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Returning 35 results for 'cat realm glory to her rejection'.
Monsters
Monstrous Compendium Vol. 4: Eldraine Creatures
surviving populace fleeing into the wilds. A young prince, Will Kenrith, does his best to reunite the shattered realm, but a return to its former glory seems far off.
Even in the shattered remnants of
"} piercing damage plus 9 (2d8);{"diceNotation":"2d8", "rollType":"damage", "rollAction":"Heavy Crossbow", "rollDamageType":"radiant"} radiant damage.The realm of Eldraine once consisted of five knightly courts
Monsters
Eberron: Rising from the Last War
","rollDamageType":"radiant"} radiant damage on a failed save, or half as much damage on a successful one.A radiant idol was an angel that was banished from the celestial realm of Syrania and cast
down to the Material Plane. One sin led to their fall: the desire to be worshiped by mortals. Now in the mortal realm, most radiant idols gather cults of devoted followers.
Fallen Angels. The insatiable
Monsters
Mordenkainen Presents: Monsters of the Multiverse
). Bael makes one Hellish Morningstar attack.With the Blood War between devils and demons raging for eons and no end in sight, opportunities abound for ambitious archdevils to win fame, glory, and power
of Fire, say that Bael revealed the invisibility spell to the world, though some scholars of magic hotly refute such claims. Bael is sometimes depicted as a toad, a cat, a human, or some combination of
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
The Elven Diaspora The primal elves cavorted on various planes of existence before the rift between Corellon and Lolth. Outside the glory of Arvandor, their favorite place was the Feywild, also
called Faerie — a realm of unbridled passion. It is to that place of splendors that the elves fled after they were flung from Corellon’s presence. It is in that place where they transformed from fey
Compendium
- Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
Interesting Locations The Anvil was once The Golden Anvil, House Ghallanda’s flagship inn in Sharn. Now it’s faded and forgotten, but it still has traces of its former glory. There’s a few gaming
Eastbridge. It’s popular with the local gnolls and is the best place to find Daask soldiers, though not all monsters in the region have ties to Daask. The Crooked Cat is home to dozens of cats, and this
Compendium
- Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
where the line lies between truth and story. The ancestors of the modern dwarves were exiles from this ancient kingdom, and the realm below was destroyed by the daelkyr. Bold adventurers can delve
into the haunted darkness of the fallen kingdom… but legends are the only legacy modern dwarves have of this age of glory.
Compendium
- Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
where the line lies between truth and story. The ancestors of the modern dwarves were exiles from this ancient kingdom, and the realm below was destroyed by the daelkyr. Bold adventurers can delve
into the haunted darkness of the fallen kingdom… but legends are the only legacy modern dwarves have of this age of glory.
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
Ysgard Ysgard is a rugged realm of soaring mountains, deep fjords, and windswept battlefields, with summers that are long and hot, and winters that are wickedly cold and unforgiving. Its continents
heroes who wage eternal battle on fields of glory. Any creature, other than a construct or undead, that is killed by an attack or a spell while on Ysgard is restored to life at dawn the next day. The
Compendium
- Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
Interesting Locations The Anvil was once The Golden Anvil, House Ghallanda’s flagship inn in Sharn. Now it’s faded and forgotten, but it still has traces of its former glory. There’s a few gaming
Eastbridge. It’s popular with the local gnolls and is the best place to find Daask soldiers, though not all monsters in the region have ties to Daask. The Crooked Cat is home to dozens of cats, and this
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
Ysgard Ysgard is a rugged realm of soaring mountains, deep fjords, and windswept battlefields, with summers that are long and hot, and winters that are wickedly cold and unforgiving. Its continents
heroes who wage eternal battle on fields of glory. Any creature, other than a construct or undead, that is killed by an attack or a spell while on Ysgard is restored to life at dawn the next day. The
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
The Elven Diaspora The primal elves cavorted on various planes of existence before the rift between Corellon and Lolth. Outside the glory of Arvandor, their favorite place was the Feywild, also
called Faerie — a realm of unbridled passion. It is to that place of splendors that the elves fled after they were flung from Corellon’s presence. It is in that place where they transformed from fey
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
with endless hordes of aberrations. As a Mror adventurer, you could help your family reclaim lands from the Realm Below, or you could lead your allies into the deep in search of wealth and glory.
