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Returning 35 results for 'chapter 3 curse shipwreck'.
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Chapter 3: Cursed Shipwreck
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Compendium
- Sources->Dungeons & Dragons->Dragons of Stormwreck Isle
Chapter 3: Cursed Shipwreck This chapter assumes the characters come here before Seagrow Caves and are still 1st level. It also includes instructions to scale up the danger in combat encounters if the characters complete chapter 2, “Seagrow Caves,” before coming here and are now 2nd level.
Compendium
- Sources->Dungeons & Dragons->Dragons of Stormwreck Isle
Chapter 3: Cursed Shipwreck This chapter assumes the characters come here before Seagrow Caves and are still 1st level. It also includes instructions to scale up the danger in combat encounters if the characters complete chapter 2, “Seagrow Caves,” before coming here and are now 2nd level.
compendium
- Sources->Dungeons & Dragons->Grim Hollow: Player’s Guide
Grim Hollow Backgrounds The following character backgrounds should be used alongside those provided from other suitable sources when creating your Grim Hollow character. While the name of the
compendium
- Sources->Dungeons & Dragons->Grim Hollow: Player’s Guide
Chapter Knight Ability Scores: Strength, Wisdom, Charisma
Feat: Savage Attacker
Skill Proficiencies: Animal Handling and Athletics
Tool Proficiency: Choose one kind of Musical Instrument
tradition. Your shield bears a coat of arms which symbolizes the tenets to which you’re sworn—those of your household or Knight Chapter. If you are still a squire, yet to accomplish your first quest, your
compendium
- Sources->Dungeons & Dragons->Grim Hollow: Player’s Guide
Scion of the Thaumaturge Ability Scores: Intelligence, Wisdom, Charisma
Feat: Fortune of the Thaumaturge
Skill Proficiencies: Arcana and Insight
Tool Proficiency: Cartographer’s Tools
compendium
- Sources->Dungeons & Dragons->Grim Hollow: Player’s Guide
Chapter 3: Backgrounds Marius Bota Character backgrounds in a Grim Hollow campaign represent far more than just your occupation or situation before becoming an adventurer. They often represent a
differently than the strictly regimented abbeys of Castinella. As you select from the character backgrounds presented in this chapter, ask yourself what about your character’s experiences up to this
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
Chapter 3: DM’s Toolbox Noor Rahman A Blob of Annihilation attacks Sharn, the City of Towers, in the world of Eberron Whereas chapters 1 and chapter 2 teach the essentials of being a Dungeon Master
, this chapter provides advice on topics that can surface as you prepare or run a D&D game session, as well as rules for adventure elements ranging from chases and doors to traps. It also includes guidance on creating new backgrounds, creatures, magic items, and spells to amuse your players.
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
Chapter 3: DM’s Toolbox Noor Rahman A Blob of Annihilation attacks Sharn, the City of Towers, in the world of Eberron Whereas chapters 1 and chapter 2 teach the essentials of being a Dungeon Master
, this chapter provides advice on topics that can surface as you prepare or run a D&D game session, as well as rules for adventure elements ranging from chases and doors to traps. It also includes guidance on creating new backgrounds, creatures, magic items, and spells to amuse your players.
Compendium
- Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
Chapter 3: Giant Adventures Diancastra’s divine nature was not revealed to me until our second meeting, when she helped me put an end to a cult dedicated to Elemental Evil and its leader, a truly
vicious cloud giant. I think she appreciated what our fists together could do!
