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Compendium
- Sources->Dungeons & Dragons->Guildmasters' Guide to Ravnica
Building a Party It’s possible to put together a diverse party of D&D characters drawn from a single guild. The guild descriptions in chapter 2 offer suggestions for what such a party might look like
. Choose a guild and refer to its description in chapter 2 for suggestions on building the party around it. 2 Classic Party. Boros or Selesnya cleric (Life Domain), Azorius or Boros fighter (Champion
Compendium
- Sources->Dungeons & Dragons->Guildmasters' Guide to Ravnica
Building a Party It’s possible to put together a diverse party of D&D characters drawn from a single guild. The guild descriptions in chapter 2 offer suggestions for what such a party might look like
. Choose a guild and refer to its description in chapter 2 for suggestions on building the party around it. 2 Classic Party. Boros or Selesnya cleric (Life Domain), Azorius or Boros fighter (Champion
Compendium
- Sources->Dungeons & Dragons->Guildmasters' Guide to Ravnica
Building a Party It’s possible to put together a diverse party of D&D characters drawn from a single guild. The guild descriptions in chapter 2 offer suggestions for what such a party might look like
. Choose a guild and refer to its description in chapter 2 for suggestions on building the party around it. 2 Classic Party. Boros or Selesnya cleric (Life Domain), Azorius or Boros fighter (Champion
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
rogue who likes hand-to-hand combat, or a sharpshooter who picks off enemies from afar. Do you like fantasy fiction featuring dwarves or elves? Try building a character of one of those races. Do you
adventurer you want to play. You might be a courageous fighter, a skulking rogue, a fervent cleric, or a flamboyant wizard. Or you might be more interested in an unconventional character, such as a brawny
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
rogue who likes hand-to-hand combat, or a sharpshooter who picks off enemies from afar. Do you like fantasy fiction featuring dwarves or elves? Try building a character of one of those races. Do you
adventurer you want to play. You might be a courageous fighter, a skulking rogue, a fervent cleric, or a flamboyant wizard. Or you might be more interested in an unconventional character, such as a brawny
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
rogue who likes hand-to-hand combat, or a sharpshooter who picks off enemies from afar. Do you like fantasy fiction featuring dwarves or elves? Try building a character of one of those races. Do you
adventurer you want to play. You might be a courageous fighter, a skulking rogue, a fervent cleric, or a flamboyant wizard. Or you might be more interested in an unconventional character, such as a brawny
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
rogue who likes hand-to-hand combat, or a sharpshooter who picks off enemies from afar. Do you like fantasy fiction featuring dwarves or elves? Try building a character of one of those races. Do you
adventurer you want to play. You might be a courageous fighter, a skulking rogue, a fervent cleric, or a flamboyant wizard. Or you might be more interested in an unconventional character, such as a brawny
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
rogue who likes hand-to-hand combat, or a sharpshooter who picks off enemies from afar. Do you like fantasy fiction featuring dwarves or elves? Try building a character of one of those races. Do you
adventurer you want to play. You might be a courageous fighter, a skulking rogue, a fervent cleric, or a flamboyant wizard. Or you might be more interested in an unconventional character, such as a brawny
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
rogue who likes hand-to-hand combat, or a sharpshooter who picks off enemies from afar. Do you like fantasy fiction featuring dwarves or elves? Try building a character of one of those races. Do you
adventurer you want to play. You might be a courageous fighter, a skulking rogue, a fervent cleric, or a flamboyant wizard. Or you might be more interested in an unconventional character, such as a brawny
Compendium
- Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
Dragonmarked Characters Here are a few examples of characters who carry the Mark of Shadow. House Agent Rogue. You’re a young agent in House Thuranni. You’ve studied the performing arts, but you’re
far more interested in the darker side of the house. At the moment you’re building your skills and reputation as an observer and investigator, but once you prove yourself you hope you’ll get to be a
Compendium
- Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
Dragonmarked Characters Here are a few examples of characters who carry the Mark of Shadow. House Agent Rogue. You’re a young agent in House Thuranni. You’ve studied the performing arts, but you’re
far more interested in the darker side of the house. At the moment you’re building your skills and reputation as an observer and investigator, but once you prove yourself you hope you’ll get to be a
Compendium
- Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
Dragonmarked Characters Here are a few examples of characters who carry the Mark of Shadow. House Agent Rogue. You’re a young agent in House Thuranni. You’ve studied the performing arts, but you’re
