Search Results
All Results
Characters
Compendium
Spells
Items
Monsters
Vehicles
Forums
Returning 34 results for 'buttons blast diffusing charging rewards'.
Other Suggestions:
buttons blade diffusing chasing regards
buttons beast diffusing chasing regards
buttons beasts diffusing chasing regards
buttons blade diffusing changing regards
buttons beast diffusing changing regards
Monsters
Spelljammer: Adventures in Space
enemy strongholds. Each one is adept at softening up the enemy from a distance with firearms before charging into melee to mop up the foes that remain standing.
Giff
It’s easy to spot giff in a
death, each has a military rank. Promotions don’t depend on time in service but are granted by superiors as rewards for valor.
Muskets and grenades are the specialties of many giff regiments
classes
Basic Rules (2014)
, knocking their blows aside and sending them reeling, until at last she stands alone.
Taking a deep breath, a human covered in tattoos settles into a battle stance. As the first charging orcs reach him, he
exhales and a blast of fire roars from his mouth, engulfing his foes.
Moving with the silence of the night, a black-clad halfling steps into a shadow beneath an arch and emerges from another inky
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
, and out from him in a mighty blast of lightning. Crouching behind a stalagmite, a halfling points a finger at a charging troglodyte. A blast of fire springs from her finger to strike the creature
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
, and out from him in a mighty blast of lightning. Crouching behind a stalagmite, a halfling points a finger at a charging troglodyte. A blast of fire springs from her finger to strike the creature
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
, and out from him in a mighty blast of lightning. Crouching behind a stalagmite, a halfling points a finger at a charging troglodyte. A blast of fire springs from her finger to strike the creature
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
, and out from him in a mighty blast of lightning. Crouching behind a stalagmite, a halfling points a finger at a charging troglodyte. A blast of fire springs from her finger to strike the creature
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
, and out from him in a mighty blast of lightning. Crouching behind a stalagmite, a halfling points a finger at a charging troglodyte. A blast of fire springs from her finger to strike the creature
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
, and out from him in a mighty blast of lightning. Crouching behind a stalagmite, a halfling points a finger at a charging troglodyte. A blast of fire springs from her finger to strike the creature
classes
Basic Rules (2014)
from him in a mighty blast of lightning.
Crouching behind a stalagmite, a halfling points a finger at a charging troglodyte. A blast of fire springs from her finger to strike the creature. She ducks
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
, knocking their blows aside and sending them reeling, until at last she stands alone. Taking a deep breath, a human covered in tattoos settles into a battle stance. As the first charging orcs reach
him, he exhales and a blast of fire roars from his mouth, engulfing his foes. Moving with the silence of the night, a black-clad halfling steps into a shadow beneath an arch and emerges from another
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
, knocking their blows aside and sending them reeling, until at last she stands alone. Taking a deep breath, a human covered in tattoos settles into a battle stance. As the first charging orcs reach
him, he exhales and a blast of fire roars from his mouth, engulfing his foes. Moving with the silence of the night, a black-clad halfling steps into a shadow beneath an arch and emerges from another
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
, knocking their blows aside and sending them reeling, until at last she stands alone. Taking a deep breath, a human covered in tattoos settles into a battle stance. As the first charging orcs reach
him, he exhales and a blast of fire roars from his mouth, engulfing his foes. Moving with the silence of the night, a black-clad halfling steps into a shadow beneath an arch and emerges from another
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
, knocking their blows aside and sending them reeling, until at last she stands alone. Taking a deep breath, a human covered in tattoos settles into a battle stance. As the first charging orcs reach
him, he exhales and a blast of fire roars from his mouth, engulfing his foes. Moving with the silence of the night, a black-clad halfling steps into a shadow beneath an arch and emerges from another
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
, knocking their blows aside and sending them reeling, until at last she stands alone. Taking a deep breath, a human covered in tattoos settles into a battle stance. As the first charging orcs reach
him, he exhales and a blast of fire roars from his mouth, engulfing his foes. Moving with the silence of the night, a black-clad halfling steps into a shadow beneath an arch and emerges from another
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
, knocking their blows aside and sending them reeling, until at last she stands alone. Taking a deep breath, a human covered in tattoos settles into a battle stance. As the first charging orcs reach
him, he exhales and a blast of fire roars from his mouth, engulfing his foes. Moving with the silence of the night, a black-clad halfling steps into a shadow beneath an arch and emerges from another
classes
Basic Rules (2014)
for your patron, or did your patron find and choose you? Do you chafe under the obligations of your pact or serve joyfully in anticipation of the rewards promised to you?
Work with your DM to
score, followed by Constitution. Second, choose the charlatan background. Third, choose the eldritch blast and chill touch cantrips, along with the 1st-level spells charm person and witch bolt.
The
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
did your patron find and choose you? Do you chafe under the obligations of your pact or serve joyfully in anticipation of the rewards promised to you? Work with your DM to determine how big a part
charlatan background. Third, choose the eldritch blast and chill touch cantrips, along with the 1st-level spells charm person and witch bolt. Level
Proficiency
Bonus
Features
Cantrips
Known
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
did your patron find and choose you? Do you chafe under the obligations of your pact or serve joyfully in anticipation of the rewards promised to you? Work with your DM to determine how big a part
charlatan background. Third, choose the eldritch blast and chill touch cantrips, along with the 1st-level spells charm person and witch bolt. Level
Proficiency
Bonus
Features
Cantrips
Known
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
did your patron find and choose you? Do you chafe under the obligations of your pact or serve joyfully in anticipation of the rewards promised to you? Work with your DM to determine how big a part
charlatan background. Third, choose the eldritch blast and chill touch cantrips, along with the 1st-level spells charm person and witch bolt. Level
Proficiency
Bonus
Features
Cantrips
Known
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
of it. A sudden blast occasionally catches everyone by surprise, causing shivers and grumbling all around.
