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Returning 35 results for 'collected run grabbing to her reckoned'.
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Monsters
The Wild Beyond the Witchlight
his time playing in his room. He collected costumes and liked nothing more than to parade around Umbrage Mansion in strange garments and outlandish makeup.
Urmius first met Naeryx Krumple at a family
Gloomwrought and asked Naeryx to help him run it. For Urmius, the carnival was a chance to emerge from under his family’s shadow and become the master of his own fate, but it also meant forsaking his
Monsters
Fizban's Treasury of Dragons
dragon’s psionic power manifests visibly in the gem-like spines that run in a ridge from the crown of the head to the tip of the tail. These spines hover above a living topaz dragon’s back
the upper left corner of the map contains the dragon’s hoard. The area is decorated in a similar fashion to the main chamber, and its collected jewels and gold are painstakingly organized and
Monsters
Fizban's Treasury of Dragons
power manifests visibly in the gem-like spines that run in a ridge from the crown of the head to the tip of the tail. These spines hover above a living topaz dragon’s back, dancing and shifting with
the map contains the dragon’s hoard. The area is decorated in a similar fashion to the main chamber, and its collected jewels and gold are painstakingly organized and tucked into chests stacked on
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
the opportunity for another meal. A hill giant retreats when reduced to half its hit points or fewer, preferring prey that does not fight back. Unmarked Grave. A low rise covered in hastily collected
dry wells are all that remain of the many lost settlements of the Serpent Hills. Lizardfolk. Lizardfolk regularly hunt and gather food for their yuan-ti masters, grabbing humanoid settlers along the fringes of the hills when they can.
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
the opportunity for another meal. A hill giant retreats when reduced to half its hit points or fewer, preferring prey that does not fight back. Unmarked Grave. A low rise covered in hastily collected
dry wells are all that remain of the many lost settlements of the Serpent Hills. Lizardfolk. Lizardfolk regularly hunt and gather food for their yuan-ti masters, grabbing humanoid settlers along the fringes of the hills when they can.
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
curse gave quicklings their amazing speed but also accelerated their passage through life — no quickling lives longer than fifteen years. They race themselves to death, and scheme as fast as they run
again. Mischief, Not Murder. Quicklings have a capricious nature that goes well with their energy level: they think as fast as they run, and they are always up to something. A quickling spends most of
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
curse gave quicklings their amazing speed but also accelerated their passage through life — no quickling lives longer than fifteen years. They race themselves to death, and scheme as fast as they run
again. Mischief, Not Murder. Quicklings have a capricious nature that goes well with their energy level: they think as fast as they run, and they are always up to something. A quickling spends most of
Compendium
- Sources->Dungeons & Dragons->Monsters of the Multiverse
. Quicklings have a capricious nature that goes well with their energy level: they think as fast as they run, and they are always up to something. They spend most of their time perpetrating acts of
collected for the poor, planting a stolen item in someone’s bag. Quicklings enjoy causing suffering that transcends mere mischief, especially when the blame for their actions falls on others and creates
Compendium
- Sources->Dungeons & Dragons->Monsters of the Multiverse
. Quicklings have a capricious nature that goes well with their energy level: they think as fast as they run, and they are always up to something. They spend most of their time perpetrating acts of
collected for the poor, planting a stolen item in someone’s bag. Quicklings enjoy causing suffering that transcends mere mischief, especially when the blame for their actions falls on others and creates
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
Executioner’s Run (see area 2), asks the adventurers to come with her as she collects a debt. The pay is 10 percent of whatever is collected on the 500 gp debt, which is owed by a man named Taban (N male
Beluarian. If the characters fail in this task, Kwayothé has Omala sentenced to Executioner’s Run (see area 2) for his crime. Help the Lords’ Alliance. Lerek Dashlynd (LN male Illuskan human spy), an agent of
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
Executioner’s Run (see area 2), asks the adventurers to come with her as she collects a debt. The pay is 10 percent of whatever is collected on the 500 gp debt, which is owed by a man named Taban (N male
Beluarian. If the characters fail in this task, Kwayothé has Omala sentenced to Executioner’s Run (see area 2) for his crime. Help the Lords’ Alliance. Lerek Dashlynd (LN male Illuskan human spy), an agent of
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
. He collected costumes and liked nothing more than to parade around Umbrage Mansion in strange garments and outlandish makeup. Urmius first met Naeryx Krumple at a family dinner and didn’t think much
