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Returning 35 results for 'certain were reaches'.
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certain were races
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Spelljammer: Adventures in Space
contemplation or strike out to explore the reaches of the multiverse, astral elves tend to see things through the lens of time as having little or no meaning to them. Astral elves who don’t dwell on the
creatures of certain types in different ways. For example, the text of the cure wounds spell specifies that the spell doesn’t work on a creature that has the Construct type. (The autognome is a
Compendium
- Sources->Dungeons & Dragons->Rise of Tiamat
The Sea of Moving Ice The journey up the Sword Coast isn’t the focus of this chapter, so you don’t need to dwell on it in detail. With favorable winds, Frostskimmr reaches the Sea of Moving Ice in a
at night or spend the night on the water. An ice floe is more comfortable and offers safety from certain aquatic creatures. On the open water, the ship is safer from creatures that hunt only on the
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
The Sea of Moving Ice The journey up the Sword Coast isn’t the focus of this chapter, so you don’t need to dwell on it in detail. With favorable winds, Frostskimmr reaches the Sea of Moving Ice in a
at night or spend the night on the water. An ice floe is more comfortable and offers safety from certain aquatic creatures. On the open water, the ship is safer from creatures that hunt only on the
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
Special Facilities Special facilities are Bastion locations where certain activities yield game benefits. A character’s Bastion initially has two special facilities of the character’s choice for
reaches the level. Each time a character gains a level, that character can replace one of their Bastion’s special facilities with another for which the character qualifies. Special Facility Acquisition Level Special Facilities 5 2 9 4 13 5 17 6
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
certain levels. Each time you gain a level, you gain 1 additional Hit Die. Roll that Hit Die, add your Constitution modifier to the roll, and add the total (minimum of 1) to your hit point maximum
increases by 1 for each level you have attained. For example, if your 7th-level fighter has a Constitution score of 17, when he reaches 8th level, he increases his Constitution score from 17 to 18, thus increasing his Constitution modifier from +3 to +4. His hit point maximum then increases by 8.
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
catching up to the dragon before it reaches Ten-Towns. The characters’ best chance of destroying the dragon is to pick a settlement and wait for the dragon there. If the characters saw Xardorok’s battle
searching through the smoldering ruins to eliminate any survivors. Whenever the characters engage the dragon, they buy time for Ten-Towners to flee. Reduce a town’s losses as you see fit to account for the characters’ interference. Heroes are all that stand between Ten-Towns and certain destruction
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
certain levels. Each time you gain a level, you gain 1 additional Hit Die. Roll that Hit Die, add your Constitution modifier to the roll, and add the total (minimum of 1) to your hit point maximum
increases by 1 for each level you have attained. For example, if your 7th-level fighter has a Constitution score of 17, when he reaches 8th level, he increases his Constitution score from 17 to 18, thus increasing his Constitution modifier from +3 to +4. His hit point maximum then increases by 8.
Compendium
- Sources->Dungeons & Dragons->Spelljammer: Adventures in Space->Light of Xaryxis
Assemble the Fleet! Each faction that joins the coalition brings a certain number of ships to it, as summarized in the Coalition Fleet table. If the characters convince at least four factions to join
the coalition, Vocath decides their cause is worth supporting and telepathically reaches out to some of his mercane allies, who send additional ships. These ships come with their own spelljamming
Compendium
- Sources->Dungeons & Dragons->Player’s Handbook
. A character’s Proficiency Bonus increases at certain levels, as shown in the Character Advancement table and your class features table in chapter 3. When your Proficiency Bonus increases, increase all
Point maximum increases by 1 for each level you have attained. For example, if a character reaches level 8 and increases their Constitution score from 17 to 18, the Constitution modifier increases to +4
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
stand? When it reaches out to grab a character, what does it feel like? Attacks. How does it attack? Does it have weapons, or does it use its body to fight? Does it have sharp claws that rake across
these: What does the way it moves remind you of? It emits the worst smell—what is it? Something falls free and, for an instant, what are you certain it is? Players’ responses don’t need to control the narrative; it’s up to you whether they’re true or just one perception.
