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Returning 35 results for 'comfort reporting gnome to have realm'.
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comforts reporting gnome to have realm
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Monsters
Fizban's Treasury of Dragons
; attentiveness to unusual events makes them particularly useful to their sapphire dragon cousins, who hunt down Aberrations and seek evidence of Far Realm incursions into the Material Plane. These gem dragons
a constant battle against deep gnome miners, who scour the tunnels of the dragon’s lair in search of emeralds.
2
An adult silver dragon tries to befriend and draw out a reclusive adult
Compendium
- Sources->Dungeons & Dragons->Keys from the Golden Vault
Reach for the Stars An Adventure for 3rd-Level Characters Markos Delphi’s curiosity has taken a tragic turn. A Far Realm entity called Krokulmar has taken control of Markos, compelling him to commit
is close to accomplishing Krokulmar’s goal. Acquiring The Celestial Codex is the primary goal of this adventure, but the characters also have a chance to free Markos from the Far Realm entity’s control
Compendium
- Sources->Dungeons & Dragons->Keys from the Golden Vault
Reach for the Stars An Adventure for 3rd-Level Characters Markos Delphi’s curiosity has taken a tragic turn. A Far Realm entity called Krokulmar has taken control of Markos, compelling him to commit
is close to accomplishing Krokulmar’s goal. Acquiring The Celestial Codex is the primary goal of this adventure, but the characters also have a chance to free Markos from the Far Realm entity’s control
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Morte’s Planar Parade
wandering priest who alone knows the ritual necessary to open a specific portal. 2 Several gnome mages seek help recovering their walking castle from a band of aggressive, spine-covered lizardfolk
seek the characters’ help as they plan a heist in the realm of an immortal being, like the Realm of the Norns or Wonderhome (see Sigil and the Outlands for details on both locations).
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Morte’s Planar Parade
wandering priest who alone knows the ritual necessary to open a specific portal. 2 Several gnome mages seek help recovering their walking castle from a band of aggressive, spine-covered lizardfolk
seek the characters’ help as they plan a heist in the realm of an immortal being, like the Realm of the Norns or Wonderhome (see Sigil and the Outlands for details on both locations).
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
gnome who hears about a master illusionist in a faraway realm could embark on a journey to find that person and learn new tricks. A rock gnome artificer might become determined to locate any deposits
Gnome Adventurers I don’t know how many times I’ve seen a gnome
turn a dead end into a wonderful opportunity.
— Delaan Winterhound
When a gnome leaves the burrow, the force behind that decision
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
gnome who hears about a master illusionist in a faraway realm could embark on a journey to find that person and learn new tricks. A rock gnome artificer might become determined to locate any deposits
Gnome Adventurers I don’t know how many times I’ve seen a gnome
turn a dead end into a wonderful opportunity.
— Delaan Winterhound
When a gnome leaves the burrow, the force behind that decision
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
and a pair of gnome children work the machines, filling the room with a loud, rhythmic clatter. A door is set in the opposite wall, and an archway to the east leads to a storeroom.
Each night
: Yevelda (an 8-year-old female goblin), Callybon (an 11-year-old female forest gnome), and her brother, Pogo (a 9-year-old male forest gnome). The children are eager to escape Loomlurch but won’t
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
and a pair of gnome children work the machines, filling the room with a loud, rhythmic clatter. A door is set in the opposite wall, and an archway to the east leads to a storeroom.
Each night
: Yevelda (an 8-year-old female goblin), Callybon (an 11-year-old female forest gnome), and her brother, Pogo (a 9-year-old male forest gnome). The children are eager to escape Loomlurch but won’t
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
Encounters d100 Encounter 01–07 An empyrean ascends the staircase to a goodly realm. Flowers sprout from the steps behind it as it walks. The empyrean waves politely at the party. 08–14 A section
this chapter) from a faraway plane. The friendly avian travelers invite the characters to accompany them back to the palace. 22–28 Melvin Manyroads (chaotic good, gnome mage), a planar cartographer
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
Forest Gnomes As the companions of nature and its animals, forest gnomes learn from their surroundings as if from a master teacher. They evade incursions into their wooded realm by great numbers of
stone being their favorite of all gems. Forest gnome settlements often escape notice. Roving hunters can wander through without ever suspecting they are walking through anything but wilderness. A
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
Forest Gnomes As the companions of nature and its animals, forest gnomes learn from their surroundings as if from a master teacher. They evade incursions into their wooded realm by great numbers of
stone being their favorite of all gems. Forest gnome settlements often escape notice. Roving hunters can wander through without ever suspecting they are walking through anything but wilderness. A
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
Encounters d100 Encounter 01–07 An empyrean ascends the staircase to a goodly realm. Flowers sprout from the steps behind it as it walks. The empyrean waves politely at the party. 08–14 A section
this chapter) from a faraway plane. The friendly avian travelers invite the characters to accompany them back to the palace. 22–28 Melvin Manyroads (chaotic good, gnome mage), a planar cartographer
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
Levistus Though ice might hold my body in place, it has done nothing to contain my ambition.