a while for Naeryx to trust him. After getting his hands on some money, Urmius bought a sad little carnival that was camped on the outskirts of Gloomwrought and asked Naeryx to help him run it. For
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
. He collected costumes and liked nothing more than to parade around Umbrage Mansion in strange garments and outlandish makeup. Urmius first met Naeryx Krumple at a family dinner and didn’t think much
a while for Naeryx to trust him. After getting his hands on some money, Urmius bought a sad little carnival that was camped on the outskirts of Gloomwrought and asked Naeryx to help him run it. For
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
residents of Avernus. Firesnake Forge This establishment is run by three salamanders named Rassh, Skids, and Slagg. The salamanders owe Mahadi a debt for taking them in and secreting them away after a
the ends, increasing his reach by 5 feet. Elliach’s ears sprouted wings and flew away. Consequently, he is deaf. He relies on lip-reading and hand gestures. Elliach met Mahadi while on the run from debt
compendium
- Sources->Dungeons & Dragons->Grim Hollow: Player’s Guide
Provinces Modern Castinella consists of three provinces, Faro, Toletum, and Therpena, each of which is summarized below. Faro The city of Faro was founded ages ago, becoming a force to be reckoned
church run deep. Ember Cairn Destroyed long ago, the granite city of Ember Cairn stands atop the Shattered Peaks. It was rebuilt and repopulated by the once-nomadic dragonborn. It is the strictest and most
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
residents of Avernus. Firesnake Forge This establishment is run by three salamanders named Rassh, Skids, and Slagg. The salamanders owe Mahadi a debt for taking them in and secreting them away after a
the ends, increasing his reach by 5 feet. Elliach’s ears sprouted wings and flew away. Consequently, he is deaf. He relies on lip-reading and hand gestures. Elliach met Mahadi while on the run from debt
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
. Collection boxes also appear at large festival gatherings. Upon sunset of the final day, the collected coin is placed in chests and dumped into the deepest part of the harbor. This festival has
sense of shared activities of plowing fields and moving (or “running”) livestock. But within the city, the holiday is celebrated with a series of races. Foot, horse, and chariot races are run through
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
. Collection boxes also appear at large festival gatherings. Upon sunset of the final day, the collected coin is placed in chests and dumped into the deepest part of the harbor. This festival has
sense of shared activities of plowing fields and moving (or “running”) livestock. But within the city, the holiday is celebrated with a series of races. Foot, horse, and chariot races are run through
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
double doors that lead to Lottie. Treasure. The tiny gems embedded into the ceiling are valuable if collected. With 1 minute of uninterrupted work, a character can collect 30 gp worth of gems, to a total
creatures into the pool so that the water weird can play with them. Treasure. Flecks of gemstone embedded into the bottom of the pool are valuable if collected. With 1 minute of uninterrupted work, a
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
is run by Gurty, an elderly kenku. If the characters ask Gurty about Garra, the kenku mimics the half-ogre’s voice, saying, “My coach is leaving soon. Hurry it up, or I’ll pluck ya, stupid bird.” T12
inside. Money collected from ticket sales is placed in a small slot in a magic floor safe that can only be opened by a dwarf bearing the Mark of Warding. T13. Bathroom The bathroom contains six stalls
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
is run by Gurty, an elderly kenku. If the characters ask Gurty about Garra, the kenku mimics the half-ogre’s voice, saying, “My coach is leaving soon. Hurry it up, or I’ll pluck ya, stupid bird.” T12
inside. Money collected from ticket sales is placed in a small slot in a magic floor safe that can only be opened by a dwarf bearing the Mark of Warding. T13. Bathroom The bathroom contains six stalls
Compendium
- Sources->Dungeons & Dragons->Adventure Atlas: The Mortuary
Bodies delivered to the Mortuary filter through corpse receiving and shipping, an industrial stretch where corpses are collected, sorted, and shipped off to the next stage of the funerary process. In this
spirit phases through it with a maniacal laugh, causing a spidery crack to run along the length of the glass. Foul ichor spills forth from within.
Marco Bernardini Map 1.3: Nevervault View Player
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
local adventurers sell pelts and tusks collected on their travels. The owner, Rendaril (CG male half-elf commoner), is a shrewd merchant who learned his trade in the cutthroat markets of Waterdeep
“no money” for an answer, and he still remembers how to handle a blade. B14. Geldenstag’s Rest One of the oldest inns in town, Geldenstag’s Rest is run by Myrtle (LN female Illuskan human noncombatant
Compendium
- Sources->Dungeons & Dragons->Adventure Atlas: The Mortuary
Bodies delivered to the Mortuary filter through corpse receiving and shipping, an industrial stretch where corpses are collected, sorted, and shipped off to the next stage of the funerary process. In this
spirit phases through it with a maniacal laugh, causing a spidery crack to run along the length of the glass. Foul ichor spills forth from within.
