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Returning 35 results for 'burns been diffusing connection robes'.
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Backgrounds
Guildmasters’ Guide to Ravnica
Sylvan
Equipment: A Selesnya insignia, a healer’s kit, robes, a set of common clothes, and a belt pouch containing 5 gp (Azorius 1-zino coins)
Feature: Conclave’s Shelter
As a
conclave has a deeper connection to the Worldsoul than I do.
6
I’m trying to atone for the life of crime I led before I joined the Selesnya, but I find it hard to give up my bad habits
Compendium
- Sources->Dungeons & Dragons->Monster Manual
. Over ages, some liches lose their connection to time and the physical world, degenerating into demiliches. Ambition can become an addiction of the mind and spirit. It builds beyond a driving flame
into an insidious inferno that burns a mage hollow until only the desire for more magical power remains.
—Rudolph van Richten,
Van Richten’s Guide to Liches
Compendium
- Sources->Dungeons & Dragons->Monster Manual
. Over ages, some liches lose their connection to time and the physical world, degenerating into demiliches. Ambition can become an addiction of the mind and spirit. It builds beyond a driving flame
into an insidious inferno that burns a mage hollow until only the desire for more magical power remains.
—Rudolph van Richten,
Van Richten’s Guide to Liches
Compendium
- Sources->Dungeons & Dragons->Monster Manual
. Over ages, some liches lose their connection to time and the physical world, degenerating into demiliches. Ambition can become an addiction of the mind and spirit. It builds beyond a driving flame
into an insidious inferno that burns a mage hollow until only the desire for more magical power remains.
—Rudolph van Richten,
Van Richten’s Guide to Liches
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
-blond hair. Fire burns around the orc’s clenched fist, and his victim cries and squirms helplessly beneath him.
Seated on a raised platform to the south is a nightmarish figure wearing black robes. It
Q7. Boss Fight Threadbare curtains hang on the east wall of a long hall, in the middle of which a muscular half-orc in dingy robes stands with his foot on the chest of a male human with wavy red
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
-blond hair. Fire burns around the orc’s clenched fist, and his victim cries and squirms helplessly beneath him.
Seated on a raised platform to the south is a nightmarish figure wearing black robes. It
Q7. Boss Fight Threadbare curtains hang on the east wall of a long hall, in the middle of which a muscular half-orc in dingy robes stands with his foot on the chest of a male human with wavy red
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
-blond hair. Fire burns around the orc’s clenched fist, and his victim cries and squirms helplessly beneath him.
Seated on a raised platform to the south is a nightmarish figure wearing black robes. It
Q7. Boss Fight Threadbare curtains hang on the east wall of a long hall, in the middle of which a muscular half-orc in dingy robes stands with his foot on the chest of a male human with wavy red
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
fine, billowing robes—this is Zisatta. Zisatta Zisatta The aloof Zisatta is a member of the High Court and commands Janya’s security forces, called the Billowing Patrol for their sable robes that
undulate like jellyfish. She is lawful neutral and one of the Nightsea chil-liren (see the “Nightsea Chil-liren” section). Tattoos of ancient Djaynaian symbols peak out from beneath her flowing robes
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
fine, billowing robes—this is Zisatta. Zisatta Zisatta The aloof Zisatta is a member of the High Court and commands Janya’s security forces, called the Billowing Patrol for their sable robes that
undulate like jellyfish. She is lawful neutral and one of the Nightsea chil-liren (see the “Nightsea Chil-liren” section). Tattoos of ancient Djaynaian symbols peak out from beneath her flowing robes
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
fine, billowing robes—this is Zisatta. Zisatta Zisatta The aloof Zisatta is a member of the High Court and commands Janya’s security forces, called the Billowing Patrol for their sable robes that
undulate like jellyfish. She is lawful neutral and one of the Nightsea chil-liren (see the “Nightsea Chil-liren” section). Tattoos of ancient Djaynaian symbols peak out from beneath her flowing robes
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
traditions of their people, many of which can be traced back to the ancient Baklunish empire. The Baklunish nomads favor bright pastel colors in gowns and robes. When traveling or at war, though
connection to their clan lineage. They preserve a love of learning from their distant ancestors of the Suel Imperium, and they value knowledge of the natural world as highly as they do the skills of hunting
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
traditions of their people, many of which can be traced back to the ancient Baklunish empire. The Baklunish nomads favor bright pastel colors in gowns and robes. When traveling or at war, though
connection to their clan lineage. They preserve a love of learning from their distant ancestors of the Suel Imperium, and they value knowledge of the natural world as highly as they do the skills of hunting
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
