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Monsters
Spelljammer: Adventures in Space
within 5 feet of itself. The target gains a supernatural charm of the DM’s choice. See the Dungeon Master’s Guide for more information on supernatural charms.
Natural Shelter. The chwinga
spelljamming ships or ride around on space guppy;space guppies. Using its Magical Gift ability, a chwinga astronaut can bestow one of the following charms in place of those described in the Dungeon Master
Backgrounds
Guildmasters’ Guide to Ravnica
needs warrant. For example, you can have a message carried across a neighborhood, procure a short carriage ride without paying, or have others clean up a bloody mess you left in an alley. The DM
responsible for collecting debts from powerful people.
4
A vampire pontiff tried to use me as a pawn in past schemes.
5
A silent spirit follows me around.
6
A sibling has keys to parts
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
Rewards” in chapter 7 of the Dungeon Master’s Guide). Additionally, the thirteen timmask mushrooms on the list of required components that Vizeran needs to create his dark heart talisman (see chapter
goristro in chapter 14, any successful weapon attack against Juiblex in this chapter leaves traces of the Faceless Lord’s blood on a character’s weapon. Collecting this blood for Vizeran DeVir provides another component he needs to craft his dark heart talisman.
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
Rewards” in chapter 7 of the Dungeon Master’s Guide). Additionally, the thirteen timmask mushrooms on the list of required components that Vizeran needs to create his dark heart talisman (see chapter
goristro in chapter 14, any successful weapon attack against Juiblex in this chapter leaves traces of the Faceless Lord’s blood on a character’s weapon. Collecting this blood for Vizeran DeVir provides another component he needs to craft his dark heart talisman.
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
interested in collecting, potentially reducing the guesswork of readmission on future visits. Those admitted to Candlekeep, referred to as seekers, can request the assistance of an Avowed adjutant who
acts as a guide and research assistant for the duration of their visit. This guide has access to all the resources of the library, with the exception of the vaults that contain the rarest and most
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
interested in collecting, potentially reducing the guesswork of readmission on future visits. Those admitted to Candlekeep, referred to as seekers, can request the assistance of an Avowed adjutant who
acts as a guide and research assistant for the duration of their visit. This guide has access to all the resources of the library, with the exception of the vaults that contain the rarest and most
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation Supplement
Kwilgok Tortle guide (Port Nyanzaru) When the characters meet Kwilgok, give them handout B at the end of this supplement. Three years ago, a trade ship visited the tortle fort of Ahoyhoy, and Kwilgok
“Tortles”) became a guide and, like all legitimate guides in Port Nyanzaru, gives a slice of his earnings to Jobal. Kwilgok travels with a cantankerous ankylosaurus named Deadly Treasure. The tortle
Compendium
- Sources->Dungeons & Dragons->Lost Laboratory of Kwalish
, which use it to attack any potential threats. Use the statistics for the oaken bolter (from Mordenkainen’s Tome of Foes) and the kobold inventor (from Volo’s Guide to Monsters). 3 The characters’ tunnel
collecting ore to fuel the monastery’s engines. If the prisoners are rescued, they can supply some knowledge of the monastery before fleeing the mountains.
Compendium
- Sources->Dungeons & Dragons->Lost Laboratory of Kwalish
, which use it to attack any potential threats. Use the statistics for the oaken bolter (from Mordenkainen’s Tome of Foes) and the kobold inventor (from Volo’s Guide to Monsters). 3 The characters’ tunnel
collecting ore to fuel the monastery’s engines. If the prisoners are rescued, they can supply some knowledge of the monastery before fleeing the mountains.
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation Supplement
Kwilgok Tortle guide (Port Nyanzaru) When the characters meet Kwilgok, give them handout B at the end of this supplement. Three years ago, a trade ship visited the tortle fort of Ahoyhoy, and Kwilgok
“Tortles”) became a guide and, like all legitimate guides in Port Nyanzaru, gives a slice of his earnings to Jobal. Kwilgok travels with a cantankerous ankylosaurus named Deadly Treasure. The tortle
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
breaks down. There are no inns to sleep in, healers are few or overtaxed, and anarchy rises as governments crumble. Environmental hazards, such as those in the Dungeon Master’s Guide, might be extreme
parts of society have collapsed? Are most common people trying to ride out the disaster, or are they fleeing in search of safety? Who is taking advantage of the disaster? Are they normal people
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
breaks down. There are no inns to sleep in, healers are few or overtaxed, and anarchy rises as governments crumble. Environmental hazards, such as those in the Dungeon Master’s Guide, might be extreme
parts of society have collapsed? Are most common people trying to ride out the disaster, or are they fleeing in search of safety? Who is taking advantage of the disaster? Are they normal people
Compendium
- Sources->Dungeons & Dragons->Spelljammer: Adventures in Space->Boo’s Astral Menagerie
occasionally stow away on spelljamming ships or ride around on space guppies (described later in this book). Using its Magical Gift ability, a chwinga astronaut can bestow one of the following charms in
place of those described in the Dungeon Master’s Guide.
