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Returning 35 results for 'burning beats diffusing company reasoned'.
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Magic Items
Acquisitions Incorporated
glasses.
3
Burning a small piece of the body and looking for shapes in the smoke.
4
A cautious, reasoned, professional guesstimate.
5
Careful measurements. The distance between nostrils
Compendium
- Sources->Dungeons & Dragons->Guildmasters' Guide to Ravnica
in a direction they want to go anyway. For several decades, that position has been held by the mighty cyclops Borborygmos, chief of the Burning Tree clan. His nihilistic anger inspires the rest of the
in the rubblebelt adjoining the Tenth District. Here are descriptions of the clans: Burning Tree Clan. The Burning Tree clan is the most fearsome of the Gruul Clans, as well as the largest and most
Compendium
- Sources->Dungeons & Dragons->Guildmasters' Guide to Ravnica
in a direction they want to go anyway. For several decades, that position has been held by the mighty cyclops Borborygmos, chief of the Burning Tree clan. His nihilistic anger inspires the rest of the
in the rubblebelt adjoining the Tenth District. Here are descriptions of the clans: Burning Tree Clan. The Burning Tree clan is the most fearsome of the Gruul Clans, as well as the largest and most
Compendium
- Sources->Dungeons & Dragons->Guildmasters' Guide to Ravnica
in a direction they want to go anyway. For several decades, that position has been held by the mighty cyclops Borborygmos, chief of the Burning Tree clan. His nihilistic anger inspires the rest of the
in the rubblebelt adjoining the Tenth District. Here are descriptions of the clans: Burning Tree Clan. The Burning Tree clan is the most fearsome of the Gruul Clans, as well as the largest and most
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
glasses.
3 Burning a small piece of the body and looking for shapes in the smoke.
4 A cautious, reasoned, professional guesstimate.
5 Careful measurements. The distance between
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
glasses.
3 Burning a small piece of the body and looking for shapes in the smoke.
4 A cautious, reasoned, professional guesstimate.
5 Careful measurements. The distance between
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
the Bakunawa. Pangil ng Buwan isn’t currently in control of itself and can’t be reasoned with, as the spirit blisters in its lair cause it to see the party as the invaders of Lambakluha who haunt its
intense corruption where the bakunawa suffered years of nightmares. A creature that enters that area or starts its turn there is overwhelmed by visions of the burning of Bathalang Puno and must succeed on
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
the Bakunawa. Pangil ng Buwan isn’t currently in control of itself and can’t be reasoned with, as the spirit blisters in its lair cause it to see the party as the invaders of Lambakluha who haunt its
intense corruption where the bakunawa suffered years of nightmares. A creature that enters that area or starts its turn there is overwhelmed by visions of the burning of Bathalang Puno and must succeed on
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
glasses.
3 Burning a small piece of the body and looking for shapes in the smoke.
4 A cautious, reasoned, professional guesstimate.
5 Careful measurements. The distance between
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
the Bakunawa. Pangil ng Buwan isn’t currently in control of itself and can’t be reasoned with, as the spirit blisters in its lair cause it to see the party as the invaders of Lambakluha who haunt its
intense corruption where the bakunawa suffered years of nightmares. A creature that enters that area or starts its turn there is overwhelmed by visions of the burning of Bathalang Puno and must succeed on
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
being watched. 23–24 A frail human with a small strongbox shackled to one of her wrists is in the company of two heavily armed half-orc bodyguards. 25–26 Three hobgoblin mercenaries from House Deneith
guardian. 83–84 A nervous goblin holds traveling papers out to anyone passing by, as if expecting to be challenged at any moment. 85–86 Four kalashtar monks meditate, burning incense and chanting quietly. 87
Compendium
- Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
of my adventures in Diancastra’s company revolved around combating the influence of these interloper gods among the giants. From the maddening corruption of Elemental Evil to the utter degradation of
, which is plundering a busy trade route. 8 Forest gnomes seek protection from Evil Fire cultists who are burning the forest, having grown impatient waiting for Surtur to cleanse the world in flames. 9
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
spirit of Macreadus manifests as a giant, floating, spectral head with fire burning in its eyes. Arrogant in life, Macreadus remains so in death. He’s snappy and egotistical, blaming everything but
