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Returning 24 results for 'collectively religious grove to her rogues'.
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Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
themselves collectively. To a modron, there is no “I,” but only “we” or “us.” Absolute Hierarchy. Modrons communicate only with their own rank and the ranks immediately above and below them. Modrons more
violence. Other modrons hunt down such rogues.
A rogue modron loses the Axiomatic Mind trait and can have any alignment other than lawful neutral. Otherwise, it has the same statistics as a regular
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
themselves collectively. To a modron, there is no “I,” but only “we” or “us.” Absolute Hierarchy. Modrons communicate only with their own rank and the ranks immediately above and below them. Modrons more
violence. Other modrons hunt down such rogues.
A rogue modron loses the Axiomatic Mind trait and can have any alignment other than lawful neutral. Otherwise, it has the same statistics as a regular
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
Build Your Group Religious orders attract people from all walks of life. It can be fun to play against type—to make a devout character with the criminal or charlatan background, for example
there simply so that Sir Baerdren can keep his eye on her and ensure that she doesn’t sabotage the templars from within?
Fixer. The Fixer might work for a religious order for entirely non-religious
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
Build Your Group Religious orders attract people from all walks of life. It can be fun to play against type—to make a devout character with the criminal or charlatan background, for example
there simply so that Sir Baerdren can keep his eye on her and ensure that she doesn’t sabotage the templars from within?
Fixer. The Fixer might work for a religious order for entirely non-religious
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
lions to get them ready to accompany Setessans in battle. Here men live and work alongside women, collectively training and caring for the animals that live here. Nessian Wood The vast wilderness of the
the mortal, Nylea took Nikaia to her sacred grove and planted her there as a caryatid, immobile but forever occupying a place of honor.
Since then, Nylea has honored dozens of other champions and
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
lions to get them ready to accompany Setessans in battle. Here men live and work alongside women, collectively training and caring for the animals that live here. Nessian Wood The vast wilderness of the
the mortal, Nylea took Nikaia to her sacred grove and planted her there as a caryatid, immobile but forever occupying a place of honor.
Since then, Nylea has honored dozens of other champions and
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
Religious Institutions Those who serve as priests of a god aren’t necessarily clerics. Indeed, the power invested in clerics and other divine spellcasters by the gods is given out only rarely (see
priesthood depends on the tenets of that god: the cunning rogues who venerate Mask have little in common with the upright law-keepers of Tyr, and the delightful revelers who revere Lliira are different from
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
Religious Institutions Those who serve as priests of a god aren’t necessarily clerics. Indeed, the power invested in clerics and other divine spellcasters by the gods is given out only rarely (see
priesthood depends on the tenets of that god: the cunning rogues who venerate Mask have little in common with the upright law-keepers of Tyr, and the delightful revelers who revere Lliira are different from
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Turn of Fortune’s Wheel
) poison damage on a failed save, or half as much damage on a successful one. Treasure. The silverware on the table is collectively worth 200 gp. M8: Burial Grove Snow blankets this quiet, indoor grove
slow, natural decay in this funereal thicket. Three spindly dryads oversee the decomposition, ensuring no one disturbs the process. The dryads allow the characters into the grove, mentioning that though
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Turn of Fortune’s Wheel
) poison damage on a failed save, or half as much damage on a successful one. Treasure. The silverware on the table is collectively worth 200 gp. M8: Burial Grove Snow blankets this quiet, indoor grove
slow, natural decay in this funereal thicket. Three spindly dryads oversee the decomposition, ensuring no one disturbs the process. The dryads allow the characters into the grove, mentioning that though
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
Factions Factions are like political parties, religious organizations, or secret societies. Players can choose a connection to one of five factions: the Harpers, the Order of the Gauntlet, the
coerce, persuade, or buy their way into every major area of influence. Rogues and warlocks fill the Zhentarim’s ranks, but the faction recruits any who can conduct its business without too many moral
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
Factions Factions are like political parties, religious organizations, or secret societies. Players can choose a connection to one of five factions: the Harpers, the Order of the Gauntlet, the
coerce, persuade, or buy their way into every major area of influence. Rogues and warlocks fill the Zhentarim’s ranks, but the faction recruits any who can conduct its business without too many moral
