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                        Returning 6 results for 'centered while resulting'.
                    
                
                        
                            
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                                        centered while resting
                                    
                                
                                    
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                                                     Monsters
                                                    Bigby Presents: Glory of the Giants
                                                    
                                                
                                            
                                                     energy and doesn’t disperse into the elements. Rather, it absorbs the elemental energy around it, and its lower body becomes a storm cloud. The resulting tempest spirit is similar in appearance
                                                
                                            
                                                
                                                    -foot-high cylinder centered on a point it can see within 120 feet of itself. Each creature in that area must make a DC 17 Dexterity saving throw. On a failed save, a creature takes 10 (3d6
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Mythic Odysseys of Theros
                                                    
                                                
                                            
                                                    Heliod as Campaign Villain Whether Heliod is a villain from the beginning of the campaign or takes a villainous turn against his former champions, a campaign centered on Heliod’s arrogance and
                                                
                                            
                                                
                                                     decides to end their conflict by banishing Mogis. To his surprise, both gods turn against him. The resulting conflict causes the sun to rain divine blood, producing bizarre effects. 
   3  Angry at the
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
                                                    
                                                
                                            
                                                     into the elements. Rather, it absorbs the elemental energy around it, and its lower body becomes a storm cloud. The resulting tempest spirit is similar in appearance to a djinni and is sometimes mistaken
                                                
                                            
                                                
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 Bonus Actions
 Hailstorm (Recharge 4–6). The spirit conjures a hailstorm in a 20-foot-radius, 40-foot-high cylinder centered on a point it can see within 120 feet of itself. Each creature in that area
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Candlekeep Mysteries
                                                    
                                                
                                            
                                                    Peril at the Pool After the characters deal with the cultists at the campsite, the way forward is obvious: lightning flashes in the sky every few minutes, seeming to be centered over a place that’s
                                                
                                            
                                                
                                                     resulting steam cloud dissipates, the corrupted avatar of Lurue (see the accompanying stat block) materializes at the edge of the pool—and suddenly, the characters and the cultists have a common enemy (see
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Volo's Guide to Monsters
                                                    
                                                
                                            
                                                     Vaprak’s visions, injuries the frost giant sustains heal wrong, often resulting in discolored skin, warty scars, and vestigial body parts, such as extra digits, limbs, and even extra heads. The touch
                                                
                                            
                                                
                                                     thunderclap centered on a point anywhere in its lair. Each creature within 20 feet of that point must succeed on a DC 18 Constitution saving throw or be deafened until the end of its next turn. The
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
                                                    
                                                
                                            
                                                     it up, and creates a skull that includes the resulting dust. So long as the soul remains inside the skull, the skull’s eye sockets burn with cold blue flames. While the skull is intact, Myrkul can
                                                
                                            
                                                
                                                     by dousing the wax skull with holy water. Myrkul is calculating, distant, and self-centered. He cares only for the acquisition of knowledge and finds that managing the daily affairs of life is at
                                                
                                            
                                        