far more interested in the darker side of the house. At the moment you’re building your skills and reputation as an observer and investigator, but once you prove yourself you hope you’ll get to be a
Compendium
- Sources->Dungeons & Dragons->Eberron: Forge of the Artificer
Building a Party You can assemble a diverse party of D&D characters drawn from a single dragonmarked house. Conversely, your party can include members of different houses united by alliances or
Thuranni Bard. 5 Lawkeepers. A Deneith Fighter, a Deneith Paladin, a Lyrandar Sorcerer, and a Medani Rogue enforce the law—particularly the terms of the Treaty of Thronehold, which governs
Compendium
- Sources->Dungeons & Dragons->Eberron: Forge of the Artificer
Building a Party You can assemble a diverse party of D&D characters drawn from a single dragonmarked house. Conversely, your party can include members of different houses united by alliances or
Thuranni Bard. 5 Lawkeepers. A Deneith Fighter, a Deneith Paladin, a Lyrandar Sorcerer, and a Medani Rogue enforce the law—particularly the terms of the Treaty of Thronehold, which governs
Compendium
- Sources->Dungeons & Dragons->Eberron: Forge of the Artificer
Building a Party You can assemble a diverse party of D&D characters drawn from a single dragonmarked house. Conversely, your party can include members of different houses united by alliances or
Thuranni Bard. 5 Lawkeepers. A Deneith Fighter, a Deneith Paladin, a Lyrandar Sorcerer, and a Medani Rogue enforce the law—particularly the terms of the Treaty of Thronehold, which governs
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
character you want to play. For example, a halfling could be a good choice for a sneaky rogue, a dwarf makes a tough warrior, and an elf can be a master of arcane magic. Your character race not only
affects your ability scores and traits but also provides the cues for building your character’s story. Each race’s description in this section includes information to help you roleplay a character of that
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
character you want to play. For example, a halfling could be a good choice for a sneaky rogue, a dwarf makes a tough warrior, and an elf can be a master of arcane magic. Your character race not only
affects your ability scores and traits but also provides the cues for building your character’s story. Each race’s description in this section includes information to help you roleplay a character of that
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
character you want to play. For example, a halfling could be a good choice for a sneaky rogue, a dwarf makes a tough warrior, and an elf can be a master of arcane magic. Your character race not only
affects your ability scores and traits but also provides the cues for building your character’s story. Each race’s description in this chapter includes information to help you roleplay a character of that
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
character you want to play. For example, a halfling could be a good choice for a sneaky rogue, a dwarf makes a tough warrior, and an elf can be a master of arcane magic. Your character race not only
affects your ability scores and traits but also provides the cues for building your character’s story. Each race’s description in this chapter includes information to help you roleplay a character of that
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
character you want to play. For example, a halfling could be a good choice for a sneaky rogue, a dwarf makes a tough warrior, and an elf can be a master of arcane magic. Your character race not only
affects your ability scores and traits but also provides the cues for building your character’s story. Each race’s description in this section includes information to help you roleplay a character of that
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
character you want to play. For example, a halfling could be a good choice for a sneaky rogue, a dwarf makes a tough warrior, and an elf can be a master of arcane magic. Your character race not only
affects your ability scores and traits but also provides the cues for building your character’s story. Each race’s description in this chapter includes information to help you roleplay a character of that
Compendium
- Sources->Dungeons & Dragons->The Book of Many Things
Ruined Everything was going so well! You had a life of luxury, love, and comfort when you suddenly lost it all. Perhaps you were framed for crimes you didn’t commit and lost your reputation, fortune
your misfortune, select Tough. Building a Ruined Character Ruined characters were on top of the world before misfortune struck. Many were wealthy. Others come from modest backgrounds, but they were
Compendium
- Sources->Dungeons & Dragons->The Book of Many Things
Ruined Everything was going so well! You had a life of luxury, love, and comfort when you suddenly lost it all. Perhaps you were framed for crimes you didn’t commit and lost your reputation, fortune
your misfortune, select Tough. Building a Ruined Character Ruined characters were on top of the world before misfortune struck. Many were wealthy. Others come from modest backgrounds, but they were
Compendium
- Sources->Dungeons & Dragons->The Book of Many Things