communities are at least partially subterranean, extending down into the mountains. The Realm Below is deep beneath the surface, and not every town has a passage to it. Krona Peak Located in the dwarven
Compendium
- Sources->Dungeons & Dragons->Monstrous Compendium Volume Four
shattered realm, but a return to its former glory seems far off. Even in the shattered remnants of the realm, knighthood is among the highest honors one can receive. Knights of the realm, who are all
Knight of Eldraine The realm of Eldraine once consisted of five knightly courts: Ardenvale, Embereth, Garenbrig, Locthwain, and Vantress. In ancient times, the courts were established around five
Compendium
- Sources->Dungeons & Dragons->Monstrous Compendium Volume Four
shattered realm, but a return to its former glory seems far off. Even in the shattered remnants of the realm, knighthood is among the highest honors one can receive. Knights of the realm, who are all
Knight of Eldraine The realm of Eldraine once consisted of five knightly courts: Ardenvale, Embereth, Garenbrig, Locthwain, and Vantress. In ancient times, the courts were established around five
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
Amaunator The Keeper of the Eternal Sun, the Light of Law, the Yellow God The rule of law and the glory of the sun are both in Amaunator’s dominion. His priests help establish bureaucracies and
died and been reborn time and again. Like the sun, he might pass into the realm of darkness, but inevitably his bright gaze will fall on the world once again. Amaunator is seen as a stern and
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
world. Elves had yet to set dainty foot out of the fey realm when the thunder of the giants’ steps shook the world to its bones, and even the dragons were yet unaware of the power and glory they would
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
, glory, and power. Others are exiles, forced to leave their homeland under penalty of death. The Path of the Battlerager lacks a direct analog on Oerth. Most likely, a battlerager could be of any race
. The tiger totem is an easy match for barbarians who hail from the realm of the Tiger Nomads. The elk totem is most common among the Rovers of the Barrens, preserving an ancient Flan tradition.
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
with endless hordes of aberrations. As a Mror adventurer, you could help your family reclaim lands from the Realm Below, or you could lead your allies into the deep in search of wealth and glory.
communities are at least partially subterranean, extending down into the mountains. The Realm Below is deep beneath the surface, and not every town has a passage to it. Krona Peak Located in the dwarven
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
at least one orrery component (perhaps more, depending on events in episode 5), and its agents now attempt to use those components to open a portal to the Far Realm. After a suitable amount of questing
inn. That otherwise quiet establishment has always possessed unusual magical qualities, but these have been warped by the slowly opening portal to the Far Realm. The characters can interact with the
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
, glory, and power. Others are exiles, forced to leave their homeland under penalty of death. The Path of the Battlerager lacks a direct analog on Oerth. Most likely, a battlerager could be of any race
. The tiger totem is an easy match for barbarians who hail from the realm of the Tiger Nomads. The elk totem is most common among the Rovers of the Barrens, preserving an ancient Flan tradition.
