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Returning 35 results for 'burned binds diffusing comes renewal'.
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Hakuma sapwood is a fragrant and combustible wood that comes from the center of the hakuma tree. It is burned at shrines and sacred sites
monsters
next turn deals 1 Fire damage to the creature and kills the rot grubs, ending the effect. After this time, the rot grubs are too far under the skin to be burned.
Discordant Cicadas. Wisdom Saving
limited, a psychic connection that only binds a few people; but in a few cases, this psychic contagion has been virulent and contagious, consuming entire towns.
Valaara’s Minions. The cults of
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
as a swarm. See the accompanying stat block for the mechanics of a swarm of rot grubs. A single rot grub has no stat block. Any creature that comes into contact with one must make a DC 10 Dexterity
end of the host creature’s next turn deals 1 fire damage to the host and kills the infesting rot grub. After this time, the rot grub is too far under the host creature’s skin to be burned. If a
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
as a swarm. See the accompanying stat block for the mechanics of a swarm of rot grubs. A single rot grub has no stat block. Any creature that comes into contact with one must make a DC 10 Dexterity
end of the host creature’s next turn deals 1 fire damage to the host and kills the infesting rot grub. After this time, the rot grub is too far under the host creature’s skin to be burned. If a
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
as a swarm. See the accompanying stat block for the mechanics of a swarm of rot grubs. A single rot grub has no stat block. Any creature that comes into contact with one must make a DC 10 Dexterity
end of the host creature’s next turn deals 1 fire damage to the host and kills the infesting rot grub. After this time, the rot grub is too far under the host creature’s skin to be burned. If a
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
once every four years immediately after Midsummer. It is a day for plain speaking and open council between rulers and their subjects, for the renewal of pacts and contracts, and for treaty making between
living by traveling road or sea set out immediately following the holiday, before winter comes on in full force and blocks mountain passes and harbors. The Feast of the Moon. As nights lengthen and
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
once every four years immediately after Midsummer. It is a day for plain speaking and open council between rulers and their subjects, for the renewal of pacts and contracts, and for treaty making between
living by traveling road or sea set out immediately following the holiday, before winter comes on in full force and blocks mountain passes and harbors. The Feast of the Moon. As nights lengthen and
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
once every four years immediately after Midsummer. It is a day for plain speaking and open council between rulers and their subjects, for the renewal of pacts and contracts, and for treaty making between
living by traveling road or sea set out immediately following the holiday, before winter comes on in full force and blocks mountain passes and harbors. The Feast of the Moon. As nights lengthen and
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
Vilnius with a successful DC 12 Wisdom (Perception) check. Vilnius wears scorched robes, his unkempt hair is half burned away, and his face and arms are covered with blisters from magic fire. He is the
doesn’t know its purpose. The amulet thrums when it comes within 10 feet of the shield guardian. If Vilnius realizes what the amulet does, he won’t part with it.
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
clerics of the abbey created an army of skeletons to guard the beach. The skeletons lie under the sand and attack anyone who comes near.” “The pirates got ashore somehow. There’s probably a path
island’s been abandoned, or maybe the abbey burned and the clerics are waiting to rebuild. I don’t know. That’s what you’ve been hired to find out.” What He Might Know Major Ursa serves as a conduit
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
Vilnius with a successful DC 12 Wisdom (Perception) check. Vilnius wears scorched robes, his unkempt hair is half burned away, and his face and arms are covered with blisters from magic fire. He is the
doesn’t know its purpose. The amulet thrums when it comes within 10 feet of the shield guardian. If Vilnius realizes what the amulet does, he won’t part with it.
