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Returning 35 results for 'burn because diffusing content ranger'.
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Compendium
- Sources->Dungeons & Dragons->Monster Manual
snake minions to burn all they encounter Salamanders are serpentine denizens of the Elemental Plane of Fire. They believe that flames expose the purest forms of all things and delight in burning and
typically content to dwell on the Elemental Plane of Fire, creating strange, temporary art amid the flames. Some travel to other planes of existence and worlds to experience the flames of other realms or create conflagrations of unprecedented scale.
Compendium
- Sources->Dungeons & Dragons->Monster Manual
snake minions to burn all they encounter Salamanders are serpentine denizens of the Elemental Plane of Fire. They believe that flames expose the purest forms of all things and delight in burning and
typically content to dwell on the Elemental Plane of Fire, creating strange, temporary art amid the flames. Some travel to other planes of existence and worlds to experience the flames of other realms or create conflagrations of unprecedented scale.
Compendium
- Sources->Dungeons & Dragons->Monster Manual
snake minions to burn all they encounter Salamanders are serpentine denizens of the Elemental Plane of Fire. They believe that flames expose the purest forms of all things and delight in burning and
typically content to dwell on the Elemental Plane of Fire, creating strange, temporary art amid the flames. Some travel to other planes of existence and worlds to experience the flames of other realms or create conflagrations of unprecedented scale.
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
, she would rid Avernus of these roaming pests; as things stand, she’s content to let the warlords wipe each other out instead. If you need to add some excitement to the adventure, have one of these
infernal war machines by restricting their access to soul coins, which the vehicles burn as fuel. A typical warlord has 2d6 soul coins and 2d6 flasks of demon ichor (see "Demon Ichor") at any given time.
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
, she would rid Avernus of these roaming pests; as things stand, she’s content to let the warlords wipe each other out instead. If you need to add some excitement to the adventure, have one of these
infernal war machines by restricting their access to soul coins, which the vehicles burn as fuel. A typical warlord has 2d6 soul coins and 2d6 flasks of demon ichor (see "Demon Ichor") at any given time.
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
, she would rid Avernus of these roaming pests; as things stand, she’s content to let the warlords wipe each other out instead. If you need to add some excitement to the adventure, have one of these
infernal war machines by restricting their access to soul coins, which the vehicles burn as fuel. A typical warlord has 2d6 soul coins and 2d6 flasks of demon ichor (see "Demon Ichor") at any given time.
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
will try to negotiate a suitable fee, but the goblins might simply tag along, content to earn any fair share of whatever the party acquires. SILKEN PATHS: GENERAL FEATURES
As characters traverse the
creatures, increasing the chance of an encounter to 1–3 on a d6.
Fire. Webs burn away when exposed to any attack or effect that deals fire damage. This causes several strands to break, and all creatures within 30 feet of the affected area must make a saving throw to avoid falling (see “Falling”).
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
will try to negotiate a suitable fee, but the goblins might simply tag along, content to earn any fair share of whatever the party acquires. SILKEN PATHS: GENERAL FEATURES
As characters traverse the
creatures, increasing the chance of an encounter to 1–3 on a d6.
Fire. Webs burn away when exposed to any attack or effect that deals fire damage. This causes several strands to break, and all creatures within 30 feet of the affected area must make a saving throw to avoid falling (see “Falling”).
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
will try to negotiate a suitable fee, but the goblins might simply tag along, content to earn any fair share of whatever the party acquires. SILKEN PATHS: GENERAL FEATURES
As characters traverse the
creatures, increasing the chance of an encounter to 1–3 on a d6.
Fire. Webs burn away when exposed to any attack or effect that deals fire damage. This causes several strands to break, and all creatures within 30 feet of the affected area must make a saving throw to avoid falling (see “Falling”).
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
.
5 A band of fomorians believe they have allied with a red dragon to burn a Feywild grove, but an adult copper dragon has deceived them.
6 An adult copper dragon serves as the patron of a
his territory. For centuries, Galadaeros was content in his isolated home. Then the adventurer Ranressa Shiard was shipwrecked on the isles. Galadaeros befriended her after she made several failed
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
.
5 A band of fomorians believe they have allied with a red dragon to burn a Feywild grove, but an adult copper dragon has deceived them.
