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                        Returning 21 results for 'combined while reveals'.
                    
                
                        
                            
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                                        confined while reverts
                                    
                                
                        
                    
                
                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
                                                    
                                                
                                            
                                                     valley looks much like any other at first glance. A closer investigation reveals its anomalies: terrain features and structures in the valley that donât make sense, many of which change from one visit to
                                                
                                            
                                                
                                                     the next. Cloud giant sorcerers from an ancient empire of giants combined their might to turn a mountain into a vanishing fortress, but they werenât fully successful. The mountain vanished, as did
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
                                                    
                                                
                                            
                                                     stone plug in the floor is too heavy for the marilith to lift. A detect magic spell reveals an aura of transmutation magic radiating from the walls, which have more than six hundred Runestone fragments
                                                
                                            
                                                
                                                     inches tall that weighs 2 pounds. It is made of adamantine with gold trim, and its interior is inscribed with tiny silver runes. A detect magic spell reveals a powerful aura of necromancy magic around
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
                                                    
                                                
                                            
                                                     and attack. One minute after the last shatterstick is activated, the combined seismic activity of all the shattersticks triggers a huge rockfall that fills the gully, creating a dam. With the polluted
                                                
                                            
                                                
                                                     archdevil makes it possible for the barlgura to escape. If the characters return to the obelisk with the news, Ubbalux begrudgingly accepts these terms and reveals the location of the Crypt of the
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Tomb of Annihilation
                                                    
                                                
                                            
                                                    , gruel for the ghoul.â
 The stench of rotting flesh wafts from the bronze serpents. Close examination reveals dried blood in each statueâs mouth and tiny tubes at the back of its neck. The tubes extend
                                                
                                            
                                                
                                                     door open. The door weighs 1,000 pounds and can be lifted by characters with a combined Strength of 33 or more. If the characters do so, secret doors on either side of the hallway behind the door
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Candlekeep Mysteries
                                                    
                                                
                                            
                                                     shows it to be a cunningly contrived container. Its covering is made of supple leather reinforced with thicker strips of hide. Opening the cover reveals three intricately carved, hollow wooden
                                                
                                            
                                                
                                                     characters in the Dwarvish script, combined with simple pictographs that tell a tale about the frogfolk and the serpentfolk. The first cylinder shows and explains how the grippli became skilled at
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Tales from the Yawning Portal->a7
                                                    
                                                
                                            
                                                     object, and the visage of each of these iron statues is most fearsome and terrifying. Moving a statue can be done, but it requires a combined Strength of 48. Moving the statue in the northwest corner
                                                
                                            
                                                
                                                     reveals a ring pull in the western wall which will raise a small plug of stone and enable the party to enter a small chute which takes them into the corridor that goes west. Bronze Urn. A character who
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Tomb of Annihilation
                                                    
                                                
                                            
                                                     smaller creature to crawl through. A detect magic spell or similar effect reveals an aura of illusion magic over the face. The cavity behind the devilâs mouth is home to a shadow demon that can see
                                                
                                            
                                                
                                                     cannot be bent or broken, but they are spaced widely enough that a Small creature can squeeze through them. The grate can also be lifted by one or more creatures with a combined Strength score of 24 or
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Tomb of Annihilation
                                                    
                                                
                                            
                                                     portcullises slam shut and seal off these corridors. Each portcullis weighs 600 pounds and can be lifted by one or more characters with a combined Strength score of at least 20. A character can prevent a
                                                
                                            
                                                
                                                     betrayed Wongo to the god Ubtao (see âLegend of the Nine Godsâ). Statue and Puzzle Cube. A detect magic spell or similar effect reveals an aura of conjuration magic around the statue, which is easy to
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Vecna: Eve of Ruin
                                                    
                                                
                                            
                                                     P1, they attract the attention of the treant and spiders dwelling on the ledge above (see area P3). Grotto Entrance. Inspecting the boulder reveals a hole dug into the loamy soil beneath it. The hole
                                                
                                            
                                                
                                                     the hole so Medium creatures can fit through. Alternatively, the boulder can be pushed aside by any number of creatures with a combined Strength score of 30 or more. P3: Ledge This thick, tangled mat of
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Tales from the Yawning Portal->a3
                                                    
                                                
                                            
                                                     diameter. Lifting the capstone requires the application of leverage and the combined effort of up to two characters with a total Strength of 25 or higher. Beneath the stone lid is a pit filled with the
                                                
                                            
                                                
                                                     goes dark, but the northern goal continues to glow orange. Investigation reveals that a small panel has opened in the back of the depression. Within the space beyond is a pouch made of fish skin that
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Tales from the Yawning Portal->a3
                                                    
                                                
                                            
                                                    . The combined effort of two characters with a total Strength of 30 or higher is needed to pry back each arm, taking 1 round to move each one. After a victim has been trapped for 5 rounds, the cover to
                                                
