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                        Returning 35 results for 'coin while reveals'.
                    
                
                        
                            
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                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
                                                    
                                                
                                            
                                                     hand. Engraved on each side of the loose coin is Halasterâs rune. A detect magic spell reveals an aura of abjuration magic around the coin, and an identify spell or similar magic reveals its magical
                                                
                                            
                                                
                                                    5. Antechamber Several traps and obstacles await visitors to these areas. The ceilings are 10 feet high throughout. 5a. Halasterâs Coin Columns. Six 10-foot-wide columns support the ceiling.
 Gilded
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Storm King's Thunder
                                                    
                                                
                                            
                                                     gives them a wooden coin painted with the image of a golden goose that was found near the corpse of her slain mother, Queen Neri. Serissa presumes (correctly) that the coin was accidentally dropped by
                                                
                                            
                                                
                                                     away their chips at Lord Drylundâs tables, all under the watchful eye of his chief of security, the wizard Pow Ming. Tracking the wooden coin to its source requires some investigation and, perhaps, a
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
                                                    
                                                
                                            
                                                    30. Northwest Guest Room The door frame has a silver coin wedged into it (see area 19). This roomâs features are as follows: Furnishings. A bed heaped with pillows, a 4-foot-tall armoire, and an
                                                
                                            
                                                
                                                     by 15 inches wide, contained in a corked glass bottle 5 feet long and 1œ feet wide. The bottle rests on its side in a wooden stand and is portable. A detect magic spell reveals an aura of
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
                                                    
                                                
                                            
                                                     defeated elsewhere, there is a 25 percent chance that itâs here when the characters arrive, in which case the door to the room is open. If Otto is not present, the door is closed and has a silver coin
                                                
                                            
                                                
                                                     other refuse.
 Treasure The room contains three full sets of alchemistâs supplies, all of which can fit in one backpack. A potion of invisibility in a stoppered glass vial has rolled underneath the northwest corner cabinet and is lodged in the back corner. A detect magic spell reveals its presence.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
                                                    
                                                
                                            
                                                     suspended iron disk, causing it to flip over within its circular frame like a coin. During the day, the sun symbol is visible on the diskâs underside; at night, the disk displays the moon symbol on its
                                                
                                            
                                                
                                                     detect magic spell reveals auras of evocation magic and transmutation magic around the statues, which defy all attempts to move or break them. If a creature attempts to turn the disk manually, the statues
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Eberron: Rising from the Last War
                                                    
                                                
                                            
                                                     Frostfell dwarves establishing a foothold in Khorvaire. Discover a journal from a Frostfell expedition that reveals a horrifying threat. The people of Khorvaire have no commerce with the arctic
                                                
                                            
                                                
                                                    ?  Trinkets from the Frostfell and Everice   d8 Trinket   1 A small prism carved from ice that doesnât melt 2 A rusted iron coin, depicting a dwarf lord and the worlds âFive Rex Undraâ 3 A pair of eight
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dragon Delves
                                                    
                                                
                                            
                                                    Dragon Dilemma Once Fill believes he can trust the charactersâor feels he has no other choiceâhe reveals the following information: Past Life. Fill used to be a brigand. His last heist nearly cost
                                                
                                            
                                                
                                                     him his life, but he escaped with a gold dragon egg and enough coin to fund his bakery and give up banditry altogether. Secret Ingredient. Fillâs pastries are toasted with dragon fire, a closely guarded
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
                                                    
                                                
                                            
                                                    34. MaddÂgothâs Suite The frame of the outermost door has a platinum coin wedged into it (see area 19). The door has a stained glass âMâ worked into its design. Anyone who listens at the door hears
                                                
                                            
                                                
                                                     magic spell reveals an aura of conjuration magic around each framed portrait of Maddgoth. When a creature casts a spell in this room or disturbs the figure in the bed, the six wands depicted in the framed
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Curse of Strahd
                                                    
                                                
                                            
                                                     wine shipments for the past century. A cursory examination of recent records reveals that almost all shipments are made to the following locations: âBVâ (the Blood oâ the Vine tavern in the village
                                                
                                            
                                                
