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Returning 35 results for 'changeling remained guard to have reflection'.
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Monsters
Mordenkainen's Fiendish Folio Volume 1
collect.
A Mysterious Task. Little has been heard of Kerpatis. Save for the recent theft of three mighty items in the World of Greyhawk, he has remained primarily a figure of myth, rumor, and legend. As
Kerpatis's followers. Brainwashed by his magic and set to guard his many dungeons, these fanatics are among his most dangerous followers. It is telling that the xills rarely kidnap commoners. Instead, they
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
of Seventh Century Brelish composers. (Kavarrah Concert Hall, Upper Menthis) 8 Reflection. A one-person show performed by the changeling Adi, exploring the multitudes that exist within us all. (Ten Torches, Lower Menthis)
Temple, Upper Menthis) 3 Five Lives. A bitter reflection on the tragedy of the Last War, as seen through the eyes of five soldiers. Written by up-and-coming playwright Luca Syara. (Diamond Theater
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
of Seventh Century Brelish composers. (Kavarrah Concert Hall, Upper Menthis) 8 Reflection. A one-person show performed by the changeling Adi, exploring the multitudes that exist within us all. (Ten Torches, Lower Menthis)
Temple, Upper Menthis) 3 Five Lives. A bitter reflection on the tragedy of the Last War, as seen through the eyes of five soldiers. Written by up-and-coming playwright Luca Syara. (Diamond Theater
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
12. Guard Barracks The guards who remained behind with Mondath use this chamber as their barracks. They maintain a two-person watch at the entrance (area 1); two dragonclaws are currently on duty in
the guards and five of the cultists fight the characters here while one guard and three of the cultists retreat to area 11 to protect Frulam Mondath. Treasure The guards’ scabbards are decorated with
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
12. Guard Barracks The guards who remained behind with Mondath use this chamber as their barracks. They maintain a two-person watch at the entrance (area 1); two dragonclaws are currently on duty in
the guards and five of the cultists fight the characters here while one guard and three of the cultists retreat to area 11 to protect Frulam Mondath. Treasure The guards’ scabbards are decorated with
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
followed him, Phenax abandoned his past identity during his flight from the Underworld. Through ages, the god managed to recover parts of his history, but much remained a mystery to him. Recently
Underworld. Though it took him years, the oracle discovered what he sought. Keeping the information secret and smuggling it out of the Underworld proved challenging, though. To guard what he’d learned
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
followed him, Phenax abandoned his past identity during his flight from the Underworld. Through ages, the god managed to recover parts of his history, but much remained a mystery to him. Recently
Underworld. Though it took him years, the oracle discovered what he sought. Keeping the information secret and smuggling it out of the Underworld proved challenging, though. To guard what he’d learned
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
portcullis. “There’s nothing to see!” shouts a guard, “Please move along.”
Solamnic knights mysteriously
arrive in Kalaman The characters learn the following from a gate guard or anyone in the crowd: An
meeting with the governor and the city councilors in the main council chamber, but a couple of the knights remained in the castle’s courtyard if the characters wish to meet them. Once the characters
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
raiding, handing down less-desirable opportunities to Fourth Ship Taerl. Fifth Ship Rethnor acts as the city’s guard — an unprofitable enough duty that many of its members look for other ways to earn
maintains its original name as a reflection of its past power — and as a sign that it seeks to restore that power once again. If you want to make Luskan a bigger part of your campaign, more information about the city can be found in the Sword Coast Adventurer’s Guide.
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
portcullis. “There’s nothing to see!” shouts a guard, “Please move along.”
