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Returning 35 results for 'button bar down class resides'.
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Compendium
- Sources->Dungeons & Dragons->Netheril’s Fall: Tales of Terror, Treasure, and Time Travel
Netherese ensured their descendants were elevated with wealth, education, and privilege above the laboring class, though High Netherese who couldn’t use magic could never achieve true political or
those who didn’t use magic as undisciplined children in need of guidance, yet the mages were made helpless by their own surfeit of privilege. A typical High Netherese couldn’t sew a button, sharpen a
Compendium
- Sources->Dungeons & Dragons->Netheril’s Fall: Tales of Terror, Treasure, and Time Travel
Netherese ensured their descendants were elevated with wealth, education, and privilege above the laboring class, though High Netherese who couldn’t use magic could never achieve true political or
those who didn’t use magic as undisciplined children in need of guidance, yet the mages were made helpless by their own surfeit of privilege. A typical High Netherese couldn’t sew a button, sharpen a
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Sigil and the Outlands
Creating a Portal You can create portals quickly by choosing or rolling on the Planar Portals table. First, decide whether the portal’s destination resides in Sigil or on another plane. Then, roll on
Blazing hearth Smoldering Corpse Bar Elemental Plane of Fire Brass brazier, burning coal 78–80 Crumbling well The Ditch Elemental Plane of Water Pearl, pure water 81–90 Mausoleum entrance Mortuary
Compendium
- Sources->Dungeons & Dragons->Netheril’s Fall: Tales of Terror, Treasure, and Time Travel
Netherese ensured their descendants were elevated with wealth, education, and privilege above the laboring class, though High Netherese who couldn’t use magic could never achieve true political or
those who didn’t use magic as undisciplined children in need of guidance, yet the mages were made helpless by their own surfeit of privilege. A typical High Netherese couldn’t sew a button, sharpen a
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Sigil and the Outlands
Creating a Portal You can create portals quickly by choosing or rolling on the Planar Portals table. First, decide whether the portal’s destination resides in Sigil or on another plane. Then, roll on
Blazing hearth Smoldering Corpse Bar Elemental Plane of Fire Brass brazier, burning coal 78–80 Crumbling well The Ditch Elemental Plane of Water Pearl, pure water 81–90 Mausoleum entrance Mortuary
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Sigil and the Outlands
Creating a Portal You can create portals quickly by choosing or rolling on the Planar Portals table. First, decide whether the portal’s destination resides in Sigil or on another plane. Then, roll on
Blazing hearth Smoldering Corpse Bar Elemental Plane of Fire Brass brazier, burning coal 78–80 Crumbling well The Ditch Elemental Plane of Water Pearl, pure water 81–90 Mausoleum entrance Mortuary
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
Gnoll Thirst for Blood. No goodness or compassion resides in the heart of a gnoll. Like a demon, it lacks anything resembling a conscience, and can’t be taught or coerced to put aside its destructive
Medium humanoid (gnoll), chaotic evil
Armor Class 15 (hide armor, shield)
Hit Points 22 (5d8)
Speed 30 ft.
STR
14 (+2)
DEX
12 (+1)
CON
11 (+0)
INT
6 (−2)
WIS
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
Gnoll Thirst for Blood. No goodness or compassion resides in the heart of a gnoll. Like a demon, it lacks anything resembling a conscience, and can’t be taught or coerced to put aside its destructive
Medium humanoid (gnoll), chaotic evil
Armor Class 15 (hide armor, shield)
Hit Points 22 (5d8)
Speed 30 ft.
STR
14 (+2)
DEX
12 (+1)
CON
11 (+0)
INT
6 (−2)
WIS
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
Gnoll Thirst for Blood. No goodness or compassion resides in the heart of a gnoll. Like a demon, it lacks anything resembling a conscience, and can’t be taught or coerced to put aside its destructive
Medium humanoid (gnoll), chaotic evil
Armor Class 15 (hide armor, shield)
Hit Points 22 (5d8)
Speed 30 ft.
STR
14 (+2)
DEX
12 (+1)
CON
11 (+0)
INT
6 (−2)
WIS
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Fiendish Folio Volume 1
magic button to bring things back to the way they should be, this person you love so much restored to who they really are rather than what cancer is grinding them down into. It’s easy to give in to
for Extra Life, whether through a product like this or direct donations, slowly fills the XP bar that gets us to the next breakthrough. That day is coming, if we just keep going. Thanks for your
Compendium
- Sources->Dungeons & Dragons->Spelljammer: Adventures in Space->Boo’s Astral Menagerie
that they require years of research to decipher, but time is of little concern to a star seer, who resides mainly on the Astral Plane. Githyanki Star Seer
Medium Humanoid (Gith, Warlock), Any
Alignment
Armor Class 13 (mage armor)
Hit Points 110 (17d8 + 34)
Speed 30 ft.
