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Returning 33 results for 'burden both diffusing crown remote'.
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burn both diffusing crown remote
Compendium
- Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
Giant Ox Giant oxen labor as beasts of burden for giants of all kinds, pulling plows, hauling oversized carts, and performing similar tasks well suited to their tremendous strength. These cattle are
XP) Proficiency Bonus +2
Beast of Burden. The ox is considered to be one size larger for the purpose of determining its carrying capacity.
Actions
Gore. Melee Weapon Attack: +8 to hit, reach 10
Compendium
- Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
Giant Ox Giant oxen labor as beasts of burden for giants of all kinds, pulling plows, hauling oversized carts, and performing similar tasks well suited to their tremendous strength. These cattle are
XP) Proficiency Bonus +2
Beast of Burden. The ox is considered to be one size larger for the purpose of determining its carrying capacity.
Actions
Gore. Melee Weapon Attack: +8 to hit, reach 10
Compendium
- Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
Giant Ox Giant oxen labor as beasts of burden for giants of all kinds, pulling plows, hauling oversized carts, and performing similar tasks well suited to their tremendous strength. These cattle are
XP) Proficiency Bonus +2
Beast of Burden. The ox is considered to be one size larger for the purpose of determining its carrying capacity.
Actions
Gore. Melee Weapon Attack: +8 to hit, reach 10
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
of Kreeg, the residents of Elturel are bound by the Creed Resolute to fight and die for Zariel in her endless war. Zariel’s Struggle In some ways, Zariel is a jewel in Asmodeus’s crown — a former
— to fight face-to-face against the demon hordes in the Blood War. But the burden is a heavy one, and if given the chance, Zariel could be convinced to set it aside, release Elturel, and return to the
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
of Kreeg, the residents of Elturel are bound by the Creed Resolute to fight and die for Zariel in her endless war. Zariel’s Struggle In some ways, Zariel is a jewel in Asmodeus’s crown — a former
— to fight face-to-face against the demon hordes in the Blood War. But the burden is a heavy one, and if given the chance, Zariel could be convinced to set it aside, release Elturel, and return to the
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
of Kreeg, the residents of Elturel are bound by the Creed Resolute to fight and die for Zariel in her endless war. Zariel’s Struggle In some ways, Zariel is a jewel in Asmodeus’s crown — a former
— to fight face-to-face against the demon hordes in the Blood War. But the burden is a heavy one, and if given the chance, Zariel could be convinced to set it aside, release Elturel, and return to the
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
unchecked banditry and a rising pirate nation. The crown struck peace treaties with its former foes to the north, raised a navy, and dealt a sharp check to the ambitions of the Sea Princes — but the
as a center of trade. Saltmarsh, remote though it might be from the center of power in Keoland, is entering a new phase of its life as it reacts to the king’s plans. The crown’s agents want to expand
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
unchecked banditry and a rising pirate nation. The crown struck peace treaties with its former foes to the north, raised a navy, and dealt a sharp check to the ambitions of the Sea Princes — but the
as a center of trade. Saltmarsh, remote though it might be from the center of power in Keoland, is entering a new phase of its life as it reacts to the king’s plans. The crown’s agents want to expand
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
unchecked banditry and a rising pirate nation. The crown struck peace treaties with its former foes to the north, raised a navy, and dealt a sharp check to the ambitions of the Sea Princes — but the
as a center of trade. Saltmarsh, remote though it might be from the center of power in Keoland, is entering a new phase of its life as it reacts to the king’s plans. The crown’s agents want to expand
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
both leaders to discover which has the worthier claim.
8 A bronze dragon fears that a remote library-fortress is no longer the best place to safeguard an infamous tome called the Antitheorem
each defend half of an artifact called the Sundered Crown.
2 A young bronze dragon and a medusa have been enemies for so long that they’ve developed mutual respect, communicating by way of a
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
both leaders to discover which has the worthier claim.
