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Returning 35 results for 'comfort ranger guise to her receive'.
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Monsters
Fizban's Treasury of Dragons
partner up on a seafood shipping business.
4
A talented young ranger is kidnapped by a deep dragon who wants a hunting partner.
5
A friendly young copper dragon seeks an entourage, hoping
1
A young deep dragon has captured a number of kuo-toa and has decided to try them out as servants instead of eating them.
2
A young deep dragon maintains the guise of a handsome Humanoid
Backgrounds
Guildmasters’ Guide to Ravnica
undercover, you have limited contacts within your guild. Your relationships within your secondary guild, in the guise of your false identity, are usually more extensive.
Roll once on the Dimir
met my guild contact, but I receive telepathic messages, usually in my dreams.
5
I’ve never met my guild contact, but I get coded messages from a pattern of street lights and graffiti
Backgrounds
Guildmasters’ Guide to Ravnica
member you can receive free healing and care at a Selesnya enclave, though you must provide any material components needed for spells.
Selesnya Guild Spells
Prerequisite: Spellcasting or Pact Magic
.
3
I enjoy comfort and quiet, and prefer to avoid extra effort.
4
I have a fierce temper that doesn’t reflect the inner calm I seek.
5
I’m convinced that everyone else in the
Compendium
- Sources->Dungeons & Dragons->Tasha’s Cauldron of Everything
Conjuration Yes No Druid, Ranger 2nd Tasha’s Mind Whip Enchantment No No Sorcerer, Wizard 3rd Intellect Fortress Abjuration Yes No Artificer, Bard, Sorcerer, Warlock, Wizard 3rd Spirit Shroud Necromancy
Yes No Cleric, Paladin, Warlock, Wizard 3rd Summon Fey Conjuration Yes No Druid, Ranger, Warlock, Wizard 3rd Summon Shadowspawn Conjuration Yes No Warlock, Wizard 3rd Summon Undead Necromancy Yes No
Compendium
- Sources->Dungeons & Dragons->Tasha’s Cauldron of Everything
Conjuration Yes No Druid, Ranger 2nd Tasha’s Mind Whip Enchantment No No Sorcerer, Wizard 3rd Intellect Fortress Abjuration Yes No Artificer, Bard, Sorcerer, Warlock, Wizard 3rd Spirit Shroud Necromancy
Yes No Cleric, Paladin, Warlock, Wizard 3rd Summon Fey Conjuration Yes No Druid, Ranger, Warlock, Wizard 3rd Summon Shadowspawn Conjuration Yes No Warlock, Wizard 3rd Summon Undead Necromancy Yes No
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
give characters a draconic heritage strongly linked to the three great dragon families. “Subclass Options” allows monk and ranger characters to explore deeper ties with dragonkind. “Heroes of the
, gem, and metallic dragon families. In his guise as a young monk, Bahamut helps a pair of adventurers
put an end to a young red dragon’s depredations
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
give characters a draconic heritage strongly linked to the three great dragon families. “Subclass Options” allows monk and ranger characters to explore deeper ties with dragonkind. “Heroes of the
, gem, and metallic dragon families. In his guise as a young monk, Bahamut helps a pair of adventurers
put an end to a young red dragon’s depredations
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
through the city. The drow use these parades to draw attention away from their illicit activities. In the magical guise of a flamboyant Illuskan captain named Zardoz Zord, Jarlaxle oversees things from
Xibrindas (see appendix B), is actually a Bregan D’aerthe spy. Bregan D’aerthe support comes in these ways: The adventurers receive small, unmarked black pouches of coins from an anonymous source. The
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
through the city. The drow use these parades to draw attention away from their illicit activities. In the magical guise of a flamboyant Illuskan captain named Zardoz Zord, Jarlaxle oversees things from
Xibrindas (see appendix B), is actually a Bregan D’aerthe spy. Bregan D’aerthe support comes in these ways: The adventurers receive small, unmarked black pouches of coins from an anonymous source. The
Compendium
- Sources->Dungeons & Dragons->D&D Beyond Basic Rules
Dominate Beast Level 4 Enchantment (Druid, Ranger, Sorcerer) Casting Time: Action
Range: 60 feet
Components: V, S
Duration: Concentration, up to 1 minute
One Beast you can see within range
and doesn’t receive further direction from you, it acts and moves as it likes, focusing on protecting itself. You can command the target to take a Reaction but must take your own Reaction to do so
Compendium
- Sources->Dungeons & Dragons->D&D Beyond Basic Rules
Dominate Beast Level 4 Enchantment (Druid, Ranger, Sorcerer) Casting Time: Action
Range: 60 feet
Components: V, S
Duration: Concentration, up to 1 minute
One Beast you can see within range
and doesn’t receive further direction from you, it acts and moves as it likes, focusing on protecting itself. You can command the target to take a Reaction but must take your own Reaction to do so
Compendium
- Sources->Dungeons & Dragons->Player’s Handbook