The mood of the town changes abruptly. Something is amiss. Pedestrians are vacating the
has either the Ring of Winter or knowledge of its exact whereabouts, so characters will probably have to kill her. Once the characters defeat the frost giants, they gain special quests and rewards based on which NPCs survived the battle.
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
of it. A sudden blast occasionally catches everyone by surprise, causing shivers and grumbling all around.
The mood of the town changes abruptly. Something is amiss. Pedestrians are vacating the
has either the Ring of Winter or knowledge of its exact whereabouts, so characters will probably have to kill her. Once the characters defeat the frost giants, they gain special quests and rewards based on which NPCs survived the battle.
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
of it. A sudden blast occasionally catches everyone by surprise, causing shivers and grumbling all around.
The mood of the town changes abruptly. Something is amiss. Pedestrians are vacating the
has either the Ring of Winter or knowledge of its exact whereabouts, so characters will probably have to kill her. Once the characters defeat the frost giants, they gain special quests and rewards based on which NPCs survived the battle.
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
opens, and a blast of musty, dust-choked air spills out from the room beyond. That dusty chamber holds three creatures that look like inverted pyramids with mechanical arms and legs, and another
replica tridrones and one replica quadrone, whose task is to bring a modron charging station — the two metallic walls — back online. These replica modrons look exactly like their true modron
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
opens, and a blast of musty, dust-choked air spills out from the room beyond. That dusty chamber holds three creatures that look like inverted pyramids with mechanical arms and legs, and another
replica tridrones and one replica quadrone, whose task is to bring a modron charging station — the two metallic walls — back online. These replica modrons look exactly like their true modron
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
opens, and a blast of musty, dust-choked air spills out from the room beyond. That dusty chamber holds three creatures that look like inverted pyramids with mechanical arms and legs, and another
replica tridrones and one replica quadrone, whose task is to bring a modron charging station — the two metallic walls — back online. These replica modrons look exactly like their true modron
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
square serves as the storefront, where visitors can view an assortment of the finest goods for sale in all of Ten-Towns: fishing rods fashioned from elven yew, yeti-skin coats with scrimshaw buttons
profitable ventures. The proprietor, a retired sellsword who goes by the name Scramsax (N male Illuskan human veteran), takes advantage of the high hopes and good fortunes of his customers by charging
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
square serves as the storefront, where visitors can view an assortment of the finest goods for sale in all of Ten-Towns: fishing rods fashioned from elven yew, yeti-skin coats with scrimshaw buttons
profitable ventures. The proprietor, a retired sellsword who goes by the name Scramsax (N male Illuskan human veteran), takes advantage of the high hopes and good fortunes of his customers by charging
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
square serves as the storefront, where visitors can view an assortment of the finest goods for sale in all of Ten-Towns: fishing rods fashioned from elven yew, yeti-skin coats with scrimshaw buttons
profitable ventures. The proprietor, a retired sellsword who goes by the name Scramsax (N male Illuskan human veteran), takes advantage of the high hopes and good fortunes of his customers by charging
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
square chute opens into a small bin. Beside it is a panel fitted with a thin, card-shaped slot and six glass buttons numbered from one to six.
Malfunctioning worker bots stripped these kitchens of
robots restocked these machines with offerings found aboard the ship, some of which are dangerous. When a key card of any color is inserted into the slot on the panel, the six glass buttons illuminate
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
square chute opens into a small bin. Beside it is a panel fitted with a thin, card-shaped slot and six glass buttons numbered from one to six.
Malfunctioning worker bots stripped these kitchens of
robots restocked these machines with offerings found aboard the ship, some of which are dangerous. When a key card of any color is inserted into the slot on the panel, the six glass buttons illuminate
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
square chute opens into a small bin. Beside it is a panel fitted with a thin, card-shaped slot and six glass buttons numbered from one to six.
Malfunctioning worker bots stripped these kitchens of
robots restocked these machines with offerings found aboard the ship, some of which are dangerous. When a key card of any color is inserted into the slot on the panel, the six glass buttons illuminate
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
can become valuable agents for a blue dragon, which rewards loyal service handsomely. A blue dragon keeps its lair secret and well protected, and even its most trusted servants are rarely allowed
the next 24 hours.
Cold Breath (Recharge 5–6). The dragon exhales an icy blast in a 90-foot cone. Each creature in that area must make a DC 22 Constitution saving throw, taking 72 (16d8) cold damage
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
can become valuable agents for a blue dragon, which rewards loyal service handsomely. A blue dragon keeps its lair secret and well protected, and even its most trusted servants are rarely allowed
the next 24 hours.
Cold Breath (Recharge 5–6). The dragon exhales an icy blast in a 90-foot cone. Each creature in that area must make a DC 22 Constitution saving throw, taking 72 (16d8) cold damage
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
can become valuable agents for a blue dragon, which rewards loyal service handsomely. A blue dragon keeps its lair secret and well protected, and even its most trusted servants are rarely allowed
the next 24 hours.
Cold Breath (Recharge 5–6). The dragon exhales an icy blast in a 90-foot cone. Each creature in that area must make a DC 22 Constitution saving throw, taking 72 (16d8) cold damage






