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Returning 24 results for 'button beasts diffusing changeling restraints'.
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button beast diffusing channeling restrained
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button beast diffusing channeling restraints
Compendium
- Sources->Dungeons & Dragons->Infernal Machine Rebuild
silver wires to a third creature that appears to be a two-headed owlbear. More silver wire connects their restraints to a complex control panel standing between them.
The experiment underway in this
covered with dials, switches, and buttons—including a light-purple button recognizable as one of the missing components of the Infernal Machine. Removing this component deactivates the controls and
Compendium
- Sources->Dungeons & Dragons->Infernal Machine Rebuild
silver wires to a third creature that appears to be a two-headed owlbear. More silver wire connects their restraints to a complex control panel standing between them.
The experiment underway in this
covered with dials, switches, and buttons—including a light-purple button recognizable as one of the missing components of the Infernal Machine. Removing this component deactivates the controls and
Compendium
- Sources->Dungeons & Dragons->Infernal Machine Rebuild
silver wires to a third creature that appears to be a two-headed owlbear. More silver wire connects their restraints to a complex control panel standing between them.
The experiment underway in this
covered with dials, switches, and buttons—including a light-purple button recognizable as one of the missing components of the Infernal Machine. Removing this component deactivates the controls and
Compendium
- Sources->Dungeons & Dragons->Infernal Machine Rebuild
adventure, as long as they can access fresh water every 4 hours. Control Panel The control panel is covered with dials, switches, and buttons—including a cloudy orange button recognizable as one of the
missing components of the Infernal Machine. Removing this component deactivates the controls and releases the restraints on the tables, freeing all the creatures in this area. Anyone attempting to disrupt
Compendium
- Sources->Dungeons & Dragons->Infernal Machine Rebuild
adventure, as long as they can access fresh water every 4 hours. Control Panel The control panel is covered with dials, switches, and buttons—including a cloudy orange button recognizable as one of the
missing components of the Infernal Machine. Removing this component deactivates the controls and releases the restraints on the tables, freeing all the creatures in this area. Anyone attempting to disrupt
Compendium
- Sources->Dungeons & Dragons->Infernal Machine Rebuild
adventure, as long as they can access fresh water every 4 hours. Control Panel The control panel is covered with dials, switches, and buttons—including a cloudy orange button recognizable as one of the
missing components of the Infernal Machine. Removing this component deactivates the controls and releases the restraints on the tables, freeing all the creatures in this area. Anyone attempting to disrupt
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
mesmerizing blend of illusions, physical arts, and exotic beasts. The traveling troupe always visits Smoky Towers (Middle Menthis). 7 The Brelish Symphony Orchestra. A performance of some of the finest works
of Seventh Century Brelish composers. (Kavarrah Concert Hall, Upper Menthis) 8 Reflection. A one-person show performed by the changeling Adi, exploring the multitudes that exist within us all. (Ten Torches, Lower Menthis)
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
mesmerizing blend of illusions, physical arts, and exotic beasts. The traveling troupe always visits Smoky Towers (Middle Menthis). 7 The Brelish Symphony Orchestra. A performance of some of the finest works
of Seventh Century Brelish composers. (Kavarrah Concert Hall, Upper Menthis) 8 Reflection. A one-person show performed by the changeling Adi, exploring the multitudes that exist within us all. (Ten Torches, Lower Menthis)
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
mesmerizing blend of illusions, physical arts, and exotic beasts. The traveling troupe always visits Smoky Towers (Middle Menthis). 7 The Brelish Symphony Orchestra. A performance of some of the finest works
of Seventh Century Brelish composers. (Kavarrah Concert Hall, Upper Menthis) 8 Reflection. A one-person show performed by the changeling Adi, exploring the multitudes that exist within us all. (Ten Torches, Lower Menthis)
Compendium
- Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
halfling with gleaming crystal eyes. This warforged spent twenty years on the battlefield, and it has no fear of the halfling warrior. Neither one noticed the changeling who stole the halflings purse, but
plane of dreams, imbued with wisdom and telepathic talent. Shifters draw on their distant lycanthropic heritage to manifest bestial traits for short periods of time. A diverse race shaped by the beasts
Compendium
- Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
halfling with gleaming crystal eyes. This warforged spent twenty years on the battlefield, and it has no fear of the halfling warrior. Neither one noticed the changeling who stole the halflings purse, but
plane of dreams, imbued with wisdom and telepathic talent. Shifters draw on their distant lycanthropic heritage to manifest bestial traits for short periods of time. A diverse race shaped by the beasts
Compendium
- Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
halfling with gleaming crystal eyes. This warforged spent twenty years on the battlefield, and it has no fear of the halfling warrior. Neither one noticed the changeling who stole the halflings purse, but
plane of dreams, imbued with wisdom and telepathic talent. Shifters draw on their distant lycanthropic heritage to manifest bestial traits for short periods of time. A diverse race shaped by the beasts
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
quarters and part medical and alchemical laboratory, where the priest makes medicines and poisons and performs experiments on beasts and humanoid subjects.