                                                     chest are 50 gp, 270 ep (each electrum coin stamped with the profiled visage of Strahd von Zarovich), and 350 sp. A secret compartment in the lid can be found with a successful DC 15 Wisdom (Perception
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Volo's Guide to Monsters
                                                    
                                                
                                            
                                                     from the life of a long dead elf lord. 6 A seemingly mundane gold piece. Anyone who touches it gains the unshakable belief that this is the very first gold coin minted by humanity. 7 A black box, 3
                                                
                                            
                                                
                                                     winking on its surface, before settling to the ground nearby. 9 A thick, dusty tome, every page filled with tiny, barely legible writing. Careful study of the book reveals it to be a written transcript
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Curse of Strahd
                                                    
                                                
                                            
                                                     silvered rapier with a pink glass hilt Four rusted greatswords (worthless) A gilded chariot (worth 750 gp) Pile 3 6,600 ep (loose), each coin stamped with the profiled visage of Strahd Seventy-five empty
                                                
                                            
                                                
                                                     tomes, all of them signed copies of a storybook called Snow Dwarf and the Seven Wights, by Nitch Rackmay. Fortunes of Ravenloft If your card reading reveals that a treasure is here, itâs buried in a random pile of treasure (roll a d6).
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Ghosts of Saltmarsh
                                                    
                                                
                                            
                                                    . The result reveals the percentage of the shipâs crew and passengers infected with a disease of your choice from âSample Diseasesâ in chapter 8, âRunning the Game,â of the Dungeon Masterâs Guide. This
                                                
                                            
                                                
                                                     trade offer their cargo or services to the characters in exchange for deeds, items, or coin. Use the shipâs purpose to guide what they have to trade. For instance, commercial fishermen might offer a
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Curse of Strahd
                                                    
                                                
                                            
                                                    . Treasure For each Vistani tent or wagon that the characters search, roll once on the following table to determine what treasure is found:  d20 Treasure   1â10 None 11â13 Sack of 100 ep (each coin stamped
                                                
                                            
                                                
                                                     each 20 One magic item (roll once on Magic Item Table B in the Dungeon Masterâs Guide)  Fortunes of Ravenloft If your card reading reveals that a treasure is here, it is hidden in one of the Vistani
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Turn of Fortuneâs Wheel
                                                    
                                                
                                            
                                                     coins are an illusion. Physical inspection of the fountain, a detect magic spell, or a successful DC 12 Intelligence (Investigation) check reveals them as such. Scrying Statue. Creatures in the
                                                
                                            
                                                
                                                     security room (area F10) can see and hear through the statue as if they were standing in its place. A detect magic spell reveals an aura of divination magic around the statue. Treasure. The statue is worth
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
                                                    
                                                
                                            
                                                     features: Set into the alabaster floor is a large symbol in black marble, depicting a winged snake biting a coin. Characters recognize this as the symbol of the Zhentarim. (The coin conceals an alarm
                                                
                                            
                                                
                                                     mechanism.) Hanging on the walls are twelve metal masks bearing human-like visages. Alarm Mechanism. The 1-foot-diameter, disk-shaped tile that serves as the coin in the Zhentarim symbol is actually a
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Acquisitions Incorporated
                                                    
                                                
                                            
                                                     things, your franchise needs to be willing to abase itself for coin. Play to your strengths by having law-abiding franchisees stop crimes, while the more chaotic ones commit them.
 â Kâthriss Drowâb
                                                
                                            
                                                
                                                     about taking up full-on piracy and slave trading to earn extra coin, and the (mostly) good souls aboard the Tortured Tortle are looking for a new way to make a living. However, Captain Athgar and his
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Curse of Strahd
                                                    
                                                
                                            
                                                     crypts 37 and 38, between crypt 37 and the wall south of it, and between crypt 38 and the wall south of it. The traps canât be perceived except with a detect magic spell, which reveals an aura of
                                                
                                            
                                                
                                                    . An old chandelier hangs from the domed ceiling. Characters could spend hours searching the crypt. Though the antiques here might fetch a fair amount of coin, they are hardly worth the trouble to
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Curse of Strahd
                                                    
                                                
                                            
