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Returning 35 results for 'button berrian diffusing crashed result'.
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Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
play without end. Ernest the monkey turns the handle of a piano roll; the punched holes in the roll of parchment provide the melody. Ernest has the mind of a middle-aged human, the result of a prank
. Ernest likes to collect buttons from the carnival’s guests to sew onto his cloak. He has a rhyme for requesting them: Spare a button if you please,
I’ll sew it next to all of these.
I offer nothing in
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
play without end. Ernest the monkey turns the handle of a piano roll; the punched holes in the roll of parchment provide the melody. Ernest has the mind of a middle-aged human, the result of a prank
. Ernest likes to collect buttons from the carnival’s guests to sew onto his cloak. He has a rhyme for requesting them: Spare a button if you please,
I’ll sew it next to all of these.
I offer nothing in
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
play without end. Ernest the monkey turns the handle of a piano roll; the punched holes in the roll of parchment provide the melody. Ernest has the mind of a middle-aged human, the result of a prank
. Ernest likes to collect buttons from the carnival’s guests to sew onto his cloak. He has a rhyme for requesting them: Spare a button if you please,
I’ll sew it next to all of these.
I offer nothing in
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
this ship require only one crew member to use them, pushing the button or lever that activates them. Ever-Full Sails These billowing sails are woven from cloud-stuff drawn from the Elemental Plane of
treated with abjuration magic. While the sails are unfurled, ranged weapon attacks made against the ship and anyone aboard it are made with disadvantage, as a result of the sails’ protective magic. This
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
this ship require only one crew member to use them, pushing the button or lever that activates them. Ever-Full Sails These billowing sails are woven from cloud-stuff drawn from the Elemental Plane of
treated with abjuration magic. While the sails are unfurled, ranged weapon attacks made against the ship and anyone aboard it are made with disadvantage, as a result of the sails’ protective magic. This
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
this ship require only one crew member to use them, pushing the button or lever that activates them. Ever-Full Sails These billowing sails are woven from cloud-stuff drawn from the Elemental Plane of
treated with abjuration magic. While the sails are unfurled, ranged weapon attacks made against the ship and anyone aboard it are made with disadvantage, as a result of the sails’ protective magic. This
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
magical energy intersect, a site where a meteorite crashed to earth or a strange mystical crystal lies buried underground, or a place where long-forgotten wizards of an ancient magocratic empire saturated
the land with their powerful spells. As a result, a dragon’s lair is typically not the only unusual and magically powerful feature in its region. You can use the Lair Location table for inspiration
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
magical energy intersect, a site where a meteorite crashed to earth or a strange mystical crystal lies buried underground, or a place where long-forgotten wizards of an ancient magocratic empire saturated
the land with their powerful spells. As a result, a dragon’s lair is typically not the only unusual and magically powerful feature in its region. You can use the Lair Location table for inspiration
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
magical energy intersect, a site where a meteorite crashed to earth or a strange mystical crystal lies buried underground, or a place where long-forgotten wizards of an ancient magocratic empire saturated
the land with their powerful spells. As a result, a dragon’s lair is typically not the only unusual and magically powerful feature in its region. You can use the Lair Location table for inspiration
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
crashed into the jungle canopy. As shown in map 2.13, the wooden gondola broke into three pieces, which now hang precariously in the treetops at three different heights. The deflated balloon is tangled
survivors can catch rainwater in buckets, but they’ve been without food for several days. As a result, all the NPCs have 4 levels of exhaustion (see appendix A of the Player’s Handbook for effects) and
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
crashed into the jungle canopy. As shown in map 2.13, the wooden gondola broke into three pieces, which now hang precariously in the treetops at three different heights. The deflated balloon is tangled
survivors can catch rainwater in buckets, but they’ve been without food for several days. As a result, all the NPCs have 4 levels of exhaustion (see appendix A of the Player’s Handbook for effects) and
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
return or until hunger forces them to abandon their post. H2. Crashed Skycoach You come to a thirty-foot-high cavern. In its center, the remains of a wooden ship hull rest on the floor.
If Professor
floor of which is strewn with frost-covered blocks of stone and a toppled pillar. Embedded in the east wall is a glittering stone tower that appears to have crashed through the ceiling long ago. The
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
return or until hunger forces them to abandon their post. H2. Crashed Skycoach You come to a thirty-foot-high cavern. In its center, the remains of a wooden ship hull rest on the floor.