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
clerics of the abbey created an army of skeletons to guard the beach. The skeletons lie under the sand and attack anyone who comes near.” “The pirates got ashore somehow. There’s probably a path
island’s been abandoned, or maybe the abbey burned and the clerics are waiting to rebuild. I don’t know. That’s what you’ve been hired to find out.” What He Might Know Major Ursa serves as a conduit
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
Vilnius with a successful DC 12 Wisdom (Perception) check. Vilnius wears scorched robes, his unkempt hair is half burned away, and his face and arms are covered with blisters from magic fire. He is the
doesn’t know its purpose. The amulet thrums when it comes within 10 feet of the shield guardian. If Vilnius realizes what the amulet does, he won’t part with it.
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
clerics of the abbey created an army of skeletons to guard the beach. The skeletons lie under the sand and attack anyone who comes near.” “The pirates got ashore somehow. There’s probably a path
island’s been abandoned, or maybe the abbey burned and the clerics are waiting to rebuild. I don’t know. That’s what you’ve been hired to find out.” What He Might Know Major Ursa serves as a conduit
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
High Moor The High Moor was once a place much like the High Forest or the nearby Misty Forest, but during the Crown Wars, thousands of years ago, powerful magic burned the land such that all that
such a creature or what binds it to this place. The answers — if any there be — lie within its lair. Misty Forest West of the High Moor but heavily influenced by it, the Misty Forest draws its name from
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
High Moor The High Moor was once a place much like the High Forest or the nearby Misty Forest, but during the Crown Wars, thousands of years ago, powerful magic burned the land such that all that
such a creature or what binds it to this place. The answers — if any there be — lie within its lair. Misty Forest West of the High Moor but heavily influenced by it, the Misty Forest draws its name from
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
three cardinal points of the circle. Whatever material they contained has long ago burned to cinders, but the room still smells of charcoal and sulfur. Sitting next to the bookstand is a warty toad
have absorbed enough magical energy to become crawling claws. They push the lid off their jar and attack when any creature comes within 5 feet of them.
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
three cardinal points of the circle. Whatever material they contained has long ago burned to cinders, but the room still smells of charcoal and sulfur. Sitting next to the bookstand is a warty toad
have absorbed enough magical energy to become crawling claws. They push the lid off their jar and attack when any creature comes within 5 feet of them.
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
three cardinal points of the circle. Whatever material they contained has long ago burned to cinders, but the room still smells of charcoal and sulfur. Sitting next to the bookstand is a warty toad
have absorbed enough magical energy to become crawling claws. They push the lid off their jar and attack when any creature comes within 5 feet of them.
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
High Moor The High Moor was once a place much like the High Forest or the nearby Misty Forest, but during the Crown Wars, thousands of years ago, powerful magic burned the land such that all that
such a creature or what binds it to this place. The answers — if any there be — lie within its lair. Misty Forest West of the High Moor but heavily influenced by it, the Misty Forest draws its name from
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
over who comes and goes. Given her role in the Blood War, Zariel is keenly interested in collecting souls from the greatest warriors on the Material Plane and securing their loyalty. She bargains hard
moans coming from the burned victims chained to the stronghold’s wall, the dying remains of those who failed to impress the archdevil. The stronghold, covering five square miles, is surrounded by
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
dragonshard holding a bound elemental is placed in the containment chamber, the matrix comes alive. The unsuppressed elemental emerges from the shard and flows along the matrix in the way that blood moves
Khyber dragonshard that binds it can free an elemental, preventing the vehicle from moving. On most elemental vessels, the shard is sealed in a protective metal chest with 10 (3d6) hit points, usually
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
over who comes and goes. Given her role in the Blood War, Zariel is keenly interested in collecting souls from the greatest warriors on the Material Plane and securing their loyalty. She bargains hard
moans coming from the burned victims chained to the stronghold’s wall, the dying remains of those who failed to impress the archdevil. The stronghold, covering five square miles, is surrounded by
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
