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Returning 7 results for 'calling weeping recovery'.
Other Suggestions:
casting wearing recovery
calling weaving recovery
calling warping recovery
calling wearing recovery
calling wearing recover
monsters
would be killed outright, it instead transforms into a swirling body of water. At the start of each of Dagon’s turns, it gains one recovery point but otherwise cannot use actions or legendary
actions other than Relentless Horror. When it gains its fourth recovery point, its maximum hit points return to normal if they have been reduced and it regains all lost hit points. It reforms its physical
backgrounds
Kit, Traveler's Clothes, 8 GP; or (B) 50 GP
When you fell ill with the Weeping Pox, you assumed you would die from it, as had so many before you. Your neighbors shunned you, fearing that you would
caring for you. Those who marvel at your recovery also fear you: they harbor some suspicion that you made deals with dark powers to drive away the disease.
compendium
- Sources->Dungeons & Dragons->Grim Hollow: Player’s Guide
) Herbalism Kit, Traveler’s Clothes, 8 GP; or (B) 50 GP
When you fell ill with the Weeping Pox, you assumed you would die from it, as had so many before you. Your neighbors shunned you, fearing that
caring for you. Those who marvel at your recovery also fear you: they harbor some suspicion that you made deals with dark powers to drive away the disease.
compendium
- Sources->Dungeons & Dragons->Grim Hollow: Player’s Guide
Morbus Doctore Klyde Sosa
“No knowledge should be feared, because knowledge is power.”
The Morbus Doctore appeared shortly after the release of the Weeping Pox, although some swear the
is staggering. While examining, treating, studying, and caring for those afflicted with the Weeping Pox, the physicians have taken advantage of the rare opportunity to examine the living and the dead
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
the check succeeds by 4 or more, the character pieces together the clues, if they haven’t done so already, and realizes that meenlocks created the moss-covered tunnels. M6. Chamber of Weeping Thick
this moss-covered maze of tunnels, luring them into dead-end caves using hallucinations (such as the sound of someone calling for help). M8. Pools This dead-end cavern opens wide, and the lingering
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
the check succeeds by 4 or more, the character pieces together the clues, if they haven’t done so already, and realizes that meenlocks created the moss-covered tunnels. M6. Chamber of Weeping Thick
this moss-covered maze of tunnels, luring them into dead-end caves using hallucinations (such as the sound of someone calling for help). M8. Pools This dead-end cavern opens wide, and the lingering
compendium
- Sources->Dungeons & Dragons->Grim Hollow: Player’s Guide
how the orcs abandoned their lands en masse—not because of enemy incursions or natural disaster, but because of some mysterious calling from their ancestors to sail west across the sea. While it’s
agreed that orcs did flee Etharis in a great fleet, their legacy calling to Thorgard av Holgar a century later, it seems apocryphal that an entire heritage could simply disappear across the sea. Indeed