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Returning 35 results for 'changelings writing rope'.
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Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
fire (side to side, as well as up and down). The gun comes with a winch, a 500-foot coil of rope, and ten steel-tipped harpoons. Although it fires harpoons instead of bolts, the gun is considered a
ballista (see the “Siege Equipment” section in chapter 8 of the Dungeon Master’s Guide). Tying a rope to a harpoon, if desired, takes an action. In addition to dealing 16 (3d10) piercing damage on a hit
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
fire (side to side, as well as up and down). The gun comes with a winch, a 500-foot coil of rope, and ten steel-tipped harpoons. Although it fires harpoons instead of bolts, the gun is considered a
ballista (see the “Siege Equipment” section in chapter 8 of the Dungeon Master’s Guide). Tying a rope to a harpoon, if desired, takes an action. In addition to dealing 16 (3d10) piercing damage on a hit
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a6
still writing the Player’s Handbook for the original AD&D game. Despite being (in a sense) older than the game itself, these adventures continue to hold a special place in the hearts and memories of D
400 pieces) 65–67 Coins, silver (20 to 80 pieces) 68–69 Coins, gold (10 to 40 pieces) 70–76 Fur pelt, worthless and mangy 77–83 Coil of very strong rope (10 feet to 120 feet) 84–85 Salt (small bag or
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
this chamber from area 9, then Mondath is here when they arrive. Guards in area 12 hear whatever happens in this chamber and respond dutifully. The chamber contains a writing desk and stool, several
tables with books and papers, and a mirror on a floor stand. Light comes from two oil lamps. Thick rugs completely cover the floor, including an open chute that drops down to area 9. A rope ladder is
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a6
still writing the Player’s Handbook for the original AD&D game. Despite being (in a sense) older than the game itself, these adventures continue to hold a special place in the hearts and memories of D
400 pieces) 65–67 Coins, silver (20 to 80 pieces) 68–69 Coins, gold (10 to 40 pieces) 70–76 Fur pelt, worthless and mangy 77–83 Coil of very strong rope (10 feet to 120 feet) 84–85 Salt (small bag or
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
this chamber from area 9, then Mondath is here when they arrive. Guards in area 12 hear whatever happens in this chamber and respond dutifully. The chamber contains a writing desk and stool, several
tables with books and papers, and a mirror on a floor stand. Light comes from two oil lamps. Thick rugs completely cover the floor, including an open chute that drops down to area 9. A rope ladder is
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
, “Beware — the wolf howls at midnight,” and leaves without further comment. 09–10 A gnome watches everyone carefully, writing down observations in a tiny orange book. 11–12 A one-armed Brelish
older human reads the Korranberg Chronicle, loudly proclaiming outrage at every story. 97–98 Roll again; the travelers are one or more changelings appearing to be whatever the second roll indicates
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
, “Beware — the wolf howls at midnight,” and leaves without further comment. 09–10 A gnome watches everyone carefully, writing down observations in a tiny orange book. 11–12 A one-armed Brelish
older human reads the Korranberg Chronicle, loudly proclaiming outrage at every story. 97–98 Roll again; the travelers are one or more changelings appearing to be whatever the second roll indicates
Compendium
- Sources->Dungeons & Dragons->Dragons of Stormwreck Isle
door. A sturdy wooden pallet wrapped with rope hangs beneath the building on an iron chain, lying flat against the cliff face.
Inside the building is a winch that allows the pallet to be lowered
shelves in the west half of the room. In the east half is a table with two benches, writing implements, book stands, and glass-shielded lamps.
The cloister library holds books and scrolls covering a
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
28. Withers’s Office Candles dimly illuminate a cluttered office. A skeletal songbird rasps at you from a filthy cage in one corner. Other furnishing include a wooden writing desk and a tall-backed
level (4 slots): detect magic, expeditious retreat, feather fall, thunderwave
2nd level (3 slots): darkness, hold person, rope trick
3rd level (3 slots): dispel magic, lightning bolt
4th level (3
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
28. Withers’s Office Candles dimly illuminate a cluttered office. A skeletal songbird rasps at you from a filthy cage in one corner. Other furnishing include a wooden writing desk and a tall-backed
level (4 slots): detect magic, expeditious retreat, feather fall, thunderwave
2nd level (3 slots): darkness, hold person, rope trick
3rd level (3 slots): dispel magic, lightning bolt
4th level (3
Compendium
- Sources->Dungeons & Dragons->Dragons of Stormwreck Isle
door. A sturdy wooden pallet wrapped with rope hangs beneath the building on an iron chain, lying flat against the cliff face.
