Search Results
All Results
Characters
Compendium
Spells
Items
Monsters
Vehicles
Forums
Returning 35 results for 'bustling barrier diffusing care rogues'.
Other Suggestions:
bustling barriers diffusing core rogues
bustling barren diffusing core rogues
bustling barriers diffusing cause rogues
bustling barriers diffusing came rogues
bustling barriers diffusing cave rogues
Compendium
- Sources->Dungeons & Dragons->Lost Laboratory of Kwalish
ways. If you want to find the Kwalish construct, you need to first find a temple to Ioun. 51–65 A monastery is hidden somewhere in the Barrier Peaks, though its followers care little for piety. Criminals
Rumors and Legends Countless legends have arisen regarding the mysterious Barrier Peaks, and those tales circulate constantly among adventurers, explorers, and bards. Rumors specific to Kwalish and
Compendium
- Sources->Dungeons & Dragons->Lost Laboratory of Kwalish
ways. If you want to find the Kwalish construct, you need to first find a temple to Ioun. 51–65 A monastery is hidden somewhere in the Barrier Peaks, though its followers care little for piety. Criminals
Rumors and Legends Countless legends have arisen regarding the mysterious Barrier Peaks, and those tales circulate constantly among adventurers, explorers, and bards. Rumors specific to Kwalish and
Compendium
- Sources->Dungeons & Dragons->Lost Laboratory of Kwalish
ways. If you want to find the Kwalish construct, you need to first find a temple to Ioun. 51–65 A monastery is hidden somewhere in the Barrier Peaks, though its followers care little for piety. Criminals
Rumors and Legends Countless legends have arisen regarding the mysterious Barrier Peaks, and those tales circulate constantly among adventurers, explorers, and bards. Rumors specific to Kwalish and
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
Settlements The places where people live — bustling cities, prosperous towns, and tiny villages nestled among miles of farmland — help define the nature of civilization in your world. A single
characters care about the settlement? The guidelines in this section are here to help you build the settlement you want for whatever purpose you have in mind. Disregard any advice here that runs counter to your vision for a settlement.
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
Settlements The places where people live — bustling cities, prosperous towns, and tiny villages nestled among miles of farmland — help define the nature of civilization in your world. A single
characters care about the settlement? The guidelines in this section are here to help you build the settlement you want for whatever purpose you have in mind. Disregard any advice here that runs counter to your vision for a settlement.
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
Settlements The places where people live — bustling cities, prosperous towns, and tiny villages nestled among miles of farmland — help define the nature of civilization in your world. A single
characters care about the settlement? The guidelines in this section are here to help you build the settlement you want for whatever purpose you have in mind. Disregard any advice here that runs counter to your vision for a settlement.
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
the fallen dwarf kings of Delzoun, looking for glory and treasure. Rogues prowl the dark alleyways of teeming cities such as Neverwinter and Baldur’s Gate. Clerics wield mace and spell in the service of
. Ships and roads lead southbound travelers to a number of bustling ports along the Sword Coast, including the following strongholds of civilization: Luskan, the City of Sails, is home to pirates as
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
the fallen dwarf kings of Delzoun, looking for glory and treasure. Rogues prowl the dark alleyways of teeming cities such as Neverwinter and Baldur’s Gate. Clerics wield mace and spell in the service of
. Ships and roads lead southbound travelers to a number of bustling ports along the Sword Coast, including the following strongholds of civilization: Luskan, the City of Sails, is home to pirates as
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
the fallen dwarf kings of Delzoun, looking for glory and treasure. Rogues prowl the dark alleyways of teeming cities such as Neverwinter and Baldur’s Gate. Clerics wield mace and spell in the service of
. Ships and roads lead southbound travelers to a number of bustling ports along the Sword Coast, including the following strongholds of civilization: Luskan, the City of Sails, is home to pirates as
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
rank. Once citizens of Cyre, now they’re citizens of Valenar. Little has changed for the commoners, most of whom don’t care who wears the crown. The harsh sands of the Blade Desert cover northern
Valenar and serve as a natural barrier between this land and the rest of Khorvaire. Beyond the desert, Valenar transitions from rolling steppes to fertile plains. The desert can be deadly, but the Valenar
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
rank. Once citizens of Cyre, now they’re citizens of Valenar. Little has changed for the commoners, most of whom don’t care who wears the crown. The harsh sands of the Blade Desert cover northern