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
Amaunator The Keeper of the Eternal Sun, the Light of Law, the Yellow God The rule of law and the glory of the sun are both in Amaunator’s dominion. His priests help establish bureaucracies and
died and been reborn time and again. Like the sun, he might pass into the realm of darkness, but inevitably his bright gaze will fall on the world once again. Amaunator is seen as a stern and
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
at least one orrery component (perhaps more, depending on events in episode 5), and its agents now attempt to use those components to open a portal to the Far Realm. After a suitable amount of questing
inn. That otherwise quiet establishment has always possessed unusual magical qualities, but these have been warped by the slowly opening portal to the Far Realm. The characters can interact with the
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
world. Elves had yet to set dainty foot out of the fey realm when the thunder of the giants’ steps shook the world to its bones, and even the dragons were yet unaware of the power and glory they would
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
reputation for working as criminals. Lizardfolk sometimes venture from their swamp homes in search of treasure and glory. Inscrutable to their mammalian companions, they prove to be stout allies. Tabaxi
are curious cat folk, who have journeyed from their distant homeland in search of interesting treasures and lore. Tritons are guardians of the ocean depths, who sometimes join people on land in the
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
reputation for working as criminals. Lizardfolk sometimes venture from their swamp homes in search of treasure and glory. Inscrutable to their mammalian companions, they prove to be stout allies. Tabaxi
are curious cat folk, who have journeyed from their distant homeland in search of interesting treasures and lore. Tritons are guardians of the ocean depths, who sometimes join people on land in the
Compendium
- Sources->Dungeons & Dragons->Monstrous Compendium Volume Four
The Wilds Past the courts, across the stream, into the woods—there lie the wilds, the most magical, strange, and dangerous lands in all Eldraine. In contrast to the order and structure of the realm
invasion, the fauns have taken charge of the Tanglespan, a great chasm between the realm and the wilds. They map out the crisscrossing pathways spanning the chasm, fight off the trolls who lurk beneath the
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
the Realm Below, or a Soldorak warlock drawing on the magic of Xoriat in pursuit of your own power, as well as glory for your clan. Another important question to consider in playing a Mrorian
Dwarves of the Mror Holds The dwarves of the Mror Holds are defined in part by their relationship to the ancient Realm Below. In a desperate effort to rediscover and reclaim the holdings of their old
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
the Realm Below, or a Soldorak warlock drawing on the magic of Xoriat in pursuit of your own power, as well as glory for your clan. Another important question to consider in playing a Mrorian
Dwarves of the Mror Holds The dwarves of the Mror Holds are defined in part by their relationship to the ancient Realm Below. In a desperate effort to rediscover and reclaim the holdings of their old
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
Radiant Idol A radiant idol was an angel that was banished from the celestial realm of Syrania and cast down to the Material Plane. One sin led to their fall: the desire to be worshiped by mortals
. Now in the mortal realm, most radiant idols gather cults of devoted followers. Fallen Angels. The insatiable hunger to be adored can transform a fallen angel, physically and mentally. In its true form
Compendium
- Sources->Dungeons & Dragons->Monstrous Compendium Volume Four
The Wilds Past the courts, across the stream, into the woods—there lie the wilds, the most magical, strange, and dangerous lands in all Eldraine. In contrast to the order and structure of the realm
invasion, the fauns have taken charge of the Tanglespan, a great chasm between the realm and the wilds. They map out the crisscrossing pathways spanning the chasm, fight off the trolls who lurk beneath the
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
Radiant Idol A radiant idol was an angel that was banished from the celestial realm of Syrania and cast down to the Material Plane. One sin led to their fall: the desire to be worshiped by mortals
. Now in the mortal realm, most radiant idols gather cults of devoted followers. Fallen Angels. The insatiable hunger to be adored can transform a fallen angel, physically and mentally. In its true form
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
Waterdeep, or a Myth Drannor, there was the brief (in dwarven terms) glory of Besilmer, and the realms of Haunghdannar and Gharraghaur. Ruins now, to be sure, but these kingdoms lasted longer than almost any
living realm of humans, even if their works have been forgotten by humans and dwarves alike. The greatest and most recent of these dwarven realms was Delzoun, also called the Northkingdom. It
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
Waterdeep, or a Myth Drannor, there was the brief (in dwarven terms) glory of Besilmer, and the realms of Haunghdannar and Gharraghaur. Ruins now, to be sure, but these kingdoms lasted longer than almost any
living realm of humans, even if their works have been forgotten by humans and dwarves alike. The greatest and most recent of these dwarven realms was Delzoun, also called the Northkingdom. It
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
Nylea’s Champions Nylea is one of the more active of the gods in the mortal realm, but she can’t be everywhere at once. Her heroes are her eyes, ears, and arrows on Theros, defending her interests
Nylea drew close, the great cat vanished into the forest’s shadows. Seasons passed as the god loosed arrow after arrow at the lynx, but her efforts remained fruitless. Nylea eventually abandoned the
Compendium
- Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
trickery. Shalghast asks the characters whether they’ve come “to worship Ilvaash, who bleeds from the Far Realm,” or whether they are bringing more “obelisk pieces for the masters.” The mind flayers don’t
goblins drank in a recent game of drink-or-dare. Rift in Reality. The rift leads into the Far Realm to a location called the Feeder Trenches. The Feeder Trenches are described in the “Far Realm Rifts