Charm of Air Bubbles This charm allows you to cast the air bubble spell (see the Astral Adventurer’s Guide) as an action. Once used three times
Compendium
- Sources->Dungeons & Dragons->Spelljammer: Adventures in Space->Boo’s Astral Menagerie
occasionally stow away on spelljamming ships or ride around on space guppies (described later in this book). Using its Magical Gift ability, a chwinga astronaut can bestow one of the following charms in
place of those described in the Dungeon Master’s Guide.
Charm of Air Bubbles This charm allows you to cast the air bubble spell (see the Astral Adventurer’s Guide) as an action. Once used three times
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
Getting to the Island The characters can reach Auril’s island in any of the following ways: Hitch a ride on Angajuk, the awakened sperm whale (see “Angajuk’s Bell”). Travel to Revel’s End (see
route to Auril’s island, resulting in a three-day journey. The whale is submerged for most of the trip, allowing the characters to see what life is like in the frigid depths. Like a tour guide, the
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
Getting to the Island The characters can reach Auril’s island in any of the following ways: Hitch a ride on Angajuk, the awakened sperm whale (see “Angajuk’s Bell”). Travel to Revel’s End (see
route to Auril’s island, resulting in a three-day journey. The whale is submerged for most of the trip, allowing the characters to see what life is like in the frigid depths. Like a tour guide, the
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Sigil and the Outlands
What Is Planescape? Planescape is the D&D multiverse and so much more. Beyond the Great Wheel cosmology (detailed in the Dungeon Master’s Guide), Planescape focuses on reality-bending adventures and
encouragement as you explore Sigil and the Outlands, and as you develop your own wonderfully wild Planescape adventures. Mimirs: Guides to the Planes
Mimirs—magical, skull-shaped, fact-collecting
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Sigil and the Outlands
What Is Planescape? Planescape is the D&D multiverse and so much more. Beyond the Great Wheel cosmology (detailed in the Dungeon Master’s Guide), Planescape focuses on reality-bending adventures and
encouragement as you explore Sigil and the Outlands, and as you develop your own wonderfully wild Planescape adventures. Mimirs: Guides to the Planes
Mimirs—magical, skull-shaped, fact-collecting
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a4
Items” in chapter 7 of the Dungeon Master’s Guide), 1,000 gp in small sacks, twenty gems (two big ones worth 1,000 gp each, one big one worth 5,000 gp, and seventeen others worth a total of 3,935 gp
rocky ride. Characters could also survive the boiling lake with a combination of immunity to fire damage and the ability to breathe water.
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a4
Items” in chapter 7 of the Dungeon Master’s Guide), 1,000 gp in small sacks, twenty gems (two big ones worth 1,000 gp each, one big one worth 5,000 gp, and seventeen others worth a total of 3,935 gp
rocky ride. Characters could also survive the boiling lake with a combination of immunity to fire damage and the ability to breathe water.