                                            
                                                
                                                     southern door is the infinity symbol, representing the dual-god, the supreme god of creation. The door isnât latched, but it is stuck shut. A detect magic spell cast on it reveals that an aura of
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
                                                    
                                                
                                            
                                                    , facing south. Three more statues, unseen from this vantage point, are located under the hill in area E6.) A detect magic spell or similar magic reveals an aura of abjuration magic around each statue
                                                
                                            
                                                
                                                    . If all ten statues are toppled, the magical effect that directs the intruders away from the tomb ends (see âFinding the Elven Tombâ above). Toppling a statue requires a combined Strength of 25. E2
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Tomb of Annihilation
                                                    
                                                
                                            
                                                     one or more characters must have a combined Strength score of 20 or higher to push it open. 4B. Arena Gallery When one or more characters enter the shrine, read: Steps descend into a fifteen-foot-high
                                                
                                            
                                                
                                                    . The pedestal is a 4-foot-high stone cylinder that is impervious to damage and spells. Close inspection reveals a stone hatch in the top of it. Any physical attempt to force open the hatch releases a
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
                                                    
                                                
                                            
                                                     stairs climb 70 feet to area V4. The north wall bears a 20-foot-square fresco that depicts dwarves battling goblins. Enthralling Fresco. A detect magic spell reveals an aura of enchantment magic on the
                                                
                                            
                                                
                                                     toppled. It also seems impervious to damage. A detect magic spell reveals an aura of evocation magic on the statue. The trapdoor is false and canât be lifted. Anyone who touches the trapdoor or its pull
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Candlekeep Mysteries
                                                    
                                                
                                            
                                                     those masters long gone, the characters must now defeat the combined forces of the libraryâs guardians to claim the keys. Zyrian knows that the guardians are summoned when any damage-dealing spell is
                                                
                                            
                                                
                                                     the decades-old bones of unknown adventurers who were killed by the guardians of the haven. A detect magic spell reveals three magical auras in this room. Two of these aurasâone of divination magic
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Descent into the Lost Caverns of Tsojcanth
                                                    
                                                
                                            
                                                    . Careful examination of the floor reveals many cracked bone fragments among the stalagmites. Once the lair of a chimera, this cavern is now home to Lludd, a clever and long-lived behir who ousted the
                                                
                                            
                                                
                                                    , Kashem reveals herself and attacks. Illusory Finery. The roomâs genie-wrought furnishings and inhabitants are convincing illusions. These illusions blanket dingy, neglected versions of the objects
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Tales from the Yawning Portal->a6
                                                    
                                                
                                            
                                                     the map) screen the temple area from discovery. Making physical contact with these images reveals their illusory nature. Someone who examines either image without touching it can determine that it is
                                                
                                            
                                                
                                                     graven signs and sigils. A casting of detect magic reveals that the glyphs radiate an aura of conjuration magic. If the correct pair of glyphs are touched, the creature touching them will be
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Tashaâs Cauldron of Everything
                                                    
                                                
                                            
                                                     obtained from prior âfoodâ), or even one of their own young. If the colonyâs survival is threatened and it thinks it has a chance of surviving a fight, it can leverage its combined might using special lair
                                                
                                            
                                                
                                                     Primal Fruit Effects table to determine what happens when a piece of the fruit is consumed. An identify spell or similar magic reveals the beneficial effect of a piece of fruit before it is eaten, but it
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Tales from the Yawning Portal->a5
                                                    
                                                
                                            
                                                     the pools here. Ihanvasâs Charisma, combined with the magic water, has turned them into the nagaâs willing devotees. They defend their master in any battle. Southern Interior Door. The southern door
                                                
                                            
                                                
                                                     a fine layer of shattered bone. The faint illumination from a pair of low-burning braziers reveals piles of animal skulls set around the edge of the water.
 Creatures. Four merrow entertain
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Tales from the Yawning Portal->a1
                                                    
                                                
                                            
                                                    ) check reveals humanoid footprints, as well as rat tracks of unusually large size. The footprints lead down the stairs. Among the rubble is an old ring of stones that contains (and is covered by) the
                                                
                                            
                                                
                                                     masonry reaches thirty feet into the air, but the intervening floors and stairs are gone, except for a couple of crumbled ledges.
 Bodies. Investigation reveals that the four goblins have been dead for
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Quests from the Infinite Staircase
                                                    
                                                
                                            
                                                     any of the food or drink, refuse to join the nobles outright, or see through the illusions, Kashem reveals herself and attacks. Dust to Dust. If Kashem is slain, her body disintegrates into a pile of
                                                
                                            
                                                
                                                     and worth 1 gp. It takes 10 minutes for a creature to collect the gems by hand. They have a combined weight of 5 pounds. L20: Cave of Crystals Veins of glittering quartz streak the walls of this
                                                
                                            
                                        