Valenar and serve as a natural barrier between this land and the rest of Khorvaire. Beyond the desert, Valenar transitions from rolling steppes to fertile plains. The desert can be deadly, but the Valenar
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
rank. Once citizens of Cyre, now they’re citizens of Valenar. Little has changed for the commoners, most of whom don’t care who wears the crown. The harsh sands of the Blade Desert cover northern
Valenar and serve as a natural barrier between this land and the rest of Khorvaire. Beyond the desert, Valenar transitions from rolling steppes to fertile plains. The desert can be deadly, but the Valenar
Compendium
- Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
Silverquill, as are warlocks. Clerics with the Divine Domains of Light and Trickery also fit in well among the mages of Silverquill. A number of both paladins and rogues attend Silverquill College as well
in order to maintain my high social status. 2 I prefer saying the blunt truth over a pretty lie, and I don’t particularly care whose feelings I hurt. 3 I believe that uplifting my peers is the best
Compendium
- Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
Silverquill, as are warlocks. Clerics with the Divine Domains of Light and Trickery also fit in well among the mages of Silverquill. A number of both paladins and rogues attend Silverquill College as well
in order to maintain my high social status. 2 I prefer saying the blunt truth over a pretty lie, and I don’t particularly care whose feelings I hurt. 3 I believe that uplifting my peers is the best
Compendium
- Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
Silverquill, as are warlocks. Clerics with the Divine Domains of Light and Trickery also fit in well among the mages of Silverquill. A number of both paladins and rogues attend Silverquill College as well
in order to maintain my high social status. 2 I prefer saying the blunt truth over a pretty lie, and I don’t particularly care whose feelings I hurt. 3 I believe that uplifting my peers is the best
Compendium
- Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
, you survived. 4 Your farm was crushed and your family killed in a battle between warring groups of giants. Racked with guilt over the destruction, a sympathetic giant soldier promised to care for you
much rather be in an open field than a bustling tavern. 4 I embrace my shorter stature. It helps me stay unnoticed—and underestimated. 5 Every avalanche begins as a single pebble. 6 The world always feels too big, and I’m afraid I’ll never find my place in it.
Compendium
- Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
, you survived. 4 Your farm was crushed and your family killed in a battle between warring groups of giants. Racked with guilt over the destruction, a sympathetic giant soldier promised to care for you
much rather be in an open field than a bustling tavern. 4 I embrace my shorter stature. It helps me stay unnoticed—and underestimated. 5 Every avalanche begins as a single pebble. 6 The world always feels too big, and I’m afraid I’ll never find my place in it.
Compendium
- Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
, you survived. 4 Your farm was crushed and your family killed in a battle between warring groups of giants. Racked with guilt over the destruction, a sympathetic giant soldier promised to care for you
much rather be in an open field than a bustling tavern. 4 I embrace my shorter stature. It helps me stay unnoticed—and underestimated. 5 Every avalanche begins as a single pebble. 6 The world always feels too big, and I’m afraid I’ll never find my place in it.
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
it from a kraken, her face coming to life on the marble wall and making the barrier grow so tall that the kraken couldn’t get through. Altrisos now has Ephara’s face on nearly every building and wall
they take special care in their sacrifices to Heliod. Oxus. Oxus is a quiet town with a notably wealthy population, consisting largely of merchants who have retired from trade with large fortunes at
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
it from a kraken, her face coming to life on the marble wall and making the barrier grow so tall that the kraken couldn’t get through. Altrisos now has Ephara’s face on nearly every building and wall
they take special care in their sacrifices to Heliod. Oxus. Oxus is a quiet town with a notably wealthy population, consisting largely of merchants who have retired from trade with large fortunes at
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
it from a kraken, her face coming to life on the marble wall and making the barrier grow so tall that the kraken couldn’t get through. Altrisos now has Ephara’s face on nearly every building and wall
they take special care in their sacrifices to Heliod. Oxus. Oxus is a quiet town with a notably wealthy population, consisting largely of merchants who have retired from trade with large fortunes at
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
Baalzebul Through sufficient penance and grace, even the lowliest can redeem themselves. Am I not a living testament to that fact?