Dominate Beast Level 4 Enchantment (Druid, Ranger, Sorcerer) Casting Time: Action
Range: 60 feet
Components: V, S
Duration: Concentration, up to 1 minute
One Beast you can see within range
and doesn’t receive further direction from you, it acts and moves as it likes, focusing on protecting itself. You can command the target to take a Reaction but must take your own Reaction to do so
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
Gods of Good The gods of good provide healing and comfort to the mortals of Krynn. Although they oppose the evil gods’ attempts to rule the world, their goal isn’t the eradication of evil or its gods
Krynn in the guise of Fizban, a befuddled old human mage in faded robes. Branchala Called the Bard King, Branchala is the god of music, poetry, and the inner beauty of all living things. Many elves
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
Gods of Good The gods of good provide healing and comfort to the mortals of Krynn. Although they oppose the evil gods’ attempts to rule the world, their goal isn’t the eradication of evil or its gods
Krynn in the guise of Fizban, a befuddled old human mage in faded robes. Branchala Called the Bard King, Branchala is the god of music, poetry, and the inner beauty of all living things. Many elves
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
Flamebeard’s Firebrandy. So, Baric has adopted the guise of an unemployed caravan guard, and his plan is to hang around Kelvin’s Comfort for a few days, on the chance that his quarry will walk right
Firebeard’s Firebrandy, sold only at Kelvin’s Comfort, located on yer right as you enter the market square!” (If the characters arrive at a different gate, you can relocate Augrek to that gate.) B2
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
Flamebeard’s Firebrandy. So, Baric has adopted the guise of an unemployed caravan guard, and his plan is to hang around Kelvin’s Comfort for a few days, on the chance that his quarry will walk right
Firebeard’s Firebrandy, sold only at Kelvin’s Comfort, located on yer right as you enter the market square!” (If the characters arrive at a different gate, you can relocate Augrek to that gate.) B2
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
guise. A creative tie between a monstrous character and the rest of the party helps make for a memorable campaign. The Monstrous Origin table gives a number of ideas for adding a monstrous character
dwarves and have adopted their culture. 4 At a young age, you adopted a human religion and now serve it faithfully. 5 You received divine insight that sent you on your path, and occasionally receive new
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
guise. A creative tie between a monstrous character and the rest of the party helps make for a memorable campaign. The Monstrous Origin table gives a number of ideas for adding a monstrous character
dwarves and have adopted their culture. 4 At a young age, you adopted a human religion and now serve it faithfully. 5 You received divine insight that sent you on your path, and occasionally receive new
compendium
- Sources->Dungeons & Dragons->Grim Hollow: Player’s Guide
. Monster hunters are likely to join larger adventuring parties. A guild hunter in a party might continue to receive news, contracts, and even instructions from their guild whilst adventuring. A
hunting guild might also hire the expertise of an adventuring party directly, consulting a wizard in matters of the arcane, or asking a ranger to guide them through a dense wilderness. Conversely
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
faerie dragon has noticed raiders tracking a defenseless caravan and is eager to warn someone who can help.
2 A faerie dragon seeks revenge on the monsters that killed the dragon’s ranger
receive in exchange for their labor.
2 A faerie dragon is in love with a member of a pixie royal court and is constantly searching for some grand deed capable of impressing their beloved.
3
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
faerie dragon has noticed raiders tracking a defenseless caravan and is eager to warn someone who can help.
2 A faerie dragon seeks revenge on the monsters that killed the dragon’s ranger
receive in exchange for their labor.
2 A faerie dragon is in love with a member of a pixie royal court and is constantly searching for some grand deed capable of impressing their beloved.
3
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
dragon neighbor.
3 A disguised deep dragon offers access to rare artifacts—to a party who is willing to partner up on a seafood shipping business.
4 A talented young ranger is kidnapped by a
.
2 A young deep dragon maintains the guise of a handsome Humanoid artist so as to maintain an adoring cult of drow and duergar admirers.
3 A rather snooty bone naga serves as a young deep
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
dragon neighbor.
3 A disguised deep dragon offers access to rare artifacts—to a party who is willing to partner up on a seafood shipping business.