Inside the building is a winch that allows the pallet to be lowered
shelves in the west half of the room. In the east half is a table with two benches, writing implements, book stands, and glass-shielded lamps.
The cloister library holds books and scrolls covering a
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
center, forward of the mast, a jolly boat is lashed to the deck with ropes.
Aft of the mast is a hatch to the belowdecks area and a rope ladder climbing to a crow’s nest above.
Two human figures
lean against the rail mid-deck, staring toward the coast. Between them at deck level is a roll of canvas or rope.
To fore and aft, below the upper decks, stand vague outlines of doors. You can also
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
center, forward of the mast, a jolly boat is lashed to the deck with ropes.
Aft of the mast is a hatch to the belowdecks area and a rope ladder climbing to a crow’s nest above.
Two human figures
lean against the rail mid-deck, staring toward the coast. Between them at deck level is a roll of canvas or rope.
To fore and aft, below the upper decks, stand vague outlines of doors. You can also
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
.
If the figurehead is intact and the characters participated in Rinaldo’s séance (see "Séance"), they see something else as well: Lashed to the figurehead with rope is a scrawny woman who is dripping
wooden chairs face a large, cloth-covered table, behind which the speaker sits while presiding over small claims court cases. Next to this table is a small writing desk for the court clerk.
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
about until someone grabs them and starts writing on them. As an action, a character can try to snatch a sheet out of the air, doing so with a successful DC 10 Dexterity check. Folding a sheet of
-foot-long rope that hangs down to the floor once the false ceiling is no longer an obstacle. A verse engraved on the bell in Elvish reads: Toll the bell within this spire
To journey to your heart’s
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
about until someone grabs them and starts writing on them. As an action, a character can try to snatch a sheet out of the air, doing so with a successful DC 10 Dexterity check. Folding a sheet of
-foot-long rope that hangs down to the floor once the false ceiling is no longer an obstacle. A verse engraved on the bell in Elvish reads: Toll the bell within this spire
To journey to your heart’s
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
.
If the figurehead is intact and the characters participated in Rinaldo’s séance (see "Séance"), they see something else as well: Lashed to the figurehead with rope is a scrawny woman who is dripping
wooden chairs face a large, cloth-covered table, behind which the speaker sits while presiding over small claims court cases. Next to this table is a small writing desk for the court clerk.
Compendium
- Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
of days but can’t leave: one passage from this room ends at a deep chasm and the other leads to the flying monsters’ lair. They’ve been trying to weave their clothing into a rope to traverse the
) some of his notes. Anyone investigating the pack not only finds the treasure within but also sees that the cave wall behind it bears writing. The writing contains a handful of partial phrases
Compendium
- Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
of days but can’t leave: one passage from this room ends at a deep chasm and the other leads to the flying monsters’ lair. They’ve been trying to weave their clothing into a rope to traverse the
) some of his notes. Anyone investigating the pack not only finds the treasure within but also sees that the cave wall behind it bears writing. The writing contains a handful of partial phrases
Compendium
- Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
grip wrapped in thick red rope. If a character takes this item and any Lorehold faculty member sees them using it, the faculty member confiscates it and returns it to this office. Ancient guardians
than writing supplies and ungraded student essays. Expedition Records. A character who spends 10 minutes sifting through the papers in the room and succeeds on a DC 12 Intelligence (Investigation
Compendium
- Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
grip wrapped in thick red rope. If a character takes this item and any Lorehold faculty member sees them using it, the faculty member confiscates it and returns it to this office. Ancient guardians
than writing supplies and ungraded student essays. Expedition Records. A character who spends 10 minutes sifting through the papers in the room and succeeds on a DC 12 Intelligence (Investigation
Compendium
- Sources->Dungeons & Dragons->Keys from the Golden Vault
, phantasmal force, shield, and suggestion. D9: Guest Bedrooms These two adjacent rooms are furnished identically: This dusty room contains a bed, a wardrobe, and a writing desk.
The first character to
pull-rope hangs from a wooden trapdoor in the ceiling.
