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Returning 14 results for 'causes degrees'.
Other Suggestions:
cause degrees
causes decrees
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
degrees each hour until it drops to 30 degrees Fahrenheit (the temperature of the surrounding cavern). Raising the lever causes the temperature to rise 10 degrees each hour until it reaches 70 degrees
button reads “LOCKDOWN.” Pushing the button causes every door in the castle (including the rooftop trapdoor) to lock, as if sealed by an arcane lock spell. This effect lasts for 1 hour. While locked in
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
of tunnel can detach from one another. When 50 pounds or more of weight is applied to the floor at the midpoint of tunnel A, a mechanism causes the tunnel to quickly rotate 90 degrees clockwise and
90 degrees clockwise and sinks into place, positioned where tunnel A used to be. Characters who are flying, in gaseous form, or otherwise effectively weightless do not trigger the trap and can move
Compendium
- Sources->Dungeons & Dragons->Dragon of Icespire Peak
above the crossbows at a height of 6 feet is a chair equipped with pedals that causes the entire contraption to spin counterclockwise, and with levers that reload and fire the crossbows. This clanking
the chair can use an action to rotate the device up to 360 degrees counterclockwise and fire up to two of its crossbows in any direction. Each crossbow makes the following attack. Heavy Crossbow
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
that reaches out with a dozen clawed human arms. The disk embedded in the altar can be removed by turning it 360 degrees counterclockwise. Removing the disk causes copper coins to spill out from a
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
colored glass blocks embedded in them. The blocks are not lit when the characters first arrive, but pulling a lever in area 37 causes each block to shed colorful light as bright as that created by a
continual flame spell. Maddgoth’s magic keeps the temperature inside the castle steady at 70 degrees Fahrenheit, but characters can shut off the heat by pulling another lever in area 37. Exterior doors are
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
Disintegration Ray, but the rough sculpture is clearly the work of a talentless amateur. Each chain has AC 19, 25 hit points, and immunity to poison and psychic damage. Breaking all three chains causes the statue
30b) is inserted into the lock and turned 90 degrees clockwise, four bolt locks slide back from the surrounding walls, and the door swings inward on adamantine hinges. The door remains open until it is
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
degrees when a hoard’s treasure is moved somewhere else, as in any of the following examples: Alter Water. An item from the hoard pollutes or purifies any water it touches. Alter Weather. An item from
forming a set
6 Destroy the ghost’s killer: a dragon who is an echo of the hoard’s owner on another world
A Dragon’s Curse A dragon’s violent death sometimes causes a hoard to carry a
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
.
The crumbling skeleton is all that remains of the Netherese wizard to whom this tower once belonged. Disturbing the remains causes the wizard’s evil spirit, a will-o’-wisp, to appear and attack. If
is a constant 68 degrees Fahrenheit (20 degrees Celsius). It can be sold for as much as 100 gp. Inside the chest is what appears to be an ancient, leather-bound spellbook that bears a rune on its
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
the figurine causes it to walk in a straight line at a speed of 5 feet for 10 minutes. At the end of every minute of operation, the owlbear changes from walking on all fours to walking on its hind
legs. It turns 180 degrees whenever it hits a barrier, reversing its course. U5. Stonky’s Missing Ring A five-foot-diameter well enclosed by a two-foot-high stone rim stands in the center of this room
compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
in a 15-foot radius and dim light for an additional 15 feet
Scroll of Tarrasque Summoning Scroll, legendary
Using an action to read the scroll causes the tarrasque (see the creature’s entry
aren’t being worn or held.
Thermal Cube Wondrous item, common
This 3-inch cube of solid brimstone generates enough dry heat to keep the temperature within 15 feet of it at 95 degrees Fahrenheit
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
walls, floor, and other rock formations. Snow whirls about on strong gusts.
When the characters first arrive, the temperature in this cave is −30 degrees Fahrenheit. The ice is frozen solid and
” below). Treasure Godwyd’s shortsword is a dragon slayer. Removing the blade causes a low moan to rise from the casket, but nothing else happens. N12. Glowing Mere Surrounded by tall stalagmites and
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
. A creature that opens the chest without using the proper key or disabling the trap causes a poison needle to spring from the lock. The creature that triggered the poison needle takes 1 piercing
statue rotate ninety degrees, allowing passage into the corridor beyond for 1 minute, then shift back into place. If the wand is pulled to the right, the statue exhales poison gas in a 15-foot-cone
Compendium
- Sources->Dungeons & Dragons->Tasha’s Cauldron of Everything
The temperature in the region drops by 10 degrees Fahrenheit every hour for the next 1d6 hours, after which the temperature returns to normal. If cold enough, ice crystals form in sinister patterns
region is flooded with psychic energy. This energy causes each beast’s Intelligence score to become 10, if it wasn’t already higher, and the beast gains the ability to speak Common and Sylvan fluently
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
food. Adjusting the dial changes the temperature of the interior, which can range from 0–350 degrees Fahrenheit. Turning the dial all the way to the left turns off the device. Each box can hold 1
, holding a decrepit magazine that crumbles to dust if touched. Disturbing any of the desks causes an alarm to sound in this area. A combat robot from area S26 arrives to investigate in 1 minute. S23a






