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                        Returning 35 results for 'casting when released'.
                    
                
                        
                            
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                                                     Monsters
                                                    Monster Manual
                                                    
                                                
                                            
                                                    Coven Magic. While within 30 feet of at least two hag allies, the hag can cast one of the following spells, requiring no Material components, using the spellâs normal casting time, and using
                                                
                                            
                                                
                                                     released. The hag can create a new bag after 7 days.Multiattack. The hag makes two Claw attacks.
Claw. Melee Attack Roll: +7;{"diceNotation":"1d20+7", "rollType":"to hit", "rollAction":"Claw"}, reach
                                                
                                            
                                        
                                                     Monsters
                                                    Monstrous Compendium Vol. 1: Spelljammer Creatures
                                                    
                                                
                                            
                                                    Magic Resistance. The fractine has advantage on saving throws against spells and other magical effects.
Scrying Focus. A spellcaster can use the fractine as a substitute focus when casting the
                                                
                                            
                                                
                                                     creature trapped in its demiplane, that creature is released when the fractine splits, reappearing in an unoccupied space as close to the new fractines as possible.A fractine is a bizarre, two
                                                
                                            
                                        
                                                     Magic Items
                                                    Baldurâs Gate: Descent into Avernus
                                                    
                                                
                                            
                                                     answer you truthfully and to the best of its ability. The answer is no more than a sentence or two and might be cryptic.
Freeing a Soul. Casting a spell that removes a curse on a soul coin frees the soul
                                                
                                            
                                                
                                                     trapped within it, as does expending all of the coinâs charges. The coin itself rusts from within and is destroyed once the soul is released. A freed soul travels to the realm of the god it
                                                
                                            
                                        
                                                     Magic Items
                                                    Baldurâs Gate: Descent into Avernus
                                                    
                                                
                                            
                                                     released from the shield, the pit fiend honors the terms of whatever bargain it struck to facilitate its escape.
While trapped in the shield, Gargauth carefully steers the shieldâs current owner
                                                
                                            
                                                
                                                     (incorrectly) that it can break free of the shield if itâs brought to the Nine Hells, for itâs convinced that the shieldâs powers are weaker there.
Freeing Gargauth. Casting dispel
                                                
                                            
                                        
                                                     Magic Items
                                                    Tomb of Annihilation
                                                    
                                                
                                            
                                                     successful one. When the staff is destroyed, the life force of the Forgotten One is released to the afterlife. Where it goes is anyoneâs guess.
Casting the staff into a sphere of annihilation
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
                                                    
                                                
                                            
                                                     Covenâs betrayal. Ringlerun, a human wizard, was frozen in area P23 while casting a cone of cold spell. Strongheart was frozen just as Warduke blasted him through the wall of Zybilnaâs study (area P47). He
                                                
                                            
                                                
                                                     now hovers in the air above the Court of Storms (area P13). Two more members of Valorâs Call are found elsewhere in Prismeer: Elkhorn, a dwarf fighter, was released from temporal stasis so that
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Tomb of Annihilation
                                                    
                                                
                                            
                                                     while deactivated.) Speaking the word âBlackfireâ along with a cell number frees the creature trapped in that cell. Casting an identify spell on the mirror reveals its command words and magical
                                                
                                            
                                                
                                                     properties. The command words are also written in the spellbook found in area 28. Destroying the Mirror If the mirror is destroyed, all creatures trapped within it are released at once. (See chapter 7 of
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Monstrous Compendium Volume One: Spelljammer Creatures
                                                    
                                                
                                            
                                                     withdrew slightly, as though it feared some harm might befall it or me. I remember casting a spell or two, hoping to communicate with the creature. A few seconds later, it stopped flickering and flew
                                                
                                            
                                                
                                                     has advantage on saving throws against spells and other magical effects.
 Scrying Focus. A spellcaster can use the fractine as a substitute focus when casting the scrying spell or similar magic
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Monster Manual
                                                    
                                                
                                            
                                                     Magic. While within 30 feet of at least two hag allies, the hag can cast one of the following spells, requiring no Material components, using the spellâs normal casting time, and using Intelligence as the
                                                