8 A bronze dragon fears that a remote library-fortress is no longer the best place to safeguard an infamous tome called the Antitheorem
each defend half of an artifact called the Sundered Crown.
2 A young bronze dragon and a medusa have been enemies for so long that they’ve developed mutual respect, communicating by way of a
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
both leaders to discover which has the worthier claim.
8 A bronze dragon fears that a remote library-fortress is no longer the best place to safeguard an infamous tome called the Antitheorem
each defend half of an artifact called the Sundered Crown.
2 A young bronze dragon and a medusa have been enemies for so long that they’ve developed mutual respect, communicating by way of a
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
across the world. Already its assassins have slain those who might oppose their sinister plans. In almost every court in the land, from the most remote backwater barony to the imperial courts of world
destabilize the region, weaken the crown, and clear the way for the Scarlet Brotherhood to seize control. The Brotherhood arranges for the Solmor ships to meet with eager merchants in distant ports who
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
across the world. Already its assassins have slain those who might oppose their sinister plans. In almost every court in the land, from the most remote backwater barony to the imperial courts of world
destabilize the region, weaken the crown, and clear the way for the Scarlet Brotherhood to seize control. The Brotherhood arranges for the Solmor ships to meet with eager merchants in distant ports who
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
across the world. Already its assassins have slain those who might oppose their sinister plans. In almost every court in the land, from the most remote backwater barony to the imperial courts of world
destabilize the region, weaken the crown, and clear the way for the Scarlet Brotherhood to seize control. The Brotherhood arranges for the Solmor ships to meet with eager merchants in distant ports who
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
bureaucratic empire, or a remote realm ruled by an iron-fisted tyrant. Consider how your settlement fits into the bigger picture of your world or region — who rules its ruler, and what other
campaign setting, falls into this category. Monarchy. A single hereditary sovereign wears the crown. Unlike the autocrat, the monarch’s powers are limited by law, and the ruler serves as the head of a
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
bureaucratic empire, or a remote realm ruled by an iron-fisted tyrant. Consider how your settlement fits into the bigger picture of your world or region — who rules its ruler, and what other
campaign setting, falls into this category. Monarchy. A single hereditary sovereign wears the crown. Unlike the autocrat, the monarch’s powers are limited by law, and the ruler serves as the head of a
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
bureaucratic empire, or a remote realm ruled by an iron-fisted tyrant. Consider how your settlement fits into the bigger picture of your world or region — who rules its ruler, and what other
campaign setting, falls into this category. Monarchy. A single hereditary sovereign wears the crown. Unlike the autocrat, the monarch’s powers are limited by law, and the ruler serves as the head of a
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
is released by someone remote from the group, and it can be sent out again to look for the individual that released it in order to deliver a response. Most of the army travels on foot, and wolf-riding
center of the army, dragging along the equipment of war while surrounded by its users. If slaves have yet to be acquired, goblins and beasts of burden perform this function. Conquest and Occupation
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
is released by someone remote from the group, and it can be sent out again to look for the individual that released it in order to deliver a response. Most of the army travels on foot, and wolf-riding
center of the army, dragging along the equipment of war while surrounded by its users. If slaves have yet to be acquired, goblins and beasts of burden perform this function. Conquest and Occupation
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
is released by someone remote from the group, and it can be sent out again to look for the individual that released it in order to deliver a response. Most of the army travels on foot, and wolf-riding
center of the army, dragging along the equipment of war while surrounded by its users. If slaves have yet to be acquired, goblins and beasts of burden perform this function. Conquest and Occupation
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
the Marches and died on the field. Harbromm’s twin sons, Bromm and Harnoth, inherited the throne and, like their father, left Citadel Adbar to join the war. Bromm later perished, leaving the crown to