—Bigby
This chapter, intended for the Dungeon Master, is full of tables and inspiration you can use to build encounters
Compendium
- Sources->Dungeons & Dragons->Spelljammer: Adventures in Space->Light of Xaryxis
Chapter 3: Treacherous Salvage The characters escaped their endangered world with the help of Captain Sartell and her ship, the Moondancer, and ran afoul of an astral elf ship called a star moth
ringer, a horrific predator disguised as a human. Wreck of the Lucent Edict This chapter veers into science-fiction horror. If one or more of your players don’t like that genre, tone down the gore and the creepy monsters.
compendium
- Sources->Dungeons & Dragons->Grim Hollow: Player’s Guide
Beast Hunter Ability Scores: Strength, Dexterity, Intelligence
Feat: Blood Hound
Skill Proficiencies: Animal Handling and Survival
Tool Proficiency: Leatherworker’s Tools
Equipment: Choose A
compendium
- Sources->Dungeons & Dragons->Grim Hollow: Player’s Guide
Courtier Ability Scores: Intelligence, Wisdom, Charisma
Feat: Skilled
Skill Proficiencies: Insight and Persuasion
Tool Proficiency: Musical Instrument or Artisan’s Tools
Equipment: Choose A or
compendium
- Sources->Dungeons & Dragons->Grim Hollow: Player’s Guide
One of the Taken Ability Scores: Dexterity, Wisdom, Charisma
Feat: Magic Initiate (Druid)
Skill Proficiencies: Arcana and Nature
Tool Proficiency: Woodcarver’s Tools
Equipment: Choose A or B
compendium
- Sources->Dungeons & Dragons->Grim Hollow: Player’s Guide
Agent of the Augustine Ability Scores: Intelligence, Wisdom, Charisma
Feat: Insightful Collector
Skill Proficiencies: History and Persuasion
Tool Proficiency: Forgery Kit
Equipment: Choose A
compendium
- Sources->Dungeons & Dragons->Grim Hollow: Player’s Guide
Free Swords Mercenary Ability Scores: Strength, Dexterity, Constitution
Feat: Free Sword Mercenary's Will
Skill Proficiencies: Acrobatics and Athletics
Tool Proficiency: Gaming Set (your choice
compendium
- Sources->Dungeons & Dragons->Grim Hollow: Player’s Guide
Physician Ability Scores: Dexterity, Intelligence, Wisdom
Feat: Triage Expert
Skill Proficiencies: Medicine and Nature
Tool Proficiency: Herbalism Kit
Equipment: Choose A or B: (A) Dagger
compendium
- Sources->Dungeons & Dragons->Grim Hollow: Player’s Guide
Disgraced Raider Ability Scores: Strength, Constitution, Wisdom
Feat: Savage Attacker
Skill Proficiencies: Athletics and Nature
Tool Proficiency: Navigator’s Tools
Equipment: Choose A or B: (A
compendium
- Sources->Dungeons & Dragons->Grim Hollow: Player’s Guide
Envoy Ability Scores: Strength, Constitution, Charisma
Feat: Skilled
Skill Proficiencies: Insight and Persuasion
Tool Proficiency: Calligrapher’s Supplies
Equipment: Choose A or B: (A) Dagger
compendium
- Sources->Dungeons & Dragons->Grim Hollow: Player’s Guide
Explorer Ability Scores: Strength, Constitution, Wisdom
Feat: Alert
Skill Proficiencies: Athletics and Survival
Tool Proficiency: Navigator’s Tools
Equipment: Choose A or B: (A) Dagger
compendium
- Sources->Dungeons & Dragons->Grim Hollow: Player’s Guide
into a curse later in your life? People you encounter instantly recognize your connection with the Realm of Faerie. Sometimes this works to your favor, as folks seem entranced by your glowing personality
. Others see your power as a curse just waiting to seep into their lives. And they may not be wrong! Andreia Ugrai
compendium
- Sources->Dungeons & Dragons->Grim Hollow: Player’s Guide
Inquisitor of the Faithful Ability Scores: Strength, Wisdom, Charisma
Feat: Convincing Inquisitor
Skill Proficiencies: Intimidation and Religion
Tool Proficiency: Healer's Kit
Equipment
compendium
- Sources->Dungeons & Dragons->Grim Hollow: Player’s Guide
