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Returning 15 results for 'college warriors roiling'.
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Classes
Xanathar's Guide to Everything
Bards of the College of Swords are called blades, and they entertain through daring feats of weapon prowess. Blades perform stunts such as sword swallowing, knife throwing and juggling, and mock
combats. Though they use their weapons to entertain, they are also highly trained and skilled warriors in their own right.
Their talent with weapons inspires many blades to lead double lives. One blade
Classes
Xanathar's Guide to Everything
Bards of the College of Swords are called blades, and they entertain through daring feats of weapon prowess. Blades perform stunts such as sword swallowing, knife throwing and juggling, and mock
combats. Though they use their weapons to entertain, they are also highly trained and skilled warriors in their own right.
Their talent with weapons inspires many blades to lead double lives. One blade
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
that fire the blood of warriors in battle, and composers of the new songs and sagas relating the mighty deeds of heroes and villains. However, spellcasting is taboo among Reghed and Norhtlanders unless
skalds are members of the College of Valor, as described in the Bard College class feature in the Player’s Handbook.
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
that fire the blood of warriors in battle, and composers of the new songs and sagas relating the mighty deeds of heroes and villains. However, spellcasting is taboo among Reghed and Norhtlanders unless
skalds are members of the College of Valor, as described in the Bard College class feature in the Player’s Handbook.
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
College of Swords Bards of the College of Swords are called blades, and they entertain through daring feats of weapon prowess. Blades perform stunts such as sword swallowing, knife throwing and
juggling, and mock combats. Though they use their weapons to entertain, they are also highly trained and skilled warriors in their own right. Their talent with weapons inspires many blades to lead double
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
College of Swords Bards of the College of Swords are called blades, and they entertain through daring feats of weapon prowess. Blades perform stunts such as sword swallowing, knife throwing and
juggling, and mock combats. Though they use their weapons to entertain, they are also highly trained and skilled warriors in their own right. Their talent with weapons inspires many blades to lead double
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
sarcophagi rise above the waterline, their lids depicting armored warriors whose faces have been scoured away by acid. Each sarcophagus holds a few coins and shiny baubles mixed with junk that appears to
be treasure at first glance. In the tower basement, a fully submerged tunnel leads to the lake where the dragon sleeps. Chapel Tower. A swollen oak door, flanked by worn carvings of noble warriors
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
sarcophagi rise above the waterline, their lids depicting armored warriors whose faces have been scoured away by acid. Each sarcophagus holds a few coins and shiny baubles mixed with junk that appears to
be treasure at first glance. In the tower basement, a fully submerged tunnel leads to the lake where the dragon sleeps. Chapel Tower. A swollen oak door, flanked by worn carvings of noble warriors
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
masonry of the shrine gives way to the natural formation of the volcano’s caldera. A blast of heat and gas billows off the lake of magma roiling here. At the magma’s edge stands a pair of ornate altars
the wall are the missing warriors from Etizalan. Izel. Izel emerges from the lava and speaks in Ignan, demanding the characters leave. If the characters don’t respond, he attacks. If they do, he’s
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
masonry of the shrine gives way to the natural formation of the volcano’s caldera. A blast of heat and gas billows off the lake of magma roiling here. At the magma’s edge stands a pair of ornate altars
the wall are the missing warriors from Etizalan. Izel. Izel emerges from the lava and speaks in Ignan, demanding the characters leave. If the characters don’t respond, he attacks. If they do, he’s
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
low to challenge the firenewts. If characters travel within 10 miles (1 hex) of the forge, four albino dwarf warriors (see appendix D) spot and approach them. Their spokesperson is blunt-talking Sithi
machines. So far, they haven’t noticed you.
The hammering sound comes from the east. Eight firenewt warriors (see appendix D) work here. They’re involved in their tasks and not expecting intruders, and
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
low to challenge the firenewts. If characters travel within 10 miles (1 hex) of the forge, four albino dwarf warriors (see appendix D) spot and approach them. Their spokesperson is blunt-talking Sithi
machines. So far, they haven’t noticed you.
The hammering sound comes from the east. Eight firenewt warriors (see appendix D) work here. They’re involved in their tasks and not expecting intruders, and
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a5
pillars, all carved of black jet. Glowing arcane runes surround the top edge of this shrine. Between the pillars, an unconscious humanoid is suspended in a roiling field of golden light.
Thereafter, you
chamber, as if someone is whipping the air and it is bleeding.
Mennek, Red Wizard Enchanter Creatures. A Red Wizard enchanter and a Thayan apprentice work here, guarded by two dread warriors (see
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a5
pillars, all carved of black jet. Glowing arcane runes surround the top edge of this shrine. Between the pillars, an unconscious humanoid is suspended in a roiling field of golden light.
Thereafter, you
chamber, as if someone is whipping the air and it is bleeding.
Mennek, Red Wizard Enchanter Creatures. A Red Wizard enchanter and a Thayan apprentice work here, guarded by two dread warriors (see
compendium
- Sources->Dungeons & Dragons->Grim Hollow: Player’s Guide
formidable warriors with endless thirst for battle. Yet tales of their armies nearly conquering all Etharis are almost certainly the propaganda of fearful outside cultures.
Those same legends speak of
roots in Etharis’ North, from where history claims they spread to terrorize other cultures. Orcs, as the term has become understood, were formidable warriors with endless thirst for battle. Yet tales