Compendium
- Sources->Dungeons & Dragons->D&D Beyond Basic Rules
Proficiency Bonus. A character’s Proficiency Bonus increases at certain levels, as shown in the Character Advancement table and your class features table in “Character Classes”. When your Proficiency Bonus
increases by 1, your Hit Point maximum increases by 1 for each level you have attained. For example, if a character reaches level 8 and increases their Constitution score from 17 to 18, the Constitution
Compendium
- Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
Chapter 4: Dragonmarks A halfling healer touches a dying man; the mark on her forehead blazes with blue fire as his wounds close and vanish. A half-orc bounty hunter reaches out with the power of
etched on the skin in colors more vivid than any tattoo. This sigil is a source of mystical power. A dragonmark enhances the user’s ability to perform certain tasks. The Mark of Making guides the hands
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
Chapter 1: Dragonmarks A halfling healer touches a dying man; the mark on her forehead blazes with blue fire as his wounds close and vanish. A half-orc bounty hunter reaches out with the power of his
etched on the skin in colors more vivid than any tattoo, magical power made flesh. A dragonmark enhances the user’s ability to perform certain tasks. For example, the Mark of Making guides the hands of
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
the characters explore the carnival. Certain carnival events occur only when the Time Tracker reaches a certain point. Though it’s not necessary, your group can place tokens or miniatures on the map
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
. A fissure in the back wall of the center room on the west side leads to a network of natural tunnels (area 9). This hallway contains a magical trap, and a detect magic spell can reveal certain clues
north wall at area 8C and rolls southward down the corridor. It rolls 200 feet on each of its turns until it reaches the end of the hall. The sphere can move through creatures’ spaces, and creatures can
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
elite champions who train alongside druids, rangers, and others sworn to protect nature. Other storm heralds hone their craft in lodges in regions wracked by storms, in the frozen reaches at the
increases when you reach certain levels in this class, increasing to 3 at 5th level, 4 at 10th level, 5 at 15th level, and 6 at 20th level. Sea. When this effect is activated, you can choose one other
Compendium
- Sources->Dungeons & Dragons->Hoard of the Dragon Queen
protection. Frume has contacts among the many merchants of the region and is certain he can arrange a job. Timing is an issue. The tracks leaving the cultists’ camp and the map from Mondath’s chamber both
thought they were, and he leaves the meeting more than a little bit angry. Erlanthar stays and makes one more appeal to their sense of honor and duty. If the characters still turn him down, he reaches
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
Pursuit Level The closeness of the drow pursuit is measured by a pursuit level. It begins at 4, with the drow not far behind the characters. If the pursuit level reaches 5, the drow forward scouts
the encounter is bypassed or avoided entirely. Increase the pursuit level by 1 for each day the adventurers travel at a slow pace. Certain terrain encounters increase or decrease the pursuit level. See
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
Strength of 10 rolls a 20 and knocks the door from its hinges. If such results bother you, consider allowing automatic success on certain checks. Under this optional rule, a character automatically
example, once a character’s ability score reaches 20, checks of DC 15 and lower using that ability become automatic successes. Smart players will then always match the character with the highest
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
Nyanzaru, or some other city, word of the sale quickly reaches the spies of wealthy Calishite merchants. A bidding war might ensue, or assassins might be sent to retrieve the stone and quietly dispose
characters’ part and might result in them receiving an ominous Ytepka Society token. Magic Items of the Trickster Gods Certain magic items — specifically those in which the spirits of the nine trickster
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
protection. Frume has contacts among the many merchants of the region and is certain he can arrange a job. Timing is an issue. The tracks leaving the cultists’ camp and the map from Mondath’s chamber both
thought they were, and he leaves the meeting more than a little bit angry. Erlanthar stays and makes one more appeal to their sense of honor and duty. If the characters still turn him down, he reaches
Compendium
- Sources->Dungeons & Dragons->D&D Beyond Basic Rules
creature dies if its Hit Point maximum reaches 0. Certain effects drain life energy, reducing a creature’s Hit Point maximum. Massive Damage. When damage reduces a character to 0 Hit Points and damage
Compendium
- Sources->Dungeons & Dragons->Player’s Handbook
creature dies if its Hit Point maximum reaches 0. Certain effects drain life energy, reducing a creature’s Hit Point maximum. Massive Damage. When damage reduces a character to 0 Hit Points and damage
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
’ goal, they can try to bring about those circumstances. On the other hand, it could mean that if an awakened bear in the Eldeen Reaches declares himself king of the forest, and if the bear is killed on
about the fulfillment of the Prophecy in a certain way often has immediate or long-term benefits that are equivalent to the favors another patron might grant your group. Toppling the Crown in the Bear King’s domain might give you access to a spell inscribed in the ancient tree’s rings, for example.