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
character can ride at a gallop for about an hour, covering twice the usual distance for a fast pace. If fresh mounts are available every 8 to 10 miles, characters can cover larger distances at this pace
travel for up to 24 hours per day. Certain special mounts, such as a pegasus or griffon, or special vehicles, such as a carpet of flying, allow you to travel more swiftly. The Dungeon Master’s Guide
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
character can ride at a gallop for about an hour, covering twice the usual distance for a fast pace. If fresh mounts are available every 8 to 10 miles, characters can cover larger distances at this pace
travel for up to 24 hours per day. Certain special mounts, such as a pegasus or griffon, or special vehicles, such as a carpet of flying, allow you to travel more swiftly. The Dungeon Master’s Guide
Compendium
- Sources->Dungeons & Dragons->Infernal Machine Rebuild
, the characters’ mechanical guide can use its teleportation ability to take them to the tomb. If the characters have already caused trouble in the temple, or if Thessalar suspects they will, he might
just task them with the “easy challenge” of collecting gemstones from the temple’s subterranean lake as replacements for the missing components—without mentioning the thessalkraken that dwells there
Compendium
- Sources->Dungeons & Dragons->Infernal Machine Rebuild
, the characters’ mechanical guide can use its teleportation ability to take them to the tomb. If the characters have already caused trouble in the temple, or if Thessalar suspects they will, he might
just task them with the “easy challenge” of collecting gemstones from the temple’s subterranean lake as replacements for the missing components—without mentioning the thessalkraken that dwells there
Compendium
- Sources->Dungeons & Dragons->Adventure Atlas: The Mortuary
and deafened conditions scrabbles along the ground, looking for its head. The zombie attacks any creature it detects. 2 1d4 will-o’-wisps offer to guide the characters to their destination but might
afterlife, wander aimlessly. The sorrowsworn ask the characters to guide them to the great beyond. If the characters refuse the sorrowsworn attack in panicked fury. †Monsters marked with a dagger
Compendium
- Sources->Dungeons & Dragons->Adventure Atlas: The Mortuary
and deafened conditions scrabbles along the ground, looking for its head. The zombie attacks any creature it detects. 2 1d4 will-o’-wisps offer to guide the characters to their destination but might
afterlife, wander aimlessly. The sorrowsworn ask the characters to guide them to the great beyond. If the characters refuse the sorrowsworn attack in panicked fury. †Monsters marked with a dagger
Compendium
- Sources->Dungeons & Dragons->Domains of Delight: A Feywild Accessory
indebted to look to the killer to make good on the creature’s unfulfilled debts. Fey are understandably cautious when collecting debts from a person who is prone to violence. They usually make their
that come with it (see “Marks of Prestige” in the Dungeon Master’s Guide).
Wealth. You receive up to 50,000 gp worth of coins, jewelry, or property.
Lesser Contract Gifts Charm. You gain a
Compendium
- Sources->Dungeons & Dragons->Domains of Delight: A Feywild Accessory
indebted to look to the killer to make good on the creature’s unfulfilled debts. Fey are understandably cautious when collecting debts from a person who is prone to violence. They usually make their
that come with it (see “Marks of Prestige” in the Dungeon Master’s Guide).
Wealth. You receive up to 50,000 gp worth of coins, jewelry, or property.
Lesser Contract Gifts Charm. You gain a
Compendium
- Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
5 of the Dungeon Master’s Guide for details. S3. Central Islet The largest islet in this part of the swamp, this landmass features two wooden research sheds with an ancient tree stump between them
for Witherbloom students and faculty doing research in Sedgemoor. Moss and fungi harvesting kits can be found here. Each kit weighs 1 pound, consists of various cutting and collecting tools, and
Compendium
- Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
5 of the Dungeon Master’s Guide for details. S3. Central Islet The largest islet in this part of the swamp, this landmass features two wooden research sheds with an ancient tree stump between them
for Witherbloom students and faculty doing research in Sedgemoor. Moss and fungi harvesting kits can be found here. Each kit weighs 1 pound, consists of various cutting and collecting tools, and
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
wilderness guides — a pair tabaxi siblings named River Mist and Flask of Wine (see “Finding a Guide”) — and pay the guides’ fees. Escort a Priest to Camp Vengeance. Undril Silvertusk (LG female half-orc priest
her superiors to Commander Niles Breakbone at Camp Vengeance. Undril was led to believe she could simply buy a horse in the city and ride to the camp, but now that she sees the terrain and conditions
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
wilderness guides — a pair tabaxi siblings named River Mist and Flask of Wine (see “Finding a Guide”) — and pay the guides’ fees. Escort a Priest to Camp Vengeance. Undril Silvertusk (LG female half-orc priest
her superiors to Commander Niles Breakbone at Camp Vengeance. Undril was led to believe she could simply buy a horse in the city and ride to the camp, but now that she sees the terrain and conditions
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
Handling) check to redirect a giant dragonfly; these characters have a talent that might benefit them in chapter 4 (see area M20). As the characters’ first ride begins, shouts of alarm erupt from a
) check. See “Catching Kettlesteam” later in the chapter if the characters try to confront her. A character can calm the startled mount and guide it back to a lily pad with a successful DC 14 Wisdom
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
Handling) check to redirect a giant dragonfly; these characters have a talent that might benefit them in chapter 4 (see area M20). As the characters’ first ride begins, shouts of alarm erupt from a
) check. See “Catching Kettlesteam” later in the chapter if the characters try to confront her. A character can calm the startled mount and guide it back to a lily pad with a successful DC 14 Wisdom
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
A broom of animated attack is easily mistaken for a broom of flying. It attacks any creature that grabs it or tries to ride it. Flying Broom. Some brooms of animated attack allow their creators to
ride them, in which case they behave like typical brooms of flying. A broom of animated attack, however, can carry only half the weight that a broom of flying can (see chapter 7, “Treasure,” of the