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Returning 35 results for 'causing were part'.
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Monsters
Mordenkainen Presents: Monsters of the Multiverse
monsters share a few of liches’ attributes, but while liches are immortal masters of the arcane, boneclaws are thralls to evil, hatred, and pain.
The most important part of the transformation
re-forms within hours.
In service to its master, a boneclaw delights in causing horrific pain. It lurks like a spider in shadowy recesses, waiting for victims to approach within reach of its long
Monsters
Eberron: Rising from the Last War
Mourning. The arcane cataclysm that engulfed Cyre destroyed most of the warforged colossi, causing them to collapse into lifeless heaps.
Colossal Survivors. Some warforged colossi survived the Day of
Glowing Chasm in the northern part of the Mournland, with one of its arms torn off.
“Artorok” (Colossus WX-73) sits at the bottom of Lake Cyre amid the scaffolding of a sunken House
Backgrounds
Baldur’s Gate: Descent into Avernus
souls who manage to find isolation amid its tumult.
You lived in seclusion — either in a sheltered community such as a monastery, or entirely alone—for a formative part of your life. In your
of Seclusion
1
You led an ill-fated expedition into the Riverveins. Your friends were swept away by flooding, and you’ve never been able to shake the guilt of causing their deaths over
Backgrounds
Baldur’s Gate: Descent into Avernus
find a way to salvation.
2
You helped break a Guild protection racket afflicting a community of immigrants in the Outer City. Now, you can’t travel through that part of the city without your
help by paying for improved roofs and lamps in your neighborhood, causing the entire community to celebrate your deed.
4
Fueled by alcohol, you faced down a carrion crawler that slunk out of the
Monsters
Fizban's Treasury of Dragons
into stoneThe thunderous clash of conflict is part of the very nature of sapphire dragons. Militant and territorial, they defend their lairs fiercely, ambushing intruders and plotting assaults against
population, but the galeb duhr are causing trouble for local miners.
4
Two Lolth cultist;cultists seek a magical relic that attracts giant spider;giant spiders, but the relic’s resting place has
Monsters
Mordenkainen's Fiendish Folio Volume 1
. Their song has a strange magical current to it, causing those who hear it to suffer a stomach-churning vertigo that makes it impossible to move at speed or climb cave walls. Spellcasters suffer as their
. Accepted as part of the flock, a traveller can range across the Underdark escorted by hundreds of humanoid creatures that the other predators of the depths take pains to avoid.
Unwitting Explorers. As
monsters
causing it to miss.
Legendary Action Uses: 3 (4 in Lair). Immediately after another creature’s turn, the king can expend a use to take one of the following actions. The king regains all expended
cast it aren’t wasted.
Necrotic Shroud. When a living creature within 1 mile of the lair regains Hit Points as part of finishing a Long Rest, it can only regain up to half its Hit Point maximum
Compendium
- Sources->Dungeons & Dragons->Spelljammer Academy
Part 3: Sabotage! The simulation chambers at Spelljammer Academy have been sabotaged, causing Saerthe’s illusions to erupt with a backlash of energy. This backlash caused the spelljamming helm aboard
Miken’s simulated hammerhead ship to malfunction at the end of part 2. The characters won’t learn the full story in this adventure, but the sabotage is related to the recent rash of thefts at the
Compendium
- Sources->Dungeons & Dragons->Spelljammer Academy
Part 3: Sabotage! The simulation chambers at Spelljammer Academy have been sabotaged, causing Saerthe’s illusions to erupt with a backlash of energy. This backlash caused the spelljamming helm aboard
Miken’s simulated hammerhead ship to malfunction at the end of part 2. The characters won’t learn the full story in this adventure, but the sabotage is related to the recent rash of thefts at the
Compendium
- Sources->Dungeons & Dragons->Spelljammer Academy
ability to function as a team. Part 3: Sabotage! An agent of an unknown foe sabotages the simulation chamber where the training exercise takes place, causing the equipment there to explode. The
Overview The adventure’s story takes approximately two hours to play and is spread over three parts: Part 1: Preflight Meal. While having breakfast and preparing for their imminent training exercise
Compendium
- Sources->Dungeons & Dragons->Spelljammer Academy
ability to function as a team. Part 3: Sabotage! An agent of an unknown foe sabotages the simulation chamber where the training exercise takes place, causing the equipment there to explode. The
Overview The adventure’s story takes approximately two hours to play and is spread over three parts: Part 1: Preflight Meal. While having breakfast and preparing for their imminent training exercise
Compendium
