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Returning 19 results for 'burdens been diffusing cloisters return'.
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classes
Basic Rules (2014)
they gain experience, their martial training and their mastery of ki gives them more power over their bodies and the bodies of their foes.
Training and Asceticism
Small walled cloisters dot the
training. Many entered the monastery as children, sent to live there when their parents died, when food couldn’t be found to support them, or in return for some kindness that the monks had performed
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
Training and Asceticism Small walled cloisters dot the landscapes of the worlds of D&D, tiny refuges from the flow of ordinary life, where time seems to stand still. The monks who live there seek
return for some kindness that the monks had performed for their families. Some monks live entirely apart from the surrounding population, secluded from anything that might impede their spiritual
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
Training and Asceticism Small walled cloisters dot the landscapes of the worlds of D&D, tiny refuges from the flow of ordinary life, where time seems to stand still. The monks who live there seek
return for some kindness that the monks had performed for their families. Some monks live entirely apart from the surrounding population, secluded from anything that might impede their spiritual
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
Training and Asceticism Small walled cloisters dot the landscapes of the worlds of D&D, tiny refuges from the flow of ordinary life, where time seems to stand still. The monks who live there seek
return for some kindness that the monks had performed for their families. Some monks live entirely apart from the surrounding population, secluded from anything that might impede their spiritual
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
Training and Asceticism Small walled cloisters dot the landscapes of the worlds of D&D, tiny refuges from the flow of ordinary life, where time seems to stand still. The monks who live there seek
return for some kindness that the monks had performed for their families. Some monks live entirely apart from the surrounding population, secluded from anything that might impede their spiritual
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
Training and Asceticism Small walled cloisters dot the landscapes of the worlds of D&D, tiny refuges from the flow of ordinary life, where time seems to stand still. The monks who live there seek
return for some kindness that the monks had performed for their families. Some monks live entirely apart from the surrounding population, secluded from anything that might impede their spiritual
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
Training and Asceticism Small walled cloisters dot the landscapes of the worlds of D&D, tiny refuges from the flow of ordinary life, where time seems to stand still. The monks who live there seek
return for some kindness that the monks had performed for their families. Some monks live entirely apart from the surrounding population, secluded from anything that might impede their spiritual
Compendium
- Sources->Dungeons & Dragons->Rise of Tiamat
substantive pledges yet. Too much mistrust still burdens the factions, and not enough is known about the situation. Erlanthar thinks the leaders need someone to show them the right path — heroes who will lead
recognize that they would have been dangerous to hold onto — and even more dangerous to return. When the discussion around the events from Hoard of the Dragon Queen is concluded, the council moves on to
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
substantive pledges yet. Too much mistrust still burdens the factions, and not enough is known about the situation. Erlanthar thinks the leaders need someone to show them the right path—heroes who will lead the
that they would have been dangerous to hold onto—and even more dangerous to return. When the discussion around the events from Hoard of the Dragon Queen is concluded, the council moves on to current
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
substantive pledges yet. Too much mistrust still burdens the factions, and not enough is known about the situation. Erlanthar thinks the leaders need someone to show them the right path—heroes who will lead the
that they would have been dangerous to hold onto—and even more dangerous to return. When the discussion around the events from Hoard of the Dragon Queen is concluded, the council moves on to current
Compendium
- Sources->Dungeons & Dragons->Rise of Tiamat
substantive pledges yet. Too much mistrust still burdens the factions, and not enough is known about the situation. Erlanthar thinks the leaders need someone to show them the right path — heroes who will lead
recognize that they would have been dangerous to hold onto — and even more dangerous to return. When the discussion around the events from Hoard of the Dragon Queen is concluded, the council moves on to
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
substantive pledges yet. Too much mistrust still burdens the factions, and not enough is known about the situation. Erlanthar thinks the leaders need someone to show them the right path—heroes who will lead the
that they would have been dangerous to hold onto—and even more dangerous to return. When the discussion around the events from Hoard of the Dragon Queen is concluded, the council moves on to current
Compendium
- Sources->Dungeons & Dragons->Rise of Tiamat
substantive pledges yet. Too much mistrust still burdens the factions, and not enough is known about the situation. Erlanthar thinks the leaders need someone to show them the right path — heroes who will lead
recognize that they would have been dangerous to hold onto — and even more dangerous to return. When the discussion around the events from Hoard of the Dragon Queen is concluded, the council moves on to
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Turn of Fortune’s Wheel
Dendradis Beings of absolute neutrality, rilmani originate from the Outlands, and their few communities cling to the Spire. These crystalline cloisters rise in clusters of crooked towers or fill
have deemed the modron R04M a threat to multiversal balance. She hopes to find the modron and return it to Dendradis so her leaders can determine what to do with it. She’s also been given the characters
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Turn of Fortune’s Wheel
Dendradis Beings of absolute neutrality, rilmani originate from the Outlands, and their few communities cling to the Spire. These crystalline cloisters rise in clusters of crooked towers or fill
have deemed the modron R04M a threat to multiversal balance. She hopes to find the modron and return it to Dendradis so her leaders can determine what to do with it. She’s also been given the characters
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Turn of Fortune’s Wheel
Dendradis Beings of absolute neutrality, rilmani originate from the Outlands, and their few communities cling to the Spire. These crystalline cloisters rise in clusters of crooked towers or fill
have deemed the modron R04M a threat to multiversal balance. She hopes to find the modron and return it to Dendradis so her leaders can determine what to do with it. She’s also been given the characters
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
tall towers that rise up above the northern court wall are interconnected by covered walkways. Many of these are roofed, but not walled, and monks — some of them under quite prodigious burdens of books
precious currency of Candlekeep: knowledge. I know of many companies who have been shown lore concerning lost ruins, then asked to brave some dangerous place and return with prizes that can be found only
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
tall towers that rise up above the northern court wall are interconnected by covered walkways. Many of these are roofed, but not walled, and monks — some of them under quite prodigious burdens of books
precious currency of Candlekeep: knowledge. I know of many companies who have been shown lore concerning lost ruins, then asked to brave some dangerous place and return with prizes that can be found only
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
tall towers that rise up above the northern court wall are interconnected by covered walkways. Many of these are roofed, but not walled, and monks — some of them under quite prodigious burdens of books
precious currency of Candlekeep: knowledge. I know of many companies who have been shown lore concerning lost ruins, then asked to brave some dangerous place and return with prizes that can be found only






