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Returning 35 results for 'claiming ranger giving to her response'.
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Monsters
Candlekeep Mysteries
;{"diceNotation":"2d8+4","rollType":"heal","rollAction":"Heal Self"} hit points, and all levels of exhaustion end on him.Deflect Missile. In response to being hit by a ranged weapon attack, Bak Mei deflects
abbots of his temple confronted Bak Mei about his radical pursuits and demanded that he cease his activities. In response, he tried to stage a revolt at the temple, a traitorous action that resulted
Monsters
Fizban's Treasury of Dragons
sky and tracking the signs written in starlight. They read these signs as omens, giving them glimpses of what is to come, and they eagerly examine the potential futures of any creatures who come to
future.
2
An ancient crystal dragon is stalked by a villainous ranger who has already claimed a dozen draconic trophies.
3
An ancient crystal dragon follows a pod of whales from one sea to
monsters
as 1 inch wide without expending extra movement to do so. Hungry Slap. Trigger: A creature within 10 feet of the shanrigol hits or misses it with an attack. Response: The shanrigol makes a Slam
flesh from driders and urdefhans, giving it a web attack and necrotic decay ability. Not all shanrigol behemoths have these two abilities, but should have other abilities to replace them.
Shanrigols
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
that serves as a seal on a journey to a number of sacred sites to restore its power. 4 An old orc ranger is murdering people in Sharn, claiming that they’ve been corrupted by the daelkyr.
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
that serves as a seal on a journey to a number of sacred sites to restore its power. 4 An old orc ranger is murdering people in Sharn, claiming that they’ve been corrupted by the daelkyr.
Compendium
- Sources->Dungeons & Dragons->Player’s Handbook
Speak with Plants Level 3 Transmutation (Bard, Druid, Ranger) Casting Time: Action
Range: Self
Components: V, S
Duration: 10 minutes
You imbue plants in an immobile 30-foot Emanation with
limited sentience and animation, giving them the ability to communicate with you and follow your simple commands. You can question plants about events in the spell’s area within the past day, gaining
Compendium
- Sources->Dungeons & Dragons->D&D Beyond Basic Rules
Speak with Plants Level 3 Transmutation (Bard, Druid, Ranger) Casting Time: Action
Range: Self
Components: V, S
Duration: 10 minutes
You imbue plants in an immobile 30-foot Emanation with
limited sentience and animation, giving them the ability to communicate with you and follow your simple commands. You can question plants about events in the spell’s area within the past day, gaining
Compendium
- Sources->Dungeons & Dragons->D&D Beyond Basic Rules
Speak with Plants Level 3 Transmutation (Bard, Druid, Ranger) Casting Time: Action
Range: Self
Components: V, S
Duration: 10 minutes
You imbue plants in an immobile 30-foot Emanation with
limited sentience and animation, giving them the ability to communicate with you and follow your simple commands. You can question plants about events in the spell’s area within the past day, gaining
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
Response Mayor Raven thanks the characters for defending her people, fearing things would have gone far worse if they hadn’t. She promises to reward the characters, but at the moment, she’s focused
also use healing magic to save a wounded villager by restoring 1 or more hit points. Any healed villager thanks their savior, giving the character a piece of jewelry or lucky charm worth 20 gp. If a
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
Response Mayor Raven thanks the characters for defending her people, fearing things would have gone far worse if they hadn’t. She promises to reward the characters, but at the moment, she’s focused
also use healing magic to save a wounded villager by restoring 1 or more hit points. Any healed villager thanks their savior, giving the character a piece of jewelry or lucky charm worth 20 gp. If a
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
stumbling back from a horrid event, consider giving the character inspiration for their fear-focused reaction (see “Inspiration” in the Player’s Handbook). Once a character gains inspiration in this way
crack in a cave wall to continue an adventure. If the player portrays the character’s response in a way that reinforces that fear, such as refusing and finding another way around, taking time and making
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
stumbling back from a horrid event, consider giving the character inspiration for their fear-focused reaction (see “Inspiration” in the Player’s Handbook). Once a character gains inspiration in this way
