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Returning 27 results for 'bushes been diffusing construct reserved'.
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bushes been diffusing construct revered
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a1
, apparently in sufficient quantity to nourish several small bushes and pale saplings that grow in the soil.
Investigating. In his study, Belak stores seasonal records of growth, precipitation, harvests, and
sagging chamber. The collapsed southern wall opens into a vast cavern. Luminescent fungus on the rough walls and the high roof loom over a twilight grove of sickly briars, bushes, saplings, and other woody
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a1
, apparently in sufficient quantity to nourish several small bushes and pale saplings that grow in the soil.
Investigating. In his study, Belak stores seasonal records of growth, precipitation, harvests, and
sagging chamber. The collapsed southern wall opens into a vast cavern. Luminescent fungus on the rough walls and the high roof loom over a twilight grove of sickly briars, bushes, saplings, and other woody
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a1
, apparently in sufficient quantity to nourish several small bushes and pale saplings that grow in the soil.
Investigating. In his study, Belak stores seasonal records of growth, precipitation, harvests, and
sagging chamber. The collapsed southern wall opens into a vast cavern. Luminescent fungus on the rough walls and the high roof loom over a twilight grove of sickly briars, bushes, saplings, and other woody
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
the door without a key or anyone not of Cassalanter blood who opens Victoro’s desk. The Cassalanter children know about this construct and warn friendly characters about it. Desk. Victoro’s desk is
dancing in it. Stairs lead down to the foyer (area C5) and up to a hallway outside areas C17 and C19. Dancing Construct. The dressed “mannequin” is a magical construct that serves as a dance partner. It
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
the door without a key or anyone not of Cassalanter blood who opens Victoro’s desk. The Cassalanter children know about this construct and warn friendly characters about it. Desk. Victoro’s desk is
dancing in it. Stairs lead down to the foyer (area C5) and up to a hallway outside areas C17 and C19. Dancing Construct. The dressed “mannequin” is a magical construct that serves as a dance partner. It
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
the door without a key or anyone not of Cassalanter blood who opens Victoro’s desk. The Cassalanter children know about this construct and warn friendly characters about it. Desk. Victoro’s desk is
dancing in it. Stairs lead down to the foyer (area C5) and up to a hallway outside areas C17 and C19. Dancing Construct. The dressed “mannequin” is a magical construct that serves as a dance partner. It
Compendium
- Sources->Dungeons & Dragons->Keys from the Golden Vault
Exhibit Artificial plants made of wood, silk, and other materials sprout from artfully arranged planters. Tall ferns, bushes with strange berries, and slender trees are represented alongside placards
area V10, moving from one room to the other every 5 minutes. The gems on display here hold little value; precious stones are reserved for display in the Gemstone Wing (area V13). Fake Murkmire Stone
Compendium
- Sources->Dungeons & Dragons->Keys from the Golden Vault
Exhibit Artificial plants made of wood, silk, and other materials sprout from artfully arranged planters. Tall ferns, bushes with strange berries, and slender trees are represented alongside placards
area V10, moving from one room to the other every 5 minutes. The gems on display here hold little value; precious stones are reserved for display in the Gemstone Wing (area V13). Fake Murkmire Stone
Compendium
- Sources->Dungeons & Dragons->Keys from the Golden Vault
Exhibit Artificial plants made of wood, silk, and other materials sprout from artfully arranged planters. Tall ferns, bushes with strange berries, and slender trees are represented alongside placards
area V10, moving from one room to the other every 5 minutes. The gems on display here hold little value; precious stones are reserved for display in the Gemstone Wing (area V13). Fake Murkmire Stone
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
. The Abbot of Goldenfields, Ellardin Darovik (NG male Damaran human priest), is a worshiper of Chauntea and a member of the Emerald Enclave. He’s a generous, reserved man who avoids confrontation and
the pumpkin patch houses workers who tend both the patch and the berry bushes that grow near the outer wall.
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
. The Abbot of Goldenfields, Ellardin Darovik (NG male Damaran human priest), is a worshiper of Chauntea and a member of the Emerald Enclave. He’s a generous, reserved man who avoids confrontation and
the pumpkin patch houses workers who tend both the patch and the berry bushes that grow near the outer wall.
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
. The Abbot of Goldenfields, Ellardin Darovik (NG male Damaran human priest), is a worshiper of Chauntea and a member of the Emerald Enclave. He’s a generous, reserved man who avoids confrontation and
the pumpkin patch houses workers who tend both the patch and the berry bushes that grow near the outer wall.