If Professor
floor of which is strewn with frost-covered blocks of stone and a toppled pillar. Embedded in the east wall is a glittering stone tower that appears to have crashed through the ceiling long ago. The
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
return or until hunger forces them to abandon their post. H2. Crashed Skycoach You come to a thirty-foot-high cavern. In its center, the remains of a wooden ship hull rest on the floor.
If Professor
floor of which is strewn with frost-covered blocks of stone and a toppled pillar. Embedded in the east wall is a glittering stone tower that appears to have crashed through the ceiling long ago. The
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
crashed into the jungle canopy. As shown in map 2.13, the wooden gondola broke into three pieces, which now hang precariously in the treetops at three different heights. The deflated balloon is tangled
survivors can catch rainwater in buckets, but they’ve been without food for several days. As a result, all the NPCs have 4 levels of exhaustion (see appendix A of the Player’s Handbook for effects) and
Compendium
- Sources->Dungeons & Dragons->Lost Laboratory of Kwalish
The Monastery The crashed planar craft still makes up most of the monastery’s general structure, having been long ago converted into Kwalish’s first laboratory, then converted again into this present
(Perception) check. Any monk whose face is seen shows an identical grim countenance — a face flayed nearly to the bone, the result of a brutal initiation to better match the appearance of the Grand
Compendium
- Sources->Dungeons & Dragons->Lost Laboratory of Kwalish
The Monastery The crashed planar craft still makes up most of the monastery’s general structure, having been long ago converted into Kwalish’s first laboratory, then converted again into this present
(Perception) check. Any monk whose face is seen shows an identical grim countenance — a face flayed nearly to the bone, the result of a brutal initiation to better match the appearance of the Grand
Compendium
- Sources->Dungeons & Dragons->Lost Laboratory of Kwalish
The Monastery The crashed planar craft still makes up most of the monastery’s general structure, having been long ago converted into Kwalish’s first laboratory, then converted again into this present
(Perception) check. Any monk whose face is seen shows an identical grim countenance — a face flayed nearly to the bone, the result of a brutal initiation to better match the appearance of the Grand
Compendium
- Sources->Dungeons & Dragons->Lost Laboratory of Kwalish
found in the treasury (area M10). If the check result is 14 or higher, the characters also learn that the brains have control over the floating disks leading to the treasury, and that they are ordered
). If the check result is 16 or higher, the characters learn of a final, more powerful brain sequestered within the treasury. However, the brains in this area can only speculate on who that brain once
Compendium
- Sources->Dungeons & Dragons->Lost Laboratory of Kwalish
found in the treasury (area M10). If the check result is 14 or higher, the characters also learn that the brains have control over the floating disks leading to the treasury, and that they are ordered
). If the check result is 16 or higher, the characters learn of a final, more powerful brain sequestered within the treasury. However, the brains in this area can only speculate on who that brain once
Compendium
- Sources->Dungeons & Dragons->Infernal Machine Rebuild
wires connect the tables to a complex control panel standing between them.
Andras The result of one of Thessalar’s grand experiments, Andras has the body of a male human and the head of a massive snowy
button recognizable as one of the missing components of the Infernal Machine. Removing this component deactivates the controls and releases the restraints on the tables, freeing Francache, Big Gadai
Compendium
- Sources->Dungeons & Dragons->Lost Laboratory of Kwalish
found in the treasury (area M10). If the check result is 14 or higher, the characters also learn that the brains have control over the floating disks leading to the treasury, and that they are ordered
). If the check result is 16 or higher, the characters learn of a final, more powerful brain sequestered within the treasury. However, the brains in this area can only speculate on who that brain once
Compendium
- Sources->Dungeons & Dragons->Infernal Machine Rebuild
wires connect the tables to a complex control panel standing between them.
Andras The result of one of Thessalar’s grand experiments, Andras has the body of a male human and the head of a massive snowy
button recognizable as one of the missing components of the Infernal Machine. Removing this component deactivates the controls and releases the restraints on the tables, freeing Francache, Big Gadai
Compendium
- Sources->Dungeons & Dragons->Infernal Machine Rebuild
wires connect the tables to a complex control panel standing between them.
