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Returning 33 results for 'captain while removed'.
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Monsters
Keys from the Golden Vault
Constitution saving throw or have its hit point maximum reduced by an amount equal to the damage taken. The target dies if this attack reduces its hit point maximum to 0. The reduction lasts until removed by the
. Governing from Castle Cinis, Jhaeros was advised by two councilors, Regine LaVerne and Charmayne Daymore, and a guard captain named Naevys Tharesso. Jhaeros’s rule was compassionate, just, and kind
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Turn of Fortune’s Wheel
.”
–Captain Timoroth Brezd, Rigus soldier
The sight of a walking castle closing on the gate-town puts all of Rigus on alert. Blaring horns precede every gate into town closing and patrols outside
the gate-town converging into a small army in the walking castle’s path. Moments later, a Harmonium captain (see Morte’s Planar Parade) who imbibed a potion of flying approaches the walking castle
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Turn of Fortune’s Wheel
.”
–Captain Timoroth Brezd, Rigus soldier
The sight of a walking castle closing on the gate-town puts all of Rigus on alert. Blaring horns precede every gate into town closing and patrols outside
the gate-town converging into a small army in the walking castle’s path. Moments later, a Harmonium captain (see Morte’s Planar Parade) who imbibed a potion of flying approaches the walking castle
Compendium
- Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
faculty throughout. Map 3.4: captain dapplewing’s manor View Player Version C1. Veranda A mahogany roof covers this porch, which is bounded by a low rail and outfitted with fine wicker furniture
. Above the double door hangs a sign done in fine calligraphy: “Captain Dapplewing’s Manor.”
A search of the veranda and a successful DC 15 Wisdom (Perception) check turns up a key to the front door
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
Sea of Sorrows Darklord: Pietra van Riese Hallmarks: Island domains, nautical horror The murderous pirate Pietra van Riese, captain of the Relentless, had an unsavory reputation for attaching her
captives to ropes and dragging them through the water until they drowned. She never removed the detritus of her victims, even though some returned to life as zombies. The Relentless was ultimately sunk
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
Sea of Sorrows Darklord: Pietra van Riese Hallmarks: Island domains, nautical horror The murderous pirate Pietra van Riese, captain of the Relentless, had an unsavory reputation for attaching her
captives to ropes and dragging them through the water until they drowned. She never removed the detritus of her victims, even though some returned to life as zombies. The Relentless was ultimately sunk
Compendium
- Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
faculty throughout. Map 3.4: captain dapplewing’s manor View Player Version C1. Veranda A mahogany roof covers this porch, which is bounded by a low rail and outfitted with fine wicker furniture
. Above the double door hangs a sign done in fine calligraphy: “Captain Dapplewing’s Manor.”
A search of the veranda and a successful DC 15 Wisdom (Perception) check turns up a key to the front door
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
adventurers’ arrival, add that individual to the forces arrayed here (one bandit captain, six bandits, and two doppelgangers). Once alerted, these forces gather in area 6a and wait for the
a decrepit wooden table near the door: Uktarl Krannoc (NE human bandit captain with Performance +4), two human bandits, and a doppelganger, all disguised as vampires. They play cards using a marked
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
adventurers’ arrival, add that individual to the forces arrayed here (one bandit captain, six bandits, and two doppelgangers). Once alerted, these forces gather in area 6a and wait for the
a decrepit wooden table near the door: Uktarl Krannoc (NE human bandit captain with Performance +4), two human bandits, and a doppelganger, all disguised as vampires. They play cards using a marked
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
away at the ice, breaking through it after 1 hour. (The more characters who help, the more quickly the ice is removed.) The noise is loud enough to attract the ice troll in area D9. If the characters
inside this cabin; in fact, no one has been here since the crew abandoned ship. The corpse is all that remains of Captain Rudolph Bluemoon, who stayed behind to watch over the ship and his ill-gotten
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
away at the ice, breaking through it after 1 hour. (The more characters who help, the more quickly the ice is removed.) The noise is loud enough to attract the ice troll in area D9. If the characters
inside this cabin; in fact, no one has been here since the crew abandoned ship. The corpse is all that remains of Captain Rudolph Bluemoon, who stayed behind to watch over the ship and his ill-gotten
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
until it is scooped out with a successful DC 10 Dexterity check, at which point the fish transforms into an elemental gem (water). The water remains in the basin after the fish is removed and does not
warrior, Ranaghax Auvryndar, is regaling the other drow with a reenactment of a one-on-one battle he had with a hobgoblin captain of the Legion of Azrok, which ended with the captain catching Ranaghax’s
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
until it is scooped out with a successful DC 10 Dexterity check, at which point the fish transforms into an elemental gem (water). The water remains in the basin after the fish is removed and does not
warrior, Ranaghax Auvryndar, is regaling the other drow with a reenactment of a one-on-one battle he had with a hobgoblin captain of the Legion of Azrok, which ended with the captain catching Ranaghax’s
Compendium
- Sources->Dungeons & Dragons->Scions of Elemental Evil
into the bowl and walk through the flames are teleported to the Primordial Nexus (see map 1.2). The portal remains as long as the key is in place and for 1 minute after the key is removed. T10
leather-clad ruffians stand motionless in formation near her, their forms rimed in glittering frost.