Solamnic knights mysteriously
arrive in Kalaman The characters learn the following from a gate guard or anyone in the crowd: An
meeting with the governor and the city councilors in the main council chamber, but a couple of the knights remained in the castle’s courtyard if the characters wish to meet them. Once the characters
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
Mercenary Interrogation Unless the characters previously spared the life of a specific mercenary (such as Gragonis), the mercenary captured during the Battle of High Hill is a low-ranking guard of
Gragonis the gold he used to pay off the mercenaries. A few mercenaries remained at their camp, including Jeyev, Cudgel’s other lieutenant. The mercenary thinks the others at the camp are loyal to Cudgel—the
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
Mercenary Interrogation Unless the characters previously spared the life of a specific mercenary (such as Gragonis), the mercenary captured during the Battle of High Hill is a low-ranking guard of
Gragonis the gold he used to pay off the mercenaries. A few mercenaries remained at their camp, including Jeyev, Cudgel’s other lieutenant. The mercenary thinks the others at the camp are loyal to Cudgel—the
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
raiding, handing down less-desirable opportunities to Fourth Ship Taerl. Fifth Ship Rethnor acts as the city’s guard — an unprofitable enough duty that many of its members look for other ways to earn
maintains its original name as a reflection of its past power — and as a sign that it seeks to restore that power once again. If you want to make Luskan a bigger part of your campaign, more information about the city can be found in the Sword Coast Adventurer’s Guide.
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
for their stat block) remained to prey on lost travelers. When the characters arrive in the village, these meenlocks become aware of their presence and stalk them from a distance, staying hidden in
abnormally across the floor to reach for them. Characters who view themselves in a reflection momentarily see the face of a lost loved one or a hated enemy instead of their own. The hair on their arms and
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
for their stat block) remained to prey on lost travelers. When the characters arrive in the village, these meenlocks become aware of their presence and stalk them from a distance, staying hidden in
abnormally across the floor to reach for them. Characters who view themselves in a reflection momentarily see the face of a lost loved one or a hated enemy instead of their own. The hair on their arms and
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
armored figure is a death knight who stands guard in this ruined hall. It is indifferent toward creatures that enter this chamber and hostile toward creatures that try to leave area K4 or area K5. As soon
fountain’s liquid, they see a glimpse of Vecna conducting his ritual in the Cave of Shattered Reflection. A character who examines the reflection sees Vecna kneeling in a crystal-lined chamber. The lich-god’s
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
Corellon, no matter how rebellious, should be attacked. Those who remained advocates of Corellon insisted that their sire also wanted greatness for the elves and that such greatness could be achieved if
thought, Lolth crept up on him and sought to strike a mortal blow. The elves who favored Corellon helped to blunt the attack, but those in Lolth’s camp remained aloof and detached, doing nothing to
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
Gatekeepers The Gatekeepers are a druidic sect dedicated to protecting the natural world from unnatural forces. They battle aberrations and guard against extraplanar invasions and the release of
, in addition to guarding the seals that bind the daelkyr and keep Xoriat at bay, the Gatekeepers remained vigilant against the possibility of worse to come. In the millennia since that struggle ended
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
Corellon, no matter how rebellious, should be attacked. Those who remained advocates of Corellon insisted that their sire also wanted greatness for the elves and that such greatness could be achieved if
thought, Lolth crept up on him and sought to strike a mortal blow. The elves who favored Corellon helped to blunt the attack, but those in Lolth’s camp remained aloof and detached, doing nothing to
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
D) guard the captives for Overseer Issar, a type 3 yuan-ti malison wearing a red cloth headdress. Issar is more interested in gazing at his own reflection in a hand mirror than overseeing anyone
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
D) guard the captives for Overseer Issar, a type 3 yuan-ti malison wearing a red cloth headdress. Issar is more interested in gazing at his own reflection in a hand mirror than overseeing anyone
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
Gatekeepers The Gatekeepers are a druidic sect dedicated to protecting the natural world from unnatural forces. They battle aberrations and guard against extraplanar invasions and the release of
, in addition to guarding the seals that bind the daelkyr and keep Xoriat at bay, the Gatekeepers remained vigilant against the possibility of worse to come. In the millennia since that struggle ended
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
armored figure is a death knight who stands guard in this ruined hall. It is indifferent toward creatures that enter this chamber and hostile toward creatures that try to leave area K4 or area K5. As soon
