decay. Its traditional name comes from the prominence of vampires within the college, whose conceptions of draining life through the vein have long proven an important counterweight to the growth
Monsters
Fizban's Treasury of Dragons
legendary emerald dragon are terrorizing a nearby halfling settlement. One solution is to get rid of the dragon.
6
An emerald dragon is the headmaster in absentia of a bardic college and must be
convinced to defend the school in a contest against a rival college.
7
An emerald dragon invisibly tails a party of adventurers, causing trouble for the heroes so the dragon can watch how they respond
Compendium
- Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
Studies and Philosophy The curriculum of Witherbloom College focuses on various sciences, revolving around the life sciences. Biology, ecology, botany, chemistry, and related sciences combine with
and decay. Its traditional name comes from the prominence of vampires within the college, whose conceptions of draining life through the vein have long proven an important counterweight to the growth
Compendium
- Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
Studies and Philosophy The curriculum of Witherbloom College focuses on various sciences, revolving around the life sciences. Biology, ecology, botany, chemistry, and related sciences combine with
and decay. Its traditional name comes from the prominence of vampires within the college, whose conceptions of draining life through the vein have long proven an important counterweight to the growth
Compendium
- Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
. Arcane magic is a form of science, and the Five Nations are built on this foundation. Magewrights are professional spellcasters who use rituals and cantrips to provide a host of services. The
dragonmarked houses provide magical services that are beyond the powers of a common magewright. And manifest zones are specific locations where the energies of the planes bleed into Eberron; these allow dramatic effects that can’t be replicated elsewhere, such as the colossal towers of Sharn.
Compendium
- Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
. Arcane magic is a form of science, and the Five Nations are built on this foundation. Magewrights are professional spellcasters who use rituals and cantrips to provide a host of services. The
dragonmarked houses provide magical services that are beyond the powers of a common magewright. And manifest zones are specific locations where the energies of the planes bleed into Eberron; these allow dramatic effects that can’t be replicated elsewhere, such as the colossal towers of Sharn.
Compendium
- Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
. Arcane magic is a form of science, and the Five Nations are built on this foundation. Magewrights are professional spellcasters who use rituals and cantrips to provide a host of services. The
dragonmarked houses provide magical services that are beyond the powers of a common magewright. And manifest zones are specific locations where the energies of the planes bleed into Eberron; these allow dramatic effects that can’t be replicated elsewhere, such as the colossal towers of Sharn.
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
Phenax’s Champions Phenax’s champions are pawns in his grand game of lying, cheating, and deception. He takes particular pleasure in tormenting Heliod and Iroas, whom he regards with special scorn
the countryside.
4 Assassinate or protect the local magistrate who has been cracking down on Phenax worshipers.
5 Create a grand prank built around obfuscation and deceit to embarrass a
Monsters
Fizban's Treasury of Dragons
dragon are terrorizing a nearby halfling settlement. One solution is to get rid of the dragon.
6
An emerald dragon is the headmaster in absentia of a bardic college and must be convinced to defend
the school in a contest against a rival college.
7
An emerald dragon invisibly tails a party of adventurers, causing trouble for the heroes so the dragon can watch how they respond.
8
An
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
Phenax’s Champions Phenax’s champions are pawns in his grand game of lying, cheating, and deception. He takes particular pleasure in tormenting Heliod and Iroas, whom he regards with special scorn
the countryside.
4 Assassinate or protect the local magistrate who has been cracking down on Phenax worshipers.
5 Create a grand prank built around obfuscation and deceit to embarrass a
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
Phenax’s Champions Phenax’s champions are pawns in his grand game of lying, cheating, and deception. He takes particular pleasure in tormenting Heliod and Iroas, whom he regards with special scorn
the countryside.
4 Assassinate or protect the local magistrate who has been cracking down on Phenax worshipers.
5 Create a grand prank built around obfuscation and deceit to embarrass a
Compendium
- Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
Ruin Grinder Created by the archaeomancers of Lorehold College, ruin grinders are mighty automatons built to excavate ancient ruins and artifacts. The massive toothed shovels attached to a ruin
Compendium
- Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
Ruin Grinder Created by the archaeomancers of Lorehold College, ruin grinders are mighty automatons built to excavate ancient ruins and artifacts. The massive toothed shovels attached to a ruin
Compendium
- Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
Ruin Grinder Created by the archaeomancers of Lorehold College, ruin grinders are mighty automatons built to excavate ancient ruins and artifacts. The massive toothed shovels attached to a ruin
Compendium
- Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
university renamed this hall in his honor and built an enormous statue of him at its center. Details about the hall are summarized here: Ceilings. The center of the hall rises 200 feet above the floor to a
domed ceiling. The ceiling above each balcony is 20 feet high. Doors. At night, all exterior doors to the hall are locked and sealed with arcane lock spells. Only Lorehold College faculty members
Compendium
- Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
university renamed this hall in his honor and built an enormous statue of him at its center. Details about the hall are summarized here: Ceilings. The center of the hall rises 200 feet above the floor to a
domed ceiling. The ceiling above each balcony is 20 feet high. Doors. At night, all exterior doors to the hall are locked and sealed with arcane lock spells. Only Lorehold College faculty members
Compendium
- Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
university renamed this hall in his honor and built an enormous statue of him at its center. Details about the hall are summarized here: Ceilings. The center of the hall rises 200 feet above the floor to a
domed ceiling. The ceiling above each balcony is 20 feet high. Doors. At night, all exterior doors to the hall are locked and sealed with arcane lock spells. Only Lorehold College faculty members
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
The Maze The hedge maze surrounding the central tower is an astounding work of magical construction. In certain regards, it’s even more impressive than the tower because of the powerful ways it