traditions of their people, many of which can be traced back to the ancient Baklunish empire. The Baklunish nomads favor bright pastel colors in gowns and robes. When traveling or at war, though
connection to their clan lineage. They preserve a love of learning from their distant ancestors of the Suel Imperium, and they value knowledge of the natural world as highly as they do the skills of hunting
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
. Robes 1 gp 4 lb. Rope, hempen (50 feet) 1 gp 10 lb. Rope, silk (50 feet) 10 gp 5 lb. Sack 1 cp 1/2 lb. Scale, merchant's 5 gp 3 lb. Sealing wax 5 sp - Shovel 2 gp 5 lb. Signal whistle 5 cp - Signet ring
. Lamp. A lamp casts bright light in a 15-foot radius and dim light for an additional 30 feet. Once lit, it burns for 6 hours on a flask (1 pint) of oil. Lantern, Bullseye. A bullseye lantern casts bright
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
. Robes 1 gp 4 lb. Rope, hempen (50 feet) 1 gp 10 lb. Rope, silk (50 feet) 10 gp 5 lb. Sack 1 cp 1/2 lb. Scale, merchant's 5 gp 3 lb. Sealing wax 5 sp - Shovel 2 gp 5 lb. Signal whistle 5 cp - Signet ring
. Lamp. A lamp casts bright light in a 15-foot radius and dim light for an additional 30 feet. Once lit, it burns for 6 hours on a flask (1 pint) of oil. Lantern, Bullseye. A bullseye lantern casts bright
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
. Robes 1 gp 4 lb. Rope, hempen (50 feet) 1 gp 10 lb. Rope, silk (50 feet) 10 gp 5 lb. Sack 1 cp 1/2 lb. Scale, merchant's 5 gp 3 lb. Sealing wax 5 sp - Shovel 2 gp 5 lb. Signal whistle 5 cp - Signet ring
. Lamp. A lamp casts bright light in a 15-foot radius and dim light for an additional 30 feet. Once lit, it burns for 6 hours on a flask (1 pint) of oil. Lantern, Bullseye. A bullseye lantern casts bright
Compendium
- Sources->Dungeons & Dragons->Divine Contention
from its mouth. The oil burns on the surface of the water for 1 minute. Creatures and objects that enter or start their turn in the burning oil take 18 (4d8) fire damage. I4. Icingdeath Captain’s
boxed text aloud: Silk pillows and discarded robes surround a central two-foot-high table attached to the floor. At the back of the room, a small wooden chest is built into the wall.
The inside lid of
Compendium
- Sources->Dungeons & Dragons->Divine Contention
from its mouth. The oil burns on the surface of the water for 1 minute. Creatures and objects that enter or start their turn in the burning oil take 18 (4d8) fire damage. I4. Icingdeath Captain’s
boxed text aloud: Silk pillows and discarded robes surround a central two-foot-high table attached to the floor. At the back of the room, a small wooden chest is built into the wall.
The inside lid of
Compendium
- Sources->Dungeons & Dragons->Divine Contention
from its mouth. The oil burns on the surface of the water for 1 minute. Creatures and objects that enter or start their turn in the burning oil take 18 (4d8) fire damage. I4. Icingdeath Captain’s
boxed text aloud: Silk pillows and discarded robes surround a central two-foot-high table attached to the floor. At the back of the room, a small wooden chest is built into the wall.
The inside lid of
Compendium
- Sources->Dungeons & Dragons->Sleeping Dragon’s Wake
.
Delis Venomcauldron. Delis is a middle-aged human with a shaved head and a face scarred with alchemical burns. She joined the Gnawbones after murdering her cruel husband with poison and fleeing
Silverhand is a human with long hair in elaborate braids, wearing magnificent flowing robes. She is the Open Lord of Waterdeep, and one of the Seven Sisters chosen by Mystra. C5. Vine Stairway Assassin
Compendium
- Sources->Dungeons & Dragons->Sleeping Dragon’s Wake
.
Delis Venomcauldron. Delis is a middle-aged human with a shaved head and a face scarred with alchemical burns. She joined the Gnawbones after murdering her cruel husband with poison and fleeing
Silverhand is a human with long hair in elaborate braids, wearing magnificent flowing robes. She is the Open Lord of Waterdeep, and one of the Seven Sisters chosen by Mystra. C5. Vine Stairway Assassin
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
. Adventurers with the Criminal or Guard background might have a connection to the Grand Citadel involving a past run-in with the law or past service on the watch. Reasons to Visit. Adventurers might
investigate. Character Backgrounds. Adventurers with the Sage or Scribe background might have a connection to the Great Library and its proprietor. Reasons to Visit. Adventurers might visit the Great Library
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
. Adventurers with the Criminal or Guard background might have a connection to the Grand Citadel involving a past run-in with the law or past service on the watch. Reasons to Visit. Adventurers might
investigate. Character Backgrounds. Adventurers with the Sage or Scribe background might have a connection to the Great Library and its proprietor. Reasons to Visit. Adventurers might visit the Great Library
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
. Adventurers with the Criminal or Guard background might have a connection to the Grand Citadel involving a past run-in with the law or past service on the watch. Reasons to Visit. Adventurers might
investigate. Character Backgrounds. Adventurers with the Sage or Scribe background might have a connection to the Great Library and its proprietor. Reasons to Visit. Adventurers might visit the Great Library
Compendium
- Sources->Dungeons & Dragons->Sleeping Dragon’s Wake
.