- Sources->Dungeons & Dragons->Domains of Delight: A Feywild Accessory
Drama d8 Drama 1 A cherished object or favorite pet belonging to the domain’s archfey ruler has gone missing. 2 Fomorians (or other hostile creatures) have emerged from a cave and are causing a
domain’s archfey has fallen into a magical slumber. Others are looking for someone they can trust to find a way to awaken the archfey. 5 The vegetation is sick in part of the domain, and the contagion is
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
, the Land. Strahd is bound to Barovia and it to him in a way few rulers or Darklords understand. As part of this relationship, Strahd knows when any creature enters or dies violently within Barovia
—and takes personal offense when his agents or the domain’s wolves are slain. Strahd can also manifest a variety of dramatic effects, such as causing his voice to be heard on the wind, making his visage
Compendium
- Sources->Dungeons & Dragons->Domains of Delight: A Feywild Accessory
Drama d8 Drama 1 A cherished object or favorite pet belonging to the domain’s archfey ruler has gone missing. 2 Fomorians (or other hostile creatures) have emerged from a cave and are causing a
domain’s archfey has fallen into a magical slumber. Others are looking for someone they can trust to find a way to awaken the archfey. 5 The vegetation is sick in part of the domain, and the contagion is
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
, the Land. Strahd is bound to Barovia and it to him in a way few rulers or Darklords understand. As part of this relationship, Strahd knows when any creature enters or dies violently within Barovia
—and takes personal offense when his agents or the domain’s wolves are slain. Strahd can also manifest a variety of dramatic effects, such as causing his voice to be heard on the wind, making his visage
Compendium
- Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
character learns another student is wearing the same costume as them. 5 Makeup, hair dye, or magical accessories work incorrectly, causing part of the character’s appearance to have an unexpected color. 6
Compendium
- Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
character learns another student is wearing the same costume as them. 5 Makeup, hair dye, or magical accessories work incorrectly, causing part of the character’s appearance to have an unexpected color. 6
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
Karametra as Campaign Villain The intrinsic wildness of nature is part of Karametra’s being. A campaign that paints Karametra as a villain might explore the ferocity that seethes inside her, a wild
convince communities they must again make blood sacrifices to please her. Karametra may send monsters to the poleis to remind them of the dangers of displeasing her, causing even more bloodshed. The campaign
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
Karametra as Campaign Villain The intrinsic wildness of nature is part of Karametra’s being. A campaign that paints Karametra as a villain might explore the ferocity that seethes inside her, a wild
convince communities they must again make blood sacrifices to please her. Karametra may send monsters to the poleis to remind them of the dangers of displeasing her, causing even more bloodshed. The campaign
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
a busy part of the Lower City or Outer City of Baldur’s Gate, you can spend 2d10 minutes to convince 1d6 commoners to perform a non-illegal act that inconveniences a member of the Watch or Flaming
through that part of the city without your dozen adopted grandparents inviting you in for a meal.
3 Seeing a lost patriar after dark in the Outer City, you guided the wayward noble through back
Compendium
- Sources->Dungeons & Dragons->Baldur’s Gate Gazetteer
a busy part of the Lower City or Outer City of Baldur’s Gate, you can spend 2d10 minutes to convince 1d6 commoners to perform a non-illegal act that inconveniences a member of the Watch or Flaming
part of the city without your dozen adopted grandparents inviting you in for a meal. 3 Seeing a lost patriar after dark in the Outer City, you guided the wayward noble through back streets to safety
Compendium
- Sources->Dungeons & Dragons->Baldur’s Gate Gazetteer
a busy part of the Lower City or Outer City of Baldur’s Gate, you can spend 2d10 minutes to convince 1d6 commoners to perform a non-illegal act that inconveniences a member of the Watch or Flaming
part of the city without your dozen adopted grandparents inviting you in for a meal. 3 Seeing a lost patriar after dark in the Outer City, you guided the wayward noble through back streets to safety
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
a busy part of the Lower City or Outer City of Baldur’s Gate, you can spend 2d10 minutes to convince 1d6 commoners to perform a non-illegal act that inconveniences a member of the Watch or Flaming
through that part of the city without your dozen adopted grandparents inviting you in for a meal.