Pioneer Ability Scores: Strength, Constitution, Wisdom
Feat: Survivor
Skill Proficiencies: Athletics and Survival
Tool Proficiency: Carpenter’s or Mason’s Tools
Equipment: Choose A or B: (A
compendium
- Sources->Dungeons & Dragons->Grim Hollow: Player’s Guide
Pit Fighter Ability Scores: Strength, Dexterity, Charisma
Feat: Savage Attacker
Skill Proficiencies: Athletics and Performance
Tool Proficiency: Gaming Set (your choice)
Equipment: Choose A
compendium
- Sources->Dungeons & Dragons->Grim Hollow: Player’s Guide
Pox-Touched Ability Scores: Constitution, Intelligence, Wisdom
Feat: Triage Expert
Skill Proficiencies: Intimidation and Medicine
Tool Proficiency: Herbalism Kit
Equipment: Choose A or B: (A
compendium
- Sources->Dungeons & Dragons->Grim Hollow: Player’s Guide
Prisoner Ability Scores: Dexterity, Constitution, Charisma
Feat: Alert
Skill Proficiencies: Deception and Sleight of Hand
Tool Proficiency: Thieves’ Tools
Equipment: Choose A or B: (A) Dagger
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
Chapter 3: Sunblight Adventurers race against time to stop Xardorok Sunblight from unleashing terror upon Ten-Towns. Sequestered among the crags of the Spine of the World is a grim fortress hewn out
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
Chapter 3: Fireball Residents of Trollskull Alley are shaken by a loud whoosh, rattling windows, and the screams of city folk. A fireball spell has just detonated in the street, and the neighborhood
compendium
- Sources->Dungeons & Dragons->Grim Hollow: Player’s Guide
Antiquarian Ability Scores: Dexterity, Constitution, Intelligence
Feat: Skilled
Skill Proficiencies: Arcana and History
Tool Proficiency: Tinker’s Tools
Equipment: Choose A or B: (A) Dagger
compendium
- Sources->Dungeons & Dragons->Grim Hollow: Player’s Guide
Beggar Ability Scores: Strength, Dexterity, Wisdom
Feat: Survivor
Skill Proficiencies: Insight and Persuasion
Tool Proficiency: Disguise Kit
Equipment: Choose A or B: (A) Dagger, Disguise
compendium
- Sources->Dungeons & Dragons->Grim Hollow: Player’s Guide
Executioner Ability Scores: Strength, Constitution, Intelligence
Feat: Deathbound
Skill Proficiencies: Athletics and Medicine
Tool Proficiency: Smith’s Tools
Equipment: Choose A or B: (A
compendium
- Sources->Dungeons & Dragons->Grim Hollow: Player’s Guide
Exterminator Ability Scores: Dexterity, Constitution, Intelligence
Feat: Magic Initiate (Druid)
Skill Proficiencies: Animal Handling and Medicine
Tool Proficiency: Poisoner’s Kit
Equipment
compendium
- Sources->Dungeons & Dragons->Grim Hollow: Player’s Guide
Heretic Ability Scores: Strength, Dexterity, Wisdom
Feat: Magic Initiate (Cleric)
Skill Proficiencies: Deception and Religion
Tool Proficiency: Disguise Kit
Equipment: Choose A or B: (A
compendium
- Sources->Dungeons & Dragons->Grim Hollow: Player’s Guide
Lapsed Inquisitor Ability Scores: Strength, Wisdom, Charisma
Feat: Convincing Inquisitor
Skill Proficiencies: Persuasion and Religion
Tool Proficiency: Navigator’s Tools
Equipment: Choose A or
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
Chapter 3: Dragon Hatchery After his experience in captivity, Leosin needs several days to recover. When he’s healthy again, he intends to travel north to Elturel to convey what he’s learned to
Compendium
- Sources->Dungeons & Dragons->The Book of Many Things
Chapter 3: Balance Dice are a reliable way to randomize a variety of gameplay elements. Throughout its history, Dungeons & Dragons has relied on dice to do everything from creating encounters with
different from rolling dice? And how can Dungeon Masters make interesting use of those differences?
This chapter addresses some of the unique randomizing elements cards can provide, even for a game that