crack in a cave wall to continue an adventure. If the player portrays the character’s response in a way that reinforces that fear, such as refusing and finding another way around, taking time and making
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
and false memories. Such revelations can play out in your adventures narratively at any pace you desire. Gradual Recovery. Lost memories might gradually reveal themselves in response to events in
adventures. As the characters encounter evidence of Bluetspur’s mind flayers, consider giving individuals access to information they shouldn’t logically possess or granting them advantage on rolls related
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
and false memories. Such revelations can play out in your adventures narratively at any pace you desire. Gradual Recovery. Lost memories might gradually reveal themselves in response to events in
adventures. As the characters encounter evidence of Bluetspur’s mind flayers, consider giving individuals access to information they shouldn’t logically possess or granting them advantage on rolls related
Compendium
- Sources->Dungeons & Dragons->Storm Lord’s Wrath
her hands to the sky, and dark clouds appear in response. Before the tiefling, at the end of the swampy water, stand a small number of humans, greataxes raised in the air, who chant in response to her
to add drama and motivation for the party, you can place the children out in the open, needing to be brought to safety before they are seen by the Talos cultists. Just remember that giving the
Compendium
- Sources->Dungeons & Dragons->Storm Lord’s Wrath
her hands to the sky, and dark clouds appear in response. Before the tiefling, at the end of the swampy water, stand a small number of humans, greataxes raised in the air, who chant in response to her
to add drama and motivation for the party, you can place the children out in the open, needing to be brought to safety before they are seen by the Talos cultists. Just remember that giving the
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
, providing flavor for the ongoing activities of the cult and giving a clear impression that the situation is escalating. Follow-Up: Varram the White In response to the fate of Wyrmspeaker Varram, the
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
, providing flavor for the ongoing activities of the cult and giving a clear impression that the situation is escalating. Follow-Up: Varram the White In response to the fate of Wyrmspeaker Varram, the
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Morte’s Planar Parade
Introduction: Multiversal Menagerie “Morte. A self-professed ‘famous’ planar traveler who often poses as a mimir to–”
–Partial mimir response on the subject “Morte”
CoupleofKooks “Whoa, hey
Creatures from every corner of the multiverse crowd Sigil’s busy streets Morte, however, isn’t a mimir. A floating skull with a penchant for speaking his mind and claiming expertise, Morte is one of
Compendium
- Sources->Dungeons & Dragons->Monster Manual
are so summoned, they won’t leave without claiming the soul of either their quarry or the mortal who summoned them. Justin Gerard Erinyes Medium Fiend (Devil), Lawful Evil
AC 18 Initiative +7 (17
is destroyed, the erinyes uses a Bonus Action to release the target, or the erinyes uses Entangling Rope again.
Reactions
Parry. Trigger: The erinyes is hit by a melee attack roll while holding a weapon. Response: The erinyes adds 4 to its AC against that attack, possibly causing it to miss.
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
whisper fearfully, claiming they saw whistlers. If asked, a worker tells the characters that whistlers are beings that emerge from the shadows, whistling a creepy tune as they steal away the unwary
any report of Yarana’s words. A worker mentions this to the Sugar Man if the characters don’t. In response to any description of the whistlers, the Sugar Man scoffs openly. He is taken aback if a
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Morte’s Planar Parade
Introduction: Multiversal Menagerie “Morte. A self-professed ‘famous’ planar traveler who often poses as a mimir to–”
–Partial mimir response on the subject “Morte”
CoupleofKooks “Whoa, hey
Creatures from every corner of the multiverse crowd Sigil’s busy streets Morte, however, isn’t a mimir. A floating skull with a penchant for speaking his mind and claiming expertise, Morte is one of
Compendium
- Sources->Dungeons & Dragons->Monster Manual
are so summoned, they won’t leave without claiming the soul of either their quarry or the mortal who summoned them. Justin Gerard Erinyes Medium Fiend (Devil), Lawful Evil
AC 18 Initiative +7 (17
is destroyed, the erinyes uses a Bonus Action to release the target, or the erinyes uses Entangling Rope again.
Reactions
Parry. Trigger: The erinyes is hit by a melee attack roll while holding a weapon. Response: The erinyes adds 4 to its AC against that attack, possibly causing it to miss.