— Baalzebul
Maladomini was once a bustling realm of vibrant
knowingly altered documents that passed into his care with the intent of confounding the apparatus of the bureaucracy. Before his scheme could come to fruition, he was caught and subjected to the most
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
Baalzebul Through sufficient penance and grace, even the lowliest can redeem themselves. Am I not a living testament to that fact?
— Baalzebul
Maladomini was once a bustling realm of vibrant
knowingly altered documents that passed into his care with the intent of confounding the apparatus of the bureaucracy. Before his scheme could come to fruition, he was caught and subjected to the most
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
hunting, cooking, family care, and other daily responsibilities. Status in the tribe typically comes with age and by forming relationships with other members of the community, whether through childrearing
share tales and study the lore of their people. As a result, some of the greatest leonin storytellers and historians number among the Swiftclaws. Fighters and rogues are also common among the
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
hunting, cooking, family care, and other daily responsibilities. Status in the tribe typically comes with age and by forming relationships with other members of the community, whether through childrearing
share tales and study the lore of their people. As a result, some of the greatest leonin storytellers and historians number among the Swiftclaws. Fighters and rogues are also common among the
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
hunting, cooking, family care, and other daily responsibilities. Status in the tribe typically comes with age and by forming relationships with other members of the community, whether through childrearing
share tales and study the lore of their people. As a result, some of the greatest leonin storytellers and historians number among the Swiftclaws. Fighters and rogues are also common among the
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
Baalzebul Through sufficient penance and grace, even the lowliest can redeem themselves. Am I not a living testament to that fact?
— Baalzebul
Maladomini was once a bustling realm of vibrant
knowingly altered documents that passed into his care with the intent of confounding the apparatus of the bureaucracy. Before his scheme could come to fruition, he was caught and subjected to the most
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
fight and offers the characters a tiny amount of treasure if they’ll leave.
3 The dragon hates a certain type of character (sneaky rogues, healers, or heavily armored fighters, perhaps) and
directs at least one attack each round at such a character.
4 The dragon tries to drive the characters off by emotionally hurting or humiliating them—threatening something they obviously care about
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
fight and offers the characters a tiny amount of treasure if they’ll leave.
3 The dragon hates a certain type of character (sneaky rogues, healers, or heavily armored fighters, perhaps) and
directs at least one attack each round at such a character.
4 The dragon tries to drive the characters off by emotionally hurting or humiliating them—threatening something they obviously care about
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
fight and offers the characters a tiny amount of treasure if they’ll leave.
3 The dragon hates a certain type of character (sneaky rogues, healers, or heavily armored fighters, perhaps) and
directs at least one attack each round at such a character.
4 The dragon tries to drive the characters off by emotionally hurting or humiliating them—threatening something they obviously care about
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
crown and value the good of the kingdom before the good of the region. The town guard, the dwarves, and the local farmers are generally loyalists. The loyalists care about security. They want to keep
the world. At their worst, the loyalists see the people of Saltmarsh as a barrier to growth. The locals are little more than allies of the Sea Princes, traitors who for too long have evaded the crown’s
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
crown and value the good of the kingdom before the good of the region. The town guard, the dwarves, and the local farmers are generally loyalists. The loyalists care about security. They want to keep
the world. At their worst, the loyalists see the people of Saltmarsh as a barrier to growth. The locals are little more than allies of the Sea Princes, traitors who for too long have evaded the crown’s
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
crown and value the good of the kingdom before the good of the region. The town guard, the dwarves, and the local farmers are generally loyalists. The loyalists care about security. They want to keep
the world. At their worst, the loyalists see the people of Saltmarsh as a barrier to growth. The locals are little more than allies of the Sea Princes, traitors who for too long have evaded the crown’s
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
townsfolk. Chaotic Neutral. (CN) creatures follow their whims, holding their personal freedom above all else. Many rogues and bards are chaotic neutral. Lawful Evil. (LE) creatures methodically take
much like ideals, driving a character’s motivations and goals.
Bonds might answer any of these questions: Whom do you care most about? To what place do you feel a special connection? What is your most
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
townsfolk. Chaotic Neutral. (CN) creatures follow their whims, holding their personal freedom above all else. Many rogues and bards are chaotic neutral. Lawful Evil. (LE) creatures methodically take
much like ideals, driving a character’s motivations and goals.
Bonds might answer any of these questions: Whom do you care most about? To what place do you feel a special connection? What is your most