Compendium
- Sources->Dungeons & Dragons->Dragon Delves
the characters attempt to pick any of the candied apples, one candy dryad ceases hiding and issues the following warning in Elvish: “Halt! These candied apples are reserved for children and the
. Bubba Wugga is a Construct that knows Common and Elvish; it otherwise uses the Ogre stat block. It wields a lollipop-shaped Greatclub and succeeds automatically on saving throws against spells that
Compendium
- Sources->Dungeons & Dragons->Dragon Delves
the characters attempt to pick any of the candied apples, one candy dryad ceases hiding and issues the following warning in Elvish: “Halt! These candied apples are reserved for children and the
. Bubba Wugga is a Construct that knows Common and Elvish; it otherwise uses the Ogre stat block. It wields a lollipop-shaped Greatclub and succeeds automatically on saving throws against spells that
Compendium
- Sources->Dungeons & Dragons->Dragon Delves
the characters attempt to pick any of the candied apples, one candy dryad ceases hiding and issues the following warning in Elvish: “Halt! These candied apples are reserved for children and the
. Bubba Wugga is a Construct that knows Common and Elvish; it otherwise uses the Ogre stat block. It wields a lollipop-shaped Greatclub and succeeds automatically on saving throws against spells that
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
flowering bushes.
This room is safe. Fountain. The fountain’s waters have healing properties. A creature that drinks from the fountain regains 21 (6d6) hit points. Once a creature has benefited from
but is a Construct. This central statue controls the two cobra statues; each cobra statue uses the spirit naga stat block but is a Construct. The statues speak Common. The statues are hostile toward
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
flowering bushes.
This room is safe. Fountain. The fountain’s waters have healing properties. A creature that drinks from the fountain regains 21 (6d6) hit points. Once a creature has benefited from
but is a Construct. This central statue controls the two cobra statues; each cobra statue uses the spirit naga stat block but is a Construct. The statues speak Common. The statues are hostile toward
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
flowering bushes.
This room is safe. Fountain. The fountain’s waters have healing properties. A creature that drinks from the fountain regains 21 (6d6) hit points. Once a creature has benefited from
but is a Construct. This central statue controls the two cobra statues; each cobra statue uses the spirit naga stat block but is a Construct. The statues speak Common. The statues are hostile toward
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
creature is magically transformed into an animated, doll-like effigy of itself made of wood. The creature’s statistics are the same, except that it is a Construct with vulnerability to fire damage, and it
drifts into a lengthy, plodding dissertation about demiplanes and how to construct them) Kingdom of the Ghouls (one adventuring party’s exploration of a subterranean kingdom of ghouls on the world of
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
creature is magically transformed into an animated, doll-like effigy of itself made of wood. The creature’s statistics are the same, except that it is a Construct with vulnerability to fire damage, and it
drifts into a lengthy, plodding dissertation about demiplanes and how to construct them) Kingdom of the Ghouls (one adventuring party’s exploration of a subterranean kingdom of ghouls on the world of
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
creature is magically transformed into an animated, doll-like effigy of itself made of wood. The creature’s statistics are the same, except that it is a Construct with vulnerability to fire damage, and it
drifts into a lengthy, plodding dissertation about demiplanes and how to construct them) Kingdom of the Ghouls (one adventuring party’s exploration of a subterranean kingdom of ghouls on the world of
Compendium
- Sources->Dungeons & Dragons->Baldur’s Gate Gazetteer
, alchemist Avery Sonshal (neutral male human mage) maintains his family’s longstanding monopoly on smokepowder production in Baldur’s Gate. While smokepowder is reserved for the Council of Four and Gond’s High
and let the river carry its problems elsewhere. As the city grew, however, this began to dangerously pollute the river, leading a coalition of druids and patriars to construct the Sewer Keep. A
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
Gate. While smokepowder is reserved for the Council of Four and Gond’s High House of Wonders, the shop sells a variety of lesser alchemical items to the public, from torches with colored flames to
dangerously pollute the river, leading a coalition of druids and patriars to construct the Sewer Keep. A series of three towers built into the walls at the western end of the Seatower neighborhood, the
Compendium
- Sources->Dungeons & Dragons->Baldur’s Gate Gazetteer
, alchemist Avery Sonshal (neutral male human mage) maintains his family’s longstanding monopoly on smokepowder production in Baldur’s Gate. While smokepowder is reserved for the Council of Four and Gond’s High
and let the river carry its problems elsewhere. As the city grew, however, this began to dangerously pollute the river, leading a coalition of druids and patriars to construct the Sewer Keep. A
Compendium
- Sources->Dungeons & Dragons->Baldur’s Gate Gazetteer
, alchemist Avery Sonshal (neutral male human mage) maintains his family’s longstanding monopoly on smokepowder production in Baldur’s Gate. While smokepowder is reserved for the Council of Four and Gond’s High
and let the river carry its problems elsewhere. As the city grew, however, this began to dangerously pollute the river, leading a coalition of druids and patriars to construct the Sewer Keep. A
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
Gate. While smokepowder is reserved for the Council of Four and Gond’s High House of Wonders, the shop sells a variety of lesser alchemical items to the public, from torches with colored flames to
dangerously pollute the river, leading a coalition of druids and patriars to construct the Sewer Keep. A series of three towers built into the walls at the western end of the Seatower neighborhood, the
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
Gate. While smokepowder is reserved for the Council of Four and Gond’s High House of Wonders, the shop sells a variety of lesser alchemical items to the public, from torches with colored flames to
dangerously pollute the river, leading a coalition of druids and patriars to construct the Sewer Keep. A series of three towers built into the walls at the western end of the Seatower neighborhood, the