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Turn of Fortune’s Wheel
physical prowess widely revered by lizardfolk. The lizardfolk are tired from their years-long jog and would appreciate a lift to Semuanya’s Bog. The lizardfolk can’t offer much, but they’re certain
!”
–Visshear Sher, crocodile toss champion and devotee of Semuanya
Reaching Semuanya’s Bog The lizardfolk can travel with the characters for as long as you like. When the group finally reaches
Compendium
- Sources->Dungeons & Dragons->Borderlands Quest: Goblin Trouble
where your character can choose to do anything in a scene. But that doesn’t mean they should do everything. Your character is good at certain things, and other players’ characters are good at other
character or creature is damaged by an attack, trap, or hazard in the game, the amount of damage dealt is subtracted from the character or creature’s Hit Points.
If a creature reaches 0 Hit Points, they
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
. Every member of the air cult, for example, would love to be able to soar on the wind, but only certain members have a magical ability or an item that confers that blessing. The cults have some special
, rising 10 feet above its banks and inundating the surrounding area. The flood advances at a rate of 100 feet per round, moving away from the body of water where it began until it reaches the edge of
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Turn of Fortune’s Wheel
, tapered column at the heart of the Outlands. While its height is lost amid clouds and the boundaries of sight, its lower reaches spread in wild foothills.
As you approach the base of the Spire, a narrow
opens into the Desert of Rust (see the following section). The characters can’t be certain these are R04M’s tracks—particularly if they’re not sure what type of modron R04M is—but it’s the best lead they find.
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Sigil and the Outlands
(see Morte’s Planar Parade) gnaw on the bones of a skeleton, which reaches out toward the characters for help. 4 Two dabus (see Morte’s Planar Parade) prune back a mass of razorvine that has spread
pour into it. However, after repeatedly passing the same doom-filled messages scrawled onto its walls, travelers often begin to panic. The Loop isn’t beholden to the laws of time or space. At certain
Compendium
- Sources->Dungeons & Dragons->Guildmasters' Guide to Ravnica
campaign where the adventurers spend a lot of time trying to influence the leaders of various guilds. Benefits of Renown As you gain renown in a guild, you gain certain benefits. Most benefits are
your innocence or the crime was justifiable. Renown 5 or Higher. When your renown score with any guild reaches 5, you gain an additional contact within the guild. This contact might be a character you
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
Deepking. The lairds hold council to resolve disputes and discuss future plans. Each clan has its own holdings in Gracklstugh and specializes in a certain craft or service. Duergar Clans Smithing Clan
gains one level of exhaustion as its airways become increasingly clogged. A creature that reaches level 6 exhaustion dies, as normal.
A creature with one or more levels of exhaustion brought on by
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
are told of it at the gates, and turned away kindly if they have no such gift. Heralds; priests of the gods Oghma, Gond, Deneir, and Milil; certain archmages; and others acknowledged as “friends of
of these panels are emblazoned with the castle-and-flame sigil of Candlekeep in their upper reaches. One of the two gates stands open far enough to admit visitors during the day, with the other kept
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
their emotions and instincts rather than out of reason and logic. Only certain charismatic orcs, those who have been directly touched by the will and might of Gruumsh, have the capacity to control the
worshipers of the Night Lord. Culling the Weak. Although most followers of Shargaas are exiles, living in the farthest reaches of the lair away from the rest of the tribe, others remain within the main body
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
magic of the portal network prevents a creature from gaining access to the headquarters on board The Maverick without a certain amount of experience traversing the network. As such, the first three
, the party reaches the crow’s nest unseen. If the check is a failure, crew members on the deck spot the characters. Big Daddy Donaar’s Yum Yum Hut began as a braggadocious endeavor masterminded by one
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
places, deep within the woods of the Eldeen Reaches and Droaam. The common people of Khorvaire still see lycanthropes as a dire threat. Most folks don’t understand that good-aligned lycanthropes exist
in the shadows.” 2 “I perceive certain types of people—vocations or entire societies—as hideous monsters.” 3 “Someone is watching everything I do.” 4 “When I close my eyes, I see my past misdeeds.” 5