dragonshard holding a bound elemental is placed in the containment chamber, the matrix comes alive. The unsuppressed elemental emerges from the shard and flows along the matrix in the way that blood moves
Khyber dragonshard that binds it can free an elemental, preventing the vehicle from moving. On most elemental vessels, the shard is sealed in a protective metal chest with 10 (3d6) hit points, usually
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
dragonshard holding a bound elemental is placed in the containment chamber, the matrix comes alive. The unsuppressed elemental emerges from the shard and flows along the matrix in the way that blood moves
Khyber dragonshard that binds it can free an elemental, preventing the vehicle from moving. On most elemental vessels, the shard is sealed in a protective metal chest with 10 (3d6) hit points, usually
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
over who comes and goes. Given her role in the Blood War, Zariel is keenly interested in collecting souls from the greatest warriors on the Material Plane and securing their loyalty. She bargains hard
moans coming from the burned victims chained to the stronghold’s wall, the dying remains of those who failed to impress the archdevil. The stronghold, covering five square miles, is surrounded by
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
wooden covers and yellow pages held together with copper wire. The image of an hourglass is burned into the front cover of each book, and carved into the wood above it is a smaller symbol that resembles a
herself as rhymes in the Elvish script. Throughout these records, Endelyn acknowledges that not every future she glimpses comes to pass, for any possible future can be negated by another. The black books
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
changes direction to follow the sloped tunnel until it comes to rest in area 26c. The sphere can move through other creatures’ spaces, and creatures can move through its space, treating it as difficult
is a badly burned wizard’s spellbook that still contains the following spells: comprehend languages, crown of madness, darkvision, gaseous form, ray of sickness, remove curse, Tenser’s floating disk, and unseen servant.
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
changes direction to follow the sloped tunnel until it comes to rest in area 26c. The sphere can move through other creatures’ spaces, and creatures can move through its space, treating it as difficult
is a badly burned wizard’s spellbook that still contains the following spells: comprehend languages, crown of madness, darkvision, gaseous form, ray of sickness, remove curse, Tenser’s floating disk, and unseen servant.
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
changes direction to follow the sloped tunnel until it comes to rest in area 26c. The sphere can move through other creatures’ spaces, and creatures can move through its space, treating it as difficult
is a badly burned wizard’s spellbook that still contains the following spells: comprehend languages, crown of madness, darkvision, gaseous form, ray of sickness, remove curse, Tenser’s floating disk, and unseen servant.
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
their enemy is asleep). Although a hag can always resort to attacking with her claws, if it comes to that then something has gone very wrong with her plans. Hag Personality Traits d8 Personality Trait
destroy both of us simultaneously. 8 The ones who looted and burned my home will pay for their offense. Hag Flaws d6 Flaw 1 I am too eager for gossip. 2 I can’t resist flirting with a handsome man
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
their enemy is asleep). Although a hag can always resort to attacking with her claws, if it comes to that then something has gone very wrong with her plans. Hag Personality Traits d8 Personality Trait
destroy both of us simultaneously. 8 The ones who looted and burned my home will pay for their offense. Hag Flaws d6 Flaw 1 I am too eager for gossip. 2 I can’t resist flirting with a handsome man
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
wooden covers and yellow pages held together with copper wire. The image of an hourglass is burned into the front cover of each book, and carved into the wood above it is a smaller symbol that resembles a
herself as rhymes in the Elvish script. Throughout these records, Endelyn acknowledges that not every future she glimpses comes to pass, for any possible future can be negated by another. The black books
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
wooden covers and yellow pages held together with copper wire. The image of an hourglass is burned into the front cover of each book, and carved into the wood above it is a smaller symbol that resembles a
herself as rhymes in the Elvish script. Throughout these records, Endelyn acknowledges that not every future she glimpses comes to pass, for any possible future can be negated by another. The black books
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
magic might act in unpredictable ways, not recharge as often as normal, or add random effects to keep the characters on their toes. One aspect of this unpredictability comes into play in the
stand, but most have been burned or smashed to the ground. The older masonry of the manor walls had been crumbling for some time. New stonework was replacing the old, but everything has been smashed to