Icespear family have proven fruitless. The town has survived for several seasons without a governor — no one in town wants the power or the burden. Visitors who would rather not endure the bland food and
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
the Marches and died on the field. Harbromm’s twin sons, Bromm and Harnoth, inherited the throne and, like their father, left Citadel Adbar to join the war. Bromm later perished, leaving the crown to
Icespear family have proven fruitless. The town has survived for several seasons without a governor — no one in town wants the power or the burden. Visitors who would rather not endure the bland food and
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
the Marches and died on the field. Harbromm’s twin sons, Bromm and Harnoth, inherited the throne and, like their father, left Citadel Adbar to join the war. Bromm later perished, leaving the crown to
Icespear family have proven fruitless. The town has survived for several seasons without a governor — no one in town wants the power or the burden. Visitors who would rather not endure the bland food and
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
likely to burden him or the Zoar family. Examples of what he might provide include a meeting with one or more members of the Council of Elders, an arranged meeting with a Lords’ Alliance
, with a base measuring 50 feet in diameter and a crown soaring to a height of over 350 feet. Around this ancient tree are two rings of raised earth. The innermost ring has four normal-sized oak trees
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
these creatures, humanoids are animals, fit to serve as prey or beasts of burden, and wholly unworthy of respect. Dangerous Lairs. A dragon’s lair serves as the seat of its power and a vault for its
security for its hoard. Most chromatic dragon lairs are hidden in dangerous and remote locations to prevent all but the most audacious mortals from reaching them. A black dragon might lair in the heart of a
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
likely to burden him or the Zoar family. Examples of what he might provide include a meeting with one or more members of the Council of Elders, an arranged meeting with a Lords’ Alliance
, with a base measuring 50 feet in diameter and a crown soaring to a height of over 350 feet. Around this ancient tree are two rings of raised earth. The innermost ring has four normal-sized oak trees
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
these creatures, humanoids are animals, fit to serve as prey or beasts of burden, and wholly unworthy of respect. Dangerous Lairs. A dragon’s lair serves as the seat of its power and a vault for its
security for its hoard. Most chromatic dragon lairs are hidden in dangerous and remote locations to prevent all but the most audacious mortals from reaching them. A black dragon might lair in the heart of a
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
likely to burden him or the Zoar family. Examples of what he might provide include a meeting with one or more members of the Council of Elders, an arranged meeting with a Lords’ Alliance
, with a base measuring 50 feet in diameter and a crown soaring to a height of over 350 feet. Around this ancient tree are two rings of raised earth. The innermost ring has four normal-sized oak trees
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
these creatures, humanoids are animals, fit to serve as prey or beasts of burden, and wholly unworthy of respect. Dangerous Lairs. A dragon’s lair serves as the seat of its power and a vault for its
security for its hoard. Most chromatic dragon lairs are hidden in dangerous and remote locations to prevent all but the most audacious mortals from reaching them. A black dragon might lair in the heart of a
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
their hoards can include intact ships, the remains of kings and queens, thrones, the crown jewels of ancient empires, inventions and contraptions, and monoliths carried from the ruins of fallen cities. A
dragons covet the lost outposts of humanoid civilization. An abandoned mountaintop citadel or a remote tower raised by a long-dead wizard is the sort of lair that every silver dragon dreams of. Lair
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
their hoards can include intact ships, the remains of kings and queens, thrones, the crown jewels of ancient empires, inventions and contraptions, and monoliths carried from the ruins of fallen cities. A
dragons covet the lost outposts of humanoid civilization. An abandoned mountaintop citadel or a remote tower raised by a long-dead wizard is the sort of lair that every silver dragon dreams of. Lair
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
their hoards can include intact ships, the remains of kings and queens, thrones, the crown jewels of ancient empires, inventions and contraptions, and monoliths carried from the ruins of fallen cities. A
dragons covet the lost outposts of humanoid civilization. An abandoned mountaintop citadel or a remote tower raised by a long-dead wizard is the sort of lair that every silver dragon dreams of. Lair