Marco Bernardini Map 1.3: Nevervault View Player
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
double doors that lead to Lottie. Treasure. The tiny gems embedded into the ceiling are valuable if collected. With 1 minute of uninterrupted work, a character can collect 30 gp worth of gems, to a total
creatures into the pool so that the water weird can play with them. Treasure. Flecks of gemstone embedded into the bottom of the pool are valuable if collected. With 1 minute of uninterrupted work, a
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
local adventurers sell pelts and tusks collected on their travels. The owner, Rendaril (CG male half-elf commoner), is a shrewd merchant who learned his trade in the cutthroat markets of Waterdeep
“no money” for an answer, and he still remembers how to handle a blade. B14. Geldenstag’s Rest One of the oldest inns in town, Geldenstag’s Rest is run by Myrtle (LN female Illuskan human noncombatant
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
creature is either disguised in plain sight as a cloak or hiding on the ceiling. The cloaker uses hit-and-run tactics against the characters, rather than risking itself in a drawn-out fight. Treasure The
cloaker has collected all the valuables left in the area, as well as the wealth of its victims. It has amassed coins and valuables worth 150 gp. A6. Plaza of Vergadain The worn image of a smiling dwarf
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
. East Tunnel. This tunnel leads to area B24 in the Temple of Black Earth. Treasure The ogres and half-ogres have collected a small trove, which they keep in a silver-and-mother-of-pearl box that they’ve
emanates from this dark place, which holds the chill of the grave. Strange mounds run the length of the room and look like furrows for planting.
The mounds are the decayed remains of bookshelves and
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
. East Tunnel. This tunnel leads to area B24 in the Temple of Black Earth. Treasure The ogres and half-ogres have collected a small trove, which they keep in a silver-and-mother-of-pearl box that they’ve
emanates from this dark place, which holds the chill of the grave. Strange mounds run the length of the room and look like furrows for planting.
The mounds are the decayed remains of bookshelves and
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
creature is either disguised in plain sight as a cloak or hiding on the ceiling. The cloaker uses hit-and-run tactics against the characters, rather than risking itself in a drawn-out fight. Treasure The
cloaker has collected all the valuables left in the area, as well as the wealth of its victims. It has amassed coins and valuables worth 150 gp. A6. Plaza of Vergadain The worn image of a smiling dwarf
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
kiddywidgets as hostages (see “Kiddywidget Nests” below). The skitterwidgets won’t do anything that might harm their young. If the characters are eager to fight the skitterwidgets, run that combat now
the books he has collected. In his warped mind, a few deaths are a small price to pay for success.
Personality Trait. “I don’t like most people, which is why I relish the thought of spending the
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
kiddywidgets as hostages (see “Kiddywidget Nests” below). The skitterwidgets won’t do anything that might harm their young. If the characters are eager to fight the skitterwidgets, run that combat now
the books he has collected. In his warped mind, a few deaths are a small price to pay for success.
Personality Trait. “I don’t like most people, which is why I relish the thought of spending the
Compendium
- Sources->Dungeons & Dragons->Baldur’s Gate Gazetteer
building leans precariously over the street in Eastway. Run by an old, agender martial artist named Garmult (neutral good human gladiator), the House of Mastery offers both martial training of all sorts
always a few inmates rotting in these cells, ranging from petty criminals to political prisoners locked away on trumped-up charges. Characters who run seriously afoul of the law in Baldur’s Gate might wind
Compendium
- Sources->Dungeons & Dragons->Baldur’s Gate Gazetteer
building leans precariously over the street in Eastway. Run by an old, agender martial artist named Garmult (neutral good human gladiator), the House of Mastery offers both martial training of all sorts
always a few inmates rotting in these cells, ranging from petty criminals to political prisoners locked away on trumped-up charges. Characters who run seriously afoul of the law in Baldur’s Gate might wind
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
House of Mastery Part school and part alehouse, this wide three-story building leans precariously over the street in Eastway. Run by an old, agender martial artist named Garmult (neutral good human
locked away on trumped-up charges. Characters who run seriously afoul of the law in Baldur’s Gate might wind up in the Seatower. While the Fist treats the prison as something of an afterthought, any