Healing Pools Adventures Sick or injured
an underwater tunnel, which leads outward and then upward to a dry cavern that serves as the priest’s chambers. In crude laboratory above the pools, a stone table with restraints is used for
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
quarters and part medical and alchemical laboratory, where the priest makes medicines and poisons and performs experiments on beasts and humanoid subjects.
Healing Pools Adventures Sick or injured
an underwater tunnel, which leads outward and then upward to a dry cavern that serves as the priest’s chambers. In crude laboratory above the pools, a stone table with restraints is used for
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
quarters and part medical and alchemical laboratory, where the priest makes medicines and poisons and performs experiments on beasts and humanoid subjects.
Healing Pools Adventures Sick or injured
an underwater tunnel, which leads outward and then upward to a dry cavern that serves as the priest’s chambers. In crude laboratory above the pools, a stone table with restraints is used for
Compendium
- Sources->Dungeons & Dragons->Infernal Machine Rebuild
button recognizable as one of the missing components of the Infernal Machine. Removing this component deactivates the controls and releases the restraints on the tables, freeing Francache, Big Gadai
Compendium
- Sources->Dungeons & Dragons->Infernal Machine Rebuild
button recognizable as one of the missing components of the Infernal Machine. Removing this component deactivates the controls and releases the restraints on the tables, freeing Francache, Big Gadai
Compendium
- Sources->Dungeons & Dragons->Infernal Machine Rebuild
button recognizable as one of the missing components of the Infernal Machine. Removing this component deactivates the controls and releases the restraints on the tables, freeing Francache, Big Gadai
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
chilled beverage tanks beneath the counter. With the press of a button, each nozzle can dispense up to 1 gallon of alcohol or a synthetic lubricating oil in a variety of flavors. The beverage tanks
speed instead of a flying speed. The creature hides in the treetops, mimicking the cries of distressed Beasts to attract prey. A character who hears the sounds recognizes them as imitations with a
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
chilled beverage tanks beneath the counter. With the press of a button, each nozzle can dispense up to 1 gallon of alcohol or a synthetic lubricating oil in a variety of flavors. The beverage tanks
speed instead of a flying speed. The creature hides in the treetops, mimicking the cries of distressed Beasts to attract prey. A character who hears the sounds recognizes them as imitations with a
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
chilled beverage tanks beneath the counter. With the press of a button, each nozzle can dispense up to 1 gallon of alcohol or a synthetic lubricating oil in a variety of flavors. The beverage tanks
speed instead of a flying speed. The creature hides in the treetops, mimicking the cries of distressed Beasts to attract prey. A character who hears the sounds recognizes them as imitations with a
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
. If a button is subsequently pressed, the machine dispenses the product for that selection’s number, as shown on the Vending Machine Options table. The buttons then dim, and the product arrives in
. Six displacer beasts dwell in the southeast lounge. Their den is a collection of bones, chewed-up power cables, shredded upholstery, and soiled uniforms. The displacer beasts are hungry and territorial
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
. If a button is subsequently pressed, the machine dispenses the product for that selection’s number, as shown on the Vending Machine Options table. The buttons then dim, and the product arrives in
. Six displacer beasts dwell in the southeast lounge. Their den is a collection of bones, chewed-up power cables, shredded upholstery, and soiled uniforms. The displacer beasts are hungry and territorial
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
. If a button is subsequently pressed, the machine dispenses the product for that selection’s number, as shown on the Vending Machine Options table. The buttons then dim, and the product arrives in
. Six displacer beasts dwell in the southeast lounge. Their den is a collection of bones, chewed-up power cables, shredded upholstery, and soiled uniforms. The displacer beasts are hungry and territorial