— Levistus
Even by the otherworldly standards of the Nine Hells, the realm of Stygia and its lord
imprisoned means that Levistus can focus his full attention on such matters, which allows him to excel at what he does. A Contested Realm Levistus was not always the lord of Stygia. The archdevil Geryon
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
Levistus Though ice might hold my body in place, it has done nothing to contain my ambition.
— Levistus
Even by the otherworldly standards of the Nine Hells, the realm of Stygia and its lord
imprisoned means that Levistus can focus his full attention on such matters, which allows him to excel at what he does. A Contested Realm Levistus was not always the lord of Stygia. The archdevil Geryon
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
the Dessarin River, carrying the barge traffic (and river piracy) that interests the Cult of the Crushing Wave. The gnome town of Tulvar replaces Westbridge, while the Etterboek takes the place of
corner of the Flanaess. In the classic Greyhawk adventure, the temple wasn’t built on top of dwarven ruins. Omit any mention of the ancient realm of Besilmer and the underground ruins of Tyar-Besil
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
Korranberg Chronicle Exposed!
Who really pulls the strings behind the ostensibly unbiased news coverage of the Korranberg Chronicle? The Chronicle’s publisher, a wily Zil gnome named Cassia Lorridan
members whose skills are great for reporting but less useful on adventures. This could be the designated writer, a political cartoonist, or a chronicler who records the party’s adventures. This might
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
their greatest underground kingdoms. Others, like the nation of Kayolin, were isolated from their allies as the New Sea flooded the land. And some, like the great dwarven realm of Thorbardin, turned
the surface for years before reporting back. Or you might have ventured forth on your own, eager to see what the wider world holds. Hill Dwarves The dwarves barred from Thorbardin experienced the years
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
the Dessarin River, carrying the barge traffic (and river piracy) that interests the Cult of the Crushing Wave. The gnome town of Tulvar replaces Westbridge, while the Etterboek takes the place of
corner of the Flanaess. In the classic Greyhawk adventure, the temple wasn’t built on top of dwarven ruins. Omit any mention of the ancient realm of Besilmer and the underground ruins of Tyar-Besil
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
Korranberg Chronicle Exposed!
Who really pulls the strings behind the ostensibly unbiased news coverage of the Korranberg Chronicle? The Chronicle’s publisher, a wily Zil gnome named Cassia Lorridan
members whose skills are great for reporting but less useful on adventures. This could be the designated writer, a political cartoonist, or a chronicler who records the party’s adventures. This might
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
their greatest underground kingdoms. Others, like the nation of Kayolin, were isolated from their allies as the New Sea flooded the land. And some, like the great dwarven realm of Thorbardin, turned
the surface for years before reporting back. Or you might have ventured forth on your own, eager to see what the wider world holds. Hill Dwarves The dwarves barred from Thorbardin experienced the years
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
newspaper’s main office. Zilargo. The gnome nation of Zilargo is generally friendly to the newspaper. The senior editors, publisher, and owners of the Chronicle are influential people in the city of
reporting the truth, and such an attitude is always certain to arouse the ire of those who would rather keep their secrets hidden. The following represents just a fraction of the enemies the newspaper
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
newspaper’s main office. Zilargo. The gnome nation of Zilargo is generally friendly to the newspaper. The senior editors, publisher, and owners of the Chronicle are influential people in the city of
reporting the truth, and such an attitude is always certain to arouse the ire of those who would rather keep their secrets hidden. The following represents just a fraction of the enemies the newspaper
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
The Golden Hills Seven hills set in a ring on Dothion, the more pastoral half of the plane of Bytopia, are the homes of the gnome gods. Each one of the Golden Hills, described below, is the domain of
is a realm burnished with soothing golden light at all times. Every hour is that of a warm autumn evening. It would be the most relaxing place in the multiverse, were not the hills each as busy as a beehive on the inside.