Andras The result of one of Thessalar’s grand experiments, Andras has the body of a male human and the head of a massive snowy
button recognizable as one of the missing components of the Infernal Machine. Removing this component deactivates the controls and releases the restraints on the tables, freeing Francache, Big Gadai
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
). Each time a character makes a check, compare the check result to the Figuring Out Alien Technology table in the Dungeon Master’s Guide. N3. Cryogenic Stasis Pods Each of these four rooms contains a
Rod. This 6-inch-long black metal rod has a button at the top. Using an action to press the button causes the rod to emit a chirp. Any creature within 30 feet of the rod that isn’t deafened and has an
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
). Each time a character makes a check, compare the check result to the Figuring Out Alien Technology table in the Dungeon Master’s Guide. N3. Cryogenic Stasis Pods Each of these four rooms contains a
Rod. This 6-inch-long black metal rod has a button at the top. Using an action to press the button causes the rod to emit a chirp. Any creature within 30 feet of the rod that isn’t deafened and has an
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
). Each time a character makes a check, compare the check result to the Figuring Out Alien Technology table in the Dungeon Master’s Guide. N3. Cryogenic Stasis Pods Each of these four rooms contains a
Rod. This 6-inch-long black metal rod has a button at the top. Using an action to press the button causes the rod to emit a chirp. Any creature within 30 feet of the rod that isn’t deafened and has an
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
medallion around its neck. All around the figure are carvings of locusts.
Close inspection reveals that one of the carved locusts is a button that can be pushed. When this happens, the stone block
). The skeletal remains were once Bravus Boulderborn, a gold dwarf cleric of Moradin and former member of the Company of the Yellow Banner. Bravus died as a result of stepping on floor tiles in the wrong
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
medallion around its neck. All around the figure are carvings of locusts.
Close inspection reveals that one of the carved locusts is a button that can be pushed. When this happens, the stone block
). The skeletal remains were once Bravus Boulderborn, a gold dwarf cleric of Moradin and former member of the Company of the Yellow Banner. Bravus died as a result of stepping on floor tiles in the wrong
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
medallion around its neck. All around the figure are carvings of locusts.
Close inspection reveals that one of the carved locusts is a button that can be pushed. When this happens, the stone block
). The skeletal remains were once Bravus Boulderborn, a gold dwarf cleric of Moradin and former member of the Company of the Yellow Banner. Bravus died as a result of stepping on floor tiles in the wrong
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
the obelisk’s base to its middle.
Before Ythryn crashed, Iriolarthas relied on this obelisk as a precautionary measure in case Ythryn experienced a catastrophe. It was one of a few rare Netherese
(Arcana) check recognizes that the magic runes inscribed on the obelisk represent all eight schools of magic. If the check result exceeds the DC by 5 or more, the character also identifies runes relating
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
the obelisk’s base to its middle.
Before Ythryn crashed, Iriolarthas relied on this obelisk as a precautionary measure in case Ythryn experienced a catastrophe. It was one of a few rare Netherese
(Arcana) check recognizes that the magic runes inscribed on the obelisk represent all eight schools of magic. If the check result exceeds the DC by 5 or more, the character also identifies runes relating
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
the obelisk’s base to its middle.
Before Ythryn crashed, Iriolarthas relied on this obelisk as a precautionary measure in case Ythryn experienced a catastrophe. It was one of a few rare Netherese
(Arcana) check recognizes that the magic runes inscribed on the obelisk represent all eight schools of magic. If the check result exceeds the DC by 5 or more, the character also identifies runes relating
Magic Items
Infernal Machine Rebuild
known today. However, its true origins derive from a planar craft that crashed in the Barrier Peaks, for the Infernal Machine once functioned as this craft’s central command console.
Explorers who
on sight.
47
Creatures cannot gain advantage on attacks made against you as a result of another creature using the Help action.
You have disadvantage on Dexterity (Acrobatics) checks.
48
Compendium
- Sources->Dungeons & Dragons->Divine Contention
storm!
Ularan Mortus has sent his dragon to crush his enemies. Claugiyliamatar is an ancient green dragon, except her breath weapon deals necrotic damage instead of poison damage as a result of
each round, ask each player to roll a d20, and then roll a d20 for the dragon. Whoever gets the lowest result is targeted by the effect of a call lightning spell. The dragon attacks any enemy forces