There’s no obvious source for the horrible smell that lingers here. The first character who enters the room triggers a roll on the Eldritch
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
stone shaft containing a wooden elevator box attached to a hand-operated rope-and-pulley mechanism. The shaft connects to the servants’ quarters (area D7a) and the Durst parents’ bedroom (area D12a
). A Small character can squeeze into the elevator box with a successful DC 10 Dexterity (Acrobatics) check. The dumbwaiter’s rope-and-pulley mechanism can support 200 pounds of weight before breaking
Compendium
- Sources->Dungeons & Dragons->Keys from the Golden Vault
, phantasmal force, shield, and suggestion. D9: Guest Bedrooms These two adjacent rooms are furnished identically: This dusty room contains a bed, a wardrobe, and a writing desk.
The first character to
pull-rope hangs from a wooden trapdoor in the ceiling.
There’s no obvious source for the horrible smell that lingers here. The first character who enters the room triggers a roll on the Eldritch
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
dangle above three wooden preparation tables in the middle of the room, and shelves are lined with bowls, platters, herbs, spices, and dried goods. A dumbwaiter with a manually operated rope-and-pulley
-curtained windows. A handsome, glass-doored wine cabinet stands against one wall.
Perched on the chandelier are three invisible imps that behave like the imps in area V3. A rope-and-pulley mechanism
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
dangle above three wooden preparation tables in the middle of the room, and shelves are lined with bowls, platters, herbs, spices, and dried goods. A dumbwaiter with a manually operated rope-and-pulley
-curtained windows. A handsome, glass-doored wine cabinet stands against one wall.
Perched on the chandelier are three invisible imps that behave like the imps in area V3. A rope-and-pulley mechanism
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
stone shaft containing a wooden elevator box attached to a hand-operated rope-and-pulley mechanism. The shaft connects to the servants’ quarters (area D7a) and the Durst parents’ bedroom (area D12a
). A Small character can squeeze into the elevator box with a successful DC 10 Dexterity (Acrobatics) check. The dumbwaiter’s rope-and-pulley mechanism can support 200 pounds of weight before breaking
Compendium
- Sources->Dungeons & Dragons->Keys from the Golden Vault
Conservatory Schedule table). Chandeliers. Simple rope-and-pulley mechanisms allow the chandeliers to be raised or lowered from the mezzanine (area C6). Paintings. The painting above the mantelpiece
.
Between the hours of 1 p.m. and 5 p.m., Sythian Skalderang (see the end of the adventure) is here, reading and writing letters, as well as reviewing applications from the families of young hopefuls who
Compendium
- Sources->Dungeons & Dragons->Keys from the Golden Vault
Conservatory Schedule table). Chandeliers. Simple rope-and-pulley mechanisms allow the chandeliers to be raised or lowered from the mezzanine (area C6). Paintings. The painting above the mantelpiece
.
Between the hours of 1 p.m. and 5 p.m., Sythian Skalderang (see the end of the adventure) is here, reading and writing letters, as well as reviewing applications from the families of young hopefuls who
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
writing table with a basalt top rests against another wall. Numerous rugs, many of them singed at the edges, lie scattered on the floor. Wall hangings woven in various shades of scarlet, blood, and
shelves and a writing desk are to the south. A small table is set against the middle the northern wall. There, sheets of parchment and an inkwell sit haphazardly next to two flagons and a stack of
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
writing table with a basalt top rests against another wall. Numerous rugs, many of them singed at the edges, lie scattered on the floor. Wall hangings woven in various shades of scarlet, blood, and
shelves and a writing desk are to the south. A small table is set against the middle the northern wall. There, sheets of parchment and an inkwell sit haphazardly next to two flagons and a stack of
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
, windowless library. Ebony bookshelves are filled with volumes bound in jet-black fabric. The books have no titles on their spines. In the middle of the room, a black quill pen rests on a writing desk
, on which a thin line has been scribed. If a creature uses the quill pen on the desk to write the title of a book above the line, the remaining pages of the book fill with writing that matches the
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
, windowless library. Ebony bookshelves are filled with volumes bound in jet-black fabric. The books have no titles on their spines. In the middle of the room, a black quill pen rests on a writing desk
, on which a thin line has been scribed. If a creature uses the quill pen on the desk to write the title of a book above the line, the remaining pages of the book fill with writing that matches the
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a2
5 checks for a character who uses a rope. 38a. Chain Ladder The rock spur on the northern ledge partially conceals an old chain ladder that leads down to area 51 of the Black Lake. The ladder isn’t
and partially burned. A table, a bench, and a writing desk have been similarly treated. In the middle of the southern wall, a space has been cleared for a simple sleeping pallet and a pair of large