manipulates space. A gently curving path leads into the maze from the edge of the village. The villagers built a low fence across the entrance to keep young children and animals from wandering in. Fear of
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
The Maze The hedge maze surrounding the central tower is an astounding work of magical construction. In certain regards, it’s even more impressive than the tower because of the powerful ways it
manipulates space. A gently curving path leads into the maze from the edge of the village. The villagers built a low fence across the entrance to keep young children and animals from wandering in. Fear of
Compendium
- Sources->Dungeons & Dragons->Rise of Tiamat
The Maze The hedge maze surrounding the central tower is an astounding work of magical construction. In certain regards, it’s even more impressive than the tower because of the powerful ways it
manipulates space. A gently curving path leads into the maze from the edge of the village. The villagers built a low fence across the entrance to keep young children and animals from wandering in. Fear of
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
The Maze The hedge maze surrounding the central tower is an astounding work of magical construction. In certain regards, it’s even more impressive than the tower because of the powerful ways it
manipulates space. A gently curving path leads into the maze from the edge of the village. The villagers built a low fence across the entrance to keep young children and animals from wandering in. Fear of
Compendium
- Sources->Dungeons & Dragons->Rise of Tiamat
The Maze The hedge maze surrounding the central tower is an astounding work of magical construction. In certain regards, it’s even more impressive than the tower because of the powerful ways it
manipulates space. A gently curving path leads into the maze from the edge of the village. The villagers built a low fence across the entrance to keep young children and animals from wandering in. Fear of
Compendium
- Sources->Dungeons & Dragons->Rise of Tiamat
The Maze The hedge maze surrounding the central tower is an astounding work of magical construction. In certain regards, it’s even more impressive than the tower because of the powerful ways it
manipulates space. A gently curving path leads into the maze from the edge of the village. The villagers built a low fence across the entrance to keep young children and animals from wandering in. Fear of
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
legendary emerald dragon are terrorizing a nearby halfling settlement. One solution is to get rid of the dragon.
6 An emerald dragon is the headmaster in absentia of a bardic college and must be
convinced to defend the school in a contest against a rival college.
7 An emerald dragon invisibly tails a party of adventurers, causing trouble for the heroes so the dragon can watch how they
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
legendary emerald dragon are terrorizing a nearby halfling settlement. One solution is to get rid of the dragon.
6 An emerald dragon is the headmaster in absentia of a bardic college and must be
convinced to defend the school in a contest against a rival college.
7 An emerald dragon invisibly tails a party of adventurers, causing trouble for the heroes so the dragon can watch how they
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
their greatest memorial. A clan’s stronghold holds the record of its history and accomplishments. A work that an outsider regards as “merely” intricate stone carving might actually be a carefully
stronghold. Island of Stability A well-built stronghold is an easily managed, tranquil environment where dwarves focus on rearing their families and pursuing their craft. Since the beginnings of their
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
legendary emerald dragon are terrorizing a nearby halfling settlement. One solution is to get rid of the dragon.
6 An emerald dragon is the headmaster in absentia of a bardic college and must be
convinced to defend the school in a contest against a rival college.
7 An emerald dragon invisibly tails a party of adventurers, causing trouble for the heroes so the dragon can watch how they
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
their greatest memorial. A clan’s stronghold holds the record of its history and accomplishments. A work that an outsider regards as “merely” intricate stone carving might actually be a carefully
stronghold. Island of Stability A well-built stronghold is an easily managed, tranquil environment where dwarves focus on rearing their families and pursuing their craft. Since the beginnings of their
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
their greatest memorial. A clan’s stronghold holds the record of its history and accomplishments. A work that an outsider regards as “merely” intricate stone carving might actually be a carefully
stronghold. Island of Stability A well-built stronghold is an easily managed, tranquil environment where dwarves focus on rearing their families and pursuing their craft. Since the beginnings of their
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
causeway. This hole is one end of a chute that, once it enters the rock, ascends steeply to area Q4. Q2. Bear’s Head Built around the mouth of the cave is a ramshackle wooden portico crudely shaped
owlbear’s skeleton that has been skinned, gutted, and stripped of meat.
Along one wall, metal hooks pierce the ice. A large man in blood-drenched hide armor hangs carcasses from these hooks to bleed out
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
causeway. This hole is one end of a chute that, once it enters the rock, ascends steeply to area Q4. Q2. Bear’s Head Built around the mouth of the cave is a ramshackle wooden portico crudely shaped
owlbear’s skeleton that has been skinned, gutted, and stripped of meat.
Along one wall, metal hooks pierce the ice. A large man in blood-drenched hide armor hangs carcasses from these hooks to bleed out
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
causeway. This hole is one end of a chute that, once it enters the rock, ascends steeply to area Q4. Q2. Bear’s Head Built around the mouth of the cave is a ramshackle wooden portico crudely shaped
owlbear’s skeleton that has been skinned, gutted, and stripped of meat.
Along one wall, metal hooks pierce the ice. A large man in blood-drenched hide armor hangs carcasses from these hooks to bleed out
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
, tearing down civilizations, and reducing the cosmos to despair and ruin. Some of the darkest legends of the mortal realm are built around the destruction wrought by demons set loose in the world. As such
performing ever greater acts of depravity, furthering the demon lord’s ambitions in exchange for magic and other boons. However, a demon regards any mortals in its service as tools to use and then
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
, tearing down civilizations, and reducing the cosmos to despair and ruin. Some of the darkest legends of the mortal realm are built around the destruction wrought by demons set loose in the world. As such
performing ever greater acts of depravity, furthering the demon lord’s ambitions in exchange for magic and other boons. However, a demon regards any mortals in its service as tools to use and then