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
whisper fearfully, claiming they saw whistlers. If asked, a worker tells the characters that whistlers are beings that emerge from the shadows, whistling a creepy tune as they steal away the unwary
any report of Yarana’s words. A worker mentions this to the Sugar Man if the characters don’t. In response to any description of the whistlers, the Sugar Man scoffs openly. He is taken aback if a
Compendium
- Sources->Dungeons & Dragons->The Book of Many Things
Playing a Temporary Character Playing a new character for a brief period can be fun and liberating, giving the player a chance to experiment with new class features in a low-stakes environment. For
has been tracking the party’s Deck of Many Things. This character is eager to help recover the lost soul; after all, the Solar Bastion was founded in response to a mortal being imprisoned by the Void
Compendium
- Sources->Dungeons & Dragons->The Book of Many Things
Playing a Temporary Character Playing a new character for a brief period can be fun and liberating, giving the player a chance to experiment with new class features in a low-stakes environment. For
has been tracking the party’s Deck of Many Things. This character is eager to help recover the lost soul; after all, the Solar Bastion was founded in response to a mortal being imprisoned by the Void
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
, uniting them into a fighting force capable of defeating the giants who tyrannized them, and they threw the giants down, claiming the vale between the mountains for their descendants. Giants aplenty still
young ranger who has recently returned from a three-year journey to explore the North. He came back with a wife, the sorceress Ylienna of Silverymoon, and has begun to take on more of his father’s
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
canny monsters seek to exploit. Intelligent creatures in a dungeon have goals, whether as simple as short-term survival or as ambitious as claiming the entire dungeon as the first step in founding an
of such groups to life as described in chapter 4, fleshing out their personalities, goals, and ideals. Then use those elements to shape a response to the arrival of adventurers in their territory
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
canny monsters seek to exploit. Intelligent creatures in a dungeon have goals, whether as simple as short-term survival or as ambitious as claiming the entire dungeon as the first step in founding an
of such groups to life as described in chapter 4, fleshing out their personalities, goals, and ideals. Then use those elements to shape a response to the arrival of adventurers in their territory
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
, uniting them into a fighting force capable of defeating the giants who tyrannized them, and they threw the giants down, claiming the vale between the mountains for their descendants. Giants aplenty still
young ranger who has recently returned from a three-year journey to explore the North. He came back with a wife, the sorceress Ylienna of Silverymoon, and has begun to take on more of his father’s
Compendium
- Sources->Dungeons & Dragons->Dragon of Icespire Peak
heirs to the old Alagondar royal line are known to exist, and many believe that the line is ended. Lord Neverember, taking no chances, quietly pays off or disposes of anyone claiming a connection to the
.” Starmetal Hills This range of rocky knolls is so named because the area has been the impact site of a number of meteor showers over millennia. The hills are haunted by ruthless barbarian tribes, giving
Compendium
- Sources->Dungeons & Dragons->Dragon of Icespire Peak
heirs to the old Alagondar royal line are known to exist, and many believe that the line is ended. Lord Neverember, taking no chances, quietly pays off or disposes of anyone claiming a connection to the
.” Starmetal Hills This range of rocky knolls is so named because the area has been the impact site of a number of meteor showers over millennia. The hills are haunted by ruthless barbarian tribes, giving
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
necromantic arts, and seeking audiences with dark forces. The abbots of his temple confronted Bak Mei about his radical pursuits and demanded that he cease his activities. In response, he tried to stage a
the sins of my past by giving me an unending future.” Bond. “I will lead my students to a life unstained by the problems of the world. We will rise above all into eternity.” Flaw. “I am convinced that I
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
necromantic arts, and seeking audiences with dark forces. The abbots of his temple confronted Bak Mei about his radical pursuits and demanded that he cease his activities. In response, he tried to stage a
the sins of my past by giving me an unending future.” Bond. “I will lead my students to a life unstained by the problems of the world. We will rise above all into eternity.” Flaw. “I am convinced that I
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
in battle. The cruel hag magically fused the bodies of Diana and her horse, giving her the appearance of a centaur. Diana fled Prismeer and befriended Mister Witch and Mister Light, who offered her a
, each unicorn telepathically shares with its rider three secrets about Prismeer or the Hourglass Coven during this ride. These secrets can be imparted in response to questions asked by the character, or