The praying woman is Captain Kara Blayne, a human Pirate Captain and leader of the Children of
Compendium
- Sources->Dungeons & Dragons->Scions of Elemental Evil
into the bowl and walk through the flames are teleported to the Primordial Nexus (see map 1.2). The portal remains as long as the key is in place and for 1 minute after the key is removed. T10
leather-clad ruffians stand motionless in formation near her, their forms rimed in glittering frost.
The praying woman is Captain Kara Blayne, a human Pirate Captain and leader of the Children of
Compendium
- Sources->Dungeons & Dragons->Scions of Elemental Evil
cumulative −1 penalty to attack rolls immediately after dealing damage to the ooze and coming into contact with it. The weapon is destroyed if the penalty reaches −5. The penalty can be removed by
damage. Nonmagical armor worn by the target takes a −1 penalty to the AC it offers. The armor is destroyed if the penalty reduces its AC to 10. The penalty can be removed by casting the Mending spell on
Compendium
- Sources->Dungeons & Dragons->Scions of Elemental Evil
cumulative −1 penalty to attack rolls immediately after dealing damage to the ooze and coming into contact with it. The weapon is destroyed if the penalty reaches −5. The penalty can be removed by
damage. Nonmagical armor worn by the target takes a −1 penalty to the AC it offers. The armor is destroyed if the penalty reduces its AC to 10. The penalty can be removed by casting the Mending spell on
Compendium
- Sources->Dungeons & Dragons->Dragon Delves
Scout) with pale blue skin who can breathe both air and water. She was close to the Naiad’s late captain, a human named Jeressa Lameer. When the Naiad sank, Ashlyn helped Devi and Treef swim to Najkir
. She is brave but saddened by the loss of her captain and other shipmates. Devi Talzar. Devi is a middle-aged human (Medium, Neutral Good Priest) with a kind face who serves a god of the stars and
Compendium
- Sources->Dungeons & Dragons->Dragon Delves
Scout) with pale blue skin who can breathe both air and water. She was close to the Naiad’s late captain, a human named Jeressa Lameer. When the Naiad sank, Ashlyn helped Devi and Treef swim to Najkir
. She is brave but saddened by the loss of her captain and other shipmates. Devi Talzar. Devi is a middle-aged human (Medium, Neutral Good Priest) with a kind face who serves a god of the stars and
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
tapping sound.
After its bar is removed, each iron door pulls open to reveal a cramped cell with no furnishings. The tapping comes from the cell of a doppelganger that was caught trying to
X31), has amputated its face-tentacles and removed the part of its brain that enables the mind flayer to use its psionic powers. Consequently, it has no innate spellcasting abilities and no effective
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
tapping sound.
After its bar is removed, each iron door pulls open to reveal a cramped cell with no furnishings. The tapping comes from the cell of a doppelganger that was caught trying to
X31), has amputated its face-tentacles and removed the part of its brain that enables the mind flayer to use its psionic powers. Consequently, it has no innate spellcasting abilities and no effective
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
the bowsprit is a human figure. He appears to be scanning to starboard.
The capstan arms can be removed and used as clubs. They have been left in the capstan by express orders of the captain, who
.