Delis Venomcauldron. Delis is a middle-aged human with a shaved head and a face scarred with alchemical burns. She joined the Gnawbones after murdering her cruel husband with poison and fleeing
Silverhand is a human with long hair in elaborate braids, wearing magnificent flowing robes. She is the Open Lord of Waterdeep, and one of the Seven Sisters chosen by Mystra. C5. Vine Stairway Assassin
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
, portable
4 gp
35 lb.
Rations (1 day)
5 sp
2 lb.
Robes
1 gp
4 lb.
Rope, hempen (50 feet)
1 gp
10 lb.
Rope, silk (50 feet)
10 gp
5 lb.
Sack
1 cp
1/2 lb.
Scale
bright light in a 15-foot radius and dim light for an additional 30 feet. Once lit, it burns for 6 hours on a flask (1 pint) of oil. Lantern, Bullseye. A bullseye lantern casts bright light in a 60
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
red tattoos. Two humans in simple red robes accompany him.
“Welcome to the answering ceremony,” the tattooed man intones, “where astrology and prophecy intertwine to answer all. What is your question
the color of his robes. Lurg’s desk drawer is locked and magically trapped. Lurg carries its key (see area T4), and only he knows the password to safely unlock the drawer: “Struve.” As an action, a
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
, portable
4 gp
35 lb.
Rations (1 day)
5 sp
2 lb.
Robes
1 gp
4 lb.
Rope, hempen (50 feet)
1 gp
10 lb.
Rope, silk (50 feet)
10 gp
5 lb.
Sack
1 cp
1/2 lb.
Scale
bright light in a 15-foot radius and dim light for an additional 30 feet. Once lit, it burns for 6 hours on a flask (1 pint) of oil. Lantern, Bullseye. A bullseye lantern casts bright light in a 60
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
, portable
4 gp
35 lb.
Rations (1 day)
5 sp
2 lb.
Robes
1 gp
4 lb.
Rope, hempen (50 feet)
1 gp
10 lb.
Rope, silk (50 feet)
10 gp
5 lb.
Sack
1 cp
1/2 lb.
Scale
bright light in a 15-foot radius and dim light for an additional 30 feet. Once lit, it burns for 6 hours on a flask (1 pint) of oil. Lantern, Bullseye. A bullseye lantern casts bright light in a 60
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
red tattoos. Two humans in simple red robes accompany him.
“Welcome to the answering ceremony,” the tattooed man intones, “where astrology and prophecy intertwine to answer all. What is your question
the color of his robes. Lurg’s desk drawer is locked and magically trapped. Lurg carries its key (see area T4), and only he knows the password to safely unlock the drawer: “Struve.” As an action, a
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
red tattoos. Two humans in simple red robes accompany him.
“Welcome to the answering ceremony,” the tattooed man intones, “where astrology and prophecy intertwine to answer all. What is your question
the color of his robes. Lurg’s desk drawer is locked and magically trapped. Lurg carries its key (see area T4), and only he knows the password to safely unlock the drawer: “Struve.” As an action, a
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
fire shield burns for 10 minutes after the flamewrath dies, consuming its body.
Actions
Dagger. Melee or Ranged Weapon Attack: +5 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 4 (1d4
burns with an inner fire, but his fire is ambition, rather than a wish to see the world burn. Bastian is scheming to supplant Vanifer and claim Tinderstrike for himself. As a practitioner of the
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
fire shield burns for 10 minutes after the flamewrath dies, consuming its body.
Actions
Dagger. Melee or Ranged Weapon Attack: +5 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 4 (1d4
burns with an inner fire, but his fire is ambition, rather than a wish to see the world burn. Bastian is scheming to supplant Vanifer and claim Tinderstrike for himself. As a practitioner of the
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
fire shield burns for 10 minutes after the flamewrath dies, consuming its body.
Actions
Dagger. Melee or Ranged Weapon Attack: +5 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 4 (1d4
burns with an inner fire, but his fire is ambition, rather than a wish to see the world burn. Bastian is scheming to supplant Vanifer and claim Tinderstrike for himself. As a practitioner of the
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
of the sarcophagus can be opened as long as that fire burns; otherwise, no spell and no amount of force can open it. Characters who don’t have a pinecone, a twig, or a feather can find these items in
pushed aside. Inside the sarcophagus is the withered corpse of an elf in tattered robes. As the sarcophagus is opened, the rush of air disturbs the cadaver’s robes, which have mostly crumbled to dust