himself for his failure. He welcomes the company of others, but anyone who questions his motives or mocks his invention quickly loses his favor. He spent months locked away in the cabin, building the
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
of time. Rather than imparting his skills to them, he fueled their spirits with a burning desire to follow his example. His gifts of durability and purpose gave the dwarves all they needed to devote
dragon protecting a treasure hoard. Such protectiveness isn’t often called for in the company of friends and family — but just as a parent doesn’t leave a child unattended, a dwarf doesn’t craft an item
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
spirit of Macreadus manifests as a giant, floating, spectral head with fire burning in its eyes. Arrogant in life, Macreadus remains so in death. He’s snappy and egotistical, blaming everything but
himself for his failure. He welcomes the company of others, but anyone who questions his motives or mocks his invention quickly loses his favor. He spent months locked away in the cabin, building the
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
of time. Rather than imparting his skills to them, he fueled their spirits with a burning desire to follow his example. His gifts of durability and purpose gave the dwarves all they needed to devote
dragon protecting a treasure hoard. Such protectiveness isn’t often called for in the company of friends and family — but just as a parent doesn’t leave a child unattended, a dwarf doesn’t craft an item
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
being watched. 23–24 A frail human with a small strongbox shackled to one of her wrists is in the company of two heavily armed half-orc bodyguards. 25–26 Three hobgoblin mercenaries from House Deneith
guardian. 83–84 A nervous goblin holds traveling papers out to anyone passing by, as if expecting to be challenged at any moment. 85–86 Four kalashtar monks meditate, burning incense and chanting quietly. 87
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
spirit of Macreadus manifests as a giant, floating, spectral head with fire burning in its eyes. Arrogant in life, Macreadus remains so in death. He’s snappy and egotistical, blaming everything but
himself for his failure. He welcomes the company of others, but anyone who questions his motives or mocks his invention quickly loses his favor. He spent months locked away in the cabin, building the
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
of time. Rather than imparting his skills to them, he fueled their spirits with a burning desire to follow his example. His gifts of durability and purpose gave the dwarves all they needed to devote
dragon protecting a treasure hoard. Such protectiveness isn’t often called for in the company of friends and family — but just as a parent doesn’t leave a child unattended, a dwarf doesn’t craft an item
Compendium
- Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
of my adventures in Diancastra’s company revolved around combating the influence of these interloper gods among the giants. From the maddening corruption of Elemental Evil to the utter degradation of
, which is plundering a busy trade route. 8 Forest gnomes seek protection from Evil Fire cultists who are burning the forest, having grown impatient waiting for Surtur to cleanse the world in flames. 9
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
being watched. 23–24 A frail human with a small strongbox shackled to one of her wrists is in the company of two heavily armed half-orc bodyguards. 25–26 Three hobgoblin mercenaries from House Deneith
guardian. 83–84 A nervous goblin holds traveling papers out to anyone passing by, as if expecting to be challenged at any moment. 85–86 Four kalashtar monks meditate, burning incense and chanting quietly. 87
Compendium
- Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
of my adventures in Diancastra’s company revolved around combating the influence of these interloper gods among the giants. From the maddening corruption of Elemental Evil to the utter degradation of
, which is plundering a busy trade route. 8 Forest gnomes seek protection from Evil Fire cultists who are burning the forest, having grown impatient waiting for Surtur to cleanse the world in flames. 9
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
start of its turn.
Detect. The dragon makes a Wisdom (Perception) check.
Tail Attack. The dragon makes a tail attack.
Wing Attack (Costs 2 Actions). The dragon beats its wings. Each creature within
the start of its turn.
Detect. The dragon makes a Wisdom (Perception) check.
Tail Attack. The dragon makes a tail attack.
Wing Attack (Costs 2 Actions). The dragon beats its wings. Each creature
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
start of its turn.
Detect. The dragon makes a Wisdom (Perception) check.
Tail Attack. The dragon makes a tail attack.
Wing Attack (Costs 2 Actions). The dragon beats its wings. Each creature within
the start of its turn.
Detect. The dragon makes a Wisdom (Perception) check.