                                            
                                                
                                                     Nightmare Haunting action.
 The bag has AC 15, HP 20, and Resistance to all damage. The bag turns to dust if reduced to 0 Hit Points. If the bag is destroyed, any souls the bag is holding are released. The
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
                                                    
                                                
                                            
                                                     hallway, casting flitting shadows on the walls. The hall contains three sliding doors along the walls, and a heavier hinged door stands at the opposite end.
 The three cupboards, accessed by sliding
                                                
                                            
                                                
                                                     harmless and always moves toward the nearest light source. Any space that it occupies is lightly obscured. After the swarm has been released, Sowpig emerges from her silk cocoon to ask why she has been
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
                                                    
                                                
                                            
                                                     in life, but it must answer you truthfully and to the best of its ability. The answer is no more than a sentence or two and might be cryptic. Freeing a Soul. Casting a spell that removes a curse on a
                                                
                                            
                                                
                                                     soul coin frees the soul trapped within it, as does expending all of the coinâs charges. The coin itself rusts from within and is destroyed once the soul is released. A freed soul travels to the realm
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
                                                    
                                                
                                            
                                                     additional weight before falling. Casting dispel magic on a chandelier causes it to go dark and fall to the floor with a loud crash. The paintings are stuck to the walls with sovereign glue and
                                                
                                            
                                                
                                                     released and appears in an unoccupied space as close to the shield as possible. On a failed save, the creature takes 31 (7d8) necrotic damage. If this damage reduces the trapped creature to 0 hit points
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
                                                    
                                                
                                            
                                                     suggestions that it is an angel trapped in an unholy prison. If released from the shield, the pit fiend honors the terms of whatever bargain it struck to facilitate its escape. While trapped in the shield
                                                
                                            
                                                
                                                    . Casting dispel evil and good on the shield has a 1 percent chance of freeing the pit fiend, or automatically succeeds if the spell is cast by a solar, a planetar, or an archdevil. A god can release the
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Storm King's Thunder
                                                    
                                                
                                            
                                                     fire elemental, but destroying the furnace does, as does successfully casting dispel magic (DC 19) on it. The furnace has AC 15, 30 hit points, a damage threshold of 10, and immunity to fire, poison
                                                
                                            
                                                
                                                    , and psychic damage. The fire elemental goes berserk if released, attacking all other creatures it sees. Inside or outside the furnace, it can be banished using a banishment spell or similar magic, or
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Xanathar's Guide to Everything
                                                    
                                                
                                            
                                                    Soul Cage 6th-level necromancy Casting Time: 1 reaction, which you take when a humanoid you can see within 60 feet of you dies Range: 60 feet Components: V, S, M (a tiny silver cage worth 100 gp
                                                
                                            
                                                
                                                     exploit a soul for the sixth time, it is released, and the spell ends. While a soul is trapped, the dead humanoid it came from canât be revived. Steal Life. You can use a bonus action to drain vigor
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Vecna: Eve of Ruin
                                                    
                                                
                                            
                                                     life, but it must answer you truthfully and to the best of its ability. The answer is no more than a sentence or two and might be cryptic. Freeing a Soul. Casting Remove Curse or another spell that
                                                
                                            
                                                
                                                     removes a curse on a Soul Coin frees the soul trapped within it, as does expending all of the coinâs charges. The coin rusts from within and is destroyed once the soul is released. A freed soul travels to
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
                                                    
                                                
                                            
                                                     brought within 10 feet of its sister shield in area 9b, the pit fiend is released. It appears within 5 feet of the shieldâs bearer or in the nearest unoccupied space. The freed pit fiend attacks any
                                                
                                            
                                                
                                                     item that is unwilling to disclose its secrets, trying to goad the characters into casting identify on it. If that tactic doesnât work, the pit fiend tries to talk the shieldâs wielder into
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->D&D Beyond Basic Rules
                                                    
                                                
                                            
                                                     components, using the spellâs normal casting time, and using Intelligence as the spellcasting ability (spell save DC 14): Augury, Find Familiar, Identify, Locate Object, Scrying, or Unseen Servant. The
                                                
