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Returning 35 results for 'burning blocks diffusing conquest ruin'.
Classes
Xanathar's Guide to Everything
The Oath of Conquest calls to paladins who seek glory in battle and the subjugation of their enemies. It isn’t enough for these paladins to establish order. They must crush the forces of chaos
most fiercely resisted by other paladins of this oath, who believe that the hell knights have wandered too far into darkness.
TENETS OF CONQUEST
A paladin who takes this oath has the tenets of
Classes
Xanathar's Guide to Everything
The Oath of Conquest calls to paladins who seek glory in battle and the subjugation of their enemies. It isn’t enough for these paladins to establish order. They must crush the forces of chaos
most fiercely resisted by other paladins of this oath, who believe that the hell knights have wandered too far into darkness.
TENETS OF CONQUEST
A paladin who takes this oath has the tenets of
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
Chapter 5: The Northern Wastes The characters’ encounter with Lord Soth revealed the Dragon Army desires more than just conquest in the Kalaman region. In the Northern Wastes, the forces of the
Dragon Queen seek a ruin called the City of Lost Names. The characters and a detachment of Kalaman’s troops venture into the Northern Wastes to find the lost city and prevent whatever wickedness the Dragon
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
Chapter 5: The Northern Wastes The characters’ encounter with Lord Soth revealed the Dragon Army desires more than just conquest in the Kalaman region. In the Northern Wastes, the forces of the
Dragon Queen seek a ruin called the City of Lost Names. The characters and a detachment of Kalaman’s troops venture into the Northern Wastes to find the lost city and prevent whatever wickedness the Dragon
Compendium
- Sources->Dungeons & Dragons->Monster Manual
. Since then, hordes of these more martial-minded goblins have flourished, with some finding their ways to Material Plane worlds. These vicious invaders seek to sow ruin in preparation for their god’s conquest. Bree-yark!
—Approximate translation from Goblin to Common: “Hey, rube!”
goblin Warrior prepare to strike against a bitter foe Goblins are Feywild embodiments of recklessness and ruin. They delight in wreckage—the louder, the more energetic, and the more convoluted, the
Compendium
- Sources->Dungeons & Dragons->Monster Manual
. Since then, hordes of these more martial-minded goblins have flourished, with some finding their ways to Material Plane worlds. These vicious invaders seek to sow ruin in preparation for their god’s conquest. Bree-yark!
—Approximate translation from Goblin to Common: “Hey, rube!”
goblin Warrior prepare to strike against a bitter foe Goblins are Feywild embodiments of recklessness and ruin. They delight in wreckage—the louder, the more energetic, and the more convoluted, the
Compendium
- Sources->Dungeons & Dragons->Monster Manual
. Since then, hordes of these more martial-minded goblins have flourished, with some finding their ways to Material Plane worlds. These vicious invaders seek to sow ruin in preparation for their god’s conquest. Bree-yark!
—Approximate translation from Goblin to Common: “Hey, rube!”
goblin Warrior prepare to strike against a bitter foe Goblins are Feywild embodiments of recklessness and ruin. They delight in wreckage—the louder, the more energetic, and the more convoluted, the
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
Chapter 5: The Northern Wastes The characters’ encounter with Lord Soth revealed the Dragon Army desires more than just conquest in the Kalaman region. In the Northern Wastes, the forces of the
Dragon Queen seek a ruin called the City of Lost Names. The characters and a detachment of Kalaman’s troops venture into the Northern Wastes to find the lost city and prevent whatever wickedness the Dragon
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
Oath of Conquest The Oath of Conquest calls to paladins who seek glory in battle and the subjugation of their enemies. It isn’t enough for these paladins to establish order. They must crush the
most fiercely resisted by other paladins of this oath, who believe that the hell knights have wandered too far into darkness. Tenets of Conquest A paladin who takes this oath has the tenets of
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
Oath of Conquest The Oath of Conquest calls to paladins who seek glory in battle and the subjugation of their enemies. It isn’t enough for these paladins to establish order. They must crush the
most fiercely resisted by other paladins of this oath, who believe that the hell knights have wandered too far into darkness. Tenets of Conquest A paladin who takes this oath has the tenets of
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
Oath of Conquest The Oath of Conquest calls to paladins who seek glory in battle and the subjugation of their enemies. It isn’t enough for these paladins to establish order. They must crush the
most fiercely resisted by other paladins of this oath, who believe that the hell knights have wandered too far into darkness. Tenets of Conquest A paladin who takes this oath has the tenets of