Tail Attack. The dragon makes a tail attack.
Wing Attack (Costs 2 Actions). The dragon beats its wings. Each creature
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
paint or carvings once adorned the sign have been all but worn away. Inside, the place shows the same lack of care. It’s dirty, ill kept, and in need of a thorough cleaning. Or burning. The place is
five years ago. The six-bedroom complex is tidy and clean, the table fare is good, and the company is pleasant. Development. The Stonehills are unwitting soldiers in the war for power in Phandalin
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
paint or carvings once adorned the sign have been all but worn away. Inside, the place shows the same lack of care. It’s dirty, ill kept, and in need of a thorough cleaning. Or burning. The place is
five years ago. The six-bedroom complex is tidy and clean, the table fare is good, and the company is pleasant. Development. The Stonehills are unwitting soldiers in the war for power in Phandalin
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
paint or carvings once adorned the sign have been all but worn away. Inside, the place shows the same lack of care. It’s dirty, ill kept, and in need of a thorough cleaning. Or burning. The place is
five years ago. The six-bedroom complex is tidy and clean, the table fare is good, and the company is pleasant. Development. The Stonehills are unwitting soldiers in the war for power in Phandalin
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
start of its turn.
Detect. The dragon makes a Wisdom (Perception) check.
Tail Attack. The dragon makes a tail attack.
Wing Attack (Costs 2 Actions). The dragon beats its wings. Each creature within
the start of its turn.
Detect. The dragon makes a Wisdom (Perception) check.
Tail Attack. The dragon makes a tail attack.
Wing Attack (Costs 2 Actions). The dragon beats its wings. Each creature
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
Lantomir, learned about the expedition and decided to form her own. Not long after they arrived in Bryn Shander, the three wizards who had formed the initial expeditionary force parted company, each one
: burning hands, cone of cold, find familiar, ice storm, lightning bolt, rope trick, thunderwave, tongues, wall of fire, and wall of force. Avarice, her raven familiar, and her gargoyles Avarice
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a6
floor of the grand hall is of reddish-black, highly polished stone. The pillars are carved into the shapes of dwarves, each straining to hold up the figure atop it. Light flickers weirdly from burning
area if it hears any creature coming up the steps toward its lair. The creature is very vicious, as the king beats it and torments it for fun, and it hopes to take revenge on virtually any other
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a6
floor of the grand hall is of reddish-black, highly polished stone. The pillars are carved into the shapes of dwarves, each straining to hold up the figure atop it. Light flickers weirdly from burning
area if it hears any creature coming up the steps toward its lair. The creature is very vicious, as the king beats it and torments it for fun, and it hopes to take revenge on virtually any other
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
Lantomir, learned about the expedition and decided to form her own. Not long after they arrived in Bryn Shander, the three wizards who had formed the initial expeditionary force parted company, each one
: burning hands, cone of cold, find familiar, ice storm, lightning bolt, rope trick, thunderwave, tongues, wall of fire, and wall of force. Avarice, her raven familiar, and her gargoyles Avarice
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
Lantomir, learned about the expedition and decided to form her own. Not long after they arrived in Bryn Shander, the three wizards who had formed the initial expeditionary force parted company, each one
: burning hands, cone of cold, find familiar, ice storm, lightning bolt, rope trick, thunderwave, tongues, wall of fire, and wall of force. Avarice, her raven familiar, and her gargoyles Avarice
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a6
floor of the grand hall is of reddish-black, highly polished stone. The pillars are carved into the shapes of dwarves, each straining to hold up the figure atop it. Light flickers weirdly from burning
area if it hears any creature coming up the steps toward its lair. The creature is very vicious, as the king beats it and torments it for fun, and it hopes to take revenge on virtually any other
Compendium
- Sources->Dungeons & Dragons->Guildmasters' Guide to Ravnica
predecessor, Zdenia. Izoni is known for her ability to control insects and spiders, and she is never encountered without the company of one or more swarms of insects crawling over and around her
(the Burning Tree, the Ghor, the Scab, the Slizt, the Gravel Hide, the Zhur-Taa, and the Bolrac), countless small clans — some little more than war bands — claim territories throughout the rubblebelts