4 A talented young ranger is kidnapped by a
.
2 A young deep dragon maintains the guise of a handsome Humanoid artist so as to maintain an adoring cult of drow and duergar admirers.
3 A rather snooty bone naga serves as a young deep
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
live a life of plenty and comfort. You move in circles populated by the most powerful people in the community. You have excellent lodgings, perhaps a townhouse in the nicest part of town or rooms in the
finest inn. You dine at the best restaurants, retain the most skilled and fashionable tailor, and have servants attending to your every need. You receive invitations to the social gatherings of the
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
, usually a spacious home in a good part of town or a comfortable suite at a fine inn. You likely have a small staff of servants. Aristocratic. You live a life of plenty and comfort. You move in
, retain the most skilled and fashionable tailor, and have servants attending to your every need. You receive invitations to the social gatherings of the rich and powerful, and spend evenings in the company
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
live a life of plenty and comfort. You move in circles populated by the most powerful people in the community. You have excellent lodgings, perhaps a townhouse in the nicest part of town or rooms in the
finest inn. You dine at the best restaurants, retain the most skilled and fashionable tailor, and have servants attending to your every need. You receive invitations to the social gatherings of the
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
, usually a spacious home in a good part of town or a comfortable suite at a fine inn. You likely have a small staff of servants. Aristocratic. You live a life of plenty and comfort. You move in
, retain the most skilled and fashionable tailor, and have servants attending to your every need. You receive invitations to the social gatherings of the rich and powerful, and spend evenings in the company
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
their territory. Though most blue dragons would be loath to the use the term themselves, their lairs are often surprisingly homey. They favor lairs that balance beauty and comfort and adorn them in
her physical form and becoming a god.
Iymrith often appears as a storm giant using her special Change Shape trait. In this guise, she infiltrates storm giant settlements and insinuates herself into
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
their territory. Though most blue dragons would be loath to the use the term themselves, their lairs are often surprisingly homey. They favor lairs that balance beauty and comfort and adorn them in
her physical form and becoming a god.
Iymrith often appears as a storm giant using her special Change Shape trait. In this guise, she infiltrates storm giant settlements and insinuates herself into
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
corpse also yields more valuable belongings (see “Treasure” below). Advice from the Spirits Any characters inhabited by the spirits of Papazotl or Shagambi receive advice when entering this area
dwarf cleric of Moradin), Seward (a Chondathan human ranger), and Sephirius (a dragonborn paladin often referred to as “Seph”). Treasure A search of Devlin’s body also turns up an ink pot that never
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
corpse also yields more valuable belongings (see “Treasure” below). Advice from the Spirits Any characters inhabited by the spirits of Papazotl or Shagambi receive advice when entering this area
dwarf cleric of Moradin), Seward (a Chondathan human ranger), and Sephirius (a dragonborn paladin often referred to as “Seph”). Treasure A search of Devlin’s body also turns up an ink pot that never
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
franchise party. Noteworthy Decisionists: Donaar Blit’zen (“C” Team), Kelshi Annab Essential Functions: Receive one extra vote on franchise matters; resolve interparty conflicts Position Proficiencies: In
, or boost the morale of franchise hirelings. KELSHI ANNAB
Human Decisionist (Ranger)
There are decisionists of all stripes. Domineering narcissists gravitate toward the role, to be sure, and
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
franchise party. Noteworthy Decisionists: Donaar Blit’zen (“C” Team), Kelshi Annab Essential Functions: Receive one extra vote on franchise matters; resolve interparty conflicts Position Proficiencies: In
, or boost the morale of franchise hirelings. KELSHI ANNAB
Human Decisionist (Ranger)
There are decisionists of all stripes. Domineering narcissists gravitate toward the role, to be sure, and
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
massage? Haircut? A shave or pedicure? Oh! Road-tired feet simply cry out for comfort! Whatever your pleasure, I am here to serve.”
The lobby is staffed by the disguised cambion Saeth (see “Coven Minions
asked of them. Both are disguised scarecrows (see “Coven Minions” earlier in the adventure). The music is a permanent auditory illusion. During the day, the hag Dread Morgan is often here in the guise of
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
massage? Haircut? A shave or pedicure? Oh! Road-tired feet simply cry out for comfort! Whatever your pleasure, I am here to serve.”
The lobby is staffed by the disguised cambion Saeth (see “Coven Minions
asked of them. Both are disguised scarecrows (see “Coven Minions” earlier in the adventure). The music is a permanent auditory illusion. During the day, the hag Dread Morgan is often here in the guise of