fountain’s liquid, they see a glimpse of Vecna conducting his ritual in the Cave of Shattered Reflection. A character who examines the reflection sees Vecna kneeling in a crystal-lined chamber. The lich-god’s
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
30 feet of the mirror that sees its reflection must succeed on a DC 15 Charisma saving throw or be imprisoned within one of the mirror’s twelve extradimensional cells, along with anything it is wearing
) Mirror guardian Attacks all other creatures, then stands guard next to the mirror 10 — — — 11 Lukanu (N female Chultan champion; see appendix D) Bodyguard to Queen Napaka of Omu, trapped during the
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Fiendish Folio Volume 1
collect. A Mysterious Task. Little has been heard of Kerpatis. Save for the recent theft of three mighty items in the World of Greyhawk, he has remained primarily a figure of myth, rumor, and legend. As
Kerpatis’s followers. Brainwashed by his magic and set to guard his many dungeons, these fanatics are among his most dangerous followers. It is telling that the xills rarely kidnap commoners. Instead, they
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Fiendish Folio Volume 1
collect. A Mysterious Task. Little has been heard of Kerpatis. Save for the recent theft of three mighty items in the World of Greyhawk, he has remained primarily a figure of myth, rumor, and legend. As
Kerpatis’s followers. Brainwashed by his magic and set to guard his many dungeons, these fanatics are among his most dangerous followers. It is telling that the xills rarely kidnap commoners. Instead, they
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
30 feet of the mirror that sees its reflection must succeed on a DC 15 Charisma saving throw or be imprisoned within one of the mirror’s twelve extradimensional cells, along with anything it is wearing
) Mirror guardian Attacks all other creatures, then stands guard next to the mirror 10 — — — 11 Lukanu (N female Chultan champion; see appendix D) Bodyguard to Queen Napaka of Omu, trapped during the
Compendium
- Sources->Dungeons & Dragons->Divine Contention
Guardian of the Gulch When the dwarves abandoned their mine, a particularly devout priest of Dumathoin called Sister Silvergranite insisted that she stay behind to guard the buried dead. She lived a
hermit’s life until she finally passed on herself. Dumathoin blessed her and transformed her spirit into an eidolon (see appendix A). Sister Silvergranite remained here, even as the mine collapsed and
Compendium
- Sources->Dungeons & Dragons->Divine Contention
Guardian of the Gulch When the dwarves abandoned their mine, a particularly devout priest of Dumathoin called Sister Silvergranite insisted that she stay behind to guard the buried dead. She lived a
hermit’s life until she finally passed on herself. Dumathoin blessed her and transformed her spirit into an eidolon (see appendix A). Sister Silvergranite remained here, even as the mine collapsed and
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
. It is civil while on guard, openly discussing its orders and its summoner. However, even a brief conversation with a spectator is enough to reveal quirks in its personality brought on by its years of
enough food and water to sustain itself for 24 hours.
Reactions
Spell Reflection. If the spectator makes a successful saving throw against a spell, or a spell attack misses it, the spectator can
Compendium
- Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
. Doing so caused the matching grin on the base to open. Many years ago, the heavy statue toppled. One foot remained affixed to the base, distorting the metal when the statue fell. The top of the head
statue to open the mouth, ushered their prisoners inside, then closed the mouth. They then broke off the lever and hid it in the Occluding Miasma, under guard, until they could return for it. The hammering
Compendium
- Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
. Doing so caused the matching grin on the base to open. Many years ago, the heavy statue toppled. One foot remained affixed to the base, distorting the metal when the statue fell. The top of the head
statue to open the mouth, ushered their prisoners inside, then closed the mouth. They then broke off the lever and hid it in the Occluding Miasma, under guard, until they could return for it. The hammering
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
relationship between githyanki and red dragons has remained basically unchanged since ancient times. Under the terms of the alliance with Tiamat, a small cadre of dragons serve as cohorts and mounts for
raids on the Material Plane or other realms. The best duty of all for a dragon is being tasked to guard a githyanki crèche on the Material Plane, a posting that could last for years. Not only does it
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
relationship between githyanki and red dragons has remained basically unchanged since ancient times. Under the terms of the alliance with Tiamat, a small cadre of dragons serve as cohorts and mounts for
raids on the Material Plane or other realms. The best duty of all for a dragon is being tasked to guard a githyanki crèche on the Material Plane, a posting that could last for years. Not only does it
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
represented. The details in this section are drawn from the extensive teachings of Drorn Waranvil, a longbeard (dwarf elder) who is a retired veteran of the Iron Guard of Citadel Adbar and the Citadel
. Founded soon after the fall of Besilmer, Delzoun remained a great power for nearly four thousand years, until orc hordes and subterranean monsters did it in. Many of Delzoun’s greatest works, citadels such