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Returning 1 results for 'catch were religions'.
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compendium
- Sources->Dungeons & Dragons->Grim Hollow: Player’s Guide
own religions to the dragonborn that remained—of the Aetheric War and the Divine Seraphs. The dragonborn came to believe that their gods had not abandoned them but had been destroyed by the Aether
is intended to encourage players to decide who their character is with a maximum amount of creativity. It’s a sort of “catch-all” for unique characters who don’t fit into another heritage, but can