STR
11 (+0)
DEX
11 (+0)
CON
14 (+2)
INT
19 (+4)
WIS
16 (+3)
CHA
14 (+2
Compendium
- Sources->Dungeons & Dragons->Spelljammer: Adventures in Space->Boo’s Astral Menagerie
that they require years of research to decipher, but time is of little concern to a star seer, who resides mainly on the Astral Plane. Githyanki Star Seer
Medium Humanoid (Gith, Warlock), Any
Alignment
Armor Class 13 (mage armor)
Hit Points 110 (17d8 + 34)
Speed 30 ft.
STR
11 (+0)
DEX
11 (+0)
CON
14 (+2)
INT
19 (+4)
WIS
16 (+3)
CHA
14 (+2
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Fiendish Folio Volume 1
magic button to bring things back to the way they should be, this person you love so much restored to who they really are rather than what cancer is grinding them down into. It’s easy to give in to
for Extra Life, whether through a product like this or direct donations, slowly fills the XP bar that gets us to the next breakthrough. That day is coming, if we just keep going. Thanks for your
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Fiendish Folio Volume 1
magic button to bring things back to the way they should be, this person you love so much restored to who they really are rather than what cancer is grinding them down into. It’s easy to give in to
for Extra Life, whether through a product like this or direct donations, slowly fills the XP bar that gets us to the next breakthrough. That day is coming, if we just keep going. Thanks for your
Compendium
- Sources->Dungeons & Dragons->Spelljammer: Adventures in Space->Boo’s Astral Menagerie
that they require years of research to decipher, but time is of little concern to a star seer, who resides mainly on the Astral Plane. Githyanki Star Seer
Medium Humanoid (Gith, Warlock), Any
Alignment
Armor Class 13 (mage armor)
Hit Points 110 (17d8 + 34)
Speed 30 ft.
STR
11 (+0)
DEX
11 (+0)
CON
14 (+2)
INT
19 (+4)
WIS
16 (+3)
CHA
14 (+2
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
a workweek of fine food, strong drink, and socializing. A character can attempt to carouse among lower-, middle-, or upper-class folk. A character can carouse with the lower class for 10 gp to cover
expenses, or 50 gp for the middle class. Carousing with the upper class requires 250 gp for the workweek and access to the local nobility. A character with the noble background can mingle with the
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
a workweek of fine food, strong drink, and socializing. A character can attempt to carouse among lower-, middle-, or upper-class folk. A character can carouse with the lower class for 10 gp to cover
expenses, or 50 gp for the middle class. Carousing with the upper class requires 250 gp for the workweek and access to the local nobility. A character with the noble background can mingle with the
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
a workweek of fine food, strong drink, and socializing. A character can attempt to carouse among lower-, middle-, or upper-class folk. A character can carouse with the lower class for 10 gp to cover
expenses, or 50 gp for the middle class. Carousing with the upper class requires 250 gp for the workweek and access to the local nobility. A character with the noble background can mingle with the
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
Dementlieu sweats to get by, but admitting to reality means social ruin. The poorest citizens struggle to maintain a middle-class appearance, scrounging through garbage heaps at night to find wares to sell in
their shops in the morning. The members of the true middle class pretend to be titled aristocracy, but they wear much-patched and mended clothes, and starve for a week to host a ball that barely
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
Dementlieu sweats to get by, but admitting to reality means social ruin. The poorest citizens struggle to maintain a middle-class appearance, scrounging through garbage heaps at night to find wares to sell in
their shops in the morning. The members of the true middle class pretend to be titled aristocracy, but they wear much-patched and mended clothes, and starve for a week to host a ball that barely
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
Dementlieu sweats to get by, but admitting to reality means social ruin. The poorest citizens struggle to maintain a middle-class appearance, scrounging through garbage heaps at night to find wares to sell in
their shops in the morning. The members of the true middle class pretend to be titled aristocracy, but they wear much-patched and mended clothes, and starve for a week to host a ball that barely
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Morte’s Planar Parade
variant known as the vargouille reflection resides in Undersigil. When a vargouille reflection spots a Humanoid target, it takes on that creature’s visage, terrifying that creature by appearing as its own
disembodied head. Vargouille Reflection Tiny Fiend, Typically Chaotic Evil
Armor Class 12
Hit Points 22 (5d4 + 10)
Speed 5 ft., fly 40 ft.
STR
6 (−2)
DEX
15 (+2)
CON
14 (+2)
INT
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Morte’s Planar Parade
variant known as the vargouille reflection resides in Undersigil. When a vargouille reflection spots a Humanoid target, it takes on that creature’s visage, terrifying that creature by appearing as its own
disembodied head. Vargouille Reflection Tiny Fiend, Typically Chaotic Evil
Armor Class 12
Hit Points 22 (5d4 + 10)
Speed 5 ft., fly 40 ft.
STR
6 (−2)
DEX
15 (+2)
CON
14 (+2)
INT
Compendium
- Sources->Dungeons & Dragons->Monsters of the Multiverse
when threatened, a scale sorcerer lashes out with colorful magic. A scale sorcerer who resides in or near a dragon’s lair may serve as that dragon’s diplomat and mouthpiece—anticipating the dragon’s
adoration and terror in their behavior toward their master. Kobold Scale Sorcerer
Small Humanoid, Any Alignment
Armor Class 15 (natural armor)
Hit Points 27 (5d6 + 10)
Speed 30 ft.