Ruined Everything was going so well! You had a life of luxury, love, and comfort when you suddenly lost it all. Perhaps you were framed for crimes you didn’t commit and lost your reputation, fortune
your misfortune, select Tough. Building a Ruined Character Ruined characters were on top of the world before misfortune struck. Many were wealthy. Others come from modest backgrounds, but they were
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
Firebeard’s Firebrandy, sold only at Kelvin’s Comfort, located on yer right as you enter the market square!” (If the characters arrive at a different gate, you can relocate Augrek to that gate.) B2
council hall is a nondescript warehouse where the speakers of Ten-Towns engage in discussions about matters that concern their communities. When no meetings are in session, the building stands empty
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
Firebeard’s Firebrandy, sold only at Kelvin’s Comfort, located on yer right as you enter the market square!” (If the characters arrive at a different gate, you can relocate Augrek to that gate.) B2
council hall is a nondescript warehouse where the speakers of Ten-Towns engage in discussions about matters that concern their communities. When no meetings are in session, the building stands empty
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
Firebeard’s Firebrandy, sold only at Kelvin’s Comfort, located on yer right as you enter the market square!” (If the characters arrive at a different gate, you can relocate Augrek to that gate.) B2
council hall is a nondescript warehouse where the speakers of Ten-Towns engage in discussions about matters that concern their communities. When no meetings are in session, the building stands empty
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
form of a shattered bridge, a building collapsed by an arcane explosion, or an area some say is haunted because of the large number of people killed there during the war. Psychological Scars There are
the feelings of an entire district, but in the city as a whole there are far more people who have personal burdens to carry than those who feel resentment toward particular nations. For instance, on
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
form of a shattered bridge, a building collapsed by an arcane explosion, or an area some say is haunted because of the large number of people killed there during the war. Psychological Scars There are
the feelings of an entire district, but in the city as a whole there are far more people who have personal burdens to carry than those who feel resentment toward particular nations. For instance, on
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
form of a shattered bridge, a building collapsed by an arcane explosion, or an area some say is haunted because of the large number of people killed there during the war. Psychological Scars There are
the feelings of an entire district, but in the city as a whole there are far more people who have personal burdens to carry than those who feel resentment toward particular nations. For instance, on
Compendium
- Sources->Dungeons & Dragons->The Book of Many Things
out orders in the heat of battle. This is especially useful for allies who serve as the bodyguard for a wizard character or who partner with a rogue character to help the rogue perform sneak attacks. In
characters. While an overly powerful ally is fine on rare occasion, the players should still feel like their characters are the true heroes of the story. If you’re building the ally as if it were a
Compendium
- Sources->Dungeons & Dragons->The Book of Many Things
out orders in the heat of battle. This is especially useful for allies who serve as the bodyguard for a wizard character or who partner with a rogue character to help the rogue perform sneak attacks. In
characters. While an overly powerful ally is fine on rare occasion, the players should still feel like their characters are the true heroes of the story. If you’re building the ally as if it were a
Compendium
- Sources->Dungeons & Dragons->The Book of Many Things
out orders in the heat of battle. This is especially useful for allies who serve as the bodyguard for a wizard character or who partner with a rogue character to help the rogue perform sneak attacks. In
characters. While an overly powerful ally is fine on rare occasion, the players should still feel like their characters are the true heroes of the story. If you’re building the ally as if it were a
Compendium
- Sources->Dungeons & Dragons->Baldur’s Gate Gazetteer
. For this callous lot, the common people are nothing more than fools to be bilked, clods undeserving of comfort and wealth due to their lack of comfort and breeding. For a few patriars, though, the
patriars and was instrumental in building the city’s original walls.
Tillerturn owns and leases out many buildings in the city.
Vammas controls the majority of trade from Chult.
Vannath fled the city
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
. For this callous lot, the common people are nothing more than fools to be bilked, clods undeserving of comfort and wealth due to their lack of comfort and breeding. For a few patriars, though, the
patriars and was instrumental in building the city’s original walls.
Tillerturn owns and leases out many buildings in the city.
Vammas controls the majority of trade from Chult.
Vannath fled the city