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
Exploring the City The City of Lost Names lies in a ruin-filled crater. The northwestern district punctured a subterranean aquifer in its crash, flooding its streets, while fire raged through homes
blocks lie propped against the crater rim, the whole district tilted at an angle. Map 6.2: city of lost names View Player Version
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
Exploring the City The City of Lost Names lies in a ruin-filled crater. The northwestern district punctured a subterranean aquifer in its crash, flooding its streets, while fire raged through homes
blocks lie propped against the crater rim, the whole district tilted at an angle. Map 6.2: city of lost names View Player Version
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
Exploring the City The City of Lost Names lies in a ruin-filled crater. The northwestern district punctured a subterranean aquifer in its crash, flooding its streets, while fire raged through homes
blocks lie propped against the crater rim, the whole district tilted at an angle. Map 6.2: city of lost names View Player Version
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
Stat Blocks by Creature Type Here are the creatures in this chapter sorted by creature type. Aberration
Belashyrra
Dolgaunt
Dolgrim
Dyrrn
Hashalaq quori
Kalaraq quori
Tsucora quori
Beast
Clawfoot
Fastieth
Celestial
Radiant idol
Construct
Expeditious messenger
Iron defender
Living burning hands
Living cloudkill
Living lightning bolt
Warforged colossus
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
Stat Blocks by Creature Type Here are the creatures in this chapter sorted by creature type. Aberration
Belashyrra
Dolgaunt
Dolgrim
Dyrrn
Hashalaq quori
Kalaraq quori
Tsucora quori
Beast
Clawfoot
Fastieth
Celestial
Radiant idol
Construct
Expeditious messenger
Iron defender
Living burning hands
Living cloudkill
Living lightning bolt
Warforged colossus
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
Stat Blocks by Creature Type Here are the creatures in this chapter sorted by creature type. Aberration
Belashyrra
Dolgaunt
Dolgrim
Dyrrn
Hashalaq quori
Kalaraq quori
Tsucora quori
Beast
Clawfoot
Fastieth
Celestial
Radiant idol
Construct
Expeditious messenger
Iron defender
Living burning hands
Living cloudkill
Living lightning bolt
Warforged colossus
Compendium
- Sources->Dungeons & Dragons->The Book of Many Things
Monsters in This Book The Stat Blocks by Challenge Rating table sorts the creatures in this book by challenge rating. Stat Blocks by Challenge Rating CR Stat Block Creature Type Chapter 1/4
Living portent Celestial 21 4 Fate hag Fey 21 4 Initiate of the Comet Humanoid 12 4 Werevulture Fiend 21 5 Ambitious assassin Humanoid 6 5 Riffler Fey 21 5 Ruin spider Monstrosity 21 5 Sir Jared Humanoid
Compendium
- Sources->Dungeons & Dragons->The Book of Many Things
Monsters in This Book The Stat Blocks by Challenge Rating table sorts the creatures in this book by challenge rating. Stat Blocks by Challenge Rating CR Stat Block Creature Type Chapter 1/4
Living portent Celestial 21 4 Fate hag Fey 21 4 Initiate of the Comet Humanoid 12 4 Werevulture Fiend 21 5 Ambitious assassin Humanoid 6 5 Riffler Fey 21 5 Ruin spider Monstrosity 21 5 Sir Jared Humanoid
Compendium
- Sources->Dungeons & Dragons->The Book of Many Things
Monsters in This Book The Stat Blocks by Challenge Rating table sorts the creatures in this book by challenge rating. Stat Blocks by Challenge Rating CR Stat Block Creature Type Chapter 1/4
Living portent Celestial 21 4 Fate hag Fey 21 4 Initiate of the Comet Humanoid 12 4 Werevulture Fiend 21 5 Ambitious assassin Humanoid 6 5 Riffler Fey 21 5 Ruin spider Monstrosity 21 5 Sir Jared Humanoid
Compendium
- Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
heading; for example, the “Lorehold Scholars” section contains stat blocks for faculty and students of Lorehold, and those stat blocks are presented alphabetically within that section. The Strixhaven
2 Quandrix Pledgemage Humanoid 4 Quandrix Professor of Substance Humanoid 7 Quandrix Professor of Theory Humanoid 7 Relic Sloth Beast 2 Ruin Grinder Construct 5 Shadrix Silverquill Dragon 22
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
Hunters (see below) 7 Two cyclopes—a mother and her adult son—live in a library, burning its books for warmth. 8 Patrol (see below) Bridge Checkpoint Three sivak draconians (see appendix B) stand guard on
draconians (see appendix B for both stat blocks) oversee ten commoner engineers repairing 30-foot-deep cracks in the city’s streets. If the Dragon Army members spot the characters or the characters attack
Compendium
- Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
heading; for example, the “Lorehold Scholars” section contains stat blocks for faculty and students of Lorehold, and those stat blocks are presented alphabetically within that section. The Strixhaven
2 Quandrix Pledgemage Humanoid 4 Quandrix Professor of Substance Humanoid 7 Quandrix Professor of Theory Humanoid 7 Relic Sloth Beast 2 Ruin Grinder Construct 5 Shadrix Silverquill Dragon 22
Compendium
- Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
heading; for example, the “Lorehold Scholars” section contains stat blocks for faculty and students of Lorehold, and those stat blocks are presented alphabetically within that section. The Strixhaven