Compendium
- Sources->Dungeons & Dragons->Baldur’s Gate Gazetteer
building serves as a quasi-religious museum for the magnificent inventions wrought in Gond’s name. Unlike the similarly named High House of Wonders, which serves as both temple and workshop housing working
. Other than holding formal religious observances — which most of Tymora’s faithful only attend on major holidays — the primary purpose of the temple is to accept requests, and large donations, from
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
building serves as a quasi-religious museum for the magnificent inventions wrought in Gond’s name. Unlike the similarly named High House of Wonders, which serves as both temple and workshop housing
religious observances — which most of Tymora’s faithful only attend on major holidays — the primary purpose of the temple is to accept requests, and large donations, from petitioners seeking the
Compendium
- Sources->Dungeons & Dragons->Baldur’s Gate Gazetteer
building serves as a quasi-religious museum for the magnificent inventions wrought in Gond’s name. Unlike the similarly named High House of Wonders, which serves as both temple and workshop housing working
. Other than holding formal religious observances — which most of Tymora’s faithful only attend on major holidays — the primary purpose of the temple is to accept requests, and large donations, from
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
building serves as a quasi-religious museum for the magnificent inventions wrought in Gond’s name. Unlike the similarly named High House of Wonders, which serves as both temple and workshop housing
religious observances — which most of Tymora’s faithful only attend on major holidays — the primary purpose of the temple is to accept requests, and large donations, from petitioners seeking the
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
the docks, built along the shores of a secluded bay, are a handful of buildings known collectively as Crabber’s Cove. The buildings are weathered, abandoned by the residents of Saltmarsh years ago
consult with him for guidance. 29. Sea Grove of Obad-Hai Open to the air and set in a grove outside town, the sea-grove is a gathering place for seagulls, sailors, and swamp folk, as well as an
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
the docks, built along the shores of a secluded bay, are a handful of buildings known collectively as Crabber’s Cove. The buildings are weathered, abandoned by the residents of Saltmarsh years ago
consult with him for guidance. 29. Sea Grove of Obad-Hai Open to the air and set in a grove outside town, the sea-grove is a gathering place for seagulls, sailors, and swamp folk, as well as an
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
with blood and has a tiger’s skull surmounting it. A small stand of pine trees called the Sunken Grove grows in the middle of the cavern. Outside the perimeter of the grove, the cavern is hooded by a
ceiling lined with stalactites and pierced with tree roots. The floor around the outside of the Sunken Grove beneath the ceiling is dotted with stalagmites. The distance from the top of the pit to the
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
with blood and has a tiger’s skull surmounting it. A small stand of pine trees called the Sunken Grove grows in the middle of the cavern. Outside the perimeter of the grove, the cavern is hooded by a
ceiling lined with stalactites and pierced with tree roots. The floor around the outside of the Sunken Grove beneath the ceiling is dotted with stalagmites. The distance from the top of the pit to the
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
miners haunt the caves and tunnels under Kelvin’s Cairn, rarely emerging except to trade ore for food. Most of Icewind Dale’s inhabitants, however, live in ten permanent settlements collectively known
that the High Captains are under the sway of Jarlaxle Baenre, the leader of a clandestine brotherhood of drow mercenaries and rogues called Bregan D’aerthe. Jarlaxle is a master schemer (and a master of
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
miners haunt the caves and tunnels under Kelvin’s Cairn, rarely emerging except to trade ore for food. Most of Icewind Dale’s inhabitants, however, live in ten permanent settlements collectively known
that the High Captains are under the sway of Jarlaxle Baenre, the leader of a clandestine brotherhood of drow mercenaries and rogues called Bregan D’aerthe. Jarlaxle is a master schemer (and a master of
Compendium
- Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
. Oshundo’s orange crystal is not just a storage crystal with numerous Underdark maps, but an empowered mind crystal (see appendix B). Oshundo’s maps are historical antiques collectively worth 4,000 gp
Underdark communities: kuo-toa religious leaders, drow matriarchs, duergar leaders, and others. They are from a writer named Voalsh. Each letter is written in a familiar tone, as though to a friend, but
Compendium
- Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
. Oshundo’s orange crystal is not just a storage crystal with numerous Underdark maps, but an empowered mind crystal (see appendix B). Oshundo’s maps are historical antiques collectively worth 4,000 gp
Underdark communities: kuo-toa religious leaders, drow matriarchs, duergar leaders, and others. They are from a writer named Voalsh. Each letter is written in a familiar tone, as though to a friend, but