Search Results
All Results
Characters
Compendium
Spells
Items
Monsters
Vehicles
Forums
Returning 35 results for 'burned breath diffusing continuously rain'.
Other Suggestions:
bored beneath diffusing continuously race
bored break diffusing continuously race
bored breathe diffusing continuously race
burned beneath diffusing continuously race
burned break diffusing continuously race
Magic Items
Tales from the Yawning Portal
While you blow an eagle whistle continuously, you can fly twice as fast as your walking speed. You can blow the whistle continuously for a number of rounds equal to 5 + five times your Constitution
modifier (minimum of 1 round) or until you talk, hold your breath, or start suffocating. A use of the whistle also ends if you land. If you are aloft when you stop blowing the whistle, you fall. The whistle has three uses. It regains expended uses daily at dawn.
Backgrounds
Ghosts of Saltmarsh
home, the rain your shelter, and the crashing waves your battle cry.
Skill Proficiencies: Athletics, Survival
Tool Proficiencies: Vehicles (water, land)
Equipment: A dagger that
your character.
D6
HARDSHIP
1
Nearly Drowned. You hid underwater to avoid detection by enemies and held your breath for an extremely long time. Just before you would have
Magic Items
Mythic Odysseys of Theros
within 1 mile of you, creating strong winds and heavy rain that cause violent waves (see “Weather at Sea” in chapter 5 of the Dungeon Master’s Guide) or calming a storm. In either
. Once used, this property of the bident can’t be used again until the next dusk.
Destroying the Bident. To destroy the bident, it must be heated by the breath of an ancient red dragon and then, while still hot, immersed in the Tartyx River.
Monsters
Fizban's Treasury of Dragons
.
Scintillating Breath (Recharge 5–6);{"diceNotation":"1d6", "rollType":"recharge", "rollAction":"Scintillating Breath"}. The dragon exhales a burst of brilliant radiance in a 15-foot cone. Each creature
in that area must make a DC 12 Constitution saving throw, taking 18 (4d8);{"diceNotation":"4d8", "rollType":"damage", "rollAction":"Scintillating Breath", "rollDamageType":"radiant"} radiant
Monsters
Quests from the Infinite Staircase
terrain.Multiattack. The Gardener makes two Vine attacks and can use Breath of Tranquility if available.
Vine. Melee Weapon Attack: +9;{"diceNotation":"1d20+9", "rollType":"to hit", "rollAction":"Vine"} to hit, reach
unconscious condition but is stable instead of dying.
Breath of Tranquility (Recharge 5–6);{"diceNotation":"1d6", "rollType":"recharge", "rollAction":"Breath of Tranquility"}. The Gardener exhales soporific
Monsters
Fizban's Treasury of Dragons
: 6 (1d6 + 3);{"diceNotation":"1d6+3", "rollType":"damage", "rollAction":"Claw", "rollDamageType":"slashing"} slashing damage.
Scintillating Breath (Recharge 5–6);{"diceNotation":"1d6", "rollType
":"recharge", "rollAction":"Scintillating Breath"}. The dragon exhales a burst of brilliant radiance in a 30-foot cone. Each creature in that area must make a DC 15 Constitution saving throw, taking 27
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal
Eagle Whistle Wondrous item, rare While you blow an eagle whistle continuously, you can fly twice as fast as your walking speed. You can blow the whistle continuously for a number of rounds equal to
5 + five times your Constitution modifier (minimum of 1 round) or until you talk, hold your breath, or start suffocating. A use of the whistle also ends if you land. If you are aloft when you stop
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal
Eagle Whistle Wondrous item, rare While you blow an eagle whistle continuously, you can fly twice as fast as your walking speed. You can blow the whistle continuously for a number of rounds equal to
5 + five times your Constitution modifier (minimum of 1 round) or until you talk, hold your breath, or start suffocating. A use of the whistle also ends if you land. If you are aloft when you stop
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal
Eagle Whistle Wondrous item, rare While you blow an eagle whistle continuously, you can fly twice as fast as your walking speed. You can blow the whistle continuously for a number of rounds equal to
5 + five times your Constitution modifier (minimum of 1 round) or until you talk, hold your breath, or start suffocating. A use of the whistle also ends if you land. If you are aloft when you stop
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
Valley of Embers This burned-out valley surrounds Lake Luo. Most of the vegetation around the southern and eastern shore of the lake has been wiped out by pyroclastic flows, rivers of lava, and
drifting ash. Fiery embers belched from the Peaks of Flame drift across the sky and fall like rain onto a blackened wasteland. The marshland north of the lake is wet enough to survive, but the accumulation
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
Valley of Embers This burned-out valley surrounds Lake Luo. Most of the vegetation around the southern and eastern shore of the lake has been wiped out by pyroclastic flows, rivers of lava, and
drifting ash. Fiery embers belched from the Peaks of Flame drift across the sky and fall like rain onto a blackened wasteland. The marshland north of the lake is wet enough to survive, but the accumulation
Monsters
Fizban's Treasury of Dragons
":"slashing"} slashing damage.