                                                     Dexterity check. The box contains a sack of 150 ep (each coin bearing the profiled visage of Strahd von Zarovich), six pieces of jewelry (worth 250 gp each), and three potions of healing. Fortunes of Ravenloft If your card reading reveals that a treasure is here, it is in the iron strongbox.
                                                
                                            
                                                
                                                     otherwise help them. Fortunes of Ravenloft If your card reading reveals that a treasure is hidden at the inn, the Keepers of the Feather donât reveal where the treasure is until they know the characters
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Storm King's Thunder
                                                    
                                                
                                            
                                                     from a cluster of islands that humans refer to as the Red Rocks. One of the storm giants who found the queen also found a wooden coin painted with a golden goose insignia and gave it to Serissa
                                                
                                            
                                                
                                                    , thinking it belonged to her mother. Serissa hasnât told anyone about the coin. She doesnât know what it represents and hopes to find someone who does. If the characters gain an audience with Serissa, she is
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
                                                    
                                                
                                            
                                                     stairs climb 70 feet to area V4. The north wall bears a 20-foot-square fresco that depicts dwarves battling goblins. Enthralling Fresco. A detect magic spell reveals an aura of enchantment magic on the
                                                
                                            
                                                
                                                     toppled. It also seems impervious to damage. A detect magic spell reveals an aura of evocation magic on the statue. The trapdoor is false and canât be lifted. Anyone who touches the trapdoor or its pull
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Curse of Strahd
                                                    
                                                
                                            
                                                    , comprehend languages, hold person, identify, locate object, nondetection, polymorph, protection from evil and good, and wall of stone. Fortunes of Ravenloft If your card reading reveals that a treasure is
                                                
                                            
                                                
                                                     trap (see âSample Trapsâ in chapter 5, âAdventure Environments,â of the Dungeon Masterâs Guide). Treasure. The wagon contains the following items: A wooden chest containing 1,200 ep (each coin stamped
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
                                                    
                                                
                                            
                                                     the walls of this room. In the southern end of the chamber, an open hatch reveals a route leading underground.
 The armory holds equipment used by the duergar, including two suits of scale mail sized
                                                
                                            
                                                
                                                     who toss the room find a small coin purse stuffed into Nildarâs bedroll. The purse contains 24 gp and 17 sp. O7. Spore Servants This chamber appears to be a cellblock lined with stone doors that have
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Keys from the Golden Vault
                                                    
                                                
                                            
                                                     made in the stables for a travelerâs mount at a cost of 1 sp per night. Coin Box. Tucked behind the counter is a wooden coin box with a copper clasp. A character who inspects the coin box before opening
                                                
                                            
                                                
                                                     it notices a row of tiny pinholes in the lid. The coin box contains 15 cp and 11 sp, as well as a spider. Keys. The two keys hanging on the wall unlock the doors to areas G17 and area G18
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Keys from the Golden Vault
                                                    
                                                
                                            
                                                    . A detect magic spell reveals an aura of abjuration magic emanating from these runes. Damaging the case triggers a magical trap that forces each creature in a 15-foot-radius sphere centered on the
                                                
                                            
                                                
                                                     unlocked wooden case that contains a 12-inch-long rod made of bone with a stylized copper minotaur head mounted at each end of it. A detect magic spell reveals an aura of enchantment magic emanating from
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Storm King's Thunder
                                                    
                                                
                                            
                                                    , attractive dealers sit behind the tables, distributing cards to the players while small crowds look on. No actual currency passes into the hands of the hired help. Instead, bets are made with coin
                                                
                                            
                                                
                                                     a party of adventurers, and he knows it. If the characters corner and threaten him, he surrenders without a fight. He admits under interrogation that heâs a member of the Kraken Society and reveals
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Mythic Odysseys of Theros
                                                    
                                                
                                            
                                                    . Doing so provides no special insight but reveals a few details of the life of the legendary character who lies interred within these halls. If a worshiper of Phenax enters the room, though, that
                                                
                                            
                                                
                                                     the remains of the following neâer-do-wells: Crypt A holds Yerda Ever-Coin, who paid her debts with stolen stars. Crypt B holds âCyclopsâ Phelnidus, beloved by numerals and friend of dice. Crypt C
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Ghosts of Saltmarsh
                                                    
                                                
                                            
