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Returning 18 results for 'buttons both diffusing claim reasoned'.
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Compendium
- Sources->Dungeons & Dragons->Infernal Machine Rebuild
, both devils require a number of missing components — former control buttons vital to the machine’s operation. Zariel and Bel have both planted agents in the world, tasking those agents with finding
adventurers to track down and claim these components. Once the Infernal Machine of Lum the Mad is complete, whichever devil controls it plans to use the machine to claim final dominion over Avernus.
Compendium
- Sources->Dungeons & Dragons->Infernal Machine Rebuild
, both devils require a number of missing components — former control buttons vital to the machine’s operation. Zariel and Bel have both planted agents in the world, tasking those agents with finding
adventurers to track down and claim these components. Once the Infernal Machine of Lum the Mad is complete, whichever devil controls it plans to use the machine to claim final dominion over Avernus.
Compendium
- Sources->Dungeons & Dragons->Infernal Machine Rebuild
, both devils require a number of missing components — former control buttons vital to the machine’s operation. Zariel and Bel have both planted agents in the world, tasking those agents with finding
adventurers to track down and claim these components. Once the Infernal Machine of Lum the Mad is complete, whichever devil controls it plans to use the machine to claim final dominion over Avernus.
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
Calimshan and farther east than I care to consider. The bones are also used to make all manner of small, sturdy tools: fish hooks, arrowheads, sewing needles, buttons, and more. Each town on the lakes has
. Tribes of human barbarians called Reghed also operate in the area. Hunters and raiders who value strength and devotion to their ancestral heroes, they claim a great many heroes among their honored
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
Calimshan and farther east than I care to consider. The bones are also used to make all manner of small, sturdy tools: fish hooks, arrowheads, sewing needles, buttons, and more. Each town on the lakes has
. Tribes of human barbarians called Reghed also operate in the area. Hunters and raiders who value strength and devotion to their ancestral heroes, they claim a great many heroes among their honored
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
Calimshan and farther east than I care to consider. The bones are also used to make all manner of small, sturdy tools: fish hooks, arrowheads, sewing needles, buttons, and more. Each town on the lakes has
. Tribes of human barbarians called Reghed also operate in the area. Hunters and raiders who value strength and devotion to their ancestral heroes, they claim a great many heroes among their honored
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
door ceases to be an obstacle. This slaad is hostile toward all other creatures and can’t be reasoned with. Once inside, the characters can ascend the tower to its uppermost floor: A large telescope
folder in one of the desk drawers are five scripts for a play called A Blasphemy of Kings. The play tells the story of five siblings, each expecting to claim the throne of their late father. As the
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
door ceases to be an obstacle. This slaad is hostile toward all other creatures and can’t be reasoned with. Once inside, the characters can ascend the tower to its uppermost floor: A large telescope
folder in one of the desk drawers are five scripts for a play called A Blasphemy of Kings. The play tells the story of five siblings, each expecting to claim the throne of their late father. As the
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
door ceases to be an obstacle. This slaad is hostile toward all other creatures and can’t be reasoned with. Once inside, the characters can ascend the tower to its uppermost floor: A large telescope
folder in one of the desk drawers are five scripts for a play called A Blasphemy of Kings. The play tells the story of five siblings, each expecting to claim the throne of their late father. As the
Compendium
- Sources->Dungeons & Dragons->Keys from the Golden Vault
Predators exhibit were found. The placards dismiss local legends that claim the excavators were subsequently cursed. Treasure. A character who studies the exhibit and succeeds on a DC 10 Wisdom
display’s base notices a small hatch covering a panel of buttons. A character can use these controls to turn on the animatronic display, which alerts not only the guards in this area but also the guards
Compendium
- Sources->Dungeons & Dragons->Keys from the Golden Vault
Predators exhibit were found. The placards dismiss local legends that claim the excavators were subsequently cursed. Treasure. A character who studies the exhibit and succeeds on a DC 10 Wisdom
display’s base notices a small hatch covering a panel of buttons. A character can use these controls to turn on the animatronic display, which alerts not only the guards in this area but also the guards
Compendium
- Sources->Dungeons & Dragons->Keys from the Golden Vault
Predators exhibit were found. The placards dismiss local legends that claim the excavators were subsequently cursed. Treasure. A character who studies the exhibit and succeeds on a DC 10 Wisdom
display’s base notices a small hatch covering a panel of buttons. A character can use these controls to turn on the animatronic display, which alerts not only the guards in this area but also the guards
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
“spittlespew” written on it in Common. (This is the password to open the cauldron in area D18.) Bavlorna keeps various mementos and trinkets in the cupboard, including: Loose buttons of various shapes, colors
, but she hates Bavlorna most of all. If the characters claim to be at odds with Bavlorna, the redcap reveals that Bavlorna has a weakness: she is allergic to seeing anyone run widdershins (in tight
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
toadstools. All are diminutive, jovial creatures—no more than three feet tall—wearing dapper, red clothing with gleaming buttons and buckles. Each wears a different style hat and regards you with
bear stat block) live in the cave and claim the surrounding area as their territory. The adult bears are hostile toward strangers but not violent unless provoked. Suspicious of visitors, they warn
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
toadstools. All are diminutive, jovial creatures—no more than three feet tall—wearing dapper, red clothing with gleaming buttons and buckles. Each wears a different style hat and regards you with
bear stat block) live in the cave and claim the surrounding area as their territory. The adult bears are hostile toward strangers but not violent unless provoked. Suspicious of visitors, they warn
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
“spittlespew” written on it in Common. (This is the password to open the cauldron in area D18.) Bavlorna keeps various mementos and trinkets in the cupboard, including: Loose buttons of various shapes, colors
, but she hates Bavlorna most of all. If the characters claim to be at odds with Bavlorna, the redcap reveals that Bavlorna has a weakness: she is allergic to seeing anyone run widdershins (in tight
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
“spittlespew” written on it in Common. (This is the password to open the cauldron in area D18.) Bavlorna keeps various mementos and trinkets in the cupboard, including: Loose buttons of various shapes, colors
, but she hates Bavlorna most of all. If the characters claim to be at odds with Bavlorna, the redcap reveals that Bavlorna has a weakness: she is allergic to seeing anyone run widdershins (in tight
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
toadstools. All are diminutive, jovial creatures—no more than three feet tall—wearing dapper, red clothing with gleaming buttons and buckles. Each wears a different style hat and regards you with
bear stat block) live in the cave and claim the surrounding area as their territory. The adult bears are hostile toward strangers but not violent unless provoked. Suspicious of visitors, they warn