Scintillating Breath (Recharge 5–6);{"diceNotation":"1d6", "rollType":"recharge", "rollAction":"Scintillating Breath"}. The dragon exhales a burst of brilliant radiance in
a 60-foot cone. Each creature in that area must make a DC 17 Constitution saving throw, taking 40 (9d8);{"diceNotation":"9d8", "rollType":"damage", "rollAction":"Scintillating Breath", "rollDamageType
Monsters
Fizban's Treasury of Dragons
":"slashing"} slashing damage.
Scintillating Breath (Recharge 5–6);{"diceNotation":"1d6", "rollType":"recharge", "rollAction":"Scintillating Breath"}. The dragon exhales a burst of brilliant radiance in a 90
-foot cone. Each creature in that area must make a DC 22 Constitution saving throw, taking 49 (11d8);{"diceNotation":"11d8", "rollType":"damage", "rollAction":"Scintillating Breath", "rollDamageType
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
Valley of Embers This burned-out valley surrounds Lake Luo. Most of the vegetation around the southern and eastern shore of the lake has been wiped out by pyroclastic flows, rivers of lava, and
drifting ash. Fiery embers belched from the Peaks of Flame drift across the sky and fall like rain onto a blackened wasteland. The marshland north of the lake is wet enough to survive, but the accumulation
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
1 Light rain falls for an hour, and distant lightning is visible over the Dargaard Mountains. 2 A band of 2d4 bandits heads northwest, paying the characters no mind. The bandits have no interest in
fighting; they’re following rumors of well-paying mercenary work. 3 The characters see a small, burned farmhouse. A character who investigates and succeeds on a DC 14 Wisdom (Survival) check finds no
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
1 Light rain falls for an hour, and distant lightning is visible over the Dargaard Mountains. 2 A band of 2d4 bandits heads northwest, paying the characters no mind. The bandits have no interest in
fighting; they’re following rumors of well-paying mercenary work. 3 The characters see a small, burned farmhouse. A character who investigates and succeeds on a DC 14 Wisdom (Survival) check finds no
Compendium
- Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
some places the ground has fused into jagged glass. In others, it is cracked and burned. Broken bodies of soldiers from various sides litter the landscape — soldiers whose dead bodies refuse to decompose
continue to rain upon the land, magical storms that never dissipate. Stories speak of living spells — war magic that has taken physical form, sentient fireballs and vile cloudkills that endlessly search for
Compendium
- Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
some places the ground has fused into jagged glass. In others, it is cracked and burned. Broken bodies of soldiers from various sides litter the landscape — soldiers whose dead bodies refuse to decompose
continue to rain upon the land, magical storms that never dissipate. Stories speak of living spells — war magic that has taken physical form, sentient fireballs and vile cloudkills that endlessly search for
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
encounter nothing of interest” is okay, but far less evocative and memorable than, “A light rain dampens the rolling plains as you travel north. Around midday, you break for lunch under a lonely tree
trees, an area where the forest has burned or been cut down, and so on. Also describe notable smells and sounds, such as the roar of a faraway monster, the stench of burned wood, or the sweet aroma
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
cloaked man take something from the body of a dead gnome, then start limping away. He was badly burned and casting glances over his shoulder, like he was afraid someone might be following him. He was
caused the explosion. I saw those halflings burned alive! I saw them!” Jezrynne doesn’t know what the “puppet” hurled to cause the fireball. She took her eyes off the thing during the chaos and doesn’t
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
cloaked man take something from the body of a dead gnome, then start limping away. He was badly burned and casting glances over his shoulder, like he was afraid someone might be following him. He was
caused the explosion. I saw those halflings burned alive! I saw them!” Jezrynne doesn’t know what the “puppet” hurled to cause the fireball. She took her eyes off the thing during the chaos and doesn’t
Compendium
- Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
some places the ground has fused into jagged glass. In others, it is cracked and burned. Broken bodies of soldiers from various sides litter the landscape — soldiers whose dead bodies refuse to decompose
continue to rain upon the land, magical storms that never dissipate. Stories speak of living spells — war magic that has taken physical form, sentient fireballs and vile cloudkills that endlessly search for
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
1 Light rain falls for an hour, and distant lightning is visible over the Dargaard Mountains. 2 A band of 2d4 bandits heads northwest, paying the characters no mind. The bandits have no interest in
fighting; they’re following rumors of well-paying mercenary work. 3 The characters see a small, burned farmhouse. A character who investigates and succeeds on a DC 14 Wisdom (Survival) check finds no
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