STR
7
Compendium
- Sources->Dungeons & Dragons->Monsters of the Multiverse
when threatened, a scale sorcerer lashes out with colorful magic. A scale sorcerer who resides in or near a dragon’s lair may serve as that dragon’s diplomat and mouthpiece—anticipating the dragon’s
adoration and terror in their behavior toward their master. Kobold Scale Sorcerer
Small Humanoid, Any Alignment
Armor Class 15 (natural armor)
Hit Points 27 (5d6 + 10)
Speed 30 ft.
STR
7
Compendium
- Sources->Dungeons & Dragons->Monsters of the Multiverse
when threatened, a scale sorcerer lashes out with colorful magic. A scale sorcerer who resides in or near a dragon’s lair may serve as that dragon’s diplomat and mouthpiece—anticipating the dragon’s
adoration and terror in their behavior toward their master. Kobold Scale Sorcerer
Small Humanoid, Any Alignment
Armor Class 15 (natural armor)
Hit Points 27 (5d6 + 10)
Speed 30 ft.
STR
7
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Morte’s Planar Parade
variant known as the vargouille reflection resides in Undersigil. When a vargouille reflection spots a Humanoid target, it takes on that creature’s visage, terrifying that creature by appearing as its own
disembodied head. Vargouille Reflection Tiny Fiend, Typically Chaotic Evil
Armor Class 12
Hit Points 22 (5d4 + 10)
Speed 5 ft., fly 40 ft.
STR
6 (−2)
DEX
15 (+2)
CON
14 (+2)
INT
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
deity Tavern d20 Type 1–5 Quiet, low-key bar 6–9 Raucous dive 10 Thieves’ guild hangout 11 Gathering place for a secret society 12–13 Upper-class dining club 14–15 Gambling den 16–17 Caters to
twice on the Tavern Name Generator table) 16–17 Warehouse (roll once on the Warehouse table) 18–20 Shop (roll once on the Shop table) Residence d20 Type 1–2 Abandoned squat 3–8 Middle-class home
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
deity Tavern d20 Type 1–5 Quiet, low-key bar 6–9 Raucous dive 10 Thieves’ guild hangout 11 Gathering place for a secret society 12–13 Upper-class dining club 14–15 Gambling den 16–17 Caters to
twice on the Tavern Name Generator table) 16–17 Warehouse (roll once on the Warehouse table) 18–20 Shop (roll once on the Shop table) Residence d20 Type 1–2 Abandoned squat 3–8 Middle-class home
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
deity Tavern d20 Type 1–5 Quiet, low-key bar 6–9 Raucous dive 10 Thieves’ guild hangout 11 Gathering place for a secret society 12–13 Upper-class dining club 14–15 Gambling den 16–17 Caters to
twice on the Tavern Name Generator table) 16–17 Warehouse (roll once on the Warehouse table) 18–20 Shop (roll once on the Shop table) Residence d20 Type 1–2 Abandoned squat 3–8 Middle-class home
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
. One wall holds a small, smoky fireplace, while a long bar of dark-stained wood stands along the opposite wall. Standing behind the bar under oval plaques set with yellowing fish skeletons is a heavyset
human bartender. She pours ale for a half-elf seated at the bar, quietly engaging him in conversation.
Friends of Dran Enterprises Fryer (N female human commoner) is the owner of the Fishbone Tavern
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
. One wall holds a small, smoky fireplace, while a long bar of dark-stained wood stands along the opposite wall. Standing behind the bar under oval plaques set with yellowing fish skeletons is a heavyset
human bartender. She pours ale for a half-elf seated at the bar, quietly engaging him in conversation.
Friends of Dran Enterprises Fryer (N female human commoner) is the owner of the Fishbone Tavern
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
. One wall holds a small, smoky fireplace, while a long bar of dark-stained wood stands along the opposite wall. Standing behind the bar under oval plaques set with yellowing fish skeletons is a heavyset
human bartender. She pours ale for a half-elf seated at the bar, quietly engaging him in conversation.
Friends of Dran Enterprises Fryer (N female human commoner) is the owner of the Fishbone Tavern
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
Vanthampur
Medium humanoid (human), lawful evil
Armor Class 17 (leather armor, Charisma modifier)
Hit Points 66 (12d8 + 12)
Speed 30 ft.
STR
12 (+1)
DEX
18 (+4)
CON
12
) position themselves so they can see everything that happens here. If Laraelra is not in her cabin (area L4), she is seated at the short end of the bar with her crab familiar on her shoulder. Laraelra
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
sentiment. Oargev wisely views Boranel as an ally, but knows Breland could be a threat. Q’barra. Aside from New Cyre, the largest population of Cyran refugees resides in Q’barra. Oargev has invited these
Cyran refugees as second-class citizens and vagabonds. Among non-Cyran communities, agents of Prince Oargev can’t rely on aid from any of Cyre’s former enemies. The Lord of Blades. In the depths of the






