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Returning 10 results for 'carried crashed'.
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Compendium
- Sources->Dungeons & Dragons->Sleeping Dragon’s Wake
Location Overview The dread cultist Ularan Mortus carried his acolytes over the sea in a cursed galleon imbued with the soul of a death knight. South of Neverwinter, the vessel was spotted by a local
, to capture the vessel. After a terrible sea battle, Ularan Mortus was forced to dive overboard and flee to shore. Unable to steer the dreadnaught, Fheralai crashed it onto the rocks. Once beached, she
Compendium
- Sources->Dungeons & Dragons->Sleeping Dragon’s Wake
Location Overview The dread cultist Ularan Mortus carried his acolytes over the sea in a cursed galleon imbued with the soul of a death knight. South of Neverwinter, the vessel was spotted by a local
, to capture the vessel. After a terrible sea battle, Ularan Mortus was forced to dive overboard and flee to shore. Unable to steer the dreadnaught, Fheralai crashed it onto the rocks. Once beached, she
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
malfunctioned when the ship crashed, and now teleportation magic used within the wreck is warped. Instead of teleporting creatures, the magic instead spawns a portal that leads somewhere else in the
, Ilren claims to come from a similar background: the giff is an adventurer with heroic dreams who became stranded on this wreck when his skiff crashed into Havock. Ilren claims that nothing of his skiff
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
malfunctioned when the ship crashed, and now teleportation magic used within the wreck is warped. Instead of teleporting creatures, the magic instead spawns a portal that leads somewhere else in the
, Ilren claims to come from a similar background: the giff is an adventurer with heroic dreams who became stranded on this wreck when his skiff crashed into Havock. Ilren claims that nothing of his skiff
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
the ghost while searching for shelter during a blizzard, allowing it to possess Trex without the other kobolds’ knowledge. The threadbare satchel carried by Trex once belonged to Janth. It contains
distress signal put out by an illithid ship that crashed in the mountains and track the signal to its source (see “Id Ascendant”). The only way to block the signal is by ending the character’s attunement
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
the ghost while searching for shelter during a blizzard, allowing it to possess Trex without the other kobolds’ knowledge. The threadbare satchel carried by Trex once belonged to Janth. It contains
distress signal put out by an illithid ship that crashed in the mountains and track the signal to its source (see “Id Ascendant”). The only way to block the signal is by ending the character’s attunement
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
overhead. Narrow windows pierce its walls, gargoyles cling to its eaves, and a doorway at the tower’s base gapes open.
Two of the outer spires have broken off. One crashed in Icewind Dale (see
is made from mithral embedded with three blue spinel gemstones and is worth 1,800 gp. While carried by a member of the winning team, it functions as a stone of good luck. CHAIN LIGHTNING
Chain
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
overhead. Narrow windows pierce its walls, gargoyles cling to its eaves, and a doorway at the tower’s base gapes open.
Two of the outer spires have broken off. One crashed in Icewind Dale (see
is made from mithral embedded with three blue spinel gemstones and is worth 1,800 gp. While carried by a member of the winning team, it functions as a stone of good luck. CHAIN LIGHTNING
Chain
Compendium
- Sources->Dungeons & Dragons->Lost Laboratory of Kwalish
the hearts in jars are fueling something called “powered armor,” and of Kwalish’s attempts to fuel the advanced technologies of the crashed planar craft with sources other than energy cells
characters must reach your location to leave this extradimensional space. 9 A jewel spilling from a sack carried by a fleeing thief A series of storerooms are connected together in what seems an endless
Compendium
- Sources->Dungeons & Dragons->Lost Laboratory of Kwalish
the hearts in jars are fueling something called “powered armor,” and of Kwalish’s attempts to fuel the advanced technologies of the crashed planar craft with sources other than energy cells
characters must reach your location to leave this extradimensional space. 9 A jewel spilling from a sack carried by a fleeing thief A series of storerooms are connected together in what seems an endless