cloaked man take something from the body of a dead gnome, then start limping away. He was badly burned and casting glances over his shoulder, like he was afraid someone might be following him. He was
caused the explosion. I saw those halflings burned alive! I saw them!” Jezrynne doesn’t know what the “puppet” hurled to cause the fireball. She took her eyes off the thing during the chaos and doesn’t
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
encounter nothing of interest” is okay, but far less evocative and memorable than, “A light rain dampens the rolling plains as you travel north. Around midday, you break for lunch under a lonely tree
trees, an area where the forest has burned or been cut down, and so on. Also describe notable smells and sounds, such as the roar of a faraway monster, the stench of burned wood, or the sweet aroma
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
encounter nothing of interest” is okay, but far less evocative and memorable than, “A light rain dampens the rolling plains as you travel north. Around midday, you break for lunch under a lonely tree
trees, an area where the forest has burned or been cut down, and so on. Also describe notable smells and sounds, such as the roar of a faraway monster, the stench of burned wood, or the sweet aroma
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
rain forest and one another, all while being pursued by the Darklord. Treacherous quicksand and other deadly hazards cover the terrain, and populations of stealthy werepanthers support the Darklord
her power or plunge the land into utter catastrophe. The secret pulses in the breath of the forest, timed to the heartbeat of its master. Those who survive long enough in Valachan to discover its secrets might end up twisted into the predator they oppose.
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
rain forest and one another, all while being pursued by the Darklord. Treacherous quicksand and other deadly hazards cover the terrain, and populations of stealthy werepanthers support the Darklord
her power or plunge the land into utter catastrophe. The secret pulses in the breath of the forest, timed to the heartbeat of its master. Those who survive long enough in Valachan to discover its secrets might end up twisted into the predator they oppose.
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
rain forest and one another, all while being pursued by the Darklord. Treacherous quicksand and other deadly hazards cover the terrain, and populations of stealthy werepanthers support the Darklord
her power or plunge the land into utter catastrophe. The secret pulses in the breath of the forest, timed to the heartbeat of its master. Those who survive long enough in Valachan to discover its secrets might end up twisted into the predator they oppose.
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
while making comments such as “sleep tight” and “have a pleasant evening” followed by insults muttered under their breath about the characters’ mud-spattered clothing and low breeding. If characters
enormously amusing and seem pleased by the prospect of the merchants and their animals suffering in the freezing rain all night. They needle and goad the characters and their fellow travelers at every
Compendium
- Sources->Dungeons & Dragons->Hoard of the Dragon Queen
while making comments such as “sleep tight” and “have a pleasant evening” followed by insults muttered under their breath about the characters’ mud-spattered clothing and low breeding. If characters
enormously amusing and seem pleased by the prospect of the merchants and their animals suffering in the freezing rain all night. They needle and goad the characters and their fellow travelers at every
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
while making comments such as “sleep tight” and “have a pleasant evening” followed by insults muttered under their breath about the characters’ mud-spattered clothing and low breeding. If characters
enormously amusing and seem pleased by the prospect of the merchants and their animals suffering in the freezing rain all night. They needle and goad the characters and their fellow travelers at every
Compendium
- Sources->Dungeons & Dragons->Hoard of the Dragon Queen
while making comments such as “sleep tight” and “have a pleasant evening” followed by insults muttered under their breath about the characters’ mud-spattered clothing and low breeding. If characters
enormously amusing and seem pleased by the prospect of the merchants and their animals suffering in the freezing rain all night. They needle and goad the characters and their fellow travelers at every
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
creatures. As an action, you can change the condition of the sea within 1 mile of you, creating strong winds and heavy rain that cause violent waves (see “Weather at Sea” in chapter 5 of the Dungeon Master’s
innate swimming speed. Once used, this property of the bident can’t be used again until the next dusk. Destroying the Bident. To destroy the bident, it must be heated by the breath of an ancient red dragon and then, while still hot, immersed in the Tartyx River.
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
hurricanes. The air is mild, except near the Para-elemental Planes at either end of the plane, where the temperature is more extreme. Rain and snow fall only in the part of the plane nearest to the Para
of rock. Plane of Air Adventures The essential nature of air is movement, animation, and inspiration. Air is the breath of life, the winds of change, the fresh breeze that clears away the fog of