6 An adult copper dragon serves as the patron of a
his territory. For centuries, Galadaeros was content in his isolated home. Then the adventurer Ranressa Shiard was shipwrecked on the isles. Galadaeros befriended her after she made several failed
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
were heaped with corpses and awash in blood. Even the surface elves might be content to overlook their hatred for their kin and leave the drow alone, as long as they never had to lay eyes on the drow or
slaves into long trains of chattel, kill everyone who resisted, burn everything to the ground, and set their sights on the next town in line. Most of the dark elves’ raids, however, are small, stealthy
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
.
5 A band of fomorians believe they have allied with a red dragon to burn a Feywild grove, but an adult copper dragon has deceived them.
6 An adult copper dragon serves as the patron of a
his territory. For centuries, Galadaeros was content in his isolated home. Then the adventurer Ranressa Shiard was shipwrecked on the isles. Galadaeros befriended her after she made several failed
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
were heaped with corpses and awash in blood. Even the surface elves might be content to overlook their hatred for their kin and leave the drow alone, as long as they never had to lay eyes on the drow or
slaves into long trains of chattel, kill everyone who resisted, burn everything to the ground, and set their sights on the next town in line. Most of the dark elves’ raids, however, are small, stealthy
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
were heaped with corpses and awash in blood. Even the surface elves might be content to overlook their hatred for their kin and leave the drow alone, as long as they never had to lay eyes on the drow or
slaves into long trains of chattel, kill everyone who resisted, burn everything to the ground, and set their sights on the next town in line. Most of the dark elves’ raids, however, are small, stealthy
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
remains on the sea. The crown does its best to make sure the roads are safe, but otherwise it is generally content to leave the monsters and vicious tribes of the wilds alone as long as they remain in
their habitats. The Dreadwood Long a home of horrid monsters and vicious raiders, the Dreadwood hides within its borders a multitude of terrors. Keoland maintains ranger patrols that sweep through the
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
remains on the sea. The crown does its best to make sure the roads are safe, but otherwise it is generally content to leave the monsters and vicious tribes of the wilds alone as long as they remain in
their habitats. The Dreadwood Long a home of horrid monsters and vicious raiders, the Dreadwood hides within its borders a multitude of terrors. Keoland maintains ranger patrols that sweep through the
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
remains on the sea. The crown does its best to make sure the roads are safe, but otherwise it is generally content to leave the monsters and vicious tribes of the wilds alone as long as they remain in
their habitats. The Dreadwood Long a home of horrid monsters and vicious raiders, the Dreadwood hides within its borders a multitude of terrors. Keoland maintains ranger patrols that sweep through the
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
large iron pulley has been left suspended from a beam above the hole. No columns of smoke rise above the village to give away its location, since the Sea of Moving Ice features no wood or peat to burn
adventurers and speak the truth of her people’s plight. A druid, ranger, or some other character who can truthfully express an understanding of the shaman’s animal totem-based faith has advantage on
Compendium
- Sources->Dungeons & Dragons->Rise of Tiamat
burn. The only artificial heat comes from lamps and tiny stoves burning whale oil. The villagers live on fish, whale meat, and seal meat, eaten raw or dried on racks scattered around the village. With a
speak the truth of her people’s plight. A druid, ranger, or some other character who can truthfully express an understanding of the shaman’s animal totem-based faith has advantage on this check
Compendium
- Sources->Dungeons & Dragons->Rise of Tiamat
burn. The only artificial heat comes from lamps and tiny stoves burning whale oil. The villagers live on fish, whale meat, and seal meat, eaten raw or dried on racks scattered around the village. With a
speak the truth of her people’s plight. A druid, ranger, or some other character who can truthfully express an understanding of the shaman’s animal totem-based faith has advantage on this check
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
large iron pulley has been left suspended from a beam above the hole. No columns of smoke rise above the village to give away its location, since the Sea of Moving Ice features no wood or peat to burn
adventurers and speak the truth of her people’s plight. A druid, ranger, or some other character who can truthfully express an understanding of the shaman’s animal totem-based faith has advantage on
Compendium
- Sources->Dungeons & Dragons->Rise of Tiamat
burn. The only artificial heat comes from lamps and tiny stoves burning whale oil. The villagers live on fish, whale meat, and seal meat, eaten raw or dried on racks scattered around the village. With a