3 Seeing a lost patriar after dark in the Outer City, you guided the wayward noble through back
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
20. Neheedra’s Lair Neheedra Duskryn was part of the expedition sent to loot Blingdenstone of its spell gems. Her abode reflects the richness and elegance of the drow monarch she yearned to be. The
of spider silk shaped by drow magic. They are worth 200 gp each if sold in the markets of the Underdark. The drow magic on a dress fades when the garment is exposed to sunlight, causing it to fall
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
20. Neheedra’s Lair Neheedra Duskryn was part of the expedition sent to loot Blingdenstone of its spell gems. Her abode reflects the richness and elegance of the drow monarch she yearned to be. The
of spider silk shaped by drow magic. They are worth 200 gp each if sold in the markets of the Underdark. The drow magic on a dress fades when the garment is exposed to sunlight, causing it to fall
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
families. Local Leaders 1d12 Leader 1 Respected, fair, and just leader or council 2 Feared tyrant 3 Coward manipulated by others 4 Illegitimate leader causing civil unrest 5 Powerful monster 6
respected leader or council 12 Religious leader or council Tavern Names* 1d20 First Part Second Part 1 The Golden Lyre 2 The Silver Dolphin 3 The Beardless Dwarf 4 The Laughing Pegasus 5 The
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
families. Local Leaders 1d12 Leader 1 Respected, fair, and just leader or council 2 Feared tyrant 3 Coward manipulated by others 4 Illegitimate leader causing civil unrest 5 Powerful monster 6
respected leader or council 12 Religious leader or council Tavern Names* 1d20 First Part Second Part 1 The Golden Lyre 2 The Silver Dolphin 3 The Beardless Dwarf 4 The Laughing Pegasus 5 The
Compendium
- Sources->Dungeons & Dragons->Giants of the Star Forge
stabilizing the star beneath the Star Forge has been damaged, causing dangerous acid to seep into the surrounding lake. The acidic lake has attracted evil creatures from the Elemental Planes and poses
the ordning. However, Brimskarda’s standing has waned in recent years. Brimskarda’s scheme to kidnap Theldin and exploit his skill is no doubt part of a plan to increase her standing, likely by using
Compendium
- Sources->Dungeons & Dragons->Lost Mine of Phandelver
point them toward Tresendar Manor. If the players want to follow other leads in the area, it’s okay to move on to part 3 of the adventure and let the ruffians wait. The next time the characters return
to Phandalin, make it clear that the Redbrands are causing even more trouble, and that they need to be dealt with.
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
friends were swept away by flooding, and you’ve never been able to shake the guilt of causing their deaths over a frivolous lark. You’ve maintained a solitary vigil outside the cavern entrance ever since
the poor daily. Bearing witness to such things, and meditating on their contradictions, fills your hours.
4 You tend to some part of the city’s forgotten history: the unmarked graves in Cliffside
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
Mogis’s Champions Mogis’s champions are extensions of his ability to wreak havoc in the world. The god of slaughter cares only for causing strife, and he uses his agents to heighten the tension
between the poleis, hoping to ignite an all-out war. In part, he wants to cause so much carnage that his brother eventually has no choice but to face him in a duel to the death. The Mogis’s Quests table
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
consult the “Concluding the Siege” section to guide the battle toward its climax. Zombie Siege Encounters d6s Encounter
1 Zombies rip apart a soldier, causing those nearby to freeze or flee
the portcullis beyond.
11 Zombies infiltrate the sewers and appear in a supposedly safe part of the city.
12+ Masses of zombies or a botched scheme by defenders causes a wall or tower to collapse.
Compendium
- Sources->Dungeons & Dragons->Giants of the Star Forge
stabilizing the star beneath the Star Forge has been damaged, causing dangerous acid to seep into the surrounding lake. The acidic lake has attracted evil creatures from the Elemental Planes and poses
the ordning. However, Brimskarda’s standing has waned in recent years. Brimskarda’s scheme to kidnap Theldin and exploit his skill is no doubt part of a plan to increase her standing, likely by using
Compendium
- Sources->Dungeons & Dragons->Baldur’s Gate Gazetteer
swept away by flooding, and you’ve never been able to shake the guilt of causing their deaths over a frivolous lark. You’ve maintained a solitary vigil outside the cavern entrance ever since. 2 You
. Bearing witness to such things, and meditating on their contradictions, fills your hours. 4 You tend to some part of the city’s forgotten history: the unmarked graves in Cliffside Cemetery, the crumbling
Compendium
- Sources->Dungeons & Dragons->Baldur’s Gate Gazetteer
swept away by flooding, and you’ve never been able to shake the guilt of causing their deaths over a frivolous lark. You’ve maintained a solitary vigil outside the cavern entrance ever since. 2 You
. Bearing witness to such things, and meditating on their contradictions, fills your hours. 4 You tend to some part of the city’s forgotten history: the unmarked graves in Cliffside Cemetery, the crumbling