                                                    ; each also has a coin purse that holds 7 gp and 15 sp. 22. Sanbaletâs Private Quarters Unlike the barracks, this small room holds comfortable furnishings and appears to be well cared for.
 A comfortable
                                                
                                            
                                                
                                                    . Examining the table closely reveals a concealed drawer that contains the spellbook the alchemist used when he was alive. The bookâs contents include dancing lights, comprehend languages, Tenserâs floating disk, and shatter. The chemical apparatus on the bench is worth 20 gp.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dragon Delves
                                                    
                                                
                                            
                                                     door reveals a tiny peephole situated above the knocker (for tall monks) and another one situated below the knocker (for short monks). The door is barred from the inside. The size and weight of the
                                                
                                            
                                                
                                                     bypassing the mazeâs traps (see âTrapsâ below). Statue. At the end of one passage stands a Medium stone statue of a pig. The statue is magical and has a coin slot in the middle of its back. Like a
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Ghosts of Saltmarsh
                                                    
                                                
                                            
                                                     Punketah, the deck wizard. On a peg behind the door hangs a maroon robe, of no particular value. Examining the boots in combination with a successful DC 12 Wisdom (Perception) check reveals a small
                                                
                                            
                                                
                                                     pack of well-used, greasy playing cards (examination reveals the deck has two aces of spades) Two sets of dice, one of them loaded A book titled Grog Hovels, which describes taverns and inns along the
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Tales from the Yawning Portal->a6
                                                    
                                                
                                            
                                                     the map) screen the temple area from discovery. Making physical contact with these images reveals their illusory nature. Someone who examines either image without touching it can determine that it is
                                                
                                            
                                                
                                                     graven signs and sigils. A casting of detect magic reveals that the glyphs radiate an aura of conjuration magic. If the correct pair of glyphs are touched, the creature touching them will be
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
                                                    
                                                
                                            
                                                     bunk beds line the walls, their sheets crumpled. A dark opening in the west wall reveals an empty shaft framed with a metal truss.
 At any given time, 1d6 goblin psi brawlers (see appendix A) sleep
                                                
                                            
                                                
                                                     stagnated here. Secret Door. Characters who have a passive Wisdom (Perception) score of 13 or higher notice a slight depression in the latrineâs northwest corner. Pushing on this depression reveals the
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Keys from the Golden Vault
                                                    
                                                
                                            
                                                     one another. A detect magic spell reveals a dim aura of necromantic magic around each one. Each figurine represents someone who was killed by Charmayne. Five of the victims were guards or nobles who
                                                
                                            
                                                
                                                     of faithful service. Charmayne was furious that Jhaeros wasted coin on a sword for Naevys, but then, she was always distracted by one petty jealousy or another.â Heart of Ghalasine. âAfter trapping me
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Curse of Strahd
                                                    
                                                
                                            
                                                     key so that Leo canât be raised from the dead. Fortunes of Ravenloft If your card reading reveals that a treasure is here, it is in the iron chest that contains Leo Dilisnyaâs bones. N4p. Library The
                                                
                                            
                                                
                                                     Masterâs Guide). Treasure. The iron chest contains several items: A silk bag containing 180 ep, each coin bearing Strahdâs stern visage in profile A leather bag containing 110 gp A wooden pipe that has
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
                                                    
                                                
                                            
                                                     Maze. A detect magic spell reveals an aura of conjuration magic around the model maze. A creature that touches the maze becomes the target of a maze spell (save DC 15). Once the effect triggers, it
                                                
                                            
                                                
                                                     the powdered stone pours out. The pulverizer is a pet project of Thorvinâs that allows him to hang around Xanatharâs lair and gather information, which he sells to the Harpers. (Thorvin puts the coin
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Baldurâs Gate Gazetteer
                                                    
                                                
                                            
                                                     of the cityâs temples were only too happy to provide clerics to work in the facility. Of course, coin still determines oneâs quality of care, the clerics rarely work for free, and those without
                                                
                                            
                                                
                                                     origins, yet everyone knows its power. When properly entreated by Torimesh, the treeâs red bark cracks and curls like parchment. Pulling it carefully away reveals a prophetic scene rendered in bloody
                                                
                                            
                                        