2 Quandrix Pledgemage Humanoid 4 Quandrix Professor of Substance Humanoid 7 Quandrix Professor of Theory Humanoid 7 Relic Sloth Beast 2 Ruin Grinder Construct 5 Shadrix Silverquill Dragon 22
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
Hunters (see below) 7 Two cyclopes—a mother and her adult son—live in a library, burning its books for warmth. 8 Patrol (see below) Bridge Checkpoint Three sivak draconians (see appendix B) stand guard on
draconians (see appendix B for both stat blocks) oversee ten commoner engineers repairing 30-foot-deep cracks in the city’s streets. If the Dragon Army members spot the characters or the characters attack
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
Hunters (see below) 7 Two cyclopes—a mother and her adult son—live in a library, burning its books for warmth. 8 Patrol (see below) Bridge Checkpoint Three sivak draconians (see appendix B) stand guard on
draconians (see appendix B for both stat blocks) oversee ten commoner engineers repairing 30-foot-deep cracks in the city’s streets. If the Dragon Army members spot the characters or the characters attack
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
three stat blocks). Red Ruin fights to the death, but Bakaris flees if reduced to 20 hit points or fewer. If Bakaris is knocked from his mount or slain, he falls and vanishes amid the chaos. Clystran
). Red Ruin The Dragon Army’s ace dragonnel rider, Red Ruin, soars toward her target After the characters avoid or contend with the dragonnels, Clystran breaks away from the Dragon Army flight path he
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
three stat blocks). Red Ruin fights to the death, but Bakaris flees if reduced to 20 hit points or fewer. If Bakaris is knocked from his mount or slain, he falls and vanishes amid the chaos. Clystran
). Red Ruin The Dragon Army’s ace dragonnel rider, Red Ruin, soars toward her target After the characters avoid or contend with the dragonnels, Clystran breaks away from the Dragon Army flight path he
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
three stat blocks). Red Ruin fights to the death, but Bakaris flees if reduced to 20 hit points or fewer. If Bakaris is knocked from his mount or slain, he falls and vanishes amid the chaos. Clystran
). Red Ruin The Dragon Army’s ace dragonnel rider, Red Ruin, soars toward her target After the characters avoid or contend with the dragonnels, Clystran breaks away from the Dragon Army flight path he
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
following: A fiercely burning homestead is nestled in a small valley slightly below your position at the top of the ridge. The barn is a smoking ruin and the house is half consumed by fire. Panicked
at a slight angle over the trees. It looks like something is burning just over the next ridge.
The burning farm is within five minutes’ travel. Once the characters approach within sight, read the
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
following: A fiercely burning homestead is nestled in a small valley slightly below your position at the top of the ridge. The barn is a smoking ruin and the house is half consumed by fire. Panicked
at a slight angle over the trees. It looks like something is burning just over the next ridge.
The burning farm is within five minutes’ travel. Once the characters approach within sight, read the
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
following: A fiercely burning homestead is nestled in a small valley slightly below your position at the top of the ridge. The barn is a smoking ruin and the house is half consumed by fire. Panicked
at a slight angle over the trees. It looks like something is burning just over the next ridge.
The burning farm is within five minutes’ travel. Once the characters approach within sight, read the
Compendium
- Sources->Dungeons & Dragons->Keys from the Golden Vault
recently excavated tunnel leads to Xeluan’s tomb and is guarded at all times, as described below: Ten members of the town guard stand watch atop giant blocks of stone that were once part of a great
citadel, now a tumbled-down ruin. A tunnel has been opened at the base of the ruined citadel. Crude, torchlit steps descend into the earth.
The ten veterans guarding the tunnel entrance are loyal to
Compendium
- Sources->Dungeons & Dragons->D&D Beyond Basic Rules
Find Familiar Level 1 Conjuration (Wizard) Casting Time: 1 hour or Ritual
Range: 10 feet
Components: V, S, M (burning incense worth 10+ GP, which the spell consumes)
Duration: Instantaneous
of 0. Appearing in an unoccupied space within range, the familiar has the statistics of the chosen form (see “Creature Stat Blocks”), though it is a Celestial, Fey, or Fiend (your choice) instead of a
Compendium
- Sources->Dungeons & Dragons->D&D Beyond Basic Rules
Find Familiar Level 1 Conjuration (Wizard) Casting Time: 1 hour or Ritual
Range: 10 feet
Components: V, S, M (burning incense worth 10+ GP, which the spell consumes)
Duration: Instantaneous
of 0. Appearing in an unoccupied space within range, the familiar has the statistics of the chosen form (see “Creature Stat Blocks”), though it is a Celestial, Fey, or Fiend (your choice) instead of a