speak the truth of her people’s plight. A druid, ranger, or some other character who can truthfully express an understanding of the shaman’s animal totem-based faith has advantage on this check
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
large iron pulley has been left suspended from a beam above the hole. No columns of smoke rise above the village to give away its location, since the Sea of Moving Ice features no wood or peat to burn
adventurers and speak the truth of her people’s plight. A druid, ranger, or some other character who can truthfully express an understanding of the shaman’s animal totem-based faith has advantage on
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
of which are flammable. If purposefully set aflame, all of the offerings burn up in less than 10 minutes. A character who succeeds on a DC 14 Wisdom (Perception) check notices a blue stone urn amid
—Ollin believes keeping Izel content is important and wants to help keep the region safe (they also like the idea of having a regular audience). Lava. A creature that enters the lava in this area for
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
of which are flammable. If purposefully set aflame, all of the offerings burn up in less than 10 minutes. A character who succeeds on a DC 14 Wisdom (Perception) check notices a blue stone urn amid
—Ollin believes keeping Izel content is important and wants to help keep the region safe (they also like the idea of having a regular audience). Lava. A creature that enters the lava in this area for
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
of which are flammable. If purposefully set aflame, all of the offerings burn up in less than 10 minutes. A character who succeeds on a DC 14 Wisdom (Perception) check notices a blue stone urn amid
—Ollin believes keeping Izel content is important and wants to help keep the region safe (they also like the idea of having a regular audience). Lava. A creature that enters the lava in this area for
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
incorporeal types such as wraiths, specters, and ghosts. These restless spirits seem content to remain in the forest and rarely trouble travelers who stay away from their territory. Waterdeep The City
ranger who knows the forest pretty well and has friends among the wood elves who live there. Weathercote Forest For reasons unknown, no divination spell or scrying sensor can penetrate the dry patch of
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
incorporeal types such as wraiths, specters, and ghosts. These restless spirits seem content to remain in the forest and rarely trouble travelers who stay away from their territory. Waterdeep The City
ranger who knows the forest pretty well and has friends among the wood elves who live there. Weathercote Forest For reasons unknown, no divination spell or scrying sensor can penetrate the dry patch of
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
incorporeal types such as wraiths, specters, and ghosts. These restless spirits seem content to remain in the forest and rarely trouble travelers who stay away from their territory. Waterdeep The City
ranger who knows the forest pretty well and has friends among the wood elves who live there. Weathercote Forest For reasons unknown, no divination spell or scrying sensor can penetrate the dry patch of
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
predators that dwell within the lake itself. The lake slopes sharply from its shores to a depth of 100 feet. Four chuuls lurk near the lake bed, 90 feet below the surface. They’re content to creep along
by. The two creatures work together to burn, petrify, and trample intruders. If Chossos is reduced to 50 hit points or fewer, the chimera feigns surrender and vows to give the characters his treasure
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
predators that dwell within the lake itself. The lake slopes sharply from its shores to a depth of 100 feet. Four chuuls lurk near the lake bed, 90 feet below the surface. They’re content to creep along
by. The two creatures work together to burn, petrify, and trample intruders. If Chossos is reduced to 50 hit points or fewer, the chimera feigns surrender and vows to give the characters his treasure
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
predators that dwell within the lake itself. The lake slopes sharply from its shores to a depth of 100 feet. Four chuuls lurk near the lake bed, 90 feet below the surface. They’re content to creep along
by. The two creatures work together to burn, petrify, and trample intruders. If Chossos is reduced to 50 hit points or fewer, the chimera feigns surrender and vows to give the characters his treasure
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
those responsible for its theft. Lutecia is content to leave this task in his capable hands. Lady’s Hall Tymora’s temple in Baldur’s Gate is made of local yellow granite, roofed with slate shingles
trade vastly outweigh the losses. Statue of Minsc and Boo. For years the Wide hosted one of the city’s most cherished landmarks: the Beloved Ranger, a statue of a powerful warrior in plate mail
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
those responsible for its theft. Lutecia is content to leave this task in his capable hands. Lady’s Hall Tymora’s temple in Baldur’s Gate is made of local yellow granite, roofed with slate shingles
trade vastly outweigh the losses. Statue of Minsc and Boo. For years the Wide hosted one of the city’s most cherished landmarks: the Beloved Ranger, a statue of a powerful warrior in plate mail