                                            
                                                
                                                     Points. If the bag is destroyed, any souls the bag is holding are released. The hag can create a new bag after 7 days.
 Actions
 Multiattack. The hag makes two Claw attacks.
 Claw. Melee Attack Roll
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Out of the Abyss
                                                    
                                                
                                            
                                                     when the cloud is released must succeed on a DC 11 Constitution saving throw or become charmed. While charmed in this way, a creature can do nothing other than dance and use its movement to follow the
                                                
                                            
                                                
                                                     myconid parade. The creature can repeat the saving throw at the end of each hour, ending the effect on itself on a success. Casting lesser restoration, greater restoration, remove curse, or similar
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Keys from the Golden Vault
                                                    
                                                
                                            
                                                     (area A16) to see through it like a window. Casting dispel magic on a security mirror suppresses its scrying property for 10 minutes. Breaking a mirror or suppressing its magic leads two guards from area
                                                
                                            
                                                
                                                     1d3 security guards (use the thug stat block) to the holding cells (area A17). The cheater is released the next dawn, escorted by security to a boat, advised never to return, and sent upriver.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Curse of Strahd
                                                    
                                                
                                            
                                                    . If the characters confront her, the old bat spits at them and begins casting a spell. This encounter happens only once. If this result comes up again, treat it as no encounter. Black Cat The darkness
                                                
                                            
                                                
                                                     puppet. 6 A spring-loaded set of wooden teeth with fangs, all painted white. The teeth gnash and chatter for 1 minute when the spring is wound tight (requiring an action) and released.  Broom of Animated
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Storm Lordâs Wrath
                                                    
                                                
                                            
                                                     opening onto the breached third floor. H5. Servantâs Quarters Thalivar was tended by his loyal faerie servant, Soapwort, who died when his master accidentally released a menagerie of extraplanar
                                                
                                            
                                                
                                                     Soapwort and is laid to rest when the faerie tells him that this life is but a dream. Soapwort returns to the Feywild when his job is done.
 Casting speak with dead is fruitless, as the corpse no
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Basic Rules (2014)
                                                    
                                                
                                            
                                                     triggered, the net is released, covering a 10-foot-square area. Those in the area are trapped under the net and restrained, and those that fail a DC 10 Strength saving throw are also knocked prone. A
                                                
                                            
                                                
                                                    , releasing a magical gout of flame from a nearby statue. The statue can be of anything, including a dragon or a wizard casting a spell. The DC is 15 to spot the pressure plate, as well as faint scorch marks
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dungeon Masterâs Guide
                                                    
                                                
                                            
                                                     (Athletics) check as follows: DC 12 at levels 5â10, DC 14 at levels 11â16, or DC 16 at levels 17â20. Fire-Casting Statue Deadly Trap (Levels 1â4) Trigger: A creature moves onto a pressure plate
                                                
                                            
                                                
                                                     the stone stops rolling
 When a creature moves onto a hidden pressure plate, a 5-foot-radius orb of solid stone is released from a secret compartment and begins to roll. The stone and all creatures
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->D&D Beyond Basic Rules
                                                    
                                                
                                            
                                                    ) check as follows: DC 12 at levels 5â10, DC 14 at levels 11â16, or DC 16 at levels 17â20. Fire-Casting Statue Deadly Trap (Levels 1â4) Trigger: A creature moves onto a pressure plate
 Duration
                                                
                                            
                                                
                                                    -foot-radius orb of solid stone is released from a secret compartment and begins to roll. The stone and all creatures nearby roll Initiative; the stone gets a +8 bonus on its Initiative roll. On its turn
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
                                                    
                                                
                                            
                                                     next to a jar of black ink.
 Magic causes each candle to float 1d4 + 3 feet above the floor. Casting dispel magic on a candle or removing a candle from the library automatically ends the levitation
                                                
                                            
                                                
                                                     sovereign glue. Each jar is a Small object with AC 13, 3 hit points, and immunity to poison and psychic damage. For each jar that breaks, an invisible stalker is released, appearing in the air above the
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
                                                    