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
The Golden Hills Seven hills set in a ring on Dothion, the more pastoral half of the plane of Bytopia, are the homes of the gnome gods. Each one of the Golden Hills, described below, is the domain of
is a realm burnished with soothing golden light at all times. Every hour is that of a warm autumn evening. It would be the most relaxing place in the multiverse, were not the hills each as busy as a beehive on the inside.
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
is as fearsome as your heavy morals, and your healing ability, bonuses to saving throws, and lack of fear create a trifecta of comfort. Your natural leadership role also comes into play, as the
the risk of being mistaken for an enemy of the realm.
5 You made a deal with a fiendish creature to escape trouble or save another character’s life. Emissaries of this fiend appear occasionally
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
is as fearsome as your heavy morals, and your healing ability, bonuses to saving throws, and lack of fear create a trifecta of comfort. Your natural leadership role also comes into play, as the
the risk of being mistaken for an enemy of the realm.
5 You made a deal with a fiendish creature to escape trouble or save another character’s life. Emissaries of this fiend appear occasionally
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
king of restored Gauntlgrym (after King Connerad was granted the honor of first kingship posthumously), but for most Felbarran dwarves, this honor is an empty comfort, because their beloved hero-king
are afraid she may run headlong into the wrong battle before the couple can provide the realm with an heir, and so they hope that King Morinn’s softer influence will help to temper her impetuous nature
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
king of restored Gauntlgrym (after King Connerad was granted the honor of first kingship posthumously), but for most Felbarran dwarves, this honor is an empty comfort, because their beloved hero-king
are afraid she may run headlong into the wrong battle before the couple can provide the realm with an heir, and so they hope that King Morinn’s softer influence will help to temper her impetuous nature
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
important lore gained during the characters’ travels, and reporting on competitors’ goals and methods. Noteworthy Loremongers: Mabannok Kovri Essential Functions: Record names, dates, and vital
until the next dawn. MABANNOK KOVRI
Gnome Loremonger (Druid)
Even without a whisper jar, Mabannok Kovri is an incomparable trove of lore. With the jar — that misty, transparent urn that all
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
important lore gained during the characters’ travels, and reporting on competitors’ goals and methods. Noteworthy Loremongers: Mabannok Kovri Essential Functions: Record names, dates, and vital
until the next dawn. MABANNOK KOVRI
Gnome Loremonger (Druid)
Even without a whisper jar, Mabannok Kovri is an incomparable trove of lore. With the jar — that misty, transparent urn that all
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
veteran). Reporting to them is a fighting force comprised of eight veterans and twenty-four guards. This is supplemented by a religious corps of six acolytes led by Sister Cyas (LG female Chondathan
’ Tents Each tent is intended to house four people in reasonable comfort. They have log floors to keep the occupants above the mud, and reed-filled cloth mattresses for sleeping on. None of the material
Compendium
- Sources->Dungeons & Dragons->Spelljammer Academy
orientation tasks (see “Reporting to Tarto” below). An officer’s mess on this level requires purple-level security or higher to enter. The mess is where instructors and other officers of the academy have
Academy”). The characters must be wearing the blue security helmets included in their welcome packs (see “Administration”) to access this area. Orientation Task: Ship Inspection. Twin gnome officers named
Compendium
- Sources->Dungeons & Dragons->Spelljammer Academy
orientation tasks (see “Reporting to Tarto” below). An officer’s mess on this level requires purple-level security or higher to enter. The mess is where instructors and other officers of the academy have
Academy”). The characters must be wearing the blue security helmets included in their welcome packs (see “Administration”) to access this area. Orientation Task: Ship Inspection. Twin gnome officers named
Compendium
- Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
Townmaster Harbin Wester’s second cousin; Paulina Previne, a human stablehand who occasionally works at the Stonehill Inn; and Tumblewick Rollins, a gnome apothecary, They are sickly and barely conscious, and
three circled pieces corresponding to the three pieces left to find. Ruxithid’s overlords described the obelisk to him and used powers drawn from the Far Realm to roughly locate the obelisk’s scattered