The figure leaning against the tiller is a crew member (bandit). The others, from fore to aft, are Punketah (pirate deck wizard; see appendix C), the ship’s captain Sigurd “Snake Eyes” (pirate
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
the bowsprit is a human figure. He appears to be scanning to starboard.
The capstan arms can be removed and used as clubs. They have been left in the capstan by express orders of the captain, who
.
The figure leaning against the tiller is a crew member (bandit). The others, from fore to aft, are Punketah (pirate deck wizard; see appendix C), the ship’s captain Sigurd “Snake Eyes” (pirate
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
are removed, hidden springs raise the trunk’s false bottom to rise slightly, at which point the stone visage above the bed opens its mouth and belches a cloud of poisonous gas large enough to fill the
and X2. X7. Office of the Captain of the Guard A stone desk and chair stand empty on the east side of the room. The braziers that normally heat and light the room have been extinguished. An arrow slit
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
are removed, hidden springs raise the trunk’s false bottom to rise slightly, at which point the stone visage above the bed opens its mouth and belches a cloud of poisonous gas large enough to fill the
and X2. X7. Office of the Captain of the Guard A stone desk and chair stand empty on the east side of the room. The braziers that normally heat and light the room have been extinguished. An arrow slit
Compendium
- Sources->Dungeons & Dragons->Keys from the Golden Vault
who vows to unravel Charmayne’s evil plans: Gift for the King. “I delivered a flame tongue longsword to King Jhaeros, who then bequeathed it to his most loyal captain, Naevys, as thanks for her years
with advantage if the character uses a crowbar or similar tool. The heart can then be removed from the cavity under the tile. Any character who touches the heart must make on a DC 15 Constitution
Compendium
- Sources->Dungeons & Dragons->Keys from the Golden Vault
who vows to unravel Charmayne’s evil plans: Gift for the King. “I delivered a flame tongue longsword to King Jhaeros, who then bequeathed it to his most loyal captain, Naevys, as thanks for her years
with advantage if the character uses a crowbar or similar tool. The heart can then be removed from the cavity under the tile. Any character who touches the heart must make on a DC 15 Constitution
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
hold regular services, preach the gospel of Waukeen, and have gained the trust and favor of most of the townsfolk in the month the temple has been open. Ditch stays removed from public interactions
opportunity in Phandalin and had Halia killed. Sharna (LE female dwarf bandit captain) is the sect’s agent. She aims to revive mining in the area, with the goal of making Phandalin a haven for the rogue
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
hold regular services, preach the gospel of Waukeen, and have gained the trust and favor of most of the townsfolk in the month the temple has been open. Ditch stays removed from public interactions
opportunity in Phandalin and had Halia killed. Sharna (LE female dwarf bandit captain) is the sect’s agent. She aims to revive mining in the area, with the goal of making Phandalin a haven for the rogue
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
councilors know who voted which way concerning the decision to leave the Lords’ Alliance. The members of the Council of Elders are as follows: High Captain Horix Zoar (LN male Tethyrian human noble
characters decide to call in the favor, Dral contacts his employers, and High Captain Horix Zoar does everything in his power to give the characters what they want, provided it’s within his power and isn’t
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
councilors know who voted which way concerning the decision to leave the Lords’ Alliance. The members of the Council of Elders are as follows: High Captain Horix Zoar (LN male Tethyrian human noble
characters decide to call in the favor, Dral contacts his employers, and High Captain Horix Zoar does everything in his power to give the characters what they want, provided it’s within his power and isn’t
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
Black Waves, a temple in the seaside town of Ruathym. Although he’s too old to take up arms himself, Vok Dorrg has many fierce sons, daughters, and grandchildren to captain his ships and terrorize his
reappear thereafter. If the frost giant skull is removed from its resting place under the tree, the Uthgardt spirits are laid to rest and the ghosts don’t reappear. The oak tree has AC 15, 100 hit
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
Black Waves, a temple in the seaside town of Ruathym. Although he’s too old to take up arms himself, Vok Dorrg has many fierce sons, daughters, and grandchildren to captain his ships and terrorize his
reappear thereafter. If the frost giant skull is removed from its resting place under the tree, the Uthgardt spirits are laid to rest and the ghosts don’t reappear. The oak tree has AC 15, 100 hit