                                                
                                            
                                                     the aviary and try to open the big windows without being attacked by the owl. Bloodybeak is a natural enemy of the jabberwock in area P22. If the owl is released from temporal stasis, it attacks the
                                                
                                            
                                                
                                                     when Ringlerun used it to cast cone of cold. The staff canât recharge until Ringlerun is released from temporal stasis.) P24. Ruined Staterooms The jabberwock destroyed the furnishings in these two
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Storm King's Thunder
                                                    
                                                
                                            
                                                     View Player Version Ancient Relic Casting detect magic on the altar reveals a faint aura of divination magic originating from underneath it. The slab weighs several tons and is too large to be lifted or
                                                
                                            
                                                
                                                     chapter 8). Maegera the Dawn Titan can be safely released from the flask in one of two locations. If it is released inside Gauntlgrymâs forge, Maegera becomes trapped there once more. If it is released
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Keys from the Golden Vault
                                                    
                                                
                                            
                                                    . Touching the fake bridge (which is shown on map 8.2) reveals that it has no substance. Similarly, feeling around the pit for the real bridge reveals it in short order. Casting dispel magic on either
                                                
                                            
                                                
                                                     when the gas is released must succeed on a DC 12 Constitution saving throw or take 11 (2d10) poison damage. Treasure. Each cabinet holds 1,000 gp. T15: Inner Vault This roomâs main door, situated in
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Quests from the Infinite Staircase
                                                    
                                                
                                            
                                                     deactivate the magnetic field, all the levers in the room must be reset to their downward position, at which point creatures and objects naturally fall to the floor. Casting Dispel Magic on the ceiling
                                                
                                            
                                                
                                                     when the spears are released must make a DC 15 Dexterity saving throw. On a failed save, a creature takes 28 (8d6) piercing damage, is pinned to the north wall, and has the grappled condition (escape
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
                                                    
                                                
                                            
                                                     atop each one, casting flickering light across a claw-footed altar carved from a single block of obsidian, and which has a small angel-shaped flame erupting from its top. A gray-haired woman kneels
                                                
                                            
                                                
                                                     or magic items.â If released, Falaster helps the characters as best he can while staying out of harmâs way. Expecting that he might be caught, he obtained and memorized a floor plan of the dungeon
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
                                                    
                                                
                                            
                                                     most uncivil fashion â by casting sacred flame at the nearest one. On the same turn, he casts sanctuary on himself as a bonus action and uses his movement to cower behind the bed while the imp defends
                                                
                                            
                                                
                                                     help the Vanthampurs conquer Baldurâs Gate if released. Thavius Kreeg is confident that he can devise a way to release Gargauth from the shield. Thavius arrived in the city a few days ago with the
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
                                                    
                                                
                                            
                                                     ice storm spells or use their conjure animals spells to summon polar bears (one bear per casting of the spell). The polar bears act on their own initiative count and fight alongside their summoners
                                                
                                            
                                                
                                                    ) bound inside it. This spirit tries to kill whoever released it. The spirit disappears if it succeeds or if itâs reduced to 0 hit points. G22. Chamber of the Codicil This chamber has a domed ceiling
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Acquisitions Incorporated
                                                    
                                                
                                            
                                                     released. The beacon has AC 12, 75 hit points, immunity to poison and psychic damage, and vulnerability to cold. The explosion of energy can be treated as a scorching ray, fireball, or lightning bolt
                                                
                                            
                                                
                                                     generic arcane feature could instead grant any franchisee the ability to cast a specific spell of 6th level or lower, with a limitation of one casting per day. An arcane feature should be something that
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Storm King's Thunder
                                                    
                                                
                                            
                                                     she is far enough away from her parents, Cinderhild demands to be released, vowing never to trouble the characters again (a promise she aims to keep). She gives them her fire opal pendant (see
                                                
                                            
                                                
                                                     is deactivated and incapacitated, although that fact isnât readily apparent. Activating the iron golem requires one to speak the proper command word. Not even Duke Zalto knows it. Casting an identify
                                                
                                            
                                        






