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Returning 2 results for 'calling warnings reflections'.
Other Suggestions:
calling workings reflections
calling warping reflections
calling warning reflections
calling warring reflection
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
and scream silent warnings to you. The characters’ bizarre reflections are illusions meant to discourage them from exploring the temple. The illusions can be dispelled (DC 15). The east hall leads to area X32, the west hall to area X36.
X5d. Amber Reflections This arched hall rises to a height of twenty feet. You can see your reflections in the amber glaze. But the images don’t mirror your movements. Instead, they wave their arms
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
and scream silent warnings to you. The characters’ bizarre reflections are illusions meant to discourage them from exploring the temple. The illusions can be dispelled (DC 15). The east hall leads to area X32, the west hall to area X36.
X5d. Amber Reflections This arched hall rises to a height of twenty feet. You can see your reflections in the amber glaze. But the images don’t mirror your movements